青烟小生
这个是啥是,怎么把这个给关掉啊

xmdhs
随意作品
https://www.mcbbs.net/thread-921722-1-1.html

青烟小生
xmdhs 发表于 2019-10-26 13:20
随意作品
https://www.mcbbs.net/thread-921722-1-1.html

主要是怎么关啊,我也看到这个贴了,但问题是我是空岛,木质东西全没了,但是还是有这东西

xmdhs
青烟小生 发表于 2019-10-26 13:23
主要是怎么关啊,我也看到这个贴了,但问题是我是空岛,木质东西全没了,但是还是有这东西 ...

似乎没有给你关闭的选项
  1. # Configuration file

  2. features {
  3.     B:ArtificialEndPortal=true

  4.     # Should Ender Anchors keep the Chunk they are in loaded
  5.     B:EnderAnchorChunkloading=true

  6.     # Should there be an Golden Egg in every Bean Pod?
  7.     B:GoldenEgg=true

  8.     # Whether the magnetic enchantment should be available.
  9.     B:MagneticEnchantment=true

  10.     # TRIES to remove the weird water texture showing around ALL non full blocks. This might look weird when you, for example, are on a ladder underwater. [default: false]
  11.     B:RemoveUnderwaterTexture=false
  12. }


  13. internals {
  14.     # Dimension ID for the Spectre Dimension
  15.     I:SpectreID=-343800852
  16. }


  17. numbers {
  18.     # The maximum radius an advanced item collector can be configured to have
  19.     I:AdvancedItemCollectorMaxRange=10

  20.     # How many blocks an Ancient Furnace can transform before stopping
  21.     I:AncientFurnaceLimit=10000

  22.     # How many blocks the Block Destabilizer can destabilize at once (0 = Unlimited)
  23.     I:BlockDestabilizerLimit=50

  24.     # The radius of a normal item collector
  25.     I:ItemCollectorRange=3

  26.     # How much Energy a Numbered Spectre Coil produces per Tick
  27.     I:NumberedSpectreCoilEnergy=128

  28.     # How far does the effect of a Rain Shield work? (In Blocks)
  29.     I:RainShieldRange=80

  30.     # How much does the chance of a spirit spawning increase after the ender dragon is defeated? (0.07 = 7%)
  31.     D:SpiritChanceEndIncrease=0.07

  32.     # How much does the moon increase the chance of a spirit spawning? (2 = 2% on full moon)
  33.     D:SpiritChanceMoonMult=2.0

  34.     # The base chance of a spirit spawning when an entity dies (0.01 = 1%)
  35.     D:SpiritChanceNormal=0.01

  36.     # How long a Spirit stays in the world after spawning (20=1 second)
  37.     I:SpiritLifeTime=400

  38.     # How many ticks have to pass for a Time in a Bottle to gain 1 second (20 = 1 Second)
  39.     I:TimeInABottlePerSecond=20
  40. }


  41. visual {
  42.     # Replaces the noisy default rune texture with a flat version
  43.     B:FlatRunes=false

  44.     # When set to true the coordinates a position filter / portkey point to won't be displayed in its tooltip.
  45.     B:HideCoordinates=false
  46. }


  47. voxelprojector {
  48.     # Should the client save models received by the server to disk so that they don't have to be requested again later?
  49.     B:ClientModelSaving=true

  50.     # The amount of bytes that can be used to transfer models to clients per tick (The default 1000 Byte equal 20 kbyte/sec)
  51.     I:ModelTransferBandwidth=1000
  52. }


  53. ##########################################################################################################
  54. # worldgen
  55. #--------------------------------------------------------------------------------------------------------#
  56. # Set to false to disable the generation of the respective objects
  57. ##########################################################################################################

  58. worldgen {
  59.     B:AncientFurnace=true
  60.     B:Beans=true
  61.     B:BiomeCrystal=true
  62.     B:GlowingMushrooms=true
  63.     B:LavaCharm=true
  64.     B:Lotus=true
  65.     B:MagicHood=true
  66.     B:Nature-Core=true
  67.     B:NumberedSpectreCoils=true
  68.     B:PeaceCandle=true
  69.     B:PitcherPlants=true
  70.     B:Sakanade=true
  71.     B:SlimeCube=true
  72.     B:SummoningPendulum=true
  73.     B:WaterChest=true
  74. }

复制代码

青烟小生
xmdhs 发表于 2019-10-26 13:37
似乎没有给你关闭的选项

那可咋办啊,这东西真的很烦,之前这东西是没有的,就突然间就出现了

DIC_
也许是万圣节的关系?过了可能就没了

青烟小生
woshifly 发表于 2019-10-26 14:48
也许是万圣节的关系?过了可能就没了

这万圣节还有好几天才来这东西就来了,好烦

全天下最帅
建议调系统时间(迷)或者把mod删了吧

青烟小生
全天下最帅 发表于 2019-10-26 15:29
建议调系统时间(迷)或者把mod删了吧

额,我玩的是魔改包,如果真是随意作品MOD的话那还真删不得,改时间。睡觉那真是麻烦,我想一劳永逸,这玩意太烦了而且还有音效,我只想把他关掉

九耀龙翔
本帖最后由 九耀龙翔 于 2019-10-26 17:33 编辑

这个是Corail Tombstone的万圣节特效,https://www.mcbbs.net/thread-921722-1-1.html属于错误回答,@xmdhs 不要以讹传讹
Corail Tombstone这个mod的配置文件是 tombstone.cfg,找到
# Enables the special rendering and particles for Halloween    B:enableHalloweenEffect=true

把true改成false


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