2458620810
2/19/2020, 12:54:10 PM
就是在怪物身上 弄出环绕粒子的样子
bgfjhf
2/19/2020, 3:07:02 PM
bgfjhf
2/19/2020, 3:07:40 PM
2458620810
2/19/2020, 5:17:55 PM
bgfjhf 发表于 2020-2-19 23:07
参考
http://mineplugin.org/MythicMobs/%E6%8A%80%E8%83%BD#.E7.89.B9.E6.95.88.E7.B1.BB.E6.8A.80.E8.83. ...
麻烦给个例子
1598624402
2/20/2020, 1:44:52 AM
火焰领域:
Skills:
- damage{a=5;i=false} @PlayersInRadius{r=8}
- ignite{d=200} @PlayersInRadius{r=8}
- effect:sound{s=block.fire.ambient;v=1;p=1} @Self
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=1}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=2}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=3}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=4}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=5}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=6}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=7}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=8}
- skill{s=火焰领域} @self
Skills:
- damage{a=5;i=false} @PlayersInRadius{r=8}
- ignite{d=200} @PlayersInRadius{r=8}
- effect:sound{s=block.fire.ambient;v=1;p=1} @Self
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=1}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=2}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=3}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=4}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=5}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=6}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=7}
- delay 3
- effect:particlering{p=flame;a=100;vs=0.5;hs=0.5;s=0;y=0;points=20;radius=8}
- skill{s=火焰领域} @self
2458620810
2/20/2020, 6:33:19 AM
1598624402 发表于 2020-2-20 09:44
火焰领域:
Skills:
- damage{a=5;i=false} @PlayersInRadius{r=8}
不对啊 我是指在身上 环绕成圆形的
bgfjhf
2/20/2020, 7:11:00 AM
Skills:
- effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:100
- effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @self ~onTimer:100
2458620810
2/20/2020, 3:19:21 PM
bgfjhf 发表于 2020-2-20 15:11
Skills:
- effect:particletornado{p=flame;cp=largeexplode;mr=1;h=3;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs= ...
你这弄的啥啊
Chaos_dream
2/21/2020, 1:12:44 AM
对目标生成由32个点组成的火圈
RingOfFire:
- effect:particlering{particle=flame;radius=20;points=32;amount=1;hS=1;vS=0} @target
- ...
RingOfFire:
- effect:particlering{particle=flame;radius=20;points=32;amount=1;hS=1;vS=0} @target
- ...
2458620810
2/22/2020, 7:30:08 AM
Chaos_dream 发表于 2020-2-21 09:12
对目标生成由32个点组成的火圈
RingOfFire:
如何对玩家设置
Chaos_dream
2/19/2020, 12:54:11 PM
2458620810 发表于 2020-2-22 15:30
如何对玩家设置
把目标设置为玩家就行了啊,你可以自己去查查wiki
2458620810
2/22/2020, 8:48:33 AM
Chaos_dream 发表于 2020-2-22 16:47
把目标设置为玩家就行了啊,你可以自己去查查wiki
设置了不管用