RT,我的mm怪物插件不掉落RPL的EXP,求解,如何设置掉落?
实际上RPL使用的是原版机制吧...
所以你只要调整MM怪物掉落的经验数量就可以间接增加了RPL的经验
吧...
毕竟RPL还是挺贵的插件...
所以你只要调整MM怪物掉落的经验数量就可以间接增加了RPL的经验
吧...
毕竟RPL还是挺贵的插件...
mm插件不支持提供rpl经验的插件,你可以在给mm怪物添加个技能死亡是
刚刚 mm插件不支持提供rpl经验的插件,你可以在给mm怪物添加个技能死亡时除非命令,这个命令填rpl的给经验就行
我想说的是~打开RPGplayerLeveling插件目录下的exp.yml
CONFIG_VERSION: 1.0
# The amount of experience that a player gets for killing creatures [Integer]
# MOB NAME : EXP [Integer] ||| Sypport color codes, MythicMobs and other plugins.
Named:
- 'mm怪物名字@EXP: 多少经验?' MM怪物经验设置
- '狗蛋@EXP: 1000' 打死一只mm的狗蛋掉落1000经验
# MOB_TYPE : EXP [Integer]
Exp: 原版怪物经验设置
BAT: 0
BLAZE: 0
CAVE_SPIDER: 0
CHICKEN: 0
COW: 0
CREEPER: 0
ENDER_DRAGON: 0
ENDERMAN: 0
ENDERMITE: 0
GHAST: 0
GIANT: 0
GUARDIAN: 0
HORSE: 0
IRON_GOLEM: 0
MAGMA_CUBE: 0
MUSHROM_COW: 0
OCELOT: 0
PIG: 0
PIG_ZOMBIE: 0
PLAYER: 0
RABBIT: 0
SHEEP: 0
SILVERFISH: 0
SKELETON: 0
SLIME: 0
SNOWMAN: 0
SPIDER: 0
SQUID: 0
VILLAGER: 0
WITCH: 0
WITCHER: 0
WOLF: 0
ZOMBIE: 0
MOB_TYPE: 0
DEFAULT: 0
CONFIG_VERSION: 1.0
# The amount of experience that a player gets for killing creatures [Integer]
# MOB NAME : EXP [Integer] ||| Sypport color codes, MythicMobs and other plugins.
Named:
- 'mm怪物名字@EXP: 多少经验?' MM怪物经验设置
- '狗蛋@EXP: 1000' 打死一只mm的狗蛋掉落1000经验
# MOB_TYPE : EXP [Integer]
Exp: 原版怪物经验设置
BAT: 0
BLAZE: 0
CAVE_SPIDER: 0
CHICKEN: 0
COW: 0
CREEPER: 0
ENDER_DRAGON: 0
ENDERMAN: 0
ENDERMITE: 0
GHAST: 0
GIANT: 0
GUARDIAN: 0
HORSE: 0
IRON_GOLEM: 0
MAGMA_CUBE: 0
MUSHROM_COW: 0
OCELOT: 0
PIG: 0
PIG_ZOMBIE: 0
PLAYER: 0
RABBIT: 0
SHEEP: 0
SILVERFISH: 0
SKELETON: 0
SLIME: 0
SNOWMAN: 0
SPIDER: 0
SQUID: 0
VILLAGER: 0
WITCH: 0
WITCHER: 0
WOLF: 0
ZOMBIE: 0
MOB_TYPE: 0
DEFAULT: 0