MCA-1.7.10-5.1.1.2-tian051011汉化,用的这个。在单机用的时候是汉化的,但是在服务器里就不是汉化的了,该怎么设置?
配置文件看过了貌似没啥,不过还是附上:
配置文件看过了貌似没啥,不过还是附上:
# Configuration file ########################################################################################################## # aging #--------------------------------------------------------------------------------------------------------# # All aging-related settings of villagers and children in-game. ########################################################################################################## aging { B:"Enable aging"=true I:"Time until babies grow up (in minutes)"=10 I:"Time until children grow up (in minutes)"=180 } ########################################################################################################## # general #--------------------------------------------------------------------------------------------------------# # General mod settings. ########################################################################################################## general { # True if regular Minecraft mobs can attack villagers. False to prevent mobs from attacking any villager. B:"Allow mob attacks"=true # Your percent chance of having twins. I:"Chance to have twins"=2 # The dimension IDs in which MCA villagers can spawn, separated by a comma. S:"Dimension whitelist"=0, 1, -1 # Allows you to toggle the Patreon button on and off. B:"Disable patreon button"=false # True if hearts increase decreases after multiple interactions. B:"Enable diminishing returns?"=true # True if villagers and your children have a chance of being infected from zombies. B:"Enable infection?"=true # True if players can have the option to spawn structures during MCA's setup. B:"Enable structure spawning?"=true # Toggles giving the crystal ball to new players on join. WARNING: If this is false, you must spawn the crystal ball in later manually! B:"Give crystal ball"=true # How many half-hearts of damage a guard can deal. Does not affect players. I:"Guard attack damage"=8 I:"Guard max health"=40 # One guard per this many villagers. Set to zero or a negative number to disable guards. I:"Guard spawn rate"=3 B:"Overwrite original villagers"=true # True if you must hold shift then right click a player to open the marriage menu. Useful on PvP servers. B:"Shift-click for player marriage menu"=false # True if you want to ignore the dimension whitelist and spawn MCA villagers in all worlds. B:"Spawn villagers in all dimensions?"=false # Villagers automatically get married, have children, etc. B:"Story progression"=true # How often story progression tries to make changes. Changes may not always be made. This value is in MINUTES, default is 20. Range (1 and above) I:"Story progression rate"=20 # Determines whether or not story progression will occur based on this number of villagers within a 32 block radius. Set to -1 to disable. 16 is recommended. I:"Story progression spawn cap"=-1 # Amount of time a villager has to be alive before story progression begins to affect them. This value is in MINUTES, default is 120. Range (1 and above) I:"Story progression threshold"=120 # Displays various tips while you play. B:"Tutorial mode"=true # How many half-hearts of damage a villager can deal without a weapon. Does not affect players. I:"Villager attack damage"=2 I:"Villager max health"=20 } ########################################################################################################## # graphics #--------------------------------------------------------------------------------------------------------# # All graphics-related settings are located here. ########################################################################################################## graphics { # True if you want to see villagers blink their eyes at random. B:"Allow blinking"=true # True if you want a female villager to render with breasts, curves, etc. B:"Modify female body"=true # True if you want for particles to appear around villagers if they are in a certain mood B:"Show mood particles"=true # True if you want a villager's name to appear above their head when you hover over them. B:"Show name tag on hover"=true } ########################################################################################################## # init #--------------------------------------------------------------------------------------------------------# # Settings that affect how MCA starts up. ########################################################################################################## init { # The base ID to use for blocks in MCA. Only applicable in 1.6.4. I:"Base Block ID"=3344 # The base ID to use for entities in MCA. Only change if you know what you are doing! I:"Base Entity ID"=227 # The base ID to use for items in MCA. Only applicable in 1.6.4. I:"Base Item ID"=35277 # True if you want to disable the recipe for the wedding ring. It can confict with a few mods. Rose gold can be used as an alternative. B:"Disable wedding ring recipe"=false } ########################################################################################################## # privacy #--------------------------------------------------------------------------------------------------------# # Setting pertaining to your privacy while using MCA. ########################################################################################################## privacy { # True if MCA can send crash reports to the mod authors. Crash reports may include your Minecraft username, OS version, Java version, and PC username. B:"Allow crash reporting"=true # True if MCA can check for updates. This setting requires a restart in order to take effect. B:"Allow update checking"=true } ########################################################################################################## # server #--------------------------------------------------------------------------------------------------------# # All settings that server administrators may want to configure. ########################################################################################################## server { # The names of the items/blocks that can be gifted in addition to the default items. Include hearts value preceded by |. S:"Additional gifts" < #fermented_spider_eye|25 #poisonous_potato|12 > B:"Allow farming chore"=true B:"Allow fishing chore"=true B:"Allow gift demands"=true B:"Allow hunting chore"=true B:"Allow mining chore"=true B:"Allow trading"=true B:"Allow woodcutting chore"=true I:"Child limit"=-1 # True if you want villager deaths to be logged to the console/server logs. Shows 'RMFS' values in console, R = related, M = mother, F = father, S = spouse. Can be a bit spammy! B:"Log villager deaths"=false S:"Villager chat prefix"= # How many villagers maximum that can be within a 32 block radius of any villager spawner block. I:"Villager spawner cap"=16 } ########################################################################################################## # world generation #--------------------------------------------------------------------------------------------------------# # All settings related to MCA's world generation. ########################################################################################################## "world generation" { # Sets the spawn weight for rose gold. Higher numbers = less common. Set to zero to disable. I:"Rose gold spawn weight"=1 } |
你把你安装在服务器上的mod下载下来然后看一下里面有没有安装成功
应该是你没安装成功汉化文件
应该是你没安装成功汉化文件