| [10.0.5]
 
 -fixed crashing bug when hitting werewolves with a tool
 
 -another attempt to fix aquatic animals crashing bugs
 
 
 [10.0.4]
 
 -fixed hybrid bigCats and pet amulet bug
 
 -animals can be tamed by riding them again
 
 -fixed Jellyfish crashing bug
 
 -fixed bug that made wyverns revert back to mother wyvern
 
 -exorcised Aquatic animals crashing bugs
 
 -Tamed Ligers can obtain wings by receiving an essence of light
 
 
 [10.0.2]
 
 -fixed tiny creatures appearing with the summon command
 
 
 [10.0.1]
 
 -fixed game crashing bug when Ents were planting flowers
 
 -fixed game crashing bug with MoCPetNames
 
 -fixed game crashing bug with PetAmulets
 
 -fixed MoCreatures tab name
 
 -fixed Mammoth Platform name
 
 -bunnies can be tamed again
 
 -small creatures can be picked up again
 
 -fixed light blue kitty bed icon
 
 -fixed amulets and fish nets
 
 -BigCats move faster
 
 -fixed bug with inventories of BigCats, Horses
 
 -fixed bug with entities moving sideways
 
 -fixed duplicating item bug when using item on off hand
 
 -fixed animation bug with aquatic entities receiving damage
 
 -Bears can now be tamed by giving meats to cubs
 
 -Bears can now be ridden and given chests
 
 -Split bears into separate entities
 
 -Split ogres into separate entities
 
 -medium fish were split into separate entities
 
 -small fish were split into separate entities
 
 -hybrid big cats are now separate entities
 
 -sorted eggs
 
 
 [10.0.0]
 
 -Updated for Minecraft 1.10.2
 
 -Beta release
 
 
 [8.1.3] and [8.2.2]
 
 tamed animals will no longer attack the player
 
 tamed bears can be commanded to sit with the whip
 
 fixed invisible kittybeds
 
 
 [8.1.2] and [8.2.1]
 
 -fixed bug where ghost big cats will revert to normal cats after reloading game
 
 -fixed bug where amulets will disappear from tamed big cats
 
 -fixed bug with wyvern lair spawnings (the default mocreatures and customspawner .cfg files need to be erased for the fix to take place)
 
 -tigers and leopards now show chests
 
 -added more big cat hybrids (thanks to Cybercat5555): Leoger (between leopard and tiger), Panthger (between Panther and tiger), liard (between male lion and leopard) and lither (between panther and male lion)
 
 
 [8.2.0]
 
 -Updated for MC 1.8.9
 
 
 [8.1.1]
 
 -BigCat overhaul, split the bigcats into their own categories: lions, tigers, panthers, leopards
 
 -added Manticores
 
 -split stingRays and MantaRays
 
 -BigCats can be tamed by giving pork or raw fish to a cub
 
 -big cats can mate by giving them pork or raw fish and keeping them in an enclosed space
 
 -white lions and white tigers are a rare spawn with a 1/20 chance
 
 -ligers are obtained by breeding a male lion with a Tiger
 
 -there is a hybrid between panther and regular leopards
 
 -giving a dark essence to a panther gives it wings
 
 -giving a light essence to a male lion, white male lion or liger will give it wings
 
 -Manticores are a new mob, red manticores are found in the Nether, blue manticores in snowy biomes and dark and green manticores elsewhere
 
 -Manticores can drop an egg, that can be hatched to obtain a pet manticore. Pet manticores can be ridden once they turn into adults
 
 -There are ghost versions of the big cats that can be obtained randomly when a tamed big cat dies
 
 -winged big cats, ghost big cats, hybrid big cats and manticore pets are sterile (they can't breed)
 
 
 [8.0.1]
 
 -removed fishbowls
 
 -fixed kitty beds icons and behavior
 
 -synchronized flying horse wing flapping animations and sounds
 
 -cleaned up the code
 
 -fixed komodo animations
 
 -fixed server code
 
 
 [8.0.0] devA - Note this is not a release ready version, for testing purposes only
 
 -werewolves will receive higher damage from items / weapons with 'silver' in the unlocalized name or name of the material. They won't receive extra damage from gold weapons
 
 -werewolves won't complain as much when transforming from human to werewolf form
 
 -improved werewolves moving speed when hunched
 
 -improved dolphin riding code
 
 -turtle swimmimg animation improved
 
 -piranhas move as a herd and attack differently
 
 -deers will jump when fleeing from entities
 
 -horses can also get ready to breed by feeding them a golden carrot
 
 -turtles / bunnies will not receive damage when riding a player
 
 -updated ogre attack animations
 
 -improved minigolem / golem throwing stone accuracy
 
 -added three more crab textures
 
 -foxes now spawn cubs that follow adults and flee from players
 
 -improved maggot animation
 
 -improved ant food picking behavior
 
 -added female turkeys
 
 -ents now plant all the flower varieties
 
 -added bear attack animation
 
 -decreased frequency of goat bleets
 
 -wraiths do not collide with entities, added attack animation
 
 -skeletons, silver skeletons and zombies can now ride scorpions and wild wolves as well as mob horses
 
 -MoCreature inventories can be opened by interacting with the creature while sneaking (right click while pressing shift). The MoCreatures 'keys' are no longer obtained by adding a chest to a creature and the crafting recipe was removed.
 
 -Improved elephant animations
 
 -Synchronized wyvern wing flapping animations / sounds. The wing flap depending on the flight speed when ridden.
 
 -Added transform animation to Wyverns
 
 -Changed wyvern speed, health, attack damage so the 2nd tier wyverns are significantly better
 
 -Sharkteeh can now be converted into bonemeal
 
 -fixed weapon damage and enchanteability
 
 -added Pet scorpion sitting behavior / animation
 
 -added transform animation to scorpions
 
 -Pet scorpion health boosted to 40 (from 18)
 
 -added wyvern ghosts
 
 -increased Horse health, Horse speed
 
 -Tamed Zebras shuffle again
 
 -The nightmare burning effect last less than before
 
 
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