1902438509
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 0.025
          # The cost, per block, player will be getting back when removing residence.
          SellCost: 0.25
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.2
       # Flags are checked in the order:

我设置了购买一个方块的金钱为0.025 重载过插件了 但是没有用 无效的 不知道为什么 试了三个版本的Res了 都是这样 我服务器版本 Spigot 1.12.2


xmdhs
你所在的用户组是 res 配置中设置的用户组吗

GuanL1314
看下权限组,普通用户有没有权限

Misaka。
本帖最后由 Misaka。 于 2019-10-4 21:27 编辑

你得在Res文件夹里的 “group.yml”里来设置
# These groups correspond to the Permissions groups defined in your '<worldname>.yml'
Groups:
    Default: #group name, DONT remove this group
       # Information about the Residence zone that the player can define.
       #Uncomment the lines below to mirror this config to other groups.
       #Mirror:
         #- 'group1'
         #- 'group2'
       Residence:
           # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
           CanCreate: true
           # The maximum number of Residences a player can have.
           MaxResidences: 3
           # The maximum number of physical areas a residence can have.
           MaxAreasPerResidence: 3
           # The maximum number of blocks a Residence can be, East to West (X).
           MaxEastWest: 50
           # (Optional) The minimum number of blocks a Residence can be, East to West (X).
           MinEastWest: 1
           # The maximum number of blocks a Residence can be, North to South (Z).
           MaxNorthSouth: 50
           # (Optional) The minimum number of blocks a Residence can be, North to South (Z).
           MinNorthSouth: 1
           # The maximum number of blocks a Residence can be, High to Low (Y).
           MaxUpDown: 256
           # (Optional) The minimum number of blocks a Residence can be, High to Low (Y).
           MinUpDown: 1
           # The lowest altitude this group is allowed to protect.
           MinHeight: 0
           # The highest altitude this group is allowed to protect.
           MaxHeight: 255
            # The maximum amount of subzones can current area have.
           MaxSubzonesInArea: 3
            # The maximum recursive depth that subzones can go.
            # A subzone within a subzone within the Residence zone would be a depth of 2.
            # Set to 0 to disable subzones.
           SubzoneDepth: 3
           # (Optional) The maximum number of blocks a Residence Subzone can be, East to West (X).
           SubzoneMaxEastWest: 50
           # (Optional) The minimum number of blocks a Residence Subzone can be, East to West (X).
           SubzoneMinEastWest: 1
           # (Optional) The maximum number of blocks a Residence Subzone can be, North to South (Z).
           SubzoneMaxNorthSouth: 50
           # (Optional) The minimum number of blocks a Residence Subzone can be, North to South (Z).
           SubzoneMinNorthSouth: 1
           # (Optional) The maximum number of blocks a Residence Subzone can be, High to Low (Y).
           SubzoneMaxUpDown: 256
           # (Optional) The minimum number of blocks a Residence Subzone can be, High to Low (Y).
           SubzoneMinUpDown: 1
           # Whether or not to allow teleporting to Residences.
           CanTeleport: true
           # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
           Unstuck: true
           # Allow or Disallow the use of /res kick, to kick player from residence.
           Kick: False
           # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
           SelectCommandAccess: true
           # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
           ItemListAccess: true
       # Options relating to enter and leave messages on the residence.
       Messaging:
           # Whether or not the player can change the Residence enter and leave messages.
           CanChange: true
           # The default enter message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultEnter: '欢迎来到%owner的领地,%residence.'
           # The default leave message to apply to new Residences created by players in this group.
           # Leaving the message blank will disable it.
           DefaultLeave: '你离开了领地,%residence.'
       # Options relating to the Lease system.
       Lease:
          # The maximum number of days to allow leases.
          MaxDays: 16
          # The number of days to add to the lease following a '/res lease renew' command.
          RenewIncrement: 14
       #Options related to the rent system
       Rent:
           #determines how many residences can be rented by players of this group at once
           MaxRents: 3
           #determines how many residences can be set for rent by players of this group at once
           MaxRentables: 3
           # determines max days player can rent residence at once
           MaxRentDays: 31
       # Options relating to the Residence Economy.
       Economy:
          # Whether or not players in this group can buy other Residences that are for sale.
          CanBuy: true
          # Whether or not players in this group can sell their Residences.
          CanSell: false
          # Whether or not to ignore the Residence size/count limits when buying a residence.
          IgnoreLimits: false
          # The cost, per block, of making a new Residence or adding a area to it.
          BuyCost: 3
          # The cost, per block, player will be getting back when removing residence.
          SellCost: 0.25
          # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
          RenewCost: 0.2

如上所示.   (可以对照修改,请不要直接复制)

1902438509
Misaka。 发表于 2019-10-4 15:41
你得在Res文件夹里的 “group.yml”里来设置

如上所示.   (可以对照修改,请不要直接复制) ...

能否告知详细一些 现在服务器圈地玩家需要1元 OP只需要0.25  就是我改圈地金额 OP的圈地金额可以改成功 玩家的改不了

1902438509
Misaka。 发表于 2019-10-4 15:41
你得在Res文件夹里的 “group.yml”里来设置

如上所示.   (可以对照修改,请不要直接复制) ...

好的 已解决 感谢

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