麦陈Bingkler
测试版测试版是 Minecraft 基岩版的测试机制,主要用于下一个正式版的特性预览。测试版有可能导致存档损坏,因此请注意备份,不要直接在你的主存档游玩测试版。转载本贴时须要注明原作者以及本帖地址。本贴来自www.mcbbs.net部分新特性译名仅供参考,不代表最终结果。



Minecraft Beta & Preview - 1.20.50.23
Minecraft 基岩版 Beta & Preview 1.20.50.23

Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQMinecraft Preview现已在Xbox、Windows10/11与iOS设备上可用. 更多信息请参阅 aka.ms/PreviewFAQThe beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructionsBeta版本则在 Android (Google Play) 设备上可用。要想了解加入或离开Beta的更多信息,请参阅 aka.ms/JoinMCBeta




Here’s a list of what’s new in this week’s Preview and Beta! As ever, we’d love your feedback on these new features and changes. Send us your thoughts here and report any bugs at bugs.mojang.com!
以下是本周的Preview&Beta版更新内容清单!一如既往,我们想就这些新功能与改动听到您的声音。请在 这里 告诉我们您的想法并在 bugs.mojang.com 向我们提交错误报告!

(Please note: This Preview and Beta will be rolling out to players around 09:00PDT if all goes to plan!)
(请注意:如果一切顺利的话,该预览版将在太平洋夏令时间9:00正式上线!)

EXPERIMENTAL FEATURES
实验性特性


CHISELED COPPER
雕纹铜块

Added recipe for Chiseled Copper 添加了雕纹铜块的合成配方


CRAFTER
合成器

Updated Crafter textures更新了合成器的纹理


TUFF BLOCKS
凝灰岩系列方块

Added recipes for Tuff Blocks 添加了凝灰岩系列方块的合成配方


WAXED CHISELED COPPER
涂蜡雕纹铜块

Added recipe for Waxed Chiseled Copper添加了涂蜡雕纹铜块的合成配方Added Stonecutter recipes for all oxidization levels of Waxed Chiseled Copper 为任意氧化程度的涂蜡雕纹铜块添加了切石机合成配方


WAXED COPPER DOORS
涂蜡铜门

Added Crafting Table recipes for all oxidization levels of Waxed Copper Doors为任意氧化程度的涂蜡铜门添加了工作台合成配方


WAXED COPPER GRATES
涂蜡铜格栅

Added Stonecutter recipes for all oxidization levels of Waxed Copper Grates 为任意氧化程度的涂蜡铜格栅添加了切石机合成配方


WAXED COPPER TRAPDOORS
涂蜡铜活板门

Added Crafting table recipes for all oxidization levels of Waxed Copper Trapdoors为任意氧化程度的涂蜡铜活板门添加了工作台合成配方


TEXTURES
纹理

Updated Tuff Bricks textures 更新了凝灰岩石砖的纹理Updated Copper Door textures 更新了铜门的纹理Updated Copper Trapdoor textures 更新了铜活板门的纹理Updated Copper Door item textures 更新了铜门的物品纹理

FEATURES AND BUG FIXES
特性和漏洞修复


BLOCKS
方块

Chorus Flowers can now be destroyed by any projectile, which will no longer disappear after impact (MCPE-176184)紫颂花现在可以被任何弹射物破坏,并且不会再破坏后消失 (MCPE-176184)Fixed a bug making Calcite not being obtainable as an item through commands or creative inventory (MCPE-176371)修复了通过命令与创造模式物品栏都无法获得方解石的问题 (MCPE-176371)


CRAFTING AND INVENTORY SCREEN
合成与物品栏界面

Inventory option states such as the all/craftable toggle and selected inventory tab are now saved between sessions (MCPE-175159)合成状态选项(含所有物品/可制作的物品 切换选项)和选定的物品栏现在会在合成过程中被保留 (MCPE-175159)


