这是trmenu中自带的一个菜单Profile
功能是和玩家的互动菜单
可以看到玩家穿啥装备啊之类的
但是我想知道怎么改
可以看到玩家背包某一格 的物品
怎么写
这是部分自带的配置文件
'B':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0] == null'
display:
mats: gray stained glass pane
'R':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInMainHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInMainHand() == null'
display:
mats: gray stained glass pane
'Z':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInOffHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInOffHand() == null'
display:
mats: gray stained glass pane
功能是和玩家的互动菜单
可以看到玩家穿啥装备啊之类的
但是我想知道怎么改
可以看到玩家背包某一格 的物品
怎么写
这是部分自带的配置文件
'B':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0] == null'
display:
mats: gray stained glass pane
'R':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInMainHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInMainHand() == null'
display:
mats: gray stained glass pane
'Z':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInOffHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInOffHand() == null'
display:
mats: gray stained glass pane
功能是和玩家的互动菜单
可以看到玩家穿啥装备啊之类的
但是我想知道怎么改
可以看到玩家背包某一格 的物品
怎么写
这是部分自带的配置文件
'B':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0] == null'
display:
mats: gray stained glass pane
'R':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInMainHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInMainHand() == null'
display:
mats: gray stained glass pane
'Z':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInOffHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInOffHand() == null'
display:
mats: gray stained glass pane
2021.12 数据,可能有更多内容
这是trmenu中自带的一个菜单Profile功能是和玩家的互动菜单
可以看到玩家穿啥装备啊之类的
但是我想知道怎么改
可以看到玩家背包某一格 的物品
怎么写
这是部分自带的配置文件
'B':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getArmorContents()[0] == null'
display:
mats: gray stained glass pane
'R':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInMainHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInMainHand() == null'
display:
mats: gray stained glass pane
'Z':
update: 20
display:
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getItemInOffHand()>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getItemInOffHand() == null'
display:
mats: gray stained glass pane
改成这样试试
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getContents()[0] == null'
物品放在第一个位置
mats: '<js-item:TrUtils.getPlayer("{0}").getInventory().getContents()[0]>'
icons:
- condition: 'TrUtils.getPlayer("{0}").getInventory().getContents()[0] == null'
物品放在第一个位置