02223289680
本帖最后由 02223289680 于 2020-5-29 23:21 编辑

https://www.mcbbs.net/thread-1053196-1-1.html
大家看中文的日志 ↑  

It has been a busy week for us but we still wanted to squeeze out a snapshot as we've been busy squashing a bunch of bugs.

Experimental Rendering Changes

We've included some experimental changes to graphics rendering in this snapshot, which might reveal some issues on a small number of older graphics cards.

If do you find any new graphical bugs then please report them to the bug tracker with the make and model of your graphics card as well as which operating system you are using ?

New Features in 20w22a

?

Piglins now sometimes dance in celebration of a completed hunt ?
Changes in 20w22a

?

Villager workstation logic changes
Bells can be hung from the underside of more blocks
When a villager that was traded with is struck by lightning, the witch it is converted to will no longer despawn
Players can no longer mount another entity when the crouch key is held down ?
Villager Workstation Logic

?

Villagers no longer try to work at the same workstation
The most experienced nearby villager for the profession corresponding to the workstation you add will get the workstation
Villagers now have to walk to and reach the workstation before they can acquire the profession / work there
Villagers can no longer claim workstations / professions during raids or night time.
Villagers will check and make sure their workstation is valid at all times of day as long as they are within 16 blocks of their workstation. ?
Technical Changes in 20w22a

?

Slightly changed datapack loading to prevent custom datapacks from crashing
Cached repeated block type lookups and collisions during pathfinding for increased performance
Minor optimizations in collision detection
Top level element in predicate file can now be array (all contents will be ANDed)
Added shader support for accessing depth buffer.
Renderer now uses per-pixel blending layers for some transparent elements. ?
Datapack loading

?

If datapack reload fails, changes will not be applied and game will continue using previous data
If existing datapacks prevent world from loading, game will give option to load world in safe mode, which loads only vanilla datapack
Changes to datapack list are stored only after successful reload
Added --safeMode option to server to load only with vanilla datapack
Game will now detect critical datapack issues, like missing required tags and prevent world from being loaded ?
Fixed bugs in 20w22a

