本帖最后由 没糖的葫芦 于 2023-2-18 15:14 编辑


来自群组: Nuclear Fusion
介绍
匠魂重新定义了工具的合成体系——冶炼体系,加入了更多类型的工具,例如镰刀、锤子、煎锅等,并引入了一套材质特性,让工具属性不再只限于附魔所带来的特性。
制作工具的过程不再是你在合成台上,两块木板一个木棍组合后制作成一把剑,而是需要大型的熔炉将锭或者矿物等融化,然后浇筑到模具中成型,成为一个一个部件,将部件组合起来打造属于你的专属工具和武器,体验不同材质的部件相互组合带来不同特性和效果,快来加入匠师团队吧。
快速入门
坐而论道,不如起而行之 *部分数据来源于酒石酸扒源码,内容如有错误敬请斧正 *部分数据中出现的上标带有版本号意味着这个数据为这个版本以后的数据 匠魂的最初构建者是mDiyo,后面弃坑由boni进行开发维护,对代码进行了大量改动,也就是现在说的高版本匠魂——匠魂2,匠魂2的主世界只生成蓝、绿史莱姆空岛,空岛中有几率刷新(熔岩)史莱姆,主世界空岛生成几率1/730,其中绿色2/3,紫色1/3,地狱空岛生成在高度31的熔岩湖几率1/100,地狱生成的矿物有钴和阿迪特矿石,相较于1.7.10的老匠魂来说,匠魂2生成概率更高。
讲完自然生成内容,我们来快速了解一下匠魂物品制作,一进入游戏就会得到一本
如果要制作更高级的工具或武器则需要金属制作的工具装配台中才能组装,而更高级(金属)的的部件也需要冶炼炉才能制作,我们需要做的工具会随着时间推移越来越多,那么所需要的的模具也会越来越多,放在箱子里拿并不是最好的选择,匠魂中为此准备了 前期我建议搭建制作一点晒干架,晒干架可以将腐肉晒制成腐肉干,腐肉干晒制一个需要五分钟,食用一个加两颗爱心的饱食度,且没有任何负面Buff。 下面转入正题我们就来简单介绍一下高级的工具制作,依旧做一个稿子,材料为黑曜石,仅为演示并非一开始就要黑曜石。 首先我们需要搭建一个冶炼厂,冶炼厂由焦黑石砖、冶炼炉排液口、冶炼炉控制器、浇筑口、焦黑储罐(或焦黑容器)组成,制作这些东西都需要焦黑砖,焦黑砖由水泥烧制,具体合成表参考Jei/Nei,排液口是双向的在外部可以使用桶对其内增加,以下是最小的一个冶炼炉(3*3-11*11)的构建分解图,冶炼厂的四角允许为空,底部外圈允许为空,冶炼厂的数据存储在冶炼控制器,只要冶炼控制器不被破坏是不会丢失溶解的矿物的,匠魂宝典中的冶炼篇目的动图结构效果,可能比我的图片好也可以看看。 冶炼先需要给,冶炼炉的储罐注入燃料,纯匠魂的情况下只有熔岩,将熔岩灌入焦黑储罐即可,将原矿或者锭放入冶炼炉控制器,等候溶解,高级部件需要铸模(金制QAQ),所以我们先需要熔炼炉黄金,当然也可以做一次性的粘土模具Orzx。 接着就是铸模的制作,还记得我们之前做的部件么,将之前制作的部件放在排液口下方的浇筑台,然后右键排液口,注意要将融化的黄金(铝黄铜)设置为流出液体,设置方式即在冶炼厂中点击你要排除的溶液的颜色,排液后等待冷却然后,用于制作模具的部件会被燃烧掉留下来的就是对应部件的铸模,就可以无限重复使用这个铸模配合冶炼厂制作部件,当然也可以制作一次性的粘土铸模。用制作出的部件铸模,来制作第一个高级部件吧,剩下便是重复之前的步骤进行组装了,更多工具则需要使用 接下来就讲一下浇筑道,在Tic2初期因为各种Bug去掉的浇筑道又再次在1.12-2.8.0.45重新回归,下面演示使用方法。 先是放置方法,放置后将管道连接起来,铺好后在管道连接处右键,即可设置管道的模式,直连管道可以设置液体流动方向注意图中管道是有箭头方向的,向下流动的是需要打开允许向外流动的操作具体见下图。 合金,简单来说就会将矿物按照一定的比例混合成为新的金属,这也是很多匠魂的材质的制作方法,下面我演示的是生铁的制作,生铁的混合比例是铁144mb+血40mb+融化黏土72mb得到生铁144mb1.12.X-2.8.0.45,在材料加入炉子后炉子会慢慢的减少原材料生成新的材料,血的来源也很简单只要跳进冶炼炉,一个爱心大概24mb,生物丢进去也是可以的,当然村民不行,村民生成的是溶解绿宝石,一个爱心大概6mb,更多合金合成比例参考Jei。 匠魂的所有工具不会被岩浆破坏,死亡时工具不会降低耐久,工具修复方面可以举个例子,比如你的燧石稿头的稿子,你可以在工具装配台使用燧石修复耐久,也可以提前制作燧石磨制工具,然后使用合成台的方式来修复耐久,匠魂的双持除非手持劈刀都可以自动根据情况切换左右手,举栗子左手拿着镐子右手拿着铲子,挖矿的时候遇到石头挖掘的时候会自动用镐子,如果遇到沙硕会自动切换到右手的铲子,下面就细讲一下各个工具的特性。
下面开始介绍工具的强化,工具强化部分版本可能存在细微差异,和部分版本存在Bug导致无法达到既定效果,对此请见谅,工具强化在工具装配台中使用对应材料进行强化,目前还支持部件替换,匠魂二目前的强化槽只有三个,额外增加强化槽的方式只能通过纸部件的铭刻来实现,在此温馨提示不要想着用纸做一个工具来替换部件实现多次强化再替换部件,tan90°,纸部件的减少会减少铭刻的等级同时减少的是强化次数,替换的纸部件少每少一个就需要付出一个强化槽的代价所以是没有空子钻的emm。
更多高级内容见教程索引,详情见酒石酸视频教程[传送门] 。 |
教程索引
测试版下载地址
*1.12.X稳定版已发布
为让国内玩家能体验到最新版本的匠魂,我将在此处更新非稳定版。(注意下载版本排序越下越新)α版本为初始版本稳定性无法保证请注意备份,β版本比较接近稳定版可以有较好的游戏体验。
|
下载地址
搬运的下载地址只提供β版和稳定版,α版本的更新只会在跨Minecraft版本的时候才会在测试版下载地址的折叠中更新。 详情见更新日志Forge版本最低要求: 10.13.0.1205[1.7.10] 12.18.2.2115 [1.10.2] 13.20.0.2282 [1.11.2] 14.23.0.2486[1.12.X] 14.23.1.2577[1.12.2-2.9.0.55]
|
下载指南
*如果你不会使用Curse下载或下载有问题请展开此处
| 好吧原来的页面出现了改动变得更不好找了,下载地址改为指向minecraft.curseforge.com, 现在只需要点开后等待加载出下面这个页面选择对应的版本,然后点击那个向下的小箭头就可以下载了呢,注意旁边的版本如果有"+"说明这个可能有特别版本备注,如1.12.2 +3 鼠标放在“+3”上能看到1.12.2 1.12.1 1.12 JAVA8 说明需要JAVA8支持1.12.2 1.12.1 1.12版本的Minecraft。 如果还是不懂留言吧,如果说打不开我只能说网络太垃圾投诉运营商不客气 好吧如果你真的打不开使用百度云,请优先支持原作者所以不是必要请不要使用这个下载地址!! 真的你坚持使用百度云可以给我评分 [PS 评分的人气是不会像金粒一样扣得_(:зゝ∠)_] 百度云[传送门] |
