incident
本帖最后由 incident 于 2013-2-17 10:11 编辑



【需要Forge515或更高版本
【yuningning520菌做出了1.4.6的大部分汉化版本,点这里进入{:10_512:}

刚才无聊点开作者blog结果发现昨天更新了=A=于是马上就搬过来了【虽然说不用翻墙……嘛】
由于渣电脑于是也就没装上试……=A=【其实就是懒吧!】嘛……反正看谷哥机翻说是增加了新的符号页面什么的和修复了一些BUG,于是也没什么需要测试的吧~【果然还是懒】

改变内容【英文=A=】

这MOD可以增加无数个随机的世界,当然要你主动创造一本age book并使用了才会创造。1.2.5的是从age 50开始,1.3.2和1.4.2的不清楚,1.4.4(兼容1.4.5)和1.4.6的是从age 2开始。

我一直觉得这MOD真心碉堡了=A=,你可以在一个游戏里体验很多种生存方法,带好给自己限制的资源然后过去。像是只有一个方块的世界,表面全是海的世界,只有黑夜的世界什么的。。。而且可以弄资源什么的,例如超平坦世界,空岛之类的,只要能做书,你就能获取很多资源=A=【不过要看运气……】。。。那种只有一个方块的世界你可以做像素画什么的。。。反正你可以想怎么来怎么来【不过记得在主世界做回去的书】

【1.4.5里貌似是死了就能回去,别的版本不太清楚【要是是真的的话你可以装个时候不掉落之类的MOD然后赴死=A=,或者在离出生点近点的地方死,然后回去做本Link书接着跑尸体】,不过1.2.5的可以装个回家MOD然后在主世界设定家,穿越之后想回去按一下H~】

物品&合成&简单说明

物品摆放&简单使用说明

这东西和CJB的物品貌似ID冲突,可以打开.minecraft\config\mystcraft_config.txt来编辑ID
据说还和四季MOD不完全兼容

截一下生成的世界=-=

点开看截图~

下载地址:1.4.7:【需要forge515以上】
http://pan.baidu.com/share/link?shareid=261169&uk=3256516822

1.4.6:【需要forge474以上】
http://pan.baidu.com/share/link?shareid=144134&uk=3256516822
1.4.6汉化版 by IceFreeze:【感谢IceFreeze君~】
http://pan.baidu.com/share/link?shareid=170234&uk=2667601383

历史版本:
1.4.4[1.4.5]:
http://pan.baidu.com/share/link?shareid=144185&uk=3256516822

1.4.2:
http://pan.baidu.com/share/link?shareid=97309&uk=671223691
【取自http://www.mcbbs.net/thread-60754-1-2.html

1.3.2:
http://pan.baidu.com/share/link?shareid=67383&uk=671223691
【取自http://www.mcbbs.net/forum.php?mod=viewthread&tid=55704

1.2.5:
mystcraft-client-1.2.5-0.8.5-Forge-3.2.6.131.zip
【取自http://www.mcbbs.net/forum.php?mod=viewthread&tid=32285
1.2.5汉化版 by IceFreeze:【感谢IceFreeze君~】
http://pan.baidu.com/share/link?shareid=170233&uk=2667601383
这是作者的blog,不用翻墙,而且各版本都能下载到,有兴趣的可以去看看=A=
http://binarymage.com/

2021.12 数据,可能有更多内容



【需要Forge515或更高版本
【yuningning520菌做出了1.4.6的大部分汉化版本,点这里进入{:10_512:}


刚才无聊点开作者blog结果发现昨天更新了=A=于是马上就搬过来了【虽然说不用翻墙……嘛】
由于渣电脑于是也就没装上试……=A=【其实就是懒吧!】嘛……反正看谷哥机翻说是增加了新的符号页面什么的和修复了一些BUG,于是也没什么需要测试的吧~【果然还是懒】


改变内容【英文=A=】
IMPORTANT NOTE: Flags and properties on existing books have been cleared (books will work fine, but lose link properties). The properties will have to be reapplied.
Also, existing Notebooks in desks may end up in funny slots, but this shouldn't cause major issues. Just move 'em.


