如题
我想做那种可以慢慢上升的环行蓝色特效就是一层一层往上升的
请大佬指教
我想做那种可以慢慢上升的环行蓝色特效就是一层一层往上升的
请大佬指教
liu1413749944 发表于 2020-3-22 12:47
推荐软件:
https://www.mcbbs.net/thread-615599-1-1.html
不知道为什么
打不开那下载链接
蓝色上行粒子:
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
二白丶 发表于 2020-3-22 15:33
蓝色上行粒子:
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;am ...
试了几次,不行
二白丶 发表于 2020-3-22 16:41
全局替换将
reddust;color=#6da4bf 改为
reddust
1:
Coolown: 0
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- delay 3
- effect:explosion
- jump{velocity=0.5}
- delay 10
- effect:explosion
- jump{velocity=-50}
- delay 10
djkawh 发表于 2020-3-22 17:03
改成reddust也没用
我自己是亲测能用之后再发的。尝试把mythicmobs版本更换成4.7.2呢(估计不是版本问题,partclering一直都有)
二白丶 发表于 2020-3-22 17:18
我自己是亲测能用之后再发的。尝试把mythicmobs版本更换成4.7.2呢(估计不是版本问题,partclering一直都有 ...
emm
那我再试试
二白丶 发表于 2020-3-22 17:18
我自己是亲测能用之后再发的。尝试把mythicmobs版本更换成4.7.2呢(估计不是版本问题,partclering一直都有 ...
我换个粒子效果就能显示出来了
djkawh 发表于 2020-3-22 18:24
给了
emm
麻烦再问下 怎么弄特效显示的时间
下次不要一贴多问哦
effect:particle是不支持时间限制的。
但是粒子弹(projectile)可以,但做不出这种特效。