素履信游
本帖最后由 素履信游 于 2010-11-26 12:21 编辑

2010.11.24文章翻译:
原文:http://notch.tumblr.com/post/1668140652/smp-health-update-is-out
SMP Health Update is out
多人联机伤害更新放出


I’m expecting bugs on this one, so I’m monitoring the usual channels (irc, twitter, email) extra carefully.
估计这次会有些bug,所以我额外地留意那些反馈渠道(irc,twitter,email)

Basically everything I talked about in the last post is done, with some extras such as visible hurt animations (how did I forget that?) and visible fire on burning mobs.
上篇日志中提到的所有要素基本上都实现了,还有一些额外的功能,如受伤害时的动画效果(我怎么忘了那个?),以及怪物燃烧时的火焰显示。

The lighting still isn’t right, I need to rewrite it. I think I know what the problem is now, though. Or rather, I know what ONE problem is. You know when you’re traveling by boat, and you see weird strips of light on the ocean floor in multiplayer? That.
光照引擎还有问题,需要重写。不过我想已经搞清楚原因了。或者这么说:我发现了一个问题。当你在多人游戏里坐船移动时,可曾看见海底诡异的光线?那便是问题所在。

Also needed is visible armor on players and mobs (sheep!), and some tweaks to reduce laggy moving mobs. And bows and arrows.
还需改进的包括玩家所穿防具和怪物(羊!)的可视化问题,以及一些微调以减少怪物移动时的延迟。此外弓箭也有待完善。

There are a couple of new settings for the server:
pvp. True by default. If this is set to false, players can’t hurt other players.
spawn-monsters. True by default. Set to false to remove all monsters.
spawn-animals. Also true by default. Set to false to remove all animals.
在这个版本的服务器中有若干新的选项:
pvp.默认开启。如果关掉的的话,玩家之间将不会互相造成伤害。
spawn-monsters.默认开启,如果关闭将移除所有的攻击性怪物。
spawn-animals.默认开启,如果关掉将移除所有的温顺动物。

[edit:]
Wow, that broke the game. Hold on while I try to fix stuff.
噢!那个会导致游戏崩溃。坚持一下,等我试着修复它。
[edit:]


I’ve uploaded a new server and a new client, fixing the two major bugs I heard about.I had to disable leaves decaying again (sorry!) because it caused infinite loops in certain situations.
我已经上传了新的服务端和客户端,修复了听到的两个主要bug。我不得不关掉树叶枯萎的功能,因为它在特殊情况下会导致死循环。

Keep me posted, and I’ll keep fixing!
请继续反馈,我会不停修复的!



2010.11.25文章翻译:
原文:http://notch.tumblr.com/post/168 ... ore-coming-tomorrow
Bug update #1. More coming tomorrow
Bug修复更新#1  明天也会有更新


There were some pretty severe bugs with players respawning, which I’ve spent most of the day today fixing. I’ve solved a lot of them, but I noticed that the respawning player can still fail to see other players in the spawn area under some circumstances.
服务器端有几个关于玩家重生的严重bug,今天我已经花了一整天解决它们。不过我发现特定情形下,重生的玩家在重生点附近还是无法看到其他人。

Instead of delaying the bug fix update until tomorrow, I decided to release what I’ve done so far now today. I’ll fix the remainder tomorrow, and also work on a few more bugs I’ve gotten told about (thank you very much for the organized lists!).
我决定放出自己目前完成的版本,而不是延期到明天更新。明天我会修复剩余部分,以及听到的一些其他bug。(非常感谢大家整理的bug列表!)

The server has been updated to 0.2.5_01, but it’s not a mandatory update.
The client will auto-update to 1.2.3_02
服务端更新至0.2.5_01,不过这并非强制更新
服务端会自动更新到1.2.3_02

Speaking of which, I will make the client updater ask the player before applying new updates. Automatic forced updates are scary, and they were only in because they were convenient and I never thought about it.
说到这个,我还将会使服务端在更新前征求用户同意。自动强制更新是件很可怕的事情,此前之所以如此是因为很方便,而且我也从未考虑过这个问题。

baizuo
我多次向notch君提议首先做一个与游戏版本无关的mod引擎先……不过看样子beta前是等不到了= =

素履信游
回复 2 # baizuo 的帖子

异想天开一下:Notch要是肯出中文版多好

baizuo
应该不是很难,如果只是翻译的话……但是服务器和正版费用……

紫枫
哎!要是有中文版该多好啊!!!!!

liu3312776
PVP.............
估计到时候开启的话整个服打成一片..........

tjinz
有中文我就买正版!!{:10_523:}

God
嗯,不错~

a547142879
越来越给力了

nohot
回复 3 # 素履信游 的帖子

............不会吧...........这一般都不可能的

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