自从加了ItemloreStats插件,服务器里所有伤害都变了,摔落造成伤害变高,玩家到稍微那么高点点地方跳下来就死了。还有,比如火焰,爆炸,中毒等等,造成伤害好像是按10%原生命值来算的,比如10000血的NPC被火烧了,每次减1000血
跪求问,怎么修改原伤害百分比,不按10%来算??
跪求问,怎么修改原伤害百分比,不按10%来算??

ils插件的所有属性都是百分比制的 没法改
要么你只能换个RPG插件了 站内有个ilo你看看吧
或者用RPGitem
[角色|娱乐]RPGItems-Reloaded —— 经典的RPG插件[1.7.2-1.12.2]
http://www.mcbbs.net/thread-546850-1-1.html
(出处: Minecraft(我的世界)中文论坛)
要么你只能换个RPG插件了 站内有个ilo你看看吧
或者用RPGitem
[角色|娱乐]RPGItems-Reloaded —— 经典的RPG插件[1.7.2-1.12.2]
http://www.mcbbs.net/thread-546850-1-1.html
(出处: Minecraft(我的世界)中文论坛)
打开ils的config
搜索:
environmentalDamage:
block_explosion:
damage: 0
durabilityLost: 0
cactus:
damage: 0
durabilityLost: 0
drowning:
damage: 0
durabilityLost: 0
entity_explosion:
damage: 0
durabilityLost: 0
fall:
damage: 0
durabilityLost: 0
fire:
damage: 1
durabilityLost: 0
fire_tick:
damage: 1
durabilityLost: 0
lava:
damage: 0
durabilityLost: 0
lightning:
damage: 0
durabilityLost: 0
magic:
damage: 0
durabilityLost: 0
poison:
damage: 2
durabilityLost: 0
starvation:
damage: 10
durabilityLost: 0
suffocation:
damage: 0
durabilityLost: 0
thorns:
damage: 0
durabilityLost: 0
damage:
durabilityLost: 1
把damage调成1
搜索:
environmentalDamage:
block_explosion:
damage: 0
durabilityLost: 0
cactus:
damage: 0
durabilityLost: 0
drowning:
damage: 0
durabilityLost: 0
entity_explosion:
damage: 0
durabilityLost: 0
fall:
damage: 0
durabilityLost: 0
fire:
damage: 1
durabilityLost: 0
fire_tick:
damage: 1
durabilityLost: 0
lava:
damage: 0
durabilityLost: 0
lightning:
damage: 0
durabilityLost: 0
magic:
damage: 0
durabilityLost: 0
poison:
damage: 2
durabilityLost: 0
starvation:
damage: 10
durabilityLost: 0
suffocation:
damage: 0
durabilityLost: 0
thorns:
damage: 0
durabilityLost: 0
damage:
durabilityLost: 1
把damage调成1