  • Known Bugs
    • Artifacts in notebook inventory scrolling
    • Missing auto-generation of non-critical logic (does not add random symbols)
    • Pages in inventories won't update unless in player inventory
  • Balance
    • Changes desk recipe (black dye -> empty bottle)
    • Revises rarities for symbols (balances emerald prices in trades)
  • BugFix
    • Adds lightning handling to 'toggleable' weather patterns
    • Adds some extra safety checking for packet handling
    • Adds some safeguards to prevent trying to use non-notebooks at inventories
    • Adds some security checks for EntityPlayerMP casting
    • Can place writing desk over replaceable blocks
    • Corrects issues with page(symbol) remapping
    • Desk sends age data properly for descriptive books in surface source slots
    • Disables linking item repair recipes
    • Does not build age symbol list until first link
    • Fixes an issue with generating biomes with blockIds >127
    • Fixes counting for number symbols
    • Fixes crash bug in desk
    • Fixes crash bug on generation of biome blocks with ids > 127
    • Fixes desk skipping age ids on SSP
    • Fixes display of link item name on uninitialized items
    • Fixes issue with setting null/empty string on book binding
    • Fixes issues with agedata save dirty flag and normal weather
    • Fixes issues with multiple players using the same desk
    • Fixes issues with remapping a page to multiple pages in the notebook
    • Fixes issues with remapping notebooks from the desk
    • Fixes linking on mounted entities
    • Fixes misplaced sound event handler (sound registration)
    • Fixes portal colors/updates
    • Fixes RP2 item removal from book holders (why set null and not decrStack?)
    • Fixes sending of lectern maps to clients
    • Fixes shift clicking into desk
    • Fixes shift clicking items into notebook inventory
    • Improves handling of inventories
    • Improves handling of notebook nbt
    • Lectern GUI handles non-book items correctly
    • Lectern limits what items can be placed
    • Lecterns/Stands/etc eject invalid items piped to them into the world rather than eating them
    • Makes Binder retain pending title through save
    • Moves unregistration of dims to after server is shutdown completely
    • Prevents 'creative only' (zero-frequency) symbols from being added to treasure/trades
    • Prevents Desk from getting a tile entity on 'off' block
    • Prevents linkbook entity despawn from distance
    • Prevents opening gui on non-player player instances
    • Prevents piping of items to binder
    • Prevents portals from firing clientside
    • Removes fog color changes at sunrise/sunset when facing west
    • Removes unused, secondary tileentity on desk
    • Sends agedata when agebook is placed irregardless of slot (for notebook slots)
    • Symbol renders ? if word components size == 0
    • Syncs title for binder across clients
    • The lectern is properly updated when items are removed
    • Updates symbols in book for observers when others are writing
    • Various improvements to the Notebook Inventory system
  • Change
    • Caves/tendrils generation seed no longer tied to block id
    • Changes caves/tendrils/ravines to use symbol instance seed (breaks alignment with old generation)
    • Horizon Color is now a modifier. It sets the current "sunset" value and builds a gradient from the previous.
    • Moves clouds to y-level 0 on void worlds
    • Moves Horizon sunset/sunrise color effects rendering to suns/moons
    • Removes Symbol Categories
  • Command
    • Adds command for setting player link permissions
    • Replaces set time and toggle weather with dimension aware versions
  • Config
    • Changes names for config options for crafting
  • Feature
    • A dangling "sunset" value will not add instability and will be used as the default sunset colors
    • Adds a creative menu tab for symbol pages
    • Adds a slot for a paper stack in desk that pages will be pulled from when writing
    • Adds ability for lectern to contain/display other items
    • Adds active-tab system for multiple notebooks
    • Adds admin permit/restrict permissions for entering/leaving ages by player
    • Adds all pages to archivist merchant trades at price based on page rarity
    • Adds Archivist Villager which sells Mystcraft related items
    • Adds Archivist House
    • Adds basic ink recipe (any black dye and a water bottle)
    • Adds basic modifier system and uses this for the celestial objects
    • Adds basic symbol remapping system
    • Adds blank page to myst treasure gen
    • Adds blank pages, paper, and books to archivist trade list
    • Adds book binder block
    • Adds book binder gui
    • Adds booster generation to mystcraft treasure (generates some number of pages in a notebook using existing rarity sys)
    • Adds colorable lightning
