本帖最后由 zyjking 于 2020-2-12 11:28 编辑 
https://feedback.minecraft.net/hc/en-us/articles/360039685691
Our developers have been hard at work getting top issues addressed for this hotfix. Several of these were reported by players, so keep those reports coming at bugs.mojang.com! This update is still multiplayer compatible with devices running any version of 1.14.
我们的开发人员致力于在此更新解决首选问题。因为一些是由玩家汇报的,所以请保持在bugs.mojang.com上汇报!此更新仍可与任何1.14版本多人兼容。
NOTE: 1.14.30 has not yet been released on Nintendo Switch and will be published at a later date, once it's ready.
注意:1.14.30更新目前还未在任天堂Switch上释出,一旦准备好了,会在晚些日子推送。
Fixes:
bug修复:
| Minecraft基岩版是指包括Minecraft手机版(Android、IOS)、Win10版(VR)、主机版(XboxOne、NS、PS4)在内,使用“基岩引擎”(C++语言)开发的Minecraft统一版本。 | 
| 正式版是Minecraft基岩版经过一段时间的测试版测试之后得到的稳定版本,也是众多材质、Addon和官方领域服会逐渐跟进的版本。与此同时Google Play、Win10 Store等官方软件商店也会推送此次更新。 | 
https://feedback.minecraft.net/hc/en-us/articles/360039685691
Our developers have been hard at work getting top issues addressed for this hotfix. Several of these were reported by players, so keep those reports coming at bugs.mojang.com! This update is still multiplayer compatible with devices running any version of 1.14.
我们的开发人员致力于在此更新解决首选问题。因为一些是由玩家汇报的,所以请保持在bugs.mojang.com上汇报!此更新仍可与任何1.14版本多人兼容。
NOTE: 1.14.30 has not yet been released on Nintendo Switch and will be published at a later date, once it's ready.
注意:1.14.30更新目前还未在任天堂Switch上释出,一旦准备好了,会在晚些日子推送。
Fixes:
bug修复:
修复了14个bug

- Crashes / Performance
- 崩溃/性能
 - Fixed several crashes that could occur during gameplay
- 修复了游玩时可能发生的崩溃问题
- 256x resolution packs are now restricted on Xbox One to prevent crashing
- 在Xbox One上限制了256x级别的材质包使用以防止崩溃
 - This is a temporary solution until we have the crashing issue resolved
- 这是个临时的解决方法,直到我们有办法解决为止
 
 
- Fixed a crash that could occur in certain worlds (MCPE-59756)
- 修复了某些存档可能发生的崩溃问题
 
 
 
- General
- 常规
 - Split-screen will now display a message to join when the main controller is disconnected
- 分屏游玩的主玩家断线时会在屏幕上显示信息了
- Realms can no longer be purchased if not logged into Xbox Live
- 没登录Xbox Live时不能再购买Realms了
- Players that are not linked to a Nintendo account on Switch are once again able to edit characters
- 没有和任天堂帐号进行关联的Switch玩家现在可以修改角色了
- Fixed an issue where joinable friends on Nintendo Switch were still visible after the world has been closed
- 修复了已关闭存档后仍可以在Switch上看到可加入好友的问题
 
 
 
- Gameplay
- 游玩
 - Auto-jump will no longer trigger unexpectedly when trying to walk through open doors (MCPE-52213)
- 走过门的时候不会再意外触发自动跳跃了
 - Further fixes will be made in the future to allow auto-jump to work more consistently, for example, when trying to jump up one block through an open door
- 在以后会进一步修复,确保工作行为统一,比如经过一扇开着的门并尝试跳上一个方块
 
 
 
 
- Blocks
- 方块
 - Restored kelp growth to its proper, faster rate (MCPE-57330)
- 把海带适当调到更快的生长速度
- Bamboo in Flower Pots are no longer empty after converting a world from Editions
- 转换存档版本后花盆里的竹子不会消失了
 
 
 
- Items
- 物品
 - Crafting multiple Honey Blocks now returns the correct amount of empty glass bottles on a 2x2 grid (MCPE-58579)
- 修复了使用2x2格子制作多个蜂蜜方块时返回的玻璃瓶数量不正确的问题
 
 
 
- User Interface
- 用户界面
 - The 'Sign In' button is now scaled properly on all platforms
- 所有平台的“登陆”按钮会根据正确的比例进行缩放了
- Fixed placeholder text appearing on the pause menu when hosting a game without an internet connection
- 修复了作为联机宿主但断开网络连接时,占位符文本显示在暂停菜单的问题
 
 
 
- Add-Ons
 - Entities no longer stop moving when the 'circle_around_anchor' behavior is added via a component group added by an event and/or there was a block close to their hitbox
- 通过事件添加的组件组中包括“circle_around_anchor”行为,或碰撞模型附近有方块时,实体不会再停止移动
 
 
| 正版地址 | |
| Google Play | |
| Win10 Store | |
| 外部来源以及详细的更新条目追踪 | 
所以他们用两个礼拜行就搞出这些东西出来
地狱更新什么时候出来呀