本帖最后由 钻石大白 于 2020-3-19 13:56 编辑
服务器连不上
后台
?请给出具体描述
这可能是服务器内反作弊所导致的
上传完整的客户端日志
.minecraft/logs/latest.log
客户端显示空指针但是服务器内没显示,这基本就是客户度问题了
就是连不进去
服务器插件列表
什么服务器,面板服得话通知客服,问问防火墙是否对你白名单
你端口填的是一样的么
钻石大白 发表于 2020-3-19 13:35
附件太大了,上传不了
cowtransfer.com
vps吗,如果是阿里云腾讯云要在服务器内和管理面板都关闭防火墙
关闭VPS的防火墙、让玩家重启路由器
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] +===============+
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] | SkinsRestorer |
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] +===============+
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] Current version: 13.7.5
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] This is the latest version!
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:21] [User Authenticator #1/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:13:22] [Server thread/TRACE] [FML]: Handshake channel activating
[13:13:22] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:13:22] [Server thread/DEBUG] [FML]: Next: HELLO
[13:13:22] [Netty Server IO #2/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:13:22] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:14:28] [User Authenticator #2/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:14:28] [Server thread/TRACE] [FML]: Handshake channel activating
[13:14:28] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:14:28] [Server thread/DEBUG] [FML]: Next: HELLO
[13:14:29] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Disconnected
[13:14:37] [User Authenticator #3/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:14:37] [Server thread/TRACE] [FML]: Handshake channel activating
[13:14:37] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:14:37] [Server thread/DEBUG] [FML]: Next: HELLO
[13:14:37] [Netty Server IO #3/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:14:38] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:18:12] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:24:12] [User Authenticator #4/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:24:12] [Server thread/TRACE] [FML]: Handshake channel activating
[13:24:12] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:24:12] [Server thread/DEBUG] [FML]: Next: HELLO
[13:24:12] [Netty Server IO #3/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:24:12] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:28:14] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
|
更新你protocollib的version(版本)
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] +===============+
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] | SkinsRestorer |
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] +===============+
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] Current version: 13.7.5
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] This is the latest version!
[13:13:16] [Craft Scheduler Thread - 3/INFO] []: [SkinsRestorer] ----------------------------------------------
[13:13:21] [User Authenticator #1/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:13:22] [Server thread/TRACE] [FML]: Handshake channel activating
[13:13:22] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:13:22] [Server thread/DEBUG] [FML]: Next: HELLO
[13:13:22] [Netty Server IO #2/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:13:22] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:14:28] [User Authenticator #2/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:14:28] [Server thread/TRACE] [FML]: Handshake channel activating
[13:14:28] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:14:28] [Server thread/DEBUG] [FML]: Next: HELLO
[13:14:29] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Disconnected
[13:14:37] [User Authenticator #3/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:14:37] [Server thread/TRACE] [FML]: Handshake channel activating
[13:14:37] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:14:37] [Server thread/DEBUG] [FML]: Next: HELLO
[13:14:37] [Netty Server IO #3/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:14:38] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:18:12] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:18:12] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:23:13] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:24:12] [User Authenticator #4/INFO] [net.minecraft.server.network.NetHandlerLoginServer]: UUID of player zhuanshidabai is cfece750-a4af-31b7-8cd7-c26fabdf4791
[13:24:12] [Server thread/TRACE] [FML]: Handshake channel activating
[13:24:12] [Server thread/DEBUG] [FML]: FMLHandshakeServerState: null->FMLHandshakeServerState$1:START
[13:24:12] [Server thread/DEBUG] [FML]: Next: HELLO
[13:24:12] [Netty Server IO #3/DEBUG] [FML]: NetworkDispatcher exception
java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
at sun.nio.ch.SocketDispatcher.read0(Native Method) ~[?:1.8.0_241]
at sun.nio.ch.SocketDispatcher.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.readIntoNativeBuffer(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.IOUtil.read(Unknown Source) ~[?:1.8.0_241]
at sun.nio.ch.SocketChannelImpl.read(Unknown Source) ~[?:1.8.0_241]
at io.netty.buffer.PooledUnsafeDirectByteBuf.setBytes(PooledUnsafeDirectByteBuf.java:288) ~[PooledUnsafeDirectByteBuf.class:?]
at io.netty.buffer.AbstractByteBuf.writeBytes(AbstractByteBuf.java:1100) ~[AbstractByteBuf.class:?]
at io.netty.channel.socket.nio.NioSocketChannel.doReadBytes(NioSocketChannel.java:372) ~[NioSocketChannel.class:?]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:123) [AbstractNioByteChannel$NioByteUnsafe.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:624) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:559) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:476) [NioEventLoop.class:?]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:438) [NioEventLoop.class:?]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) [SingleThreadEventExecutor$5.class:?]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_241]
[13:24:12] [Server thread/INFO] [net.minecraft.network.NetHandlerPlayServer]: zhuanshidabai lost connection: Internal Exception: java.io.IOException: 你的主机中的软件中止了一个已建立的连接。
[13:28:14] [Server thread/DEBUG] [FML]: Gathering id map for writing to world save world
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
[13:28:14] [Server thread/DEBUG] [enderio]: Saving ServerChannelRegister with gen=0
|
发个客户端log咯,最后面一部分,估计不熟服务端问题
你是根本没ping到,服务器换个端口,你重启电脑、路由器,再换其他线路IP就行了
本帖最后由 EmptyLava 于 2020-3-19 14:39 编辑
应该就是客户端问题了
试试这个整合包
[1.15.2-1.7.10]能力整合-Forge/FabricAPI下的基础整合[持续更新]
https://www.mcbbs.net/thread-869469-1-1.html
(出处: Minecraft(我的世界)中文论坛)
然后把mod复制过去
另外前面有个opengl error 1280 我不清楚什么原因
你可以更新下显卡驱动