| 2019-07-24 2.13.1 Changed marsh colors.
 A few minor tweak.
修改了沼泽的颜色和一些BUG 
2019-07-292.13.2 Fixed config typo that (for some reason) caused Montane Forest to generate as the Void biome.
修复了因为配置文件错误而导致高山森林生成错误的bug
 2019-08-06 2.13.3 Climate Variations for most biome types can now be turned off in the config.
 Clay (x8) blocks can now be crafted from 4 dirt, 4 volcanic ash, and a bucket of water. (Because, why not? It should have some use.)
 
 Tweaks to basalt: Basalt is now more resistant to explosions, and polished basalt is slighltly lighter.
现在可以在配置文件中选择启用哪些生物群系黏土块(x8)可以由4个泥土,4个volcanic ash方块(个人认为应该译为火山泥块),和一桶水制造 (你要问我为什么?我只能说为什么不呢?它(应该指volcanic ash)应该更有用些 非人类的合成表(幸好是无序合成) 对玄武岩的调整:提升了玄武岩的防爆性,相比来说磨制玄武岩就没这么强 
 2019-08-07 2.13.4 Mountain variants now have there own config to enable / disble.
 Volcanoes can now be turned off.
 
 More correct handling of tropical forests areas without forest variants (now mixes in jungles).
山脉生物群系现在有了独特的配置文件来启用/关闭火山可以变成死火山了 更好的处理了热带森林群系与原版群系的关系(现在可以在丛林生物群系中生成) 
 2019-08-12 2.13.6 Fixes a major bug where negative continent coords were read as one more than they should be; this cause duplicates of the spawn continent to appear immediately to the north, west, and northwest.
修复了一个十分重大的bug(Warning: This moves northern / western land by a full continent.  Installing this on an existing world will cause ugly cliffs / walls to appears in northern / western continents that are partially explored.)
这个bug影响了北方大陆和西方大陆,可能会在那里生成非人类的悬崖,山脉
 2019-08-14 2.13.7 Fixed bug where pine needles item would random render with and without a model (dispite always working when placed).
修复了松针渲染,模型错误的bug(这个bug通常在放置它的时候生效)
 2019-08-22 2.13.8 
 2019-08-23 2.14.1 The Very GUI Update:
 
 There is now a GUI where several key settings can be assigned when creating a world
 
 There include biome size, map scale, generation mode, forcing whole biome, adding extra islands, adding extra beach.
 
 This is available for all new worlds.
 
 When re-creating a world from an old save, these setting still start as default for now, and can be modified fro there.
 
 The more important settings are now saved per world; most notable size info
 
 These can come from the GUI, but for existing worlds they will come from the config;
 
 Existing worlds must be loaded once with the correct values in the config to get their permanent settings.
重大的GUI更新现在生成世界时有多个选项来选择,生物群系尺寸大小,生成方式,地图大小,添加额外岛屿与沙滩 这些对新存档生效 
 旧存档可以在配置文件中修改 
 2019-08-25 2.14.4 Fixed bug that prevent world settings from being saved; if you downloaded 2.14.2 or 2.14.3, you need this!!!
修复了2.14.2/2.14.3版本使存档保存失效的恶性bug,如果你是2.14.2/2.14.3版本,务必更新到这个版本!(因为2.14.2和2.14.3版本有bug,所以已经从curseforge列表中删除) 
 2019-08-25 2.14.5 Re-Added roofed forests, which had magically disappeared
 Added new Biome You'll go Biomes
roofed forests森林群系回归!添加了Biome You'll go的生物群系 
 2020-01-17 2.14.12 If a river tries to start out of bound it will be stopped before crashing the game (this is about a strange compatibility issue that seems to involve Rats).
如果生成河流时有部分超出范围,那么将会在游戏崩溃前停止其生成
 2020-01-23 2.14.14 Added support for the Magic Kingdom mod.
 Hopefully, the dry montane forest will no longer create vanilla trees when used with dynamic trees.
支持了magic kingdom mod不负众望的是当使用dynamic trees.时,dry montane forest地形不会生成原版树木了 
 2020-2-13 2.14.15 
 Hopefully better fix for the rare river starting out of bounds crash.
解决了河流生成导致崩溃的bug |