本帖最后由 9999999999999 于 2019-9-18 20:41 编辑
缓慢飞行的炮:
单发手枪:
跳弹枪:
动能炮:
Item_Information:
Item_Name: "&E[&6&LH&E] &F- &a动能炮 &f"
Item_Type: 293
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Recoil_Amount: 6
Projectile_Type: egg
Projectile_Flames: true
Projectile_Speed: 3
Remove_Bullet_Drop: true
Projectile_Damage: 30
Bullet_Spread: 0.5
Sounds_Shoot: ENTITY_BLAZE_DEATH-4-0-0
Explosions:
Enable: true
Damage_Multiplier: 140
Enable_Owner_Immunity: true
Knockback: -1
Explosion_Radius: 3
Explosion_No_Grief: true
On_Impact_With_Anything: true
Firearm_Action:
Type: bolt
Open_Duration: 2
Close_Duration: 1
Reload_Open_Delay: 5
Reload_Close_Delay: 3
Close_Shoot_Delay: 3
Close_Duration: 7
Sound_Open: BLOCK_LAVA_EXTINGUISH-1-3-2,BLOCK_LAVA_EXTINGUISH-1-3-2
Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
Ammo:
Enable: false
Ammo_Item_ID: 295
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 70
Take_Ammo_On_Reload: true
Sounds_Out_Of_Ammo: CLICK-1-1-0
Sounds_Reloading: BLOCK_WOODEN_DOOR_OPEN-1-2-8,BLOCK_PISTON_EXTEND-1-10-35,ENTITY_SKELETON_DEATH-1-0-40,ENTITY_PLAYER_HURT-1-0-66,BLOCK_WOODEN_DOOR_CLOSE-1-2-67
Abilities:
Reset_Hit_Cooldown: true
No_Vertical_Recoil: true
Super_Effective: PLAYER-0.5
Extras:
Disable_Underwater: true
Particles:
Enable: true
Particle_Player_Shoot: smoke,FLAMES-1,explosion
Particle_Impact_Anything: BLOCK_BREAK-165
Custom_Death_Message:
Normal: "&c<shooter>&f > &E动能炮&f > &a<victim>"
单发手枪:
沙漠行者:
Item_Information:
Item_Name: "&c&l沙漠行者&7&l"
Item_Type: 286
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Remove_Bullet_Drop: false
Removal_Or_Drag_Delay: 50-true
Delay_Between_Shots: 5
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 25
Projectile_Damage: 38
Bullet_Spread: 0.5
Sounds_Shoot: ENTITY_IRONGOLEM_STEP-2-2-0,BLOCK_NOTE_HARP-1-2-0
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 22
Reload_Bullets_Individually: true
Take_Ammo_On_Reload: true
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: ENTITY_ARMORSTAND_BREAK-1-1-3,ITEM_BUCKET_FILL_LAVA-2-2-15,ENTITY_ARMORSTAND_BREAK-1-1-9,BLOCK_ANVIL_HIT-1-0-20
Custom_Death_Message:
Normal: "&c<shooter>&f > &c&l沙漠行者&f > &a<victim>"
Ammo:
Enable: true
Ammo_Item_ID: 361
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Potion_Effects:
Activation: shoot
Potion_Effect_Shooter: SLOW-10-2
Backstab:
Enable: true
Bonus_Damage: 0
Abilities:
Reset_Hit_Cooldown: true
Knockback: 2
Hurt_Effect: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_egg-1-2-0
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-2,EXPLOSION
Particle_Hit: BLOCK_BREAK-152
跳弹枪:
跳弹:
Item_Information:
Item_Name: "&e&l*&c&l跳弹枪&6&lD&7&l"
Item_Type: 293
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Projectile_Type: grenade
Projectile_Subtype: 351~3
Projectile_Speed: 12
Sounds_Shoot: ENTITY_BLAZE_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
Cluster_Bombs:
Enable: true
Bomblet_Type: 434
Delay_Before_Split: 30
Number_Of_Splits: 1
Number_Of_Bomblets: 1
Speed_Of_Bomblets: 6
Delay_Before_Detonation: 25
Detonation_Delay_Variation: 0
Particle_Release: BLOCK_BREAK-127
Sounds_Release: ENTITY_BLAZE_HURT-1-2-0
Ammo:
Enable: true
Ammo_Item_ID: 19
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Explosions:
Enable: true
Damage_Multiplier: 280
Explosion_No_Grief: true
Explosion_Radius: 6
Sounds_Explode: ITEM_PICKUP-2-1-0
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-2,EXPLOSION,SMOKE
Particle_Hit: BLOCK_BREAK-152
Reload:
Enable: true
Reload_Amount: 15
Take_Ammo_On_Reload: true
Reload_Duration: 60
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: BLOCK_FIRE_AMBIENT-1-1-4,BLOCK_IRON_DOOR_OPEN-1-2-6,BLOCK_FIRE_AMBIENT-1-1-36,ENTITY_SKELETON_HURT-1-0-37,BLOCK_IRON_DOOR_CLOSE-1-2-38
Custom_Death_Message:
Normal: "&c<shooter>&f > &e跳弹&f > &a<victim>"
Abilities:
Reset_Hit_Cooldown: true
No_Vertical_Recoil: true
Hurt_Effect: true
Super_Effective: PLAYER-0.01
缓慢飞行的炮:
单发手枪:
跳弹枪:
2021.12 数据,可能有更多内容
缓慢飞行的炮:动能炮:
Item_Information:
Item_Name: "&E[&6&LH&E] &F- &a动能炮 &f"
Item_Type: 293
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Recoil_Amount: 6
