| | |  |  | config.yml | 复制代码# 插件的常规设置
settings:
  # 是否启用检测插件更新?
  check_for_updates: true
  # 一旦重置世界,玩家将被传送到的世界
  main_spawn_world: world
  # 如果玩家退出了资源世界,是否将他传送到主城?
  teleport_to_spawn_on_quit: true
  # 集成设置 一般来说建议不要开启
  discord:
    # 是否使用Webhook与你的Discord服务器同步吗?
    enabled: false
    # 在下面输入Webhook频道的URL
    url: ''
    # Would you like the plugin to Send a Discord Message once a Reset to the Overworld has been made?
    world_reset: true
    # Would you like the plugin to Send a Discord Message once a Reset to the Nether has been made?
    nether_reset: true
    # Would you like the plugin to Send a Discord Message once a Reset to the End has been made?
    end_reset: true
# 世界设置
world:
  # 是否启用?
  enabled: true
  # 资源世界的名字也就是你给他命名的名字
  world_name: resource_world
  # 这个世界应该有一些建筑结构吗? 比如(村庄Villages e.t.c)
  generate_structures: true
  # 可供选择的世界类型:普通的,平坦的,大型的,放大性生物群落( NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED)
  world_type: NORMAL
  # 可用的环境: NORMAL , NETHER , THE_END
  environment: NORMAL
  # 世界种子
  custom_seed:
    # 是否启用自义定世界种子qwq
    enabled: false
    # 要使用的世界种子
    seed: -686298914
  # 世界边界
  world_border:
    # 是否启用
    enabled: true
    # 边框大小(请注意,如果将“世界边界”(World border)例如设置为2000,则一侧为1000,另一侧为1000)
    size: 4500
  # 是否启用pvp呢?
  allow_pvp: true
  # 资源世界是否永远是白天呢(*╹▽╹*)?
  always_day: false
  # 是否禁用窒息伤害吗?
  disable_suffocation_damage: true
  # 是否禁用溺水伤害?
  disable_drowning_damage: false
  # 是否禁用爆炸伤害?
  disable_explosion_damage: false
  # 难度选择:简单,正常,困难,和平 (EASY , NORMAL , HARD , PEACEFUL)
  difficulty: NORMAL
  
  # 如果玩家死在资源世界里,他们应该保留他们背包的物品吗?
  keep_inventory_on_death: false
  # 资源世界应该在区块周围生成方块吗?(不推荐我) 不知道是什么
  keep_spawn_loaded: false
  # 资源世界是否开启雨、雪、雷雨天气?
  weather_storms: false
  # 世界重置设置
  automated_resets:
    # 是否希望资源世界自动重置?
    enabled: false
    # 资源世界之间的重置间隔。(小时)
    interval: 8
    # 你希望插件存储服务器关闭后剩余的重置时间吗?当它再次启动时就用剩下的时间?
    store_time_on_shutdown: true
  # 是否禁用实体生成吗?
  disable_entity_spawning: false
  # 实体生成的属性,值越高=更多的生物。
  entities:
    max_animals: 45
    max_monsters: 35
    max_ambient_entities: 5
  # 在世界生成后执行特定命令
  commands_after_reset:
    # 是否启用他?
    enabled: false
    # 重置后将执行下面列出的命令
    commands:
      - title @p title {"text":"The Resource World","color":"green"}
      - title @p subtitle {"text":"Has been Reset!","color":"green"}
# Nether设置
#和上面的差不多 由于最近学业紧张等考试完后来继续汉化
nether:
  # 是否启用他
  enabled: false
  # 资源世界应该被命名为什么?
  world_name: resource_nether
  # 门户属性
  portals:
    # 是否要将门户网站与资源世界同步?例如,如果一个玩家进入了一个nether世界,他将进入nether资源世界,而不是默认的
    override: false
    # 是否门户位置行为与普通门户相似
    vanilla_portal_ratio: true
    # 如果你运行的是1.8-1.13,你应该把你不想让你的玩家在进入幽冥之门后被传送到的世界。如果您正在运行,请忽略(1.14+)
    portal_world: world
  # 可供选择的世界类型:普通的,平坦的,大型的,放大的生物群落 NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED
  world_type: NORMAL
  # 可用环境: NORMAL , NETHER , THE_END
  environment: NETHER
  # World Border Properties
  world_border:
    # Should we enable this?
    enabled: true
    # The border size (Note that if you set the World Border for example to 2000, It will be 1000 in one side and 1000 in the opposite one)
    size: 4500
  # Should PvP be enabled?
  allow_pvp: true
  # Should we disable suffocation damage?
  disable_suffocation_damage: true
  # Should we disable explosion damage?
  disable_explosion_damage: false
  # Options: EASY , NORMAL , HARD , PEACEFUL
  difficulty: NORMAL
  # Should players keep their Inventory items if they die inside the Resource World?
  keep_inventory_on_death: false
  # Should the Resource World auto Generate chunks around the main Spawn Area? (Not Recommended)
  keep_spawn_loaded: false
  # World Reset Properties
  automated_resets:
    # Would you like the Resource World to Automatically Reset?
    enabled: false
    # The Interval between Resource World Resets. (In Hours)
    interval: 4
    # Do you wan't the plugin to store the remaining reset time once the server shuts down? and use the remaining time once it starts up again?
