本帖最后由 龙腾猫跃 于 2021-8-1 00:39 编辑
第一,龙猫大大辛苦了
天啊,我仿佛看到了一个新的精华
看起来功能挺完善的,支持一个
看起来功能挺完善的,支持一个
占个前排 好像很好用的样子!
终于有正式版了233,望更好
所以龙猫能分享下你在哪学的VB吗
所以龙猫能分享下你在哪学的VB吗
一直以为早就发布过了
希望这个启动器能越做越好~(我不会告诉你们我是DoodleHuang的23333)
支持支持~
大佬之作
我仿佛看到了新的精华帖
我仿佛看到了新的精华帖
(貌似来的有点晚)支持!(我也不会告诉你们我是Giant_GKL的233333)
很好用呢。。希望越做越好(前排留名)
wzr_MC 发表于 2017-8-13 06:26
(貌似来的有点晚)支持!(我也不会告诉你们我是Giant_GKL的233333)
哈哈,我更晚QwQ(我是诺)
719220502 发表于 2017-8-12 23:44
终于有正式版了233,望更好
啊……自学的……
来晚了2333
希望越做越好~
希望越做越好~
很好!支持一下!
来晚了233……
顶帖
顶帖
支持一个
666 表示很喜欢这个启动器
!!!!!!!!!!!!!!!!
这风格我喜欢!感谢楼主大神
支持一下楼主
顶顶顶

我心里一直在默读PCL。。。怎么这么熟悉,原来有个TCL23333
貌似没有修改启动参数的设置
你瞅啥233 发表于 2017-8-21 23:01
貌似没有修改启动参数的设置
设置里关闭“隐藏高级设置”就可以找到JVM参数设置了~
感谢大大的分享 支持支持
怎么导入整合包啊
怎么换自己喜欢的皮肤(不是正版玩家的皮肤)
6666666666666
768875590 发表于 2017-8-24 16:23
怎么换自己喜欢的皮肤(不是正版玩家的皮肤)
你可以自己做个资源包来替换皮肤文件……由于启动器用资源包设置皮肤不稳定,所以没有提供这个功能,谅解~
收藏!!!好s
666 UI个人感觉好棒
在10月国庆假会发布一个bug累积修复更新(大概),如果大家有意见可以说一下,我可以顺便加一点(大概)~
希望可以加入自定义,方便各大玩家制作整合包
扁平化风格满分!
很棒的启动器,虽然还有些小问题,但感觉是目前最好的可定制启动器了。瞬间高大上的感觉。非常感谢作者
如果可以生成自己服务器专用启动器就好
试试看,目前用的启动器没有用
本帖最后由 chyx 于 2017-10-1 23:07 编辑
为啥之前的版本可以做到改窗口名
新版本反而做不到了?
为啥之前的版本可以做到改窗口名
新版本反而做不到了?
崩溃报告,版本为1.8.1,一打开存档就这样:
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 17-10-1 下午6:57
Description: Updating screen events
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at re.a(SourceFile:44)
at re.b(SourceFile:41)
at ur.c(SourceFile:10)
at rd.a(SourceFile:121)
at bss.a(SourceFile:1923)
at bxf.i(SourceFile:172)
at bxf.a(SourceFile:135)
at bxe.a(SourceFile:342)
at bxe.k(SourceFile:405)
at bxf.k(SourceFile:81)
at bxe.p(SourceFile:382)
at bss.r(SourceFile:1480)
at bss.at(SourceFile:880)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 18 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 21 more
Caused by: java.net.SocketException: Unrecognized Windows Sockets error: 10106: socket
at sun.nio.ch.Net.socket0(Native Method)
at sun.nio.ch.Net.serverSocket(Unknown Source)
at sun.nio.ch.ServerSocketChannelImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(Unknown Source)
at java.nio.channels.ServerSocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 30 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at re.a(SourceFile:44)
at re.b(SourceFile:41)
at ur.c(SourceFile:10)
at rd.a(SourceFile:121)
at bss.a(SourceFile:1923)
at bxf.i(SourceFile:172)
at bxf.a(SourceFile:135)
at bxe.a(SourceFile:342)
at bxe.k(SourceFile:405)
at bxf.k(SourceFile:81)
at bxe.p(SourceFile:382)
-- Affected screen --
Details:
Screen name: bxp
Stacktrace:
at bss.r(SourceFile:1480)
at bss.at(SourceFile:880)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_141, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 93286864 bytes (88 MB) / 222298112 bytes (212 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx1024m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1
LWJGL: 2.9.1
OpenGL: GeForce GT 710/PCIe/SSE2 GL version 4.5.0 NVIDIA 369.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 17-10-1 下午6:57
Description: Updating screen events
java.lang.IllegalStateException: failed to create a child event loop
