| config.yml - # 插件的常规设置
- settings:
- # 是否启用检测插件更新?
- check_for_updates: true
- # 一旦重置世界,玩家将被传送到的世界
- main_spawn_world: world
- # 如果玩家退出了资源世界,是否将他传送到主城?
- teleport_to_spawn_on_quit: true
- # 集成设置 一般来说建议不要开启
- discord:
- # 是否使用Webhook与你的Discord服务器同步吗?
- enabled: false
- # 在下面输入Webhook频道的URL
- url: ''
- # Would you like the plugin to Send a Discord Message once a Reset to the Overworld has been made?
- world_reset: true
- # Would you like the plugin to Send a Discord Message once a Reset to the Nether has been made?
- nether_reset: true
- # Would you like the plugin to Send a Discord Message once a Reset to the End has been made?
- end_reset: true
- # 世界设置
- world:
- # 是否启用?
- enabled: true
- # 资源世界的名字也就是你给他命名的名字
- world_name: resource_world
- # 这个世界应该有一些建筑结构吗? 比如(村庄Villages e.t.c)
- generate_structures: true
- # 可供选择的世界类型:普通的,平坦的,大型的,放大性生物群落( NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED)
- world_type: NORMAL
- # 可用的环境: NORMAL , NETHER , THE_END
- environment: NORMAL
- # 世界种子
- custom_seed:
- # 是否启用自义定世界种子qwq
- enabled: false
- # 要使用的世界种子
- seed: -686298914
- # 世界边界
- world_border:
- # 是否启用
- enabled: true
- # 边框大小(请注意,如果将“世界边界”(World border)例如设置为2000,则一侧为1000,另一侧为1000)
- size: 4500
- # 是否启用pvp呢?
- allow_pvp: true
- # 资源世界是否永远是白天呢(*╹▽╹*)?
- always_day: false
- # 是否禁用窒息伤害吗?
- disable_suffocation_damage: true
- # 是否禁用溺水伤害?
- disable_drowning_damage: false
- # 是否禁用爆炸伤害?
- disable_explosion_damage: false
- # 难度选择:简单,正常,困难,和平 (EASY , NORMAL , HARD , PEACEFUL)
- difficulty: NORMAL
-
- # 如果玩家死在资源世界里,他们应该保留他们背包的物品吗?
- keep_inventory_on_death: false
- # 资源世界应该在区块周围生成方块吗?(不推荐我) 不知道是什么
- keep_spawn_loaded: false
- # 资源世界是否开启雨、雪、雷雨天气?
- weather_storms: false
- # 世界重置设置
- automated_resets:
- # 是否希望资源世界自动重置?
- enabled: false
- # 资源世界之间的重置间隔。(小时)
- interval: 8
- # 你希望插件存储服务器关闭后剩余的重置时间吗?当它再次启动时就用剩下的时间?
- store_time_on_shutdown: true
- # 是否禁用实体生成吗?
- disable_entity_spawning: false
- # 实体生成的属性,值越高=更多的生物。
- entities:
- max_animals: 45
- max_monsters: 35
- max_ambient_entities: 5
- # 在世界生成后执行特定命令
- commands_after_reset:
- # 是否启用他?
- enabled: false
- # 重置后将执行下面列出的命令
- commands:
- - title @p title {"text":"The Resource World","color":"green"}
- - title @p subtitle {"text":"Has been Reset!","color":"green"}
- # Nether设置
- #和上面的差不多 由于最近学业紧张等考试完后来继续汉化
- nether:
- # 是否启用他
- enabled: false
- # 资源世界应该被命名为什么?
- world_name: resource_nether
- # 门户属性
- portals:
- # 是否要将门户网站与资源世界同步?例如,如果一个玩家进入了一个nether世界,他将进入nether资源世界,而不是默认的
- override: false
- # 是否门户位置行为与普通门户相似
- vanilla_portal_ratio: true
- # 如果你运行的是1.8-1.13,你应该把你不想让你的玩家在进入幽冥之门后被传送到的世界。如果您正在运行,请忽略(1.14+)
- portal_world: world
- # 可供选择的世界类型:普通的,平坦的,大型的,放大的生物群落 NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED
- world_type: NORMAL
- # 可用环境: NORMAL , NETHER , THE_END
- environment: NETHER
- # World Border Properties
- world_border:
- # Should we enable this?
- enabled: true
- # The border size (Note that if you set the World Border for example to 2000, It will be 1000 in one side and 1000 in the opposite one)
- size: 4500
- # Should PvP be enabled?
- allow_pvp: true
- # Should we disable suffocation damage?
- disable_suffocation_damage: true
- # Should we disable explosion damage?
- disable_explosion_damage: false
- # Options: EASY , NORMAL , HARD , PEACEFUL
- difficulty: NORMAL
- # Should players keep their Inventory items if they die inside the Resource World?
- keep_inventory_on_death: false
- # Should the Resource World auto Generate chunks around the main Spawn Area? (Not Recommended)
- keep_spawn_loaded: false
- # World Reset Properties
- automated_resets:
- # Would you like the Resource World to Automatically Reset?
- enabled: false
- # The Interval between Resource World Resets. (In Hours)
- interval: 4
- # Do you wan't the plugin to store the remaining reset time once the server shuts down? and use the remaining time once it starts up again?
- store_time_on_shutdown: true
- # Should we disable Entity Spawning?
- disable_entity_spawning: false
- # Entity Spawning Properties, Higher values = More mobs.
- entities:
- max_monsters: 35
- # Execute specific commands after the world generates
- commands_after_reset:
- # Should we enable this?