BUG反馈
如果您发现你所使用的模组存在Bug可以尝试反馈给作者,当然你需要一定的英语基础,在您反馈前请先前往官方下载提供处确认,是否为最新版本,如果是最新版本再进行反馈,如1.7.10就不再提供支持。 反馈时需要附带上你所使用的模组版本,并使用英文,清晰明确的描述存在的问题和或触发这个问题的操作。 看完上述内容即可点击下面的传送门前往Github对其Bug进行反馈,由于Github是英文的所以我再次强调英文基础!!! |
学霸日志
红色部分和“*”符号的为个人查询数据或个人阐述,保留了英文部分为翻译不确定 TConstruct-1.12.2-2.13.0.183 Special bugfix release: This version fixes a crash that sometimes happens when also using VanillaFix, which currently is in a lot of modpacks. Since there seems to be no active maintainer for the mod, we decided to deactivate what it does for TiC rendering ourselves. This only impacts the fluids rendered by TiC itself in some blocks. TConstruct-1.12.2-2.13.0.179 Most likely the last bugfix release for 1.12.2 Fix a potential rendering issue with casting channels Fix potential crash with kama Remove debug log from hellish trait Fix potential slimebounce issue Fix Tinkers' special food not being repairable and using wrong durability Translation improvements TConstruct-1.12.2-2.13.0.171 Features Slime Instead of mixing slime types or using non-Tinkers slime to craft Tinkers gadgets giving green slime, you get a new pink slime Happens when crafting slime boots, slimeslings, congealed slime, and slime channels Config option available to make crafting the vanilla slime block also return pink when made with mismatching or non-Tinkers slime types Slime Blocks Instead of crafting Tinkers slime blocks out of congealed slime and 5 slimeballs, they now use the vanilla recipe of 9 slimeballs Removed green as it was redundant to the vanilla block Quark Colored Slme If Quark is installed, Tinkers slime blocks will work with the Quark colored slime feature Green, blue, purple, magma, and blood slime blocks will not stick to each other Pink slime blocks (see above) will stick to all colors Green, blue, and blood slime blocks can be used in place of Quark's green, blue and blood slimeblocks to craft the other colors and to stick to secondary colors Slime naming Now are more consisent with vanilla Slimeballs are no longer called "Slime ball" Most slime items no longer have colors for consistency Tools Split listAllMaterials config into listAllPartMaterials and listAllToolMaterials Made hatchet shield breaking more compatible with other mod's shields Holding Tinkers weapons in creative now prevent breaking blocks, like vanilla swords Longswords now have a slight delay after use, giving a window to activate a shield Longswords now have an animation while charging Rapiers now allow a shield to be used while jumping back Projectiles like shurikens now light the target on fire if the projectile is on fire Hellish