GAMEPLAY
玩法

Fixed a regression that caused flying players to slow down significantly after touching ground 修复了导致飞行玩家在接触地面后大幅减速的回归问题Sneaking in water is now possible with touch controls (MCPE-167218)为触控模式启用了水中潜行功能 (MCPE-167218)


GENERAL
通用

Improved handling of unexpected errors during world export and provide better error messaging (MCPE-41898)改进了在存档导出期间发生的意外错误的处理流程,并使其能更好的提供错误信息 (MCPE-41898)


GRAPHICAL
图像

Made the hotbar less transparent (MCPE-31014)降低了物品栏透明度 (MCPE-31014)Added background dimming on screens that didn't have it (MCPE-168598)为存在未调整亮度背景的界面进行了背景亮度调整 (MCPE-168598)


MARKETPLACE
市场

Fixed possible soft locking when performing different actions within Marketplace 修复了在市场中执行不同操作时可能出现的软锁现象Added the ability to deep link users within a server to Dressing Room offers 添加了能将服务器内的玩家链接到更衣室的功能


MOBS
生物

Mobs that were placed in Boats before the introduction of the new size restriction, and are now considered too large to fit, will no longer be ejected (MCPE-176198)在新的体积限制被添加之前被置于船上的过大生物,现在将不会被自动弹出 (MCPE-176198)


MOLANG
MOLANG

query.is_moving now detects vertical motion for the player again query.is_moving 又能检测玩家的垂直运动了


CHARACTER CREATOR
角色创建器

The classic skins info pop now sends you to the correct settings page经典皮肤类型弹出式窗口现在将会将您引导到正确的设置页面


REALMS
REALMS

Fixed a crash when joining a Realm after doing other things for a while修复了在执行其他操作后再次加入Realms会导致崩溃的问题


USER INTERFACE
用户界面

Fixed an issue where the border around the 'Creator' tab in Settings would not be highlighted (MCPE-169617)修复了设置中的“创作者”选项的外部边框未被高亮的问题 (MCPE-169617)Added an altered main menu and world creation experience. Keep an eye out as we're rolling out these changes to some players添加了全新的的主菜单与创建存档页面。我们正在逐渐向玩家们推送这项新改动,烦请注意。

TECHNICAL UPDATES
技术性更新


API
API

Moved Entity . remove from beta to 1.7.0将 Entity.remove 从Beta移动至1.7.0


ITEMS
物品

Deprecated 'on_dig' event triggers from 'minecraft:digger' in format versions 1.20.50 and higher 在1.20.50及更高版本中停用了来自'minecraft:digger'的 'on_dig' 事件触发器

EXPERIMENTAL TECHNICAL FEATURES
实验性技术性功能


API
API

DataDrivenEntityTriggerAfterEvent DataDrivenEntityTriggerAfterEvent
Renamed property id to eventId for clarity为了使结构更清晰而将 id 属性更名为 eventIdChanged getModifier to work in read-only mode将 getModifier 更改为只读模式
Changed DefinitionModifier from a class to an interface with properties将DefinitionModifier类更改为一个具有属性的接口Made EntityTypes.get properly reflect that it can return EntityType | undefined instead of just EntityType使 EntityTypes.get 又可正确返回 EntityType | undefined,而非 EntityType


GAMETEST
GAMETEST

Dynamic Properties动态属性
NBT change: Dynamic properties are now stored using the behavior pack manifest UUID, rather than the module UUID. Existing worlds using dynamic properties will continue to work, and will be migrated to the new format when properties are read or modifiedNBT更改:动态属性现在使用行为包中的UUID清单而非UUID模块进行储存。使用动态属性的现有存档将继续运行并在读取或修改属性时自动迁移到新格式中。





【Bingkler 译自feedback.minecraft.net 2023 年 11 月 2 日发布的 Minecraft Beta & Preview - 1.20.50.23
【本文排版借助了:SPXX Userscript v2.4.14】



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