炫宙菌 发表于 2020-3-16 21:11
技能名:
Conditions:
- owner true
宝马力量:
Conditions:
- owner true
Skills:
- message{m="&7[ &5宝马 &7] &c力量&6&l!"} @PlayersInRadius{r=40}
- potion{type=strength;d=300;l=2} @PlayersInRadius{r=4}
不行啊
你与其这样为什么不直接装一个宠物插件呢...mypet我认为可以做这些而且还能自己写技能
本帖最后由 小橙子a.a 于 2020-3-17 11:10 编辑
宠物不会自主攻击是因为你的生物种类设置成了Pig
你可以设置成Zombie然后用伪装变成Pig而且你的AI没有设置
0 clear
所以默认你的AI是不读取的AI应该如下
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 gotoowner
AITargetSelectors:
- 0 clear
- 1 hurtbytarget
- 2 OtherFaction
宠物不会自主攻击是因为你的生物种类设置成了Pig
你可以设置成Zombie然后用伪装变成Pig而且你的AI没有设置
0 clear
所以默认你的AI是不读取的AI应该如下
AIGoalSelectors:
- 0 clear
- 1 meleeattack
- 2 gotoowner
AITargetSelectors:
- 0 clear
- 1 hurtbytarget
- 2 OtherFaction
炫宙菌 发表于 2020-3-16 20:18
setowner只对可驯服类有效 僵尸什么的应该不行的
可以驯服
可爱的小猪:
Type: spider
Display: '&6&l可爱的小猪'
Health: 1500
Damage: 12
Faction: Pig
Disguise:
Type: Pig
Player: '&6&l可爱的小猪'
Skills:
- remove{delay=3000} @self ~onSpawn
- setowner @NearestPlayer ~onSpawn 1
- heal{amount=50} @OWNER ~onTimer:20
AIGoalSelectors:
- 0 clear
- 1 leapattarget
- 2 spiderattack
- 3 gotoowner
- 4 randomstroll
AITargetSelectors:
- 0 clear
- 1 hurtbytarget
- 2 ownertarget
- 3 otherfactionmonsters
Equipment:
Options:
MovementSpeed: 0.34
FollowRange: 10
Collidable: false
Despawn: true
AlwaysShowName: true
NoGravity: false
PreventItemPickup: true
PreventLeashing: true
PreventOtherDrops: true
PreventRandomEquipment: true
PreventRenaming: true
Silent: true
KnockbackResistance: 0.2
Type: spider
Display: '&6&l可爱的小猪'
Health: 1500
Damage: 12
Faction: Pig
Disguise:
Type: Pig
Player: '&6&l可爱的小猪'
Skills:
- remove{delay=3000} @self ~onSpawn
- setowner @NearestPlayer ~onSpawn 1
- heal{amount=50} @OWNER ~onTimer:20
AIGoalSelectors:
- 0 clear
- 1 leapattarget
- 2 spiderattack
- 3 gotoowner
- 4 randomstroll
AITargetSelectors:
- 0 clear
- 1 hurtbytarget
- 2 ownertarget
- 3 otherfactionmonsters
Equipment:
Options:
MovementSpeed: 0.34
FollowRange: 10
Collidable: false
Despawn: true
AlwaysShowName: true
NoGravity: false
PreventItemPickup: true
PreventLeashing: true
PreventOtherDrops: true
PreventRandomEquipment: true
PreventRenaming: true
Silent: true
KnockbackResistance: 0.2