now boosts damage to mobs that are not immune to fire rather than the weird biome spawn list that missed many nether mobs. Smelteries Full smelteries no longer attempt to alloy or finish melting items When out of fuel, the smeltery tooltip now displays "No valid fuel" instead of sometimes displaying "Not enough space" Renamed "Smeltery Drain" to "Seared Drain" and "Faucet" to "Seared Faucet" for consistency Misc Slime trees once again have drippers Added a new config option to disallow non-leashable mobs from being picked up by piggybackpacks Fixes General Fixed wooden hoppers deleting contents when rotated Fixed slime recipe fallbacks giving hte wrong color Fixed blood being too hot Fix replacing the piggybackpack with another chestplate not dropping the entity Smelteries Fixed full smelteries sometimes filling with negative liquids Fixed smeltery sending too many packets, breaking some inventories Fixed stone tool parts melting too fast Fixed smeltery dropping items clientside when breaking under some conditions Fix crash when casting channels are filled from an invalid side Fixed being able to drain fluids from an invactive smeltery or tinker tank Tools Fixed Tinkers weapons not applying knockback to players Fixed no sound effects when attacking with Tinkers weapons Fixed no sounds when breaking tools Fixed pigiron having wrong nom chance when between 2.5 and 5 chickenwings Fixed custom crosshairs breaking other mods that modify crosshairs Fixed bows not rendering in the offhand when drawing Fixed infinite blocking when a battle sign breaks while in use Fixed embossment allowing invalid traits to be applied Fixed crash from reflecting thorns damage Fixed crash from dealing damage multiple times in the same frame Fixed projectiles dealing less damage based when the players attack cooldown is low Translation Updated fr_fr (thanks Neerwan) Updated ja_jp (thanks otoma417) Updated ru_ru (thanks Lanvilla) TConstruct-1.12.2-2.12.0.157 Crash Hotfix for 2.12.0.156 TConstruct-1.12.2-2.12.0.156 More vanilla tools can be molten down in the smeltery (again) Expand automatically detected melting recipes Slight timing tweaks to the Faucet when activated by redstone Use oredict gravel in recipes (especially grout) Call IMCs later, to improve mod interoperability Add a registry for head drops, allowing other mods to integrate their own heads with TiC (Beheading) Language Updates TConstruct-1.12.2-2.12.0.123 Second test build for sync bug TConstruct-1.12.2-2.12.0.115 The last release introduced a bug that made the Tinker Tank unusable. Now it can be used again! TConstruct-1.12.2-2.12.0.113 Added several checks to alloy recipes, to prevent startup if there are recipes that don't make sense and might break the game/crash. Things like