如题
我想做那种可以慢慢上升的环行蓝色特效就是一层一层往上升的
请大佬指教
我想做那种可以慢慢上升的环行蓝色特效就是一层一层往上升的
请大佬指教
liu1413749944 发表于 2020-3-22 12:47
推荐软件:
https://www.mcbbs.net/thread-615599-1-1.html
不知道为什么
打不开那下载链接
蓝色上行粒子:
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
Skills:
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=-0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.05} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.3;points=32;amount=2;hS=0;vS=0;yOffset=0} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.4;points=32;amount=2;hS=0;vS=0;yOffset=0.1} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.2} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.7;points=32;amount=2;hS=0;vS=0;yOffset=0.25} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.8;points=32;amount=2;hS=0;vS=0;yOffset=0.37} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.5;points=32;amount=2;hS=0;vS=0;yOffset=0.45} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=1.2;points=32;amount=2;hS=0;vS=0;yOffset=0.5} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.9;points=32;amount=2;hS=0;vS=0;yOffset=0.6} @self
- delay 3
- effect:particlering{particle=reddust;color=#6da4bf;radius=0.6;points=32;amount=2;hS=0;vS=0;yOffset=0.7} @self