2019-07-24 2.13.1 Changed marsh colors.
A few minor tweak.
修改了沼泽的颜色和一些BUG
2019-07-29 2.13.2 Fixed config typo that (for some reason) caused Montane Forest to generate as the Void biome.
修复了因为配置文件错误而导致高山森林生成错误的bug
2019-08-06 2.13.3 Climate Variations for most biome types can now be turned off in the config.
Clay (x8) blocks can now be crafted from 4 dirt, 4 volcanic ash, and a bucket of water. (Because, why not? It should have some use.)
Tweaks to basalt: Basalt is now more resistant to explosions, and polished basalt is slighltly lighter.
现在可以在配置文件中选择启用哪些生物群系 黏土块(x8)可以由4个泥土,4个volcanic ash方块(个人认为应该译为火山泥块),和一桶水制造 (你要问我为什么?我只能说为什么不呢?它(应该指volcanic ash)应该更有用些 非人类的合成表(幸好是无序合成) 对玄武岩的调整:提升了玄武岩的防爆性,相比来说磨制玄武岩就没这么强
2019-08-07 2.13.4 Mountain variants now have there own config to enable / disble.
Volcanoes can now be turned off.
More correct handling of tropical forests areas without forest variants (now mixes in jungles).
山脉生物群系现在有了独特的配置文件来启用/关闭 火山可以变成死火山了 更好的处理了热带森林群系与原版群系的关系(现在可以在丛林生物群系中生成)
2019-08-12 2.13.6 Fixes a major bug where negative continent coords were read as one more than they should be; this cause duplicates of the spawn continent to appear immediately to the north, west, and northwest.
修复了一个十分重大的bug (Warning: This moves northern / western land by a full continent. Installing this on an existing world will cause ugly cliffs / walls to appears in northern / western continents that are partially explored.)
这个bug影响了北方大陆和西方大陆,可能会在那里生成非人类的悬崖,山脉
2019-08-14 2.13.7 Fixed bug where pine needles item would random render with and without a model (dispite always working when placed).
修复了松针渲染,模型错误的bug(这个bug通常在放置它的时候生效)
2019-08-22 2.13.8
2019-08-23 2.14.1 The Very GUI Update:
There is now a GUI where several key settings can be assigned when creating a world
There include biome size, map scale, generation mode, forcing whole biome, adding extra islands, adding extra beach.
This is available for all new worlds.
When re-creating a world from an old save, these setting still start as default for now, and can be modified fro there.
The more important settings are now saved per world; most notable size info
These can come from the GUI, but for existing worlds they will come from the config;
Existing worlds must be loaded once with the correct values in the config to get their permanent settings.
重大的GUI更新 现在生成世界时有多个选项来选择,生物群系尺寸大小,生成方式,地图大小,添加额外岛屿与沙滩 这些对新存档生效
旧存档可以在配置文件中修改
2019-08-25 2.14.4 Fixed bug that prevent world settings from being saved; if you downloaded 2.14.2 or 2.14.3, you need this!!!
修复了2.14.2/2.14.3版本使存档保存失效的恶性bug,如果你是2.14.2/2.14.3版本,务必更新到这个版本! (因为2.14.2和2.14.3版本有bug,所以已经从curseforge列表中删除)
2019-08-25 2.14.5 Re-Added roofed forests, which had magically disappeared
Added new Biome You'll go Biomes
roofed forests森林群系回归! 添加了Biome You'll go的生物群系
2020-01-17 2.14.12 If a river tries to start out of bound it will be stopped before crashing the game (this is about a strange compatibility issue that seems to involve Rats).
如果生成河流时有部分超出范围,那么将会在游戏崩溃前停止其生成
2020-01-23 2.14.14 Added support for the Magic Kingdom mod.
Hopefully, the dry montane forest will no longer create vanilla trees when used with dynamic trees.
支持了magic kingdom mod 不负众望的是当使用dynamic trees.时,dry montane forest地形不会生成原版树木了
2020-2-13 2.14.15
Hopefully better fix for the rare river starting out of bounds crash.
解决了河流生成导致崩溃的bug |