Command: "C:\\Program Files\\Java\\jre1.8.0_181\\bin\\java.exe" -Dminecraft.client.jar=.minecraft\versions\1.7.10\1.7.10.jar -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=16M -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx2400m -Dfml.ignoreInvalidMinecraftCertificates=true -Dfml.ignorePatchDiscrepancies=true -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Djava.library.path=F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\versions\1.7.10-Forge10.13.4.1614-1.7.10\1.7.10-Forge10.13.4.1614-1.7.10-natives -Dminecraft.launcher.brand=HMCL -Dminecraft.launcher.version=3.2.149 -cp F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\minecraftforge\forge\1.7.10-10.13.4.1614-1.7.10\forge-1.7.10-10.13.4.1614-1.7.10.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\minecraft\launchwrapper\1.12\launchwrapper-1.12.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\ow2\asm\asm-all\5.0.3\asm-all-5.0.3.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\google\guava\guava\17.0\guava-17.0.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\commons\commons-lang3\3.3.2\commons-lang3-3.3.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\mojang\netty\1.6\netty-1.6.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\mojang\realms\1.3.5\realms-1.3.5.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\com\mojang\authlib\1.5.21\authlib-1.5.21.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\libraries\optifine\OptiFine\1.7.10_HD_U_E7\OptiFine-1.7.10_HD_U_E7-installer.jar;F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\versions\1.7.10\1.7.10.jar net.minecraft.launchwrapper.Launch --username xkball --version "HMCL 3.2.149" --gameDir F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft --assetsDir F:\新建文件夹\群峦:救援-3.2.0.2\群峦:救援-3.2.0.1\.minecraft\assets --assetIndex 1.7.10 --uuid dba1f94373f93cc286a324b1e94f9247 --accessToken 5cfee5e43a27479e822b71b9d3a614e8 --userProperties {} --userType mojang --tweakClass cpw.mods.fml.common.launcher.FMLTweaker --tweakClass optifine.OptiFineForgeTweaker
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:11', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockLathe:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockSteamGenerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:6', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:7', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:8', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI:9', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/ERROR]: Using missing texture, unable to load gregtech:textures/blocks/machines/multiblockparts/distillationtowerparts/3/colored/side.png, java.io.FileNotFoundException
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:11', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:cf/blockWall.purple:10', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:15] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockCable.magenta:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:1', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:5', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableII.blue:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:10', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockReplicator:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:16] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockElectricKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.gray:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:0', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:4', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:17] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:blockNuke:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:5', frameCount=1, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:4', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:3', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:2', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:1', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:wiring/cable/blockIronCableI.brown:0', frameCount=0, rotated=false, x=0, y=0, height=16, width=16, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:3', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:9', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:7', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockManualKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:machine/blockMacerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:2', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:18] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:8', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:19] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:1', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:19] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:2', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:19] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:1', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:19] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:kineticgenerator/blockSteamKineticGenerator:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:19] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:0', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:11', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorAccessHatch:10', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:5', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:6', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:3', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:4', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:9', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:7', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
[16:30:20] [Client thread/INFO] [Config]: [OptiFine] Custom loader: TextureAtlasSprite{name='ic2:reactor/blockReactorFluidPort:8', frameCount=0, rotated=false, x=0, y=0, height=32, width=32, u0=0.0, u1=0.0, v0=0.0, v1=0.0}
Exception in thread "Thread-31" |