    • Adds creative notebook item to creative gui
    • Adds custom page item render
    • Adds enchant books to archivist trades (as librarian)
    • Adds extra optional param to toggle instability command to allow specifying what resultant setting should be
    • Adds generation of structures to ages
    • Adds ink and ink vial
    • Adds inkwell to desk
    • Adds modifiers for terrain gen
    • Adds Mystcraft treasure as sub-treasure to Dungeon, Pyramid, Temple, and Stronghold Library treasures
    • Adds Rainbow Render system (made by Briman0094)
    • Adds Recipe for binder block III,###,# # (I= iron ingot, #=planks(any wood))
    • Adds render flags for horizon and void area to the controller
    • Adds replacement command for time (dimension aware)
    • Adds scrollable notebook inventory system
    • Adds scrollable notebook slots functionality to desk
    • Adds small library generateable structure
    • Adds storage of positional data for items to notebook inventory system
    • Adds system for specifying the kind of sky backgrounds the world has (ex. stars)
    • Adds system for specifying the number and kinds of suns/moons a world has
    • Adds treasure generation pool
    • Adds wood block as material
    • Adds writing to books to desk
    • Ages created with Instability disabled globally will have instability disabled locally by default
    • Allows descriptive books to be used as immutable writing sources (as notebook in desk)
    • Allows naming of notebooks using desk naming system
    • Allows paper to be written to via desk
    • Allows writing to notebook contents from desk
    • Book damage (in entity form) is persistent (as item)
    • Books converted to descriptive books have three pages
    • Breaks ISkyBackground into IStarfield and ISkyDoodad (different layers)
    • Can cycle notebook slots by gui buttons
    • Can cycle notebook slots by keyboard
    • Can drop paper into binder to create blank pages
    • Celestial objects without specified modifiers randomly generate properties
    • Changes "symbol not loaded" message to only display once per missing symbol per session
    • Changes Caves to "stack" (produce unique cave systems for each symbol added)
    • Changes material modifier system to use push/pop stack and usage flags
    • Changes notebook recipe "# #"," # ", leather
    • Changes Notebook to contain pages, not symbols
    • Changes Tendrils to pop a material modifier
    • Clicking on the page slider in the binder with a notebook dumps all of the pages in the notebook into the binder (notebook order)
    • Dense Ores no longer gets its ore gen from the ore dictionary
    • Desk uses LiquidsAPI, and should support pumping of fluids into/outof it
    • DeskGui supports pages at locations
    • Empty notebook wil extract all pages from a binder
    • Fixes text overflow on notebook names on tabs
    • Fixes Wooden Tendrils stacking (produces unique systems for each symbol added)
    • Handles crafting of descriptive book through binder
    • Handles item pipe/tube input to desk (paper only)
    • Implements click-drag on pages in desk
    • Implements symbol to page writing in desk
    • Improves twi command to allow for specifying instability setting without specifying dim
    • Increases notebook slot count to 25
    • 'Ink' is required to write (any identically named fluid qualifies)
    • Introduces pages
    • Lectern allows valid items to be placed with right click (only removes one)
    • Limits what the notebook can store (to just pages)
    • Link panel works on book in desk
    • Makes Ice a valid sea block
    • Makes writing to book in desk write to first free page
    • Maps dye liquid as Liquid Black Dye in LiquidAPI
    • Moves Desk towards multi-notebook system using tabs
    • Normal Stars symbol added to all existing ages
    • Removes controller interfaces for sun/moon counts
    • Removes deprecated descriptive book recipe
    • Removes exisiting black decay config
    • Removes linkmodifier recipe
    • Removes Normal/Fast/Slow/Eternal Time symbols
    • Removes old creative notebook method
    • Replaces the toggledownfall command with a dimension aware version
    • Resends AgeData to players in dim when weather changes on server
    • Re-sort of books spaces books so they are visible
    • Re-sort of pages sorts by symbol display name
    • Rewrites symbol rendering to use words
    • Sends maps on lecterns to clients
    • Sleeping in ages will advance time until the next sun rise (of whichever sun next rises)
    • Suns/Moons will read the current "sunset" value and use it as their sunset gradient
    • Symbols added to age do not create/write to pages
    • Symbols are added to Notebook in sorted order
    • The gradient modifier uses the length modifier value when setting a color (color 'lifetime')
    • TileEntityDesk supports positioned pages