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at re.a(SourceFile:44)
at re.b(SourceFile:41)
at ur.c(SourceFile:10)
at rd.a(SourceFile:121)
at bss.a(SourceFile:1923)
at bxf.i(SourceFile:172)
at bxf.a(SourceFile:135)
at bxe.a(SourceFile:342)
at bxe.k(SourceFile:405)
at bxf.k(SourceFile:81)
at bxe.p(SourceFile:382)
at bss.r(SourceFile:1480)
at bss.at(SourceFile:880)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
Caused by: io.netty.channel.ChannelException: failed to open a new selector
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)
at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)
at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)
... 18 more
Caused by: java.io.IOException: Unable to establish loopback connection
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.nio.ch.PipeImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openPipe(Unknown Source)
at java.nio.channels.Pipe.open(Unknown Source)
at sun.nio.ch.WindowsSelectorImpl.<init>(Unknown Source)
at sun.nio.ch.WindowsSelectorProvider.openSelector(Unknown Source)
at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)
... 21 more
Caused by: java.net.SocketException: Unrecognized Windows Sockets error: 10106: socket
at sun.nio.ch.Net.socket0(Native Method)
at sun.nio.ch.Net.serverSocket(Unknown Source)
at sun.nio.ch.ServerSocketChannelImpl.<init>(Unknown Source)
at sun.nio.ch.SelectorProviderImpl.openServerSocketChannel(Unknown Source)
at java.nio.channels.ServerSocketChannel.open(Unknown Source)
at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(Unknown Source)
... 30 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)
at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)
at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)
at re.a(SourceFile:44)
at re.b(SourceFile:41)
at ur.c(SourceFile:10)
at rd.a(SourceFile:121)
at bss.a(SourceFile:1923)
at bxf.i(SourceFile:172)
at bxf.a(SourceFile:135)
at bxe.a(SourceFile:342)
at bxe.k(SourceFile:405)
at bxf.k(SourceFile:81)
at bxe.p(SourceFile:382)
-- Affected screen --
Details:
Screen name: bxp
Stacktrace:
at bss.r(SourceFile:1480)
at bss.at(SourceFile:880)
at bss.a(SourceFile:317)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.1
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_141, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 93286864 bytes (88 MB) / 222298112 bytes (212 MB) up to 1073741824 bytes (1024 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:+UseG1GC -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx1024m
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.1
LWJGL: 2.9.1
OpenGL: GeForce GT 710/PCIe/SSE2 GL version 4.5.0 NVIDIA 369.09, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
chyx 发表于 2017-10-1 16:58
为啥之前的版本可以做到改窗口名
新版本反而做不到了?
重新确认后确实没有重现出这个bug,版本更新也没有改这部分
开发时间这么长,体积这么小,一定是精品
国际通用单位-玄素
火钳刘明
哈哈哈终于发了吗
之前看你一直各个群的问bug
之前看你一直各个群的问bug

最喜欢的启动器!!!希望他能成主流!!!PCL加油
不错,支持支持!
TCL 233
不过已经习惯了HCML了,不是服务器的话随便按下能启动就行
不过扁平风格我还是很喜欢的
不过已经习惯了HCML了,不是服务器的话随便按下能启动就行
不过扁平风格我还是很喜欢的
我把这个启动器拖进我的游戏那打开 结果进游戏后没有MOD 玩的是纯净版。。。
很棒!感觉图标可以改一下 现在的有点不像mc的东西【我觉得海晶灯不错】