| 复制代码
###############
#C-A-P-T-C-H-A#
###############
#
# Welcome to the NEW and recoded Captcha! I hope you enjoy it :)
#
# For all material names go to: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html
# For all sound names go to: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
#
# Messages:
PassedCaptcha: '&7[&a&lCaptcha&7]: You succesfully passed the captcha!'
PassedCaptchaMessageEnabled: true
NoPermissions: '&7[&c&lError&7]: You dont have permissions to execute this command'
# Message when you dont have the permissions
UnknownPlayer: '&7[&c&lError&7]: The player %player% is invalid'
# Message when the player you specified is not known
NoCaptchasEnabled: '&7[&c&lError&7]: None of the captchas are enabled'
# Message when you try to open a Captcha but no Captcha's are enabled
HasOverride: '&7[&c&lError&7]: The player you specified has an override permission'
# Message when you try to open a Captcha to someone that has an override permission
KickMessage: '&7You have been kicked\nBecause you havent completed the captcha!'
# The message displayed when the player is kicked, Use \n for a new line
RelogDelayKickMessage: '&7You should wait another %s%\n seconds before logging in again'
# Message when you get kicked because you are still in cooldown
MustMove: '&7[&c&lError&7]: In order to talk or execute commands you must move'
# Message when you didnt move but you tried to talk or execute a command.
NotifyMessage: '&7[&a&lCaptcha&7]: %player% didnt complete the Captcha!'
NotifyMessageEnabled: true
NotifyPermission: 'captcha.notify'
BotAttackOver: '&7[&a&lCaptcha&7]: The bot attack seems to be over'
ServerLockedKickMessage: '&7Sorry, the server seems to be under a bot attack\n please try again later!'
# Message when the server is locked
# Other settings:
MaximumJoinsPerSecond: 5
# Amount of players that can join before the server locks
CaptchaOnClick: 25
# Specify how many times a player should click per second in order to open a captcha (Anti-Macro)
CaptchaOnClickEnabled: true
MaximumChatsPer5Seconds: 5
# Specify how many times a player can chat in 5 seconds in order to open a captcha
MaximumChatsPer5SecondsEnabled: true
ReloadPermission: 'captcha.reload'
# Permission to reload
CaptchaOpenPermission: 'captcha.open.others'
# Permission to open captchas to other people
SoundOnCaptcha: 'BLOCK_ANVIL_LAND'
# The sound you get when you get a captcha
# Set to NONE to disable
SoundOnCaptchaComplete: 'ENTITY_SILVERFISH_DEATH'
# The sound you get when you completed a captcha succesfully
# Set to NONE to disable
TimesFailed: 5
# Maximum times you can fail before you get kicked
KickTime: 10
# Time where the player should answer the Captcha in, Otherwise he or she gets kicked
RelogDelay: 15
# Time the player should wait before logging back on again
OverridePermission: 'captcha.override'
# Permission to override the captcha + move before chat/commands
MoveBeforeChatAndCommands: true
# Should you move before you chat or execute a command?
AllowedCommands:
  - '/login'
# Command that are allowed when you didnt move yet
CaptchaOn: ALL
# Specify on wich joins captcha's should appear
# Valid types are: FIRSTJOIN, ALL, NONE
BlockDirectConnections: true
# Should the server block direct connections?
BlockDirectConnectionsKickMessage: '&7Oops, Make sure you add the server To your server list! \n Was this a mistake? Refresh your server list!'
# Message when you directly connected to the server
# GUI 1:
# A.K.A Steak GUI
GUI1Enabled: true
# Is GUI1 enabled or not?
GUI1InventorySize: 54
# Must be a factor of 9
GUI1InventoryName: '&a&lClick the steak!'
# Name of the inventory
GUI1InventoryClickItem: 'COOKED_BEEF'
# What material should the item you need to click be?
GUI1InventoryClickItemDurabillity: 1
# Sets the durabilly of the item, for custom textures
GUI1InventoryClickItemUnbreakable: true
# Makes the item unbreakable or not, usefull for custom textures
GUI1InventoryClickItemName: '&a&lClick me!'
# What should the name of the item be?
GUI1InventoryClickItemLore:
  - '&a&lClick me to complete the captcha!'
  - '&a&lYes! me, Click me!'
# What should the lore of the item be?
GUI1InventoryFillName: '&c&lDont click me!'
# What should the name of the item be?
GUI1InventoryFillLore:
  - '&c&lYou shouldnt click me at all!'
  - '&c&lNo! not me! Dont click me'
# What should the lore of the item be?
GUI1InventoryFillItem: 'STAINED_GLASS_PANE'
# What material should the item you dont need to click be?
GUI1InventoryFillDurability: 15
# Sets the durabillity of the item, for custom textures
GUI1InventoryFillUnbreakable: true
# Makes the item unbreakable or not, usefull for custom textures
# GUI 2:
# A.K.A Math GUI
GUI2Enabled: true
GUI2InventoryName: '&a&lWhat is %1 + %2'
# GUI 3:
# A.K.A Glow GUI
GUI3Enabled: true
GUI3InventorySize: 54
GUI3InventoryName: '&a&lClick the glowing item!'
GUI3ClickItemName: '&a&lClick me!'
GUI3ClickItemLore:
  - '&a&lClick me!'
  - 'Yes, Im the glowing item!'
# GUI 4:
# A.K.A CLick all the ... GUI
GUI4Enabled: true
GUI4InventoryName: '&7Click all the green blocks'
GUI4ClickItem: 'STAINED_CLAY'
GUI4ClickItemName: '&a&lYes! Click me'
GUI4ClickItemDurabillity: 5
GUI4FillItemName: '&c&lNo!, Dont click me!'
GUI4FillItem: 'STAINED_GLASS_PANE'
GUI4FillItemDurabillity: 15
# Captcha 1:
# A.K.A Type Captcha
Captcha1Enabled: true
Captcha1Lenght: 5
# Lenght of the random letter string
Captcha1Message: '&7[&a&lCaptcha&7]: In order to complete the captcha you must type %captcha%'
# Message to be displayed when they get a type captcha
# Captcha 2:
# A.K.A Sneak Captcha
Captcha2Enabled: true
Captcha2Message: '&7[&a&lCaptcha&7]: In order to complete the captcha you must sneak'
# Message to be displayed when they get a type captcha
# Captcha 3:
# A.K.A Random number captcha
Captcha3Enabled: true
Captcha3Message: '&7[&a&lCaptcha&7]: In order to complete the captcha, you must type %number%'
Captcha3MaxRandomNumber: 9999
# Captcha 4:
# A.K.A Look (left/right/up/down) captcha
Captcha4Enabled: false
Captcha4Message: '&7[&a&lCaptcha&7]: In order to complete the captcha, you must look %to%'
# Captcha 5:
# A.K.A Jump captcha
Captcha5Enabled: true
Captcha5Message: '&7[&a&lCaptcha&7]: In order to complete the captcha, you must jump'
#暂时延迟翻译
 |