soulbound {
# Should Soulbound be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true]
B:enabled=false
# Maximum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 60]
I:maxEnchantability=0
# Minimum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 16]
I:minEnchantability=0
# Rarity for Soulbound. (synced from server) [default: VERY_RARE]
S:rarity=VERY_RARE
改了这个游戏里还是能附魔到。改了一点效果都没有
# Should Soulbound be acquirable? If disabled, it will still work but it will not be possible to apply it to items. (synced from server) [default: true]
B:enabled=false
# Maximum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 60]
I:maxEnchantability=0
# Minimum enchantability for Soulbound. (synced from server) [range: 1 ~ 100, default: 16]
I:minEnchantability=0
# Rarity for Soulbound. (synced from server) [default: VERY_RARE]
S:rarity=VERY_RARE
改了这个游戏里还是能附魔到。改了一点效果都没有
服务器的话
你也要把服务器的config改了
你也要把服务器的config改了
世予 发表于 2019-6-23 21:14
服务器的话
你也要把服务器的config改了
对啊,就是改服务器的