本帖最后由 skpsk自己家 于 2019-3-30 09:34 编辑
复制代码GL要开启混合模式才支持a值
- @SubscribeEvent
- public void DrawFoodHUB(final RenderGameOverlayEvent.Pre event) {
- if (event.type == RenderGameOverlayEvent.ElementType.HEALTH) {
- event.setCanceled(true);
- }
- int width = event.resolution.getScaledWidth();
- int height = event.resolution.getScaledHeight();
- float health=Minecraft.getMinecraft().thePlayer.getHealth();
- float maxHealth=Minecraft.getMinecraft().thePlayer.getMaxHealth();
-
- HUD hud=WindHUD.HUD;
- Minecraft.getMinecraft().getTextureManager().bindTexture( new ResourceLocation("windhud","textures/gui/hud.png"));
- hud.drawTexturedModalRect(width/2-97,height-39,0,0,97,10);
- hud.drawTexturedModalRect(width/2-96,height-38+20,1,10,95,8);
- Minecraft.getMinecraft().getTextureManager().bindTexture(Gui.icons);
- }
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