    • Title set in the book binder is given to age on craft
    • Toward modifier usage for terrain gen
    • TPX command bypasses permission system
    • Vials and Ink work with LiquidAPI
    • Void symbol turns off horizon and void rendering
    • Writing in books no longer creates pages
    • Writing to notebook will use the pull slot if necessary
  • General
    • Changes automatic biome symbol generation to check for existing (doesn't replace custom biome symbols)
    • Changes default fog color to native fog color
  • GUI
    • Adds mouse wheel functionality to horizonal page slider
    • Adds mouseover tooltip to book/target pages in desk
    • Adds render clipping feature to scrolling areas (surface and binder array)
    • Adds scrollable pages gui element
    • Changes auto-sort of pages to middle click
    • Changes behavior of clicking on a notebook tab with an item in hand to automatically put the item in the notebook if possible
    • Changes left click on page in desk notebook to pick up immediately (no drag)
    • Changes surface element to be scrollable
    • Changes writing to only work on right click on page
    • Changing notebook tabs resets the surface scroll
    • Correctly aligns the symbol on a page
    • Gives pages a unique image
    • Renders notebook name on tab if set
    • Renders pages correctly so overlapping works correctly
    • Rescales pages in the book binder (to fit)
    • Rescales pages in the surface and the right side display of the desk
    • Sets max scroll to half remaining view area
  • Interface
    • Adds background images to slots
    • Adds Limited Slots (can only place valid items)
    • Adds scrollbar to page surface gui element
    • Adds slots for handling liquid I/O to desk
    • Cleans up gui images
    • Desk GUI Redesigned
    • Displays pages in desk target notebook in slider element
    • Doubles scroll speed on page surface
    • Fixes elements to only use mousewheel if the mouse if over the element
    • Implements scrollbar on notebook inventory gui
    • Limits placeable items in book binder
    • Limits placeable items in desk (source/surface slots)
    • Limits placeable items in link modifier
    • Pages in Book GUI
    • Render book gui in desk if book is target
    • Uses predefined Narayan for symbol poems
  • Symbols
    • Adds "Clear Modifiers" symbol
    • Adds "Normal Stars" symbol
    • Adds color gradient builder
    • Adds color modifiers
    • Adds Dark Moon/Sun/Stars
    • Adds modifiers for angles, phase (period offset), and wavelength (multiplier)
    • Adds Normal Sun and Moon symbols
    • Adds symbol Floating World which turns off horizon and void rendering
    • Adds symbols for specifying number of suns/moons
    • Changes Normal Stars to be color gradient aware
    • End Stone
    • Ender Island
    • Ender Starfield
    • Fixes Chromatic Mappings
    • Fog/Sky/Cloud/Horizon color symbols replaced with modifier aware forms
    • Nether Fortress
    • Night Sky Color
    • Rainbow
    • Renames length symbols to contain "Length"
    • Stone
  • Visuals
    • Adds basic texture for the book binder
    • Adds coloring to arrow buttons for notebook slots
    • Adds slot number render to notebook slots in desk
    • Adds symbol poems and cleans up words
    • Changes disarm effect to have anything from 3-8 points
    • Corrects render order of 'words' in poems
    • Extends Star Fissure render distance (256)
    • Fixes formatting of biome symbol names
    • Fixes rainbow alpha
    • Improves rendering of lectern item
    • Moves particle effects on linking up slightly
    • Optimizes Star Fissure render
    • Puts panel gui in translated matrix
    • Puts scrollable pages element in matrix
    • Remove void particles from ages
    • Renders notebook name at top of notebook inventory
    • Replaces rainbow render effect
  • API
    • Adds a collection of events for the meteor
    • Adds builder for block modifier symbols to the SymbolFactory
    • Adds Dense Ores event
    • Adds function for adding instability to IAgeController
    • Adds helper function for wrapping Objects in a Modifier instance to IAgeController
    • Adds Modifier container object
    • Adds predefined symbol words
    • Adds some data to block descriptor (instability factor and usability system sketch)
    • Adds time to sunrise function for solar objects
    • Adds Treasure info identifier to MystObjects
    • Allows modifiers to specify instability value on dangling
    • Changes symbols to use short[] blocks and byte[] metadata
    • Improves typing with ColorGradient (no Object passing)
    • Makes AgeSymbol into interface IAgeSymbol
    • Moves symbol display name entirely into AgeSymbol
    • Popping a modifier returns a dummy object if none registered
    • Refactors API to have multiple interfaces
    • Revises instability and symbols logic registration calls to not include self-reference

