Neubulaeko
本帖最后由 891215991 于 2019-8-21 15:01 编辑

RENDER DRAGON AND NVIDIA RAY TRACING
A new engine and a new way to experience Minecraft!
Render Dragon与英伟达光线追踪
全新引擎, 全新MC体验!
原文地址:https://www.minecraft.net/en-us/article/render-dragon-and-nvidia-ray-tracing

Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about how we can change the experience for each one. We added touch controls when we developed the mobile version, put you inside Minecraft on Gear VR, and enabled multiplayer across consoles and devices with our Better Together update!  

MC跨的平台可真多啦, 这给我们带来了多少能改变每一平台的体验的新奇有趣的可能性: 为了手机版, 我们加入了触控操作, 通过可穿戴VR让你身临其境, 甚至通过Better Together更新带来了跨平台多人联机体验!

Today we’re announcing two new ways we’re taking advantage of existing and updating hardware. One, we’re expanding the scope of Minecraft on bedrock platforms with our new engine, Render Dragon. ?Second, we’re pushing the graphical possibilities of the game by partnering with NVIDIA to bring real-time ray tracing to Minecraft. ?Prepare your eyes!

今天, 我们要宣布两个基于现有及日后更迭渐新的硬件的更新的体验方式: 1.我们将为基岩版MC拓宽视野, 带来全新的引擎: Render Dragon. 2. 我们将与英伟达合作, 为MC带来实时光线追踪, 让化之可能性更上一层楼. 擦亮双眼吧!
NVIDIA RAY TRACING 英伟达光线追踪


We couldn’t be more excited to take advantage of the new ray tracing technology from NVIDIA. It’ll be playable on Windows 10 with devices that are capable of DirectX R, such as with an NVIDIA GeForce RTX GPU (and we plan to expand it to future platforms that support DirectX R raytracing).  

能够用上最新的英伟达光线追踪技术简直让我们嗨起来啦! 支持DirectX R技术的Windows 10设备将可以体验到该技术, 如: 一台具有英伟达精视RTX显卡的Win10设备(我们在日后会拓展到更多能够支持DirectX R光线技术的平台.)

With the capabilities of this tech, you’ll be able to experience your Minecraft worlds with realistic lighting, vibrant colors, , realistic water that reflects and refracts naturally, and emissive textures that light up. What does ‘emissive’ mean? It means you’re about to see Minecraft like you’ve never seen it before!   

有了这项技术, 你可以在你的MC世界里体验到真实的光照, 鲜艳的色彩, 真实的, 能够自然地折射与反射的水面, 还有亮堂堂的放射性(emissive)材质! 啥啥啥? "放射性材质"是什么意思? 意思就是说你可以用前所未有的方式去窥见MC世界啦!
Well, actually, ‘emissive’ is a technical adjective that means ‘having the power to radiate something, especially light, heat, or radiation’ but shhh don’t ruin the moment — watch the below video of ray tracing in action instead:

呃, 咳咳, 实际上, "emissive"是一个术语, 意味"具备放射的能力, 尤其是光, 热, 或是辐射"但是嘘——别毁气氛, 看看下面这个光追实时演示视频, 来.

https://www.bilibili.com/blackboard/newplayer.html?playlist=false&crossDomain=1&aid=64425108&page=1

We’ll have more news to share later this year, as well as the technical requirements. Naturally, we want your feedback through every step of this process. That’s why we plan to enable you to preview the new ray tracing features by turning on “Optional graphics with RTX” in the settings screen of Minecraft in a future beta. You can expect that feature in the new year. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which…

今年咱还会有很多新闻可以分享的哟, 其中也包括建议配置要求. 很自然地, 我们在接下来的过程中每一步都需要你的反馈. 这就是为什么我们会允许你通过在未来的MC测试版中的设定里打开"RTX可选图形选项"来预览这一项最新的光线追踪技术. 在新的一年里大概这一项就可以来了. 我们也打算启用其中的一些新型功能, 例如在别的基岩平台上提供更好的材质放射性, 或者是方向性光照等等…… 哦对了, 说到基岩版……
RENDER DRAGON
You’ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. You may have already seen a preview of Render Dragon in action if you watched Apple’s Worldwide Developer Conference on-stage when we demoed Minecraft Earth.   

