怎么在CrackShotPlus写出这样的粒子
麻烦给个例子和教程
在站内找到了一个生成器可以试试?
https://www.mcbbs.net/thread-731972-1-1.html
好像可以自定义粒子效果啊
复制代码
https://www.mcbbs.net/thread-731972-1-1.html
好像可以自定义粒子效果啊
- Trails:
- trailsWeaponType: PROJECTILES
- Trail: FLAME
wjwrh 发表于 2020-6-29 09:42
在站内找到了一个生成器可以试试?
https://www.mcbbs.net/thread-731972-1-1.html
好像可以自定义粒子效果 ...
但是不会用啊 我只知道在Crackshot里面写好配置能用
但是在CrackshotPlus里面怎么写不懂。。。
不会弄射击粒子
2458620810 发表于 2020-6-29 09:49
但是不会用啊 我只知道在Crackshot里面写好配置能用
但是在CrackshotPlus里面怎么写不懂。。。
不会弄射 ...
你用我发的那个制作工具直接生成yml不就行了
wjwrh 发表于 2020-6-29 09:51
你用我发的那个制作工具直接生成yml不就行了
生成了yml没有粒子特效啊
2458620810 发表于 2020-6-29 09:56
生成了yml没有粒子特效啊
你粒子特效有没有选择正确啊。。
生成之后放入CrackShot/weapons文件夹
然后使用 /csp reload 重载
然后 /csp item get <物品名称>
物品名称最好用英文
wjwrh 发表于 2020-6-29 09:58
你粒子特效有没有选择正确啊。。
生成之后放入CrackShot/weapons文件夹
然后使用 /csp reload 重载
应该选择正确了吧。。。 生成放进去了还是没效果重载了
wjwrh 发表于 2020-6-29 09:58
你粒子特效有没有选择正确啊。。
生成之后放入CrackShot/weapons文件夹
然后使用 /csp reload 重载
a:
Trails:
trailsWeaponType: PROJECTILES
Trail: ENDER_SIGNAL
Random:
hideProjectiles: false
noKnock: false
damageHologram: false
projectileFix: false
firstZoom:
noJumpWhileZooming:
fogOnZoom:
itemHoldEffects:
hideAttributes:
GunWeight:
ActionBarReload:
ReloadMessage: '&7&l%weapon% 正在装弹... %reloadbar% &7&l%timeleft%s'
ReloadCompleteMessage: ''
Color1: RED
Color2: GRAY
ReloadSymbol: #
ReloadSymbolAmount:
a:
Item_Information:
Item_Name: "a"
Item_Type: 278
Item_Lore: ""
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Dual_Wield: false
Right_Click_To_Shoot: true
Delay_Between_Shots: 0.0.0.0.5
Recoil_Amount: 0
Projectile_Amount: 50
Projectile_Speed: 300
Projectile_Type: arrow
Remove_Arrows_On_Impact: true
Removal_Or_Drag_Delay: 5000-false
Projectile_Damage: 20
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions:: true
Bullet_Spread: 0.0.0.0.5
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
Reload:
Enable: true
Reload_Amount: 500
Take_Ammo_On_Reload: true
Reload_Bullets_Individually: true
Reload_Duration: 20
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
2458620810 发表于 2020-6-29 10:02
应该选择正确了吧。。。 生成放进去了还是没效果重载了
好像还要在游戏内选择
游戏内有一个GUI
本插件为付费插件
恕我没有办法自行进行实验然后给你一个可靠的答案。。
wjwrh 发表于 2020-6-29 10:09
好像还要在游戏内选择
游戏内有一个GUI
本插件为付费插件
我一打开就报错。。。
Could not pass event InventoryClickEvent to CrackShotPlus v1.92
org.bukkit.event.EventException: null
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:306) ~[Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:500) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:485) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.PlayerConnection.a(PlayerConnection.java:1889) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.PacketPlayInWindowClick.a(SourceFile:33) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.PacketPlayInWindowClick.a(SourceFile:10) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.PlayerConnectionUtils$1.run(SourceFile:13) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) [?:1.8.0_251]
at java.util.concurrent.FutureTask.run(Unknown Source) [?:1.8.0_251]
at net.minecraft.server.v1_12_R1.SystemUtils.a(SourceFile:46) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.MinecraftServer.D(MinecraftServer.java:748) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.DedicatedServer.D(DedicatedServer.java:406) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.MinecraftServer.C(MinecraftServer.java:679) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at net.minecraft.server.v1_12_R1.MinecraftServer.run(MinecraftServer.java:577) [Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_251]
Caused by: java.lang.IllegalArgumentException: No enum constant org.bukkit.Sound.BLOCK_NOTE_BLOCK_HAT
at java.lang.Enum.valueOf(Unknown Source) ~[?:1.8.0_251]
at org.bukkit.Sound.valueOf(Sound.java:1) ~[Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
at com.shampaggon.crackshot.SoundManager.get(SoundManager.java:19) ~[CrackShot.jar:?]
at me.DeeCaaD.CrackShotPlus.API.playSoundForPlayer(API.java:445) ~[%5B枪械%5DCrackShotPlus-1.92.jar:?]
at me.DeeCaaD.CrackShotPlus.GUI.CosmeticGuiMaker$6.onClick(CosmeticGuiMaker.java:278) ~[%5B枪械%5DCrackShotPlus-1.92.jar:?]
at me.DeeCaaD.inventory.eventhandlers.InventoryListeners.click(InventoryListeners.java:38) ~[%5B枪械%5DCrackShotPlus-1.92.jar:?]
at sun.reflect.GeneratedMethodAccessor191.invoke(Unknown Source) ~[?:?]
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_251]
at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_251]
at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:302) ~[Spigot-1.12.2.jar:git-Spigot-642f6d2-57ab4cf]
... 15 more
2458620810 发表于 2020-6-29 10:13
我一打开就报错。。。
Could not pass event InventoryClickEvent to CrackShotPlus v1.92
好像是音效那边出了问题
你有没有自己添加音效之类的
wjwrh 发表于 2020-6-29 10:19
好像是音效那边出了问题
你有没有自己添加音效之类的
有
a:
Item_Information:
Item_Name: "a"
Item_Type: 278
Item_Lore: ""
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Dual_Wield: false
Right_Click_To_Shoot: true
Delay_Between_Shots: 0.0.0.0.5
Recoil_Amount: 0
Projectile_Amount: 50
Projectile_Speed: 300
Projectile_Type: arrow
Remove_Arrows_On_Impact: true
Removal_Or_Drag_Delay: 5000-false
Projectile_Damage: 20
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions:: true
Bullet_Spread: 0.0.0.0.5
Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
Reload:
Enable: true
Reload_Amount: 500
Take_Ammo_On_Reload: true
Reload_Bullets_Individually: true
Reload_Duration: 20
Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Trails:
trailsWeaponType: PROJECTILES
Trail: ENDER_SIGNAL
这个音效
BLOCK_NOTE_BLOCK_HAT
错误 找不到
BLOCK_NOTE_BLOCK_HAT
错误 找不到
wjwrh 发表于 2020-6-29 10:22
这个音效
BLOCK_NOTE_BLOCK_HAT
错误 找不到
一样报错。。。