    store_time_on_shutdown: true
  # Should we disable Entity Spawning?
  disable_entity_spawning: false
  # Entity Spawning Properties, Higher values = More mobs.
  entities:
    max_monsters: 35
  # Execute specific commands after the world generates
  commands_after_reset:
    # Should we enable this?
    enabled: false
    # Commands listed below will be executed upon reset
    commands:
      - title @p title {"text":"The Resource Nether","color":"green"}
      - title @p subtitle {"text":"Has been Reset!","color":"green"}
# End Settings
end:
  # Should we enable this?
  enabled: false
  # What should the Resource World be named?
  world_name: resource_end
  # Portal Properties
  portals:
    # Would you like to sync your portals with the Resource Worlds? For example if a player goes into a Nether Portal he'll get to the Nether Resource World instead of the default one
    override: false
    # If you're running 1.8 - 1.13 You should put the world where you wan't your players to be teleported to After they enter a Nether Portal inside the Nether. (Ignore if you're running 1.14 +)
    portal_world: world
  # Available World Types: NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED
  world_type: NORMAL
  # Available Environments: NORMAL , NETHER , THE_END
  environment: THE_END
  # World Border Properties
  world_border:
    # Should we enable this?
    enabled: true
    # The border size (Note that if you set the World Border for example to 2000, It will be 1000 in one side and 1000 in the opposite one)
    size: 4500
  # Should PvP be enabled?
  allow_pvp: true
  # Should we disable suffocation damage?
  disable_suffocation_damage: true
  # Should we disable explosion damage?
  disable_explosion_damage: false
  # Options: EASY , NORMAL , HARD , PEACEFUL
  difficulty: NORMAL
  # Should players keep their Inventory items if they die inside the Resource World?
  keep_inventory_on_death: false
  # Should the Resource World auto Generate chunks around the main Spawn Area? (Not Recommended)
  keep_spawn_loaded: false
  # World Reset Properties
  automated_resets:
    # Would you like the Resource World to Automatically Reset?
    enabled: false
    # The Interval between Resource World Resets. (In Hours)
    interval: 6
    # Do you wan't the plugin to store the remaining reset time once the server shuts down? and use the remaining time once it starts up again?
    store_time_on_shutdown: true
  # Should we disable Entity Spawning?
  disable_entity_spawning: false
  # Entity Spawning Properties, Higher values = More mobs.
  entities:
    max_monsters: 35
  # Execute specific commands after the world generates
  commands_after_reset:
    # Should we enable this?
    enabled: false
    # Commands listed below will be executed upon reset
    commands:
      - title @p title {"text":"The Resource End","color":"green"}
      - title @p subtitle {"text":"Has been Reset!","color":"green"}
# Teleport Settings
teleport_settings:
  # If you're running Paper, Leave this enabled for Asynchronous Teleportation
  async: true
  # Interval is in Seconds, So by default: 1 Minute
  cooldown: 60
  # The delay between Teleportations
  delay: 3
  # The maximum X, Z The player will be teleported, DO NOT Set this value higher than your World Border
  max_teleport_range: 800
  # Effect Properties
  effects:
    # Available Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
    effect: ABSORPTION
    # The duration of the Effect
    duration: 7
    # The amplifier of the Effect
    amplifier: 2
  # 声音特性
  sounds:
    # 是否启用玩家传送到资源世界后播放声音
    enabled: false
    # 服务器的API链接也就是API的版本在使用声音
    # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
    # 下面就是声音qwq 自己去链接里面翻其他声音
    sound: ENTITY_ENDERMAN_TELEPORT
# 禁用命令设置
disabled_commands:
  # 是否启用禁用命令?
  enabled: false
  # 下面列出的命令如果在资源世界中执行,将被禁用
  commands:
    - /sethome
    - /claim
    - /setwarp
    - /tpahere
 | 
 lang.yml | 复制代码prefix: '&a&l[&2Resource World&a&l]&f&l: '
update_found: '&a插件已经更新, 你的插件目前版本 &f%current%&a 最新版为 &f%new%'
disabled_command: '&c对不起你不能在这个世界使用这个指令!'
deleting: '&f&l清理旧的资源世界'
reset_cooldown: '&c警告! 你还不能重置资源世界,必须等待! %seconds% 秒.'
resetting_the_world: '&f清理资源世界,这可能导致延迟!'
resetting_the_nether: '&f清理地下世界,这可能导致延迟!'
resetting_the_end: '&f清理终端世界,这可能导致延迟'
world_has_been_reset: '&f资源世界已被重置!'
nether_has_been_reset: '&f地下世界已被重置!'
end_has_been_reset: '&fEnd世界已经被重置了'
console_message: '&f&l此命令无法在控制台执行:('
no_perm: '&c你没有执行此命令的权限!'
cooldown_message: '&c你可以在%seconds%秒内再次传送到资源世界.'
reloaded: '&c插件已被重新加载 &a汉化:小帅!'
reloading: '&f正在重新加载... 这可能会造成延迟!'
teleport_delay: '&a将在%seconds%秒后向资源世界报告延迟.'
gui_name: '&2&l资源世界菜单'
worlds_gui_name: '&2&l资源世界'
teleported_message: '&f你已被传送回主城'
not_exist: '&c资源世界正在维护中,请等会重试!'
teleported_players: '&a你已将所有玩家传送回主城!'
teleporting_player: '&a已将%player%传送到%world%.'
main_world_error: '&c你无法传送回主世界,请联系管理员.'
update_not_found: '&f&l你整在运行最新版本qwq &c&l<3'
update_disabled: '&f&l禁用更新检查,跳过'
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 配置文件更新日期 2020.8.12
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