你将可以看到, 随着我们慢慢开始深入学习我们亲亲可爱的新引擎"Render Dragon"的能力, 接下来的日子里每一个基岩版平台上都会分别收到更新. 如果你苹果的WWDC上见过我们当众演示的Minecraft Earth的话, 你应该就见过Render Dragon了.

It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we’re planning to make with Render Dragon. Render Dragon supports a range of graphics features, depending on what your device is capable of. Not all devices will support ray tracing, but we will have some graphics enhancements on most devices.  Again, it’s all about taking advantage of different hardware to offer the smoothest Minecraft experience possible, no matter what device you’re playing on!  

目前它的功能包含了边缘高光与新型光照技术, 但这仅仅只是我们打算在Render Dragon中实现的视觉与性能升级的起点而已. Render Dragon支持一大票图像功能, 取决于你所在平台的能力. 不是所有平台都能跑光追啦, 但是一众视觉升级功能会来到大部分设备上的啦. 再一次, 这就是无论你身处什么平台, 我们都多加利用不同硬件的优势以带来最最最丝滑流畅的MC体验!

We’ll have more news to share soon, so you can start trying out new ways to play!

新闻很快会跟进, 你就可以开始体验最新的MC玩法啦!



(英伟达官方YouTube账号在8月20日放出了光追+高清材质的演示, 下附)

https://www.bilibili.com/blackboard/newplayer.html?playlist=false&crossDomain=1&aid=64694528&page=1
(原链接:https://www.youtube.com/watch?v=OnAAcJhaAAM)



(Render Dragon该怎么称呼啊, 渲影龙?)




2021.12 数据,可能有更多内容RENDER DRAGON AND NVIDIA RAY TRACINGA new engine and a new way to experience Minecraft!
Render Dragon与英伟达光线追踪
全新引擎, 全新MC体验!原文地址:https://www.minecraft.net/en-us/article/render-dragon-and-nvidia-ray-tracing


Minecraft is on so many platforms, and the great thing about that is that it opens up so many fun possibilities about how we can change the experience for each one. We added touch controls when we developed the mobile version, put you inside Minecraft on Gear VR, and enabled multiplayer across consoles and devices with our Better Together update!
MC跨的平台可真多啦, 这给我们带来了多少能改变每一平台的体验的新奇有趣的可能性: 为了手机版, 我们加入了触控操作, 通过可穿戴VR让你身临其境, 甚至通过Better Together更新带来了跨平台多人联机体验!
Today we’re announcing two new ways we’re taking advantage of existing and updating hardware. One, we’re expanding the scope of Minecraft on bedrock platforms with our new engine, Render Dragon. ?Second, we’re pushing the graphical possibilities of the game by partnering with NVIDIA to bring real-time ray tracing to Minecraft. ?Prepare your eyes!
今天, 我们要宣布两个基于现有及日后更迭渐新的硬件的更新的体验方式: 1.我们将为基岩版MC拓宽视野, 带来全新的引擎: Render Dragon. 2. 我们将与英伟达合作, 为MC带来实时光线追踪, 让化之可能性更上一层楼. 擦亮双眼吧!NVIDIA RAY TRACING 英伟达光线追踪