Projectile_Type: egg
Projectile_Flames: true
Projectile_Speed: 3
Remove_Bullet_Drop: true
Projectile_Damage: 30
Bullet_Spread: 0.5
Sounds_Shoot: ENTITY_BLAZE_DEATH-4-0-0
Explosions:
Enable: true
Damage_Multiplier: 140
Enable_Owner_Immunity: true
Knockback: -1
Explosion_Radius: 3
Explosion_No_Grief: true
On_Impact_With_Anything: true
Firearm_Action:
Type: bolt
Open_Duration: 2
Close_Duration: 1
Reload_Open_Delay: 5
Reload_Close_Delay: 3
Close_Shoot_Delay: 3
Close_Duration: 7
Sound_Open: BLOCK_LAVA_EXTINGUISH-1-3-2,BLOCK_LAVA_EXTINGUISH-1-3-2
Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
Ammo:
Enable: false
Ammo_Item_ID: 295
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 70
Take_Ammo_On_Reload: true
Sounds_Out_Of_Ammo: CLICK-1-1-0
Sounds_Reloading: BLOCK_WOODEN_DOOR_OPEN-1-2-8,BLOCK_PISTON_EXTEND-1-10-35,ENTITY_SKELETON_DEATH-1-0-40,ENTITY_PLAYER_HURT-1-0-66,BLOCK_WOODEN_DOOR_CLOSE-1-2-67
Abilities:
Reset_Hit_Cooldown: true
No_Vertical_Recoil: true
Super_Effective: PLAYER-0.5
Extras:
Disable_Underwater: true
Particles:
Enable: true
Particle_Player_Shoot: smoke,FLAMES-1,explosion
Particle_Impact_Anything: BLOCK_BREAK-165
Custom_Death_Message:
Normal: "&c<shooter>&f > &E动能炮&f > &a<victim>"
单发手枪:
沙漠行者:
Item_Information:
Item_Name: "&c&l沙漠行者&7&l"
Item_Type: 286
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Left_Click_Block_Damage: true
Cancel_Right_Click_Interactions: true
Remove_Bullet_Drop: false
Removal_Or_Drag_Delay: 50-true
Delay_Between_Shots: 5
Recoil_Amount: 1
Projectile_Amount: 1
Projectile_Type: snowball
Projectile_Speed: 25
Projectile_Damage: 38
Bullet_Spread: 0.5
Sounds_Shoot: ENTITY_IRONGOLEM_STEP-2-2-0,BLOCK_NOTE_HARP-1-2-0
Reload:
Enable: true
Reload_Amount: 1
Reload_Duration: 22
Reload_Bullets_Individually: true
Take_Ammo_On_Reload: true
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: ENTITY_ARMORSTAND_BREAK-1-1-3,ITEM_BUCKET_FILL_LAVA-2-2-15,ENTITY_ARMORSTAND_BREAK-1-1-9,BLOCK_ANVIL_HIT-1-0-20
Custom_Death_Message:
Normal: "&c<shooter>&f > &c&l沙漠行者&f > &a<victim>"
Ammo:
Enable: true
Ammo_Item_ID: 361
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Firearm_Action:
Type: slide
Close_Duration: 10
Close_Shoot_Delay: 10
Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
Potion_Effects:
Activation: shoot
Potion_Effect_Shooter: SLOW-10-2
Backstab:
Enable: true
Bonus_Damage: 0
Abilities:
Reset_Hit_Cooldown: true
Knockback: 2
Hurt_Effect: true
Hit_Events:
Enable: true
Sounds_Shooter: SHOOT_egg-1-2-0
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-2,EXPLOSION
Particle_Hit: BLOCK_BREAK-152
跳弹枪:
跳弹:
Item_Information:
Item_Name: "&e&l*&c&l跳弹枪&6&lD&7&l"
Item_Type: 293
Sounds_Acquired: BAT_TAKEOFF-1-1-0
Shooting:
Right_Click_To_Shoot: true
Cancel_Right_Click_Interactions: true
Projectile_Amount: 1
Projectile_Type: grenade
Projectile_Subtype: 351~3
Projectile_Speed: 12
Sounds_Shoot: ENTITY_BLAZE_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
Cluster_Bombs:
Enable: true
Bomblet_Type: 434
Delay_Before_Split: 30
Number_Of_Splits: 1
Number_Of_Bomblets: 1
Speed_Of_Bomblets: 6
Delay_Before_Detonation: 25
Detonation_Delay_Variation: 0
Particle_Release: BLOCK_BREAK-127
Sounds_Release: ENTITY_BLAZE_HURT-1-2-0
Ammo:
Enable: true
Ammo_Item_ID: 19
Sounds_Out_Of_Ammo: BLOCK_NOTE_SNARE-1-2-0
Sounds_Shoot_With_No_Ammo: BLOCK_NOTE_HARP-1-2-0
Explosions:
Enable: true
Damage_Multiplier: 280
Explosion_No_Grief: true
Explosion_Radius: 6
Sounds_Explode: ITEM_PICKUP-2-1-0
Particles:
Enable: true
Particle_Player_Shoot: FLAMES-2,EXPLOSION,SMOKE
Particle_Hit: BLOCK_BREAK-152
Reload:
Enable: true
Reload_Amount: 15
Take_Ammo_On_Reload: true
Reload_Duration: 60
Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
Sounds_Reloading: BLOCK_FIRE_AMBIENT-1-1-4,BLOCK_IRON_DOOR_OPEN-1-2-6,BLOCK_FIRE_AMBIENT-1-1-36,ENTITY_SKELETON_HURT-1-0-37,BLOCK_IRON_DOOR_CLOSE-1-2-38
Custom_Death_Message:
Normal: "&c<shooter>&f > &e跳弹&f > &a<victim>"
Abilities:
Reset_Hit_Cooldown: true
No_Vertical_Recoil: true
Hurt_Effect: true
Super_Effective: PLAYER-0.01
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