MC-667 Lily pads can be placed intersecting entities
MC-4065 Messages/commands sent while in a bed won't be remembered in sent history
MC-112131 Intersecting dungeons: spawner replaced by cobblestone
MC-118594 Removal of Log4J2Plugins.dat causing a slowdown of 3 secs on startup while it has to rescan all classes
MC-120805 Pig rotation is wrong when you see a player riding them with carrot on a stick
MC-124812 Endermen holding a block can despawn
MC-125006 Stronghold and dungeon generate over each other
MC-134755 All short mobs drown just below the surface of water
MC-143443 Redstone dust block states don't update properly if the wire is broken by a piston
MC-148893 Fox spawners do not render the fox inside of the block
MC-150806 Multiple villagers are attached to the same profession block
MC-153787 Zombie Reinforcements can spawn on glass
MC-156161 Some chest loot is randomized across the same seed, unlike before 1.14
MC-156866 Villagers level from Apprentice to Journeyman with less experience than shown by XP bar
MC-157303 Villagers wake up and seek a new "home" (bed) while living in a 2 high house
MC-157436 Player position is constantly reset when clicking with a sword or a trident onto the ground in creative mode
MC-162340 World border is rendered behind transparent blocks
MC-162665 Food does not drop from a campfire when it is put out with a shovel/water bottle
MC-163910 Hand animation sometimes plays for a second time with high ping
MC-164233 "Skilled" villagers without job site do not get precedence over unemployed villagers
MC-165549 Arm swing animation is still played when drinking an item
MC-166135 Bees inside a nest/hive don't grow up or get their breeding timer reset
MC-167039 Right-clicking on a spawner with the same mob spawn egg as in spawner plays hand animation
MC-169891 Zombie Reinforcements can spawn in regardless if light level is higher than 9 in nether (hard difficulty)
MC-171515 Semi-transparent items don't render properly in front of semi-transparent blocks
MC-171553 Basalt can generate inside Nether fortresses
MC-172079 The /clear command output doesn't count items in the inventory crafting grid
MC-172142 Items are invisible while being picked up
MC-172197 Nylium is not dropping netherrack when it is broken by pickaxe
MC-172272 /clear removes all items from crafting grid regardless of item type
MC-172479 Hoglins immediately attack invisible players
MC-172980 Light does not propagate across chunk borders properly
MC-173032 Fossils can overwrite the stronghold end portal
MC-173063 Redstone wire doesn't update connections going up or down when being placed by commands
MC-173197 Zombified Piglin does not hold its arms upwards like a zombie
MC-173404 Desync when mounting an entity while sneaking
MC-173552 Nether Fossil support islands are sometimes cut off at chunk borders
MC-174307 Nether fossil stops basalt pillar
MC-174325 Mushrooms or Nether fungi can replace the stem of large nether fungi (trees)
MC-174692 Shroomlights, wart blocks and vines can overwrite the stem of large Nether fungi
MC-174932 Right-to-left text appears left-to-right after game start until language is changed
MC-175553 Piglins don't drop their inventories when converted to zombified piglins
MC-176020 If a player is riding a strider, other players can not see the animation of the strider
MC-176051 Glowstone in the offhand sets spawn point and charges respawn anchor at the same time
MC-176147 Basalt randomly gets cut off
MC-176628 Frost Walker protects player from fire
MC-177150 Ticking entity java.lang.IllegalStateException: Tag minecraft:fire used before it was bound
MC-177265 Piglin and Zombified Piglin right arm/leg/loincloth textures are identical to the left ones
MC-177626 Spruce generation is broken
MC-177870 Soul campfire doesn’t deal twice the amount of damage as normal campfire
MC-177888 Blackstone can’t be used to repair stone tools and weapons using an anvil
MC-177962 Giant fungi can replace waterlogged blocks when growing
MC-177970 Player can occasionally be forced into crawling in one block tall spaces
MC-178003 Fossils can generate inside of desert temples
MC-178441 Endermen don't avoid the wither's skull projectiles
MC-179020 Jigsaw blocks do not disappear post-gen when structure is spawned using the 'Generate' action from an initial jigsaw
MC-179890 Fire stops ticking forever if gamerule doFireTick is set to false once
MC-179909 2x2 trees sometimes fail to grow, but if they grow, they always grow on the surface
MC-180098 Farmer villagers' farming behavior is broken
MC-180771 Observer not updating when tree grows leaves in front of it
MC-180877 Fire does not spread from netherack to other blocks
MC-181108 Right-to-left text is displayed left-to-right at all times
MC-181464 When a piglin picks up a shield the gear equip sound is infinitely spammed
MC-181529 Ctrl + Pick Block no longer copies skull / head NBT data properly
MC-181555 When replacing a snow layer with a grass block, podzol or mycelium, the block has the "snowy=true" blockstate
MC-182666 Parity issue: Piglins do not have a dancing animation when celebrating their victory
MC-182888 Compasses and clocks work like normal in villager trading GUI
MC-182919 Horse armour stops rendering if you equip the horse with a saddle by right-clicking
MC-182967 Throwing ender pearl whilst mounted doesn't teleport you
MC-183275 Basalt pillars end above the lava in Java Edition but inside of the lava in Bedrock Edition
MC-183374 Text on signs stops rendering while still in view
MC-183496 Enchantment glint doesn't render in boat interior
MC-183718 Stronghold end portal can be overwritten by ocean ruins
MC-183808 "Bee Our Guest" advancement does not trigger when harvesting honey from bee nests
MC-183860 Zombie villager converted from villager gets PersistenceRequired depending on whether attacking zombie had it
MC-184482 End Gateways don't generate after defeating the ender dragon
MC-184609 Text renders in the wrong order
MC-184619 Piglins riding on other entities float
MC-184629 Piglins riding on hoglins or other piglins automatically dismount them
MC-184730 [Crash] "java.lang.NullPointerException: mouseClicked event handler" Some Superflat presets crash immediately when trying to generate them
MC-184740 Structures generated in previous versions are not recognised as valid structures, causing mobs not to spawn
MC-184778 Redstone dust can be toggled between cross and dot in adventure mode
MC-184936 Old Minecraft logo in the end poem/credits
MC-185156 Worldgen settings are not validated and can cause crashes

