# Allow wild Legendaries to spawn (besides specific event spawns).
allowLegendarySpawn=true
# Average number of ticks before spawning a boss Pokémon
bossSpawnTicks=1200
# Forces wild Pokemon to despawn after a battle.
despawnOnFleeOrLoss=false
# Displays server-wide announcement 'A Legendary has spawned in <name> biome' when a Legendary spawns.
displayLegendaryGlobalMessage=true
# Number of blocks for a level increase when Spawn Levels By Distance enabled.
distancePerLevel=30
# Chance of a wild Pokemon spawning with its hidden Ability (1/rate). 0 disables hidden Ability spawns.
hiddenAbilitySpawnRate=300
# Increase the Minecraft village spawn rate by 100%.
increaseVillageSpawnRate=true
# Minimum number of ticks before a particular legendary can spawn again (via main spawner).
legendaryRepeatSpawnTicks=96000
# Chance that a Legendary spawn attempt will succeed (0-1).
legendarySpawnChance=0.30000001192092896
# Average number of ticks before an attempt at Legendary spawning will be made (modified by spawn chance).
legendarySpawnTicks=3000
那个神兽刷新几率不管是改成1还是0还是去掉那个3都不行 神兽简直不要钱的刷求解。。
表示神兽已经烂大街
调成默认的0.3试试