We couldn’t be more excited to take advantage of the new ray tracing technology from NVIDIA. It’ll be playable on Windows 10 with devices that are capable of DirectX R, such as with an NVIDIA GeForce RTX GPU (and we plan to expand it to future platforms that support DirectX R raytracing).
能够用上最新的英伟达光线追踪技术简直让我们嗨起来啦! 支持DirectX R技术的Windows 10设备将可以体验到该技术, 如: 一台具有英伟达精视RTX显卡的Win10设备(我们在日后会拓展到更多能够支持DirectX R光线技术的平台.)
With the capabilities of this tech, you’ll be able to experience your Minecraft worlds with realistic lighting, vibrant colors, , realistic water that reflects and refracts naturally, and emissive textures that light up. What does ‘emissive’ mean? It means you’re about to see Minecraft like you’ve never seen it before!   
有了这项技术, 你可以在你的MC世界里体验到真实的光照, 鲜艳的色彩, 真实的, 能够自然地折射与反射的水面, 还有亮堂堂的放射性(emissive)材质! 啥啥啥? "放射性材质"是什么意思? 意思就是说你可以用前所未有的方式去窥见MC世界啦!Well, actually, ‘emissive’ is a technical adjective that means ‘having the power to radiate something, especially light, heat, or radiation’ but shhh don’t ruin the moment — watch the below video of ray tracing in action instead:
呃, 咳咳, 实际上, "emissive"是一个术语, 意味"具备放射的能力, 尤其是光, 热, 或是辐射"但是嘘——别毁气氛, 看看下面这个光追实时演示视频, 来.
(视频原链接:https://www.youtube.com/watch?v=UCfuZSEFzIg)https://www.bilibili.com/video/av64425108
We’ll have more news to share later this year, as well as the technical requirements. Naturally, we want your feedback through every step of this process. That’s why we plan to enable you to preview the new ray tracing features by turning on “Optional graphics with RTX” in the settings screen of Minecraft in a future beta. You can expect that feature in the new year. We also plan to enable some of these new features, such as improved emissivity and directional lighting, on other Bedrock platforms! Speaking of which…
今年咱还会有很多新闻可以分享的哟, 其中也包括建议配置要求. 很自然地, 我们在接下来的过程中每一步都需要你的反馈. 这就是为什么我们会允许你通过在未来的MC测试版中的设定里打开"RTX可选图形选项"来预览这一项最新的光线追踪技术. 在新的一年里大概这一项就可以来了. 我们也打算启用其中的一些新型功能, 例如在别的基岩平台上提供更好的材质放射性, 或者是方向性光照等等…… 哦对了, 说到基岩版……
RENDER DRAGONYou’ll see individual Minecraft Bedrock platforms update in the months ahead as we learn the capabilities of our lovely new game engine, Render Dragon. You may have already seen a preview of Render Dragon in action if you watched Apple’s Worldwide Developer Conference on-stage when we demoed Minecraft Earth.   
你将可以看到, 随着我们慢慢开始深入学习我们亲亲可爱的新引擎"Render Dragon"的能力, 接下来的日子里每一个基岩版平台上都会分别收到更新. 如果你苹果的WWDC上见过我们当众演示的Minecraft Earth的话, 你应该就见过Render Dragon了.
It featured edge highlighting and new lighting techniques, which is just the start of the visual and performance upgrades we’re planning to make with Render Dragon. Render Dragon supports a range of graphics features, depending on what your device is capable of. Not all devices will support ray tracing, but we will have some graphics enhancements on most devices.Again, it’s all about taking advantage of different hardware to offer the smoothest Minecraft experience possible, no matter what device you’re playing on!
目前它的功能包含了边缘高光与新型光照技术, 但这仅仅只是我们打算在Render Dragon中实现的视觉与性能升级的起点而已. Render Dragon支持一大票图像功能, 取决于你所在平台的能力. 不是所有平台都能跑光追啦, 但是一众视觉升级功能会来到大部分设备上的啦. 再一次, 这就是无论你身处什么平台, 我们都多加利用不同硬件的优势以带来最最最丝滑流畅的MC体验!
We’ll have more news to share soon, so you can start trying out new ways to play!
新闻很快会跟进, 你就可以开始体验最新的MC玩法啦!


(英伟达官方YouTube账号在8月20日放出了光追+高清材质的演示, 下附)
https://www.bilibili.com/video/av64694528/(原链接:https://www.youtube.com/watch?v=OnAAcJhaAAM)


(Render Dragon该怎么称呼啊, 渲影龙?)



SPGoding
建议将视频更换为 WuGuangYao 的制作了字幕的版本:
https://www.bilibili.com/video/av64425108

Neubulaeko
SPGoding 发表于 2019-8-19 18:17
建议将视频更换为 WuGuangYao 的制作了字幕的版本:
https://www.bilibili.com/video/av64425108 ...