⚡️👮
看不懂。

屑灬月

对我们来说这是忙碌的一周,但由于我们一直在忙于压缩大量错误,因此我们仍然想挤出快照。

实验性渲染更改

我们在此快照中包括了图形渲染的实验性更改,这些更改可能会揭示少量旧版图形卡上的一些问题。

如果您发现任何新的图形错误,请使用图形卡的品牌和型号以及所使用的操作系统将其报告给错误跟踪器。

20w22a的新功能





机翻的,领悟下

青衫杜楼
机翻好喜感

Never-Mind
8说了 看不懂

暗月·流光
8想看,等大佬总结了再看

Pink_Dove
啊,那么多英文看不懂啊,不帮忙翻译一下吗(折叠一下也好啊)

-xiao_kai-
你这是复制吗

往日残响
看完了,只想说
“真有你的啊Mojang”

血盟团长
Piglins now sometimes dance in celebration of a completed hunt ?

MC-173197 Zombified Piglin does not hold its arms upwards like a zombie
MC-175553 Piglins don't drop their inventories when converted to zombified piglins
MC-177265 Piglin and Zombified Piglin right arm/leg/loincloth textures are identical to the left ones
MC-181464 When a piglin picks up a shield the gear equip sound is infinitely spammed
MC-182666 Parity issue: Piglins do not have a dancing animation when celebrating their victory
MC-184619 Piglins riding on other entities float
MC-184629 Piglins riding on hoglins or other piglins automatically dismount them


猪灵在完成狩猎(?)后有时会跳舞庆祝。

MC-173197 僵尸猪灵在行走时手臂不像僵尸举起
MC-175553 猪灵在转化成僵尸猪灵时不会掉落手上的物品
MC-177265 猪灵和僵尸猪灵的右臂/腿部/腰带的纹理部分与左侧相同(应该是指内外倒转了?)
MC-181464 当猪灵拿着盾牌时会导致穿上装备的声音不断发出
MC-182666 偶然性问题:猪灵庆祝时不播放跳舞动画。
MC-184619 猪灵骑在其他实体时会浮起(凌空?)
MC-184629 猪灵骑在hoglins(不知道是什么)或其他猪灵时会自动离开它

手动翻译,并没有看到那一条与猪人塔或者生成有关的内容。





manualfanner
楼上大佬。。我看了眼一整页的英文就没动力看下去了。。

Mr.时间之瓶
其他的更新我同样感觉莫名其妙的

Yak-Sov
我的世界wiki上有官方翻译

Yak-Sov
manualfanner 发表于 2020-5-30 05:26
楼上大佬。。我看了眼一整页的英文就没动力看下去了。。

wiki上官方翻译

Yak-Sov
manualfanner 发表于 2020-5-30 05:26
楼上大佬。。我看了眼一整页的英文就没动力看下去了。。

还有这个Minecraft Java版 20w22a 发布
https://www.mcbbs.net/thread-1053196-1-1.html
(出处: Minecraft(我的世界)中文论坛)

Yak-Sov
MikeW138 发表于 2020-5-30 02:50
猪灵在完成狩猎(?)后有时会跳舞庆祝。

MC-173197 僵尸猪灵在行走时手臂不像僵尸举起

hoglins是疣猪兽

积分统计人
Google翻译:
对于我们来说这是忙碌的一周,但由于我们一直在忙于挤压一个快照,我们仍然想挤出快照。一堆的错误。

实验性渲染更改

我们在此快照中包括了图形渲染的实验性更改,这些更改可能会揭示少量旧版图形卡上的一些问题。

如果您发现任何新的图形错误,请使用图形卡的品牌和型号以及所使用的操作系统将其报告给错误跟踪器。

20w22a的新功能



现在,猪林有时会跳舞以庆祝狩猎成功?
20w22a变化



村民工作站逻辑更改
可以在更多街区的下面悬挂钟声
当与之交易的村民被闪电击中时,转换为它的女巫将不再消失。按住
蹲伏键时,玩家无法再安装另一个实体?
村民工作站逻辑