这MOD可以增加无数个随机的世界,当然要你主动创造一本age book并使用了才会创造。1.2.5的是从age 50开始,1.3.2和1.4.2的不清楚,1.4.4(兼容1.4.5)和1.4.6的是从age 2开始。


我一直觉得这MOD真心碉堡了=A=,你可以在一个游戏里体验很多种生存方法,带好给自己限制的资源然后过去。像是只有一个方块的世界,表面全是海的世界,只有黑夜的世界什么的。。。而且可以弄资源什么的,例如超平坦世界,空岛之类的,只要能做书,你就能获取很多资源=A=【不过要看运气……】。。。那种只有一个方块的世界你可以做像素画什么的。。。反正你可以想怎么来怎么来【不过记得在主世界做回去的书】


【1.4.5里貌似是死了就能回去,别的版本不太清楚【要是是真的的话你可以装个时候不掉落之类的MOD然后赴死=A=,或者在离出生点近点的地方死,然后回去做本Link书接着跑尸体】,不过1.2.5的可以装个回家MOD然后在主世界设定家,穿越之后想回去按一下H~】


物品&合成&简单说明



这个就是age book,每新建一本书它的age也会加一



用来返回的link book【还是叫啥来着=A=】,你可以在任何世界做它,但是它只会返回你做它的那个世界
所以如果要一次性穿越好多个世界的时候记得在主世界多做几本,要不回不去了=A=



写字台(?) 可以编辑书的名字,而且可以赋予没使用过的age book你想要的特性【例如你可以设置平原,永远白天,明亮,无天气,然后你可以在里面做建筑啥的,或者永夜,洞穴世界,在里面打怪探险=-=



书架,可以放书~



这个也是能放书的,而且这是斜面有木有!!!



这个是笔记本,你可以把它放在写字台的左边空位,然后把使用过的世界书在右边空面放下,它就会记录世界书的各种要素,这些要素可以用来以后编辑你想要的世界



这个貌似能设定书什么的吧,我也不太懂



这个左边需要的是某些世界会生成的时空门方块,用它摆成一个封闭图形然后把合成好那个插槽右击放上去,然后拿着书对插槽右键就会形成一个时空门,你可以用它方便的去各种age世界和返回
最省材料的摆法就是空 块 空 ,块 空 块,空 块 空,然后摆好插槽和书,站在里面就好了
拿这当建筑材料也没问题=-=
物品摆放&简单使用说明



书架




摆上书的样子



分别是工作台,书架,写字台=-=



摆的形状随便你,只要你能进去而且是封闭的=-=



插槽



插上的样子=-=【传送门内部那东西的颜色有很多种,你可以插入-拔出-插入-拔出来换到你想要的颜色(拔出需要空手)



这是躺倒的,也可以用哦=-=



写字台,左边空格放的是笔记本,笔记本旁边的是各种要素,你可以指上去看它们的名字。右边空格放的是age书。本来是没使用过的age书,然后挑选并点击左边的要素后就可以添加到age书上,从而形成你想要的世界=-=



这个就是我不知道那东西的界面,貌似可以定义什么吧……看不懂E文也懒得查=A=


书放在架子上可以右键打开,显示它的要素,点击右侧的黑色区域就能穿越……不过我不知道怎么了1.4.5的点了没反应,1.4.6的直接游戏crash=A=而且这几个版本都是不用放在架子上,直接可以打开那个界面,不像1.2.5的是拉弓的……也不知道是改成这样的还是出BUG还是和什么MOD冲突了=A=求解
就是这个界面

用书不能穿越的可以改出来那个时空门方块穿越=A=


这东西和CJB的物品貌似ID冲突,可以打开.minecraft\config\mystcraft_config.txt来编辑ID
据说还和四季MOD不完全兼容


截一下生成的世界=-=


点开看截图~
下面的都是用1.4.5版截的



通过传送门之后貌似会有随机的不利状态……而且一直持续直到离开似乎……
貌似可以通过修改config文件来关闭



刚进去会这样,高度在-1,而且身上什么都没了……不过等一会儿就会好了



蘑菇岛、雪原和平原的交汇=-=
还有野生的南瓜菌=A=



蘑菇岛,雪原和丛林【注意那白白的!是云哦!



超大的树!



