package top.voske.coolTea.decimationRepair.common;
import java.util.List;
import net.decimation.mod.common.item.itemTemplates.ItemAmmo;
import net.decimation.mod.common.item.itemTemplates.ItemAmmoBox;
import net.decimation.mod.common.item.weapon.firearm.ItemGun;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
public class EventLoader
{
public EventLoader()
{
}
public void ItemTooltipEvent(ItemTooltipEvent event)
{
ItemStack item = event.itemStack;
if(((item.func_77973_b() instanceof ItemGun) || (item.func_77973_b() instanceof ItemAmmo) || (item.func_77973_b() instanceof ItemAmmoBox)) && item.func_77978_p() != null && item.func_77978_p().func_74764_b("display") && item.func_77978_p().func_74775_l("display").func_74764_b("Lore"))
{
NBTTagList list = (NBTTagList)item.func_77978_p().func_74775_l("display").func_74781_a("Lore");
for(int i = 0; i < list.func_74745_c(); i++)
event.toolTip.add(list.func_150307_f(i));
}
}
}
// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) ansi
// Source File Name: Entry.java
package top.voske.coolTea.decimationRepair;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import net.minecraftforge.common.MinecraftForge;
import org.apache.logging.log4j.Logger;
import top.voske.coolTea.decimationRepair.common.EventLoader;
public class Entry
{
public Entry()
{
}
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
MinecraftForge.EVENT_BUS.register(new EventLoader());
FMLCommonHandler.instance().bus().register(new EventLoader());
}
public static final String MODID = "decimationrepairclient";
public static final String NAME = "Decimation Repair Client";
public static final String VERSION = "1.2.5";
public static Logger logger = null;
public static Entry instance;
}
求大佬,帮助我看看这个MOD是干嘛用的,谢谢了
2021.12 数据,可能有更多内容
package top.voske.coolTea.decimationRepair.common;
import java.util.List;
import net.decimation.mod.common.item.itemTemplates.ItemAmmo;
import net.decimation.mod.common.item.itemTemplates.ItemAmmoBox;
import net.decimation.mod.common.item.weapon.firearm.ItemGun;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
public class EventLoader
{
public EventLoader()
{
}
public void ItemTooltipEvent(ItemTooltipEvent event)
{
ItemStack item = event.itemStack;
if(((item.func_77973_b() instanceof ItemGun) || (item.func_77973_b() instanceof ItemAmmo) || (item.func_77973_b() instanceof ItemAmmoBox)) && item.func_77978_p() != null && item.func_77978_p().func_74764_b("display") && item.func_77978_p().func_74775_l("display").func_74764_b("Lore"))
{
NBTTagList list = (NBTTagList)item.func_77978_p().func_74775_l("display").func_74781_a("Lore");
for(int i = 0; i < list.func_74745_c(); i++)
event.toolTip.add(list.func_150307_f(i));
}
}
}
import java.util.List;
import net.decimation.mod.common.item.itemTemplates.ItemAmmo;
import net.decimation.mod.common.item.itemTemplates.ItemAmmoBox;
import net.decimation.mod.common.item.weapon.firearm.ItemGun;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraftforge.event.entity.player.ItemTooltipEvent;
public class EventLoader
{
public EventLoader()
{
}
public void ItemTooltipEvent(ItemTooltipEvent event)
{
ItemStack item = event.itemStack;
if(((item.func_77973_b() instanceof ItemGun) || (item.func_77973_b() instanceof ItemAmmo) || (item.func_77973_b() instanceof ItemAmmoBox)) && item.func_77978_p() != null && item.func_77978_p().func_74764_b("display") && item.func_77978_p().func_74775_l("display").func_74764_b("Lore"))
{
NBTTagList list = (NBTTagList)item.func_77978_p().func_74775_l("display").func_74781_a("Lore");
for(int i = 0; i < list.func_74745_c(); i++)
event.toolTip.add(list.func_150307_f(i));
}
}
}
// Decompiled by Jad v1.5.8e2. Copyright 2001 Pavel Kouznetsov.
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) ansi
// Source File Name: Entry.java
package top.voske.coolTea.decimationRepair;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import net.minecraftforge.common.MinecraftForge;
import org.apache.logging.log4j.Logger;
import top.voske.coolTea.decimationRepair.common.EventLoader;
public class Entry
{
public Entry()
{
}
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
MinecraftForge.EVENT_BUS.register(new EventLoader());
FMLCommonHandler.instance().bus().register(new EventLoader());
}
public static final String MODID = "decimationrepairclient";
public static final String NAME = "Decimation Repair Client";
public static final String VERSION = "1.2.5";
public static Logger logger = null;
public static Entry instance;
}
// Jad home page: http://kpdus.tripod.com/jad.html
// Decompiler options: packimports(3) ansi
// Source File Name: Entry.java
package top.voske.coolTea.decimationRepair;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.eventhandler.EventBus;
import net.minecraftforge.common.MinecraftForge;
import org.apache.logging.log4j.Logger;
import top.voske.coolTea.decimationRepair.common.EventLoader;
public class Entry
{
public Entry()
{
}
public void preInit(FMLPreInitializationEvent event)
{
logger = event.getModLog();
MinecraftForge.EVENT_BUS.register(new EventLoader());
FMLCommonHandler.instance().bus().register(new EventLoader());
}
public static final String MODID = "decimationrepairclient";
public static final String NAME = "Decimation Repair Client";
public static final String VERSION = "1.2.5";
public static Logger logger = null;
public static Entry instance;
}
求大佬,帮助我看看这个MOD是干嘛用的,谢谢了
我只能看出来这玩意操作了 NBT……
别的真看不出来……
直接反编译拿出来的东西真不是人能看的
别的真看不出来……
直接反编译拿出来的东西真不是人能看的
 本帖最后由 a4480481 于 2019-1-5 16:11 编辑 
这个MOD的作用是,你把鼠标放到枪、子弹或弹药盒物品上时,动态修改物品的显示信息,记得以前有个MOD叫什么 更详细的附魔 ,就是增加附魔解释的一个MOD, 也是这种方式实现的。
这个MOD的作用是,你把鼠标放到枪、子弹或弹药盒物品上时,动态修改物品的显示信息,记得以前有个MOD叫什么 更详细的附魔 ,就是增加附魔解释的一个MOD, 也是这种方式实现的。
感谢大佬~~~~~~~~~
这东西只是把原版已经会显示的lore再显示一遍而已