村民们不再努力工作在同一个工作站
对应于您添加将获得工作站工作站行业经验最丰富的附近村民
村民现在已经走到和到达工作站才可以取得职业/工作有
村民们没有在突袭或夜间再要求工作站/职业。
村民将检查并确保他们的工作站在一天中的所有时间都有效,只要他们在工作站的16个街区之内即可。?
20w22a中的技术变化



略微更改了数据包加载,以防止自定义数据包崩溃
在路径查找过程中缓存重复的块类型查找和冲突以提高性能
碰撞检测中的次要优化
现在可以对谓词文件中的顶级元素进行数组处理(所有内容都将进行“与”运算)
添加了用于访问深度的着色器支持缓冲。
现在,Renderer将每像素混合层用于某些透明元素。?
数据包加载



如果重新加载数据包失败,将不会应用更改,并且游戏将继续使用以前的数据
如果现有数据包阻止加载世界,则游戏将提供以安全模式加载世界的选项,该模式仅加载
原始数据包,仅在成功后才存储对数据包列表的更改reload
在服务器上添加了--safeMode选项以仅使用原始数据包加载
游戏现在将检测关键的数据包问题,例如缺少必需的标签并阻止加载世界? 可以将
20w22a的固定

垫中的错误MC-667百合放置在与实体相交的地方
MC-4065在床上发送的消息/命令在发送历史中将不会被记住
MC-112131相交的地牢:刷瓦工匠被鹅卵石代替
MC-118594删除Log4J2Plugins.dat会导致启动时减速3秒钟,同时它必须重新扫描所有类别
。MC-120805当您看到玩家用胡萝卜在棍子上骑着胡萝卜时,猪的旋转是错误的
MC-124812 Endermen握着一块木块灭绝
地牢MC-125006要塞与地牢相互产生
MC-134755所有短小怪物都淹没在水面以下
MC-143443如果电线被活塞折断,红石尘块状态不能正确更新
MC-148893 Fox产卵者可以不会在块
MC-150806 内渲染狐狸。多个村民都附着在同一职业块
MC-153787僵尸钢筋可以在玻璃上生成
MC-156161一些胸部战利品被随机分配到同一种子上,这与之前的1.14不同
。MC-156866从学徒到旅人的村民级别经验比XP栏所显示的要少
MC-157303村民醒来并寻找新的“家”(床)居住在2高房子里
MC-157436在创作模式下用剑或三叉戟点击地面时,播放器位置会不断重置
MC-162340世界边界在透明块后面呈现
MC-162665食物在篝火中不会掉落装有铁锹/矿泉水瓶
MC-163910手动画有时会以较高的ping率第二次播放
MC-164233没有工作地点的“熟练”村民不会优先于失业村民
MC-165549喝酒时仍会播放手臂挥杆动画
MC-166135巢/蜂巢中的蜜蜂长不大或重置繁殖计时器
MC-167039右键单击与产卵相同的暴民产卵器生成器播放手动画
MC-169891僵尸强化可以生成,无论灯光水平是否低于9(困难)
MC-171515半透明物品在半透明块前均无法正确渲染
MC-171553玄武岩可以在Nether要塞内部生成
MC-172079 / clear命令输出不计算清单
编制网格中的物品MC-172142拾取时物品不可见
MC-172197镐被broken破时,Niumium不会掉落地狱
MC-172272 / clear不管物品类型如何,都会从制作网格中移除所有物品
MC-172479霍格林斯立即攻击不可见的玩家
MC-172980光线无法正确穿越块边界
MC-173032化石可以覆盖要塞末端的门户
MC-173063红石丝不会在通过命令放置
MC-173197 时不会更新向上或向下的连接僵尸
Piglin在潜行时安装实体时不会像僵尸MC-173404 那样将其手臂向上举起
MC-173552虚空化石的支撑岛有时会被割断边界
MC-174307虚空化石阻止玄武岩柱
MC-174325蘑菇或虚空真菌可以代替大地下真菌(树木)的茎
