Spigot 1.13.2 不考虑更换paper
崩溃和区块有关,更多的看不懂...
根据已知情报,大多在玩家跑图的时候发生
目前有个玩家居住的世界,在扩张地图后,
会触发该报错从而崩溃(即无法正常保存关服),尝试用CMI自带的区块修复,好像米有效果
希望有大神给出解决方案
复制代码
崩溃和区块有关,更多的看不懂...
根据已知情报,大多在玩家跑图的时候发生
目前有个玩家居住的世界,在扩张地图后,
会触发该报错从而崩溃(即无法正常保存关服),尝试用CMI自带的区块修复,好像米有效果
希望有大神给出解决方案
- [22:50:00] [Spigot Watchdog Thread/ERROR]: Current Thread: Server thread
- [22:50:00] [Spigot Watchdog Thread/ERROR]: PID: 18 | Suspended: false | Native: false | State: BLOCKED
- [22:50:00] [Spigot Watchdog Thread/ERROR]: Stack:
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:92)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.World.getChunkAt(World.java:267)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.World.getChunkAtWorldCoords(World.java:263)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.World.getType(World.java:658)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.Chunk.lambda$6(Chunk.java:1220)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.Chunk$Lambda$3086/2067265889.apply(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ProtoChunkTickList.a(SourceFile:47)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.Chunk.E(Chunk.java:1219)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.Chunk$Lambda$2209/2066442273.run(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:1556)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.MinecraftServer.postToMainThread(MinecraftServer.java:1565)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.WorldServer.postToMainThread(WorldServer.java:1209)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.Chunk.H(Chunk.java:1301)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkMap.put(ChunkMap.java:28)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkMap.put(ChunkMap.java:1)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: org.bukkit.craftbukkit.libs.it.unimi.dsi.fastutil.longs.Long2ObjectFunctions$SynchronizedFunction.put(Long2ObjectFunctions.java:235)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkProviderServer.a(ChunkProviderServer.java:212)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkProviderServer$Lambda$3082/2110686281.apply(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: java.util.concurrent.CompletableFuture.uniApply(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: java.util.concurrent.CompletableFuture.uniApplyStage(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: java.util.concurrent.CompletableFuture.thenApply(Unknown Source)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:128)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.PlayerChunk.a(SourceFile:87)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.PlayerChunkMap.flush(PlayerChunkMap.java:135)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.WorldServer.doTick(WorldServer.java:291)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.MinecraftServer.b(MinecraftServer.java:952)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.DedicatedServer.b(DedicatedServer.java:417)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.MinecraftServer.a(MinecraftServer.java:831)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: net.minecraft.server.v1_13_R2.MinecraftServer.run(MinecraftServer.java:729)
- [22:50:00] [Spigot Watchdog Thread/ERROR]: java.lang.Thread.run(Unknown Source)
你可以尝试这个插件去预加载地图,这样跑图对服务器基本没什么影响了。
https://www.spigotmc.org/resources/worldborder.60905/
先设置一个边界 /wb set 半径
然后 /wb [世界名] fill 去预加载
https://www.spigotmc.org/resources/worldborder.60905/
先设置一个边界 /wb set 半径
然后 /wb [世界名] fill 去预加载
您好,区块崩服这里提供一个方法:直接删除对于区块重新生成,
由于是玩家跑图,所以基本不会有多大损失,
大多数情况下本人对于此类事件一直借助该教程进行修复。
http://www.mcbbs.net/thread-514652-1-1.html
由于是玩家跑图,所以基本不会有多大损失,
大多数情况下本人对于此类事件一直借助该教程进行修复。
http://www.mcbbs.net/thread-514652-1-1.html
另外 线程dump应该不止这么几行吧
GiNYAi 发表于 2019-7-23 04:03
另外 线程dump应该不止这么几行吧
是的,很多行,只截取了开头一段
LiKa233 发表于 2019-7-22 23:24
您好,区块崩服这里提供一个方法:直接删除对于区块重新生成,
由于是玩家跑图,所以基本不会有多大损失,
...
已解决,感谢