本帖最后由 zyjking 于 2020-3-12 00:26 编辑 
https://feedback.minecraft.net/hc/en-us/articles/360040841731
Fixes:
bug修复:
修复了25个bug

| 测试版是Minecraft基岩版的测试机制,主要用于下一个正式版的特性预览。 | 
| 然而,测试版主要用于新特性展示,通常存在大量漏洞。因此对于普通玩家建议仅做测试尝鲜用。使用测试版打开存档前请务必备份。适用于正式版的领域服务器与测试版不兼容。 | 
| 如果在测试版中遇到旧版存档无法使用的问题,测试版将允许你将存档上传以供开发团队查找问题。 | 
| Minecraft基岩版 1.15 仍未发布,1.15.0.56为其第5个测试版。 | 
| 转载本贴时须要注明原作者以及本帖地址。 | 
https://feedback.minecraft.net/hc/en-us/articles/360040841731
Fixes:
bug修复:
修复了25个bug
- Crashes/Performance
- 崩溃/性能
 - Fixed several crashes that could occur during gameplay
- 修复了游玩时可能发生的崩溃问题
- Fixed a crash that was sometimes caused by the use of custom blocks
- 修复了有时使用自定义方块导致的崩溃问题
- Fixed a crash that could occur when trying to use a custom recipe add-on that also returns items to the player
- 修复了使用附加包里的自定义合成配方返回物品时发生的崩溃问题
- Fixed a crash that could sometimes occur when loading a saved game when the player is in water or lava after using a Potion of Fire Resistance or Water Breathing
- 修复了有时加载已保存的游戏中,玩家使用抗火或水肺药水后在水中或熔岩中时会发生崩溃的问题
- Fixed an issue that could sometimes cause the game to crash when exiting game with a menu open
- 修复了打开菜单并退出游戏时有时可能发生的崩溃问题
- Fixing a crash with enchants being used during melee (MCPE-63517)
- 修复了使用近战附魔武器攻击导致的崩溃问题
- Fixed a crash that could occur when loading level data
- 修复了载入等级数据时可能发生的崩溃问题
 
 
 
- General
- 常规
 - Fixed an issue that could cause chunks to be overwritten when converting worlds from Console Editions to Bedrock (MCPE-58480)
- 修复了将存档从主机版转换为基岩版时可能发生的区块复写问题
- Maps will now convert from Editions to Bedrock at the correct scale (MCPE-58796)
- 转换存档为基岩版时地图会正确缩放了
- Fixed various arm animations in both third person views (MCPE-63088)
- 修复了前后两种第三人称视角中手臂动画不正确的问题
 
 
 
- Gameplay
- 游玩
 - Fixed an issue that would cause blocks to reappear after they have been broken (MCPE-48914)
- 修复了方块被损坏后会重新出现的问题
- Fixed Observer blocks not being powered when being moved (MCPE-63785)
- 修复了观察者方块被移动时无法充能的问题
- Enchanted weapons now apply their effects correctly again (MCPE-63124)
- 附魔的武器会正常应用其效果了
- Changing armour will now update and show the correct armour visually (MCPE-63135)
- 更换盔甲时会显示正确的盔甲材质了
- Shearing a sheep will now update the sheep correctly (MCPE-63188)
- 用剪刀剪羊的时的状态会正常更新了
- Spruce and Giant Spruce trees no longer generate with missing logs (MCPE-63658)
- 生成普通和巨型云杉树不会再缺斤少两了
- Leaves no longer prevent saplings from growing into trees (MCPE-63153)
- 叶子不会再阻止树苗生长了
- Hoppers will now collect bone meal from composters placed above (MCPE-63809)
- 漏斗会从上面的堆肥桶中收集骨粉了
 
 
 
- User Interface
- 用户界面
 - The Command Block's UI will now fit correctly inside screens with a 4:3 ratio (MCPE-41730)
- 更改命令方块UI比例为合适的4:3
 
 
 
- Add-Ons and Scripting
- 追加内容和脚本
 - Bee spawn eggs can now be edited in content packs
- 蜜蜂刷怪蛋可以在内容包中编辑了
- Fixed an issue that was preventing custom blocks from being used in add-on packs (MCPE-63121)
- 修复了会组织在附加包中使用自定义方块的问题
- Fixed an issue with add-ons that could cause the minecraft:timer component to fire prematurely in some conditions
- 修复了在某些情况下,Minecraft:timer组件可能的加载顺序可能会过早的问题
- Fixed an issue that was causing particle animation to become inverted
- 修复了会导致粒子动画翻转的问题
- Using the minecraft:pushable component in add-ons will no longer break older content
- 在add-ons中使用minecraft:pushable组件将不再破坏以前的内容
- Fixed an issue that was preventing animation controllers in behaviour packs from running on dedicated servers and Realms (MCPE-59881)
- 修复了在独服和Realms上会阻止行为包的动画控制器的运行的问题
 
 
| 相关地址 | |
| 谷歌正版 | |
| 基岩版测试组 | |
| 外部来源以及详细的更新条目追踪 | 
又是修bug,BUGJANG名不虚传
基岩版又是修bug。。
“测试版主要用于新特性展示” 让我来看看又出了哪些新特性
官方难道不打算同步基岩和Java的版本号么?只是修bug…
不是说要同步两个版本特性么?怎么一直在修bug
不愧是BUGJUMP啊
观察者咕了两个版本才修好
观察者咕了两个版本才修好
基岩版怎么一直在修bug,官方也咕咕咕了,可能是要等JAVA版更新玩吧。。。
命令方块UI比例4:3(这可能是唯一一个除修bug和新增脚本外的内容)
命令方块UI比例4:3(这可能是唯一一个除修bug和新增脚本外的内容)
iPad就是4:3屏幕,UI开最大尺寸时命令方块界面总是显示不完全。