海上孤岛=-=【话说略像中国版图啊


补几个不稳定世界的图【感谢贴吧的S_M_Forever君】









下载地址:1.4.7:【需要forge515以上】
http://pan.baidu.com/share/link?shareid=261169&uk=3256516822


1.4.6:【需要forge474以上】
http://pan.baidu.com/share/link?shareid=144134&uk=3256516822
1.4.6汉化版 by IceFreeze:【感谢IceFreeze君~】
http://pan.baidu.com/share/link?shareid=170234&uk=2667601383


历史版本:
1.4.4[1.4.5]:
http://pan.baidu.com/share/link?shareid=144185&uk=3256516822


1.4.2:
http://pan.baidu.com/share/link?shareid=97309&uk=671223691
【取自http://www.mcbbs.net/thread-60754-1-2.html


1.3.2:
http://pan.baidu.com/share/link?shareid=67383&uk=671223691
【取自http://www.mcbbs.net/forum.php?mod=viewthread&tid=55704


1.2.5:
mystcraft-client-1.2.5-0.8.5-Forge-3.2.6.131.zip
【取自http://www.mcbbs.net/forum.php?mod=viewthread&tid=32285
1.2.5汉化版 by IceFreeze:【感谢IceFreeze君~】
http://pan.baidu.com/share/link?shareid=170233&uk=2667601383
这是作者的blog,不用翻墙,而且各版本都能下载到,有兴趣的可以去看看=A=
http://binarymage.com/

incident
唔……于是想求的是后面版本究竟怎么弄啊,还有各种要素求汉化=A=

azxcvbnmklp000
纯支持,辛苦了

IceFreeze
以前一直不会用那个书架= =|||
如果文字信息量少的话我就去汉化
(文字内容有多少?只有物品名称需要汉化吗?)

incident
IceFreeze 发表于 2012-12-25 20:21
以前一直不会用那个书架= =|||
如果文字信息量少的话我就去汉化
(文字内容有多少?只有物品名称需要汉化 ...

文字倒是不多,貌似就物品名称和各种要素的名字
话说求汉化1.2.5的=。=,感觉这个好用

Danny仔
樓主辛苦了,路過支持

IceFreeze
incident 发表于 2012-12-25 20:22
文字倒是不多,貌似就物品名称和各种要素的名字
话说求汉化1.2.5的=。=,感觉这个好用

1.2.5的端我早删了>.<~算了我试试吧,另外说一下,1.4.6汉化里貌似三本书和写字桌的文本找不到>.<~

IceFreeze
IceFreeze 发表于 2012-12-25 20:51
1.2.5的端我早删了>..

WOW~1.2.5是可以直接汉化的哦~而且可以完全的~

incident
IceFreeze 发表于 2012-12-25 20:51
1.2.5的端我早删了>..

_(:3_|∠)_嘛,私以为这几个东西不用特别汉化吧=-=
主要就是那些元素的名字=-=

IceFreeze
incident 发表于 2012-12-25 20:56
_(:3_|∠)_嘛,私以为这几个东西不用特别汉化吧=-=
主要就是那些元素的名字=-=

我去,被作者骗了,Mod里放什么lang啊!>.<~(痛哭ing...)
现在连主文件都找不到了>.<~肿么汉化。。。

incident
IceFreeze 发表于 2012-12-25 21:02
我去,被作者骗了,Mod里放什么lang啊!>..

0 0不明觉厉
=A=实在不行就把翻译对照贴出来?

IceFreeze
简单汉化我就不开新帖了~我直接上传了,1.2.5的和1.4.6的~
1.2.5:欢迎前来下载~
1.4.6:欢迎前来下载~

bigbear
为啥我一点击黑色的地方游戏就崩溃了?

incident
IceFreeze 发表于 2012-12-25 21:15
简单汉化我就不开新帖了~我直接上传了,1.2.5的和1.4.6的~
1.2.5:欢迎前来下载~
1.4.6:欢迎前来下载~

感谢翻译~
下载已加入主楼

incident
bigbear 发表于 2012-12-25 21:21
为啥我一点击黑色的地方游戏就崩溃了?

楼主也是这样子的哇
造门进去也是这样

所以一方面是想要搬运,一方面也是因为BUG的问题来求解决的

hausg
产生DEBUFF是因为世界不够稳定……

incident
IceFreeze 发表于 2012-12-25 21:15
简单汉化我就不开新帖了~我直接上传了,1.2.5的和1.4.6的~
1.2.5:欢迎前来下载~
1.4.6:欢迎前来下载~

1.2.5个人测试没汉化啊=A=
是我姿势不对吗,还是上传错了

bigbear
那要怎么弄才可以让世界够稳定???

incident
bigbear 发表于 2012-12-27 12:33
那要怎么弄才可以让世界够稳定???

貌似自己选要素,尽量选那些不会冲突的就可以避免不稳定

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