- enabled: false
- # Commands listed below will be executed upon reset
- commands:
- - title @p title {"text":"The Resource Nether","color":"green"}
- - title @p subtitle {"text":"Has been Reset!","color":"green"}
- # End Settings
- end:
- # Should we enable this?
- enabled: false
- # What should the Resource World be named?
- world_name: resource_end
- # Portal Properties
- portals:
- # Would you like to sync your portals with the Resource Worlds? For example if a player goes into a Nether Portal he'll get to the Nether Resource World instead of the default one
- override: false
- # If you're running 1.8 - 1.13 You should put the world where you wan't your players to be teleported to After they enter a Nether Portal inside the Nether. (Ignore if you're running 1.14 +)
- portal_world: world
- # Available World Types: NORMAL , FLAT , LARGE_BIOMES , AMPLIFIED
- world_type: NORMAL
- # Available Environments: NORMAL , NETHER , THE_END
- environment: THE_END
- # World Border Properties
- world_border:
- # Should we enable this?
- enabled: true
- # The border size (Note that if you set the World Border for example to 2000, It will be 1000 in one side and 1000 in the opposite one)
- size: 4500
- # Should PvP be enabled?
- allow_pvp: true
- # Should we disable suffocation damage?
- disable_suffocation_damage: true
- # Should we disable explosion damage?
- disable_explosion_damage: false
- # Options: EASY , NORMAL , HARD , PEACEFUL
- difficulty: NORMAL
- # Should players keep their Inventory items if they die inside the Resource World?
- keep_inventory_on_death: false
- # Should the Resource World auto Generate chunks around the main Spawn Area? (Not Recommended)
- keep_spawn_loaded: false
- # World Reset Properties
- automated_resets:
- # Would you like the Resource World to Automatically Reset?
- enabled: false
- # The Interval between Resource World Resets. (In Hours)
- interval: 6
- # Do you wan't the plugin to store the remaining reset time once the server shuts down? and use the remaining time once it starts up again?
- store_time_on_shutdown: true
- # Should we disable Entity Spawning?
- disable_entity_spawning: false
- # Entity Spawning Properties, Higher values = More mobs.
- entities:
- max_monsters: 35
- # Execute specific commands after the world generates
- commands_after_reset:
- # Should we enable this?
- enabled: false
- # Commands listed below will be executed upon reset
- commands:
- - title @p title {"text":"The Resource End","color":"green"}
- - title @p subtitle {"text":"Has been Reset!","color":"green"}
- # Teleport Settings
- teleport_settings:
- # If you're running Paper, Leave this enabled for Asynchronous Teleportation
- async: true
- # Interval is in Seconds, So by default: 1 Minute
- cooldown: 60
- # The delay between Teleportations
- delay: 3
- # The maximum X, Z The player will be teleported, DO NOT Set this value higher than your World Border
- max_teleport_range: 800
- # Effect Properties
- effects:
- # Available Effects: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html
- effect: ABSORPTION
- # The duration of the Effect
- duration: 7
- # The amplifier of the Effect
- amplifier: 2
- # 声音特性
- sounds:
- # 是否启用玩家传送到资源世界后播放声音
- enabled: false
- # 服务器的API链接也就是API的版本在使用声音
- # https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
- # 下面就是声音qwq 自己去链接里面翻其他声音
- sound: ENTITY_ENDERMAN_TELEPORT
- # 禁用命令设置
- disabled_commands:
- # 是否启用禁用命令?
- enabled: false
- # 下面列出的命令如果在资源世界中执行,将被禁用
- commands:
- - /sethome
- - /claim
- - /setwarp
- - /tpahere
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lang.yml - prefix: '&a&l[&2Resource World&a&l]&f&l: '
- update_found: '&a插件已经更新, 你的插件目前版本 &f%current%&a 最新版为 &f%new%'
- disabled_command: '&c对不起你不能在这个世界使用这个指令!'
- deleting: '&f&l清理旧的资源世界'
- reset_cooldown: '&c警告! 你还不能重置资源世界,必须等待! %seconds% 秒.'
- resetting_the_world: '&f清理资源世界,这可能导致延迟!'
- resetting_the_nether: '&f清理地下世界,这可能导致延迟!'
- resetting_the_end: '&f清理终端世界,这可能导致延迟'
- world_has_been_reset: '&f资源世界已被重置!'
- nether_has_been_reset: '&f地下世界已被重置!'
- end_has_been_reset: '&fEnd世界已经被重置了'
- console_message: '&f&l此命令无法在控制台执行:('
- no_perm: '&c你没有执行此命令的权限!'
- cooldown_message: '&c你可以在%seconds%秒内再次传送到资源世界.'
- reloaded: '&c插件已被重新加载 &a汉化:小帅!'
- reloading: '&f正在重新加载... 这可能会造成延迟!'
- teleport_delay: '&a将在%seconds%秒后向资源世界报告延迟.'
- gui_name: '&2&l资源世界菜单'
- worlds_gui_name: '&2&l资源世界'
- teleported_message: '&f你已被传送回主城'
- not_exist: '&c资源世界正在维护中,请等会重试!'
- teleported_players: '&a你已将所有玩家传送回主城!'
- teleporting_player: '&a已将%player%传送到%world%.'
- main_world_error: '&c你无法传送回主世界,请联系管理员.'
- update_not_found: '&f&l你整在运行最新版本qwq &c&l<3'
- update_disabled: '&f&l禁用更新检查,跳过'
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配置文件更新日期 2020.8.12
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