MC-174692蘑菇灯,疣块和藤蔓可以覆盖大型
下界真菌的茎干。MC-174932游戏开始后,从右至左文本从左到右显示,直到更改语言为止
。MC-175553 Piglins在出现以下情况时不会降低其库存转换为僵化的猪笼草
MC-176020如果一个玩家骑着跨骑,其他玩家将看不见跨骑的动画
MC-176051副手设置产卵点
的发光石并同时为重生锚充电MC-176147玄武岩被随机切割off
MC-176628 Frost Walker保护玩家免于射击
MC-177150滴答实体java.lang.IllegalStateException:标记minecraft:fire被绑定之前使用
MC-177265 Piglin和Zombified Piglin右臂/腿部/腰布的纹理与左手的纹理相同
MC-177626云杉的生成被破坏了
MC-177870灵魂篝火不会像普通篝火那样造成两倍的伤害
MC-177888黑石可以不能用于使用砧座修复石材工具和武器
MC-177962大型真菌可以在生长时代替浸水的积木
MC-177970播放器有时会被迫爬入一个高大的积木空间
MC-178003化石可以在荒漠神庙内部产生
MC- 178441 Endermen不能避免凋零的颅骨弹药
MC-179020使用初始拼图中的“生成”动作生成结构后,拼图块不会消失
MC-179890如果将gamerule doFireTick设置为false,则一旦
MC-179909 2x2树木有时无法生长,火就永远停止滴答,但如果它们生长,它们总是在表面生长
MC-180098农民村民的耕作行为受到破坏
MC-180771观察员树木长出叶子时不会更新
MC-180877火势不会从netherack蔓延到其他方块
MC-181108始终从左到右显示从右到左的文本
MC-181464屏蔽齿轮装备的声音无限发散
MC-181529 Ctrl + Pick Block不再正确复制头骨/头部NBT数据
MC-181555当用草块,podzol或菌丝体替换雪层时,该块具有“ snowy = true”封锁状态
MC-182666奇偶性问题:猪猪庆祝胜利时没有跳舞动画
MC-182888圆规和钟表在村民交易GUI中像往常一样
MC-182919如果通过右键单击
MC 为马匹装备马鞍,马甲会停止渲染-182967在安装时扔出的末影珍珠不会传送您
MC-183275玄武岩柱在Java版中位于熔岩上方,但在基岩版中位于熔岩内部
MC-183374标志上的文字在仍处于
可见状态时会停止渲染MC-183496附魔闪光不会在船内部渲染
MC-183718要塞末端的门户可能被海洋废墟覆盖
MC-183808从蜜蜂巢中收获蜂蜜时,“蜜蜂我们的客人”前进不会触发
MC-183860僵尸村民从村民转变得到PersistenceRequired取决于攻击僵尸是否有它
MC-184482尾网关击败安德龙后不产生
MC-184609文本呈现顺序错误
MC-184619 Piglins骑在其他实体浮球
MC -184629骑在猪猪上的猪笼草或其他猪笼草会自动将其卸除
MC-184730 [崩溃]“ java.lang.NullPointerException:mouseClicked事件处理程序”尝试生成它们时,某些Superflat预设立即崩溃
MC-184740无法识别先前版本中生成的结构作为有效的结构,导致
小生物不产卵MC-184778在冒险模式下可以在十字和圆点之间切换红石尘
MC-184936末首诗/片尾中的Old Minecraft徽标
MC-185156 Worldgen设置未经过验证,可能导致崩溃

小冰糖a
我全看了一遍,所以说,为什么说猪人塔不好做了?

LkStent
ljyys可以直连

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