感谢提醒,更改完毕,我还想自己做字幕的(

brooke_zb
什么时候能在java版上搞个新渲染引擎来支持rtx呢。。。

1377023219
光影支持未来的PS5或者xbox吗,不想再换电脑了

Mccraft-pepsi
唉,继mod之后,MOJIANG以及开始对光影下手了,太难了!2333,原版逼死光影系列

Neubulaeko
brooke1999 发表于 2019-8-19 19:11
什么时候能在java版上搞个新渲染引擎来支持rtx呢。。。

Blaze3D在搞了

Forsworn_
感觉现在不少民间制作的光影也有这种效果?
另外引擎名字好评>.>

会遁地的鱼
6666666666666666

深绿世界X
我必须使用英伟达的RTX显卡才能玩这个吗?

深绿世界X
xinxin2459 发表于 2019-8-19 19:53
感觉现在不少民间制作的光影也有这种效果?
另外引擎名字好评>.>

算法上有区别的

陌上无情
显卡起火了

豆浆heduo
给力,这样我们就可以愉快的玩耍

BlackCB.
好惨的JE版……MJ搞什么……

boild
We need Linux support

10000086
xinxin2459 发表于 2019-8-19 19:53
感觉现在不少民间制作的光影也有这种效果?
另外引擎名字好评>.>

SEUS PTGI这种光影的光追是算力堆出来的,可以实现效果但没用到RTX系显卡的光追支持,这次的官方光追是与英伟达合作的,支持RTX系光追

贺兰兰
boild 发表于 2019-8-20 08:50
We need Linux support

DirectX and NVIDIA both are not like the Linux

翻车:滑稽
gtx1050ti请求一战(滑稽)

Neubulaeko
shaokeyibb 发表于 2019-8-20 09:00
DirectX and NVIDIA both are not like the Linux

DirectX and nVidia both dislike Linux

吊打小逗比
史诗图像包借尸还魂{雾}

1377023219
zrh2001 发表于 2019-8-20 13:29
史诗图像包借尸还魂{雾}

这光影本身就是"史诗图像包"的风格,但是仔细看整体效果弱了一些,4K材质包没了,"史诗图像包"有材质发光的效果(僵尸眼睛、几个带釉陶瓦),3D材质,估计都取消了。但是水和Java第三方的一样了,这个倒是算增强。

翻车:滑稽
完mc   X
煎鸡蛋

森林蝙蝠
brooke1999 发表于 2019-8-19 19:11
什么时候能在java版上搞个新渲染引擎来支持rtx呢。。。

那MC那堆屎山就要崩溃了。

Folsiti
MJ开始弄基岩版光影了(安卓路过)

bysun
希望电脑带的起来。。。

bysun
要是带不起来就完蛋了

斯乌
煤气灶的胜利√

2237230723
什么时候能在手机上体验啊

2671501371
66666666666

4葉3葉草
前几天在B站上看到这个视频了,当时挺激动,终于有游戏内置的光影了,连材质都不一样了,希望能在不远的将来玩到,小期待一下。

gao-ji
brooke1999 发表于 2019-8-19 19:11
什么时候能在java版上搞个新渲染引擎来支持rtx呢。。。

那垃圾优化就算了,CPU卡就算了GPU也不放过

MFCC
66666666666666666

沼泽地
这个厉害啊

萧迭
终于有光追了 自带光影 期待!

狂者战神
以后要换显卡了...............

PumpkinXD
boild 发表于 2019-8-20 08:50
We need Linux support

We need Linux support +1

圣龙义战
这光影也太好看了吧

永远神
超级骗子史诗图形包没了,多出来这个引擎
能拓展到更多品牌型号的设备上就好了

lumupei
可以流柔柔弱弱r弊u

凌空的猫
Linux and macOS are waiting for support!

NAsttear
brooke_zb 发表于 2019-8-19 19:11
什么时候能在java版上搞个新渲染引擎来支持rtx呢。。。

RTX 其实是只是 DirectX 12 的一个特性而已……英伟达的 RT Core 算是一种硬件解决方案,因此实际上这个“官方光影”很可能只能跑在配有 RTX 系列显卡的 Win10 上(目前来看)……
Java 版目前只能用 OpenGL,至少是用不了 DirectX 的光追特性了。当然,由于光追其实只需要软件实现,官方要加入的话也是可以的(参考 SEUS PTGI)。

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