vanishing fluids and/or crashes when certain liquids are in the smeltery should no longer happen with this, BUT it might be that existing mods might not start anymore, if they add broken recipes! Tanks/Gauges/Windows now show their contained fluid in item form again! Illagers now also melt into emeralds Display no fuel in Smeltery JEI recipe if there exists no fuel that can melt the block/item Several TiC furnace recipes now give XP! Like.. grout! Add a (very) short cooldown to rapier backpedal Use white glass background for clear item frame, since it's invisible with some texture packs Congealed slime blocks now only keep you bouncing if you land on them with a minimum speed, to prevend jittering when standing/walking on them Fix a weird smeltery bug where items that can't melt mess with fuel consumption or provide infinite fuel Add a few checks to advancements, to prevent potential crashes and/or unnecessary lag Fixed invalid smeltery configuration that would allow to have a smeltery controller on the floor level, which could couse crashes Fixes an issue where fluids are non-default then get switched to default on world load, but never had their texture loaded. You typically did not notice it with Tinkers fluids since we have so many that one is almost gaurenteed to be default, but better to be on the safe side Updated german localization TConstruct-1.12.2-2.11.0.106 Requires Mantle 1.3.3.39 for book fixes Contains changes to how the Crafting Station works improve performance. Might contain bugs with crafting, therefore beta. Added wooden hopper from Tinker' Skyblock (where it got removed from) Updated/added several localizations Fixed a bug where casting recipes would sometimes consume the wrong fluid Stone rod recipe gives 4 instead of 1 rod now Hide unused fluids in JEI (e.g. when there is no copper ore etc. present, it doesn't show molten copper) Improve tinker tank tooltip rendering Fix several blocks connecting to fences that shouldn't Fix tools that have the correct type but the wrong harvest level not progressing when breaking blocks Ingot, Gem, etc. casts can now be used in recipes Rewrote recipe syncing between server and client in crafting station, reducing recipecalculation costs a lot (impact modpacks with many many recipes) Improve model caching for items rendered on tables 1.12.2-2.10.1.87 Fix TAIGA dependency string, 1.3.2 works now. New Pattern Chest model! Patterns/Toolparts can now be rightclicked into chests 1.12.2-2.10.1.84 Note: This release removes the ability to play with TAIGA 1.3.0 since it crashes the game. Any never version of TAIGA will work. Fix syncing issues with the Crafting Station Fix beheading not working on projectiles Fix EFLN not respecting detonate events 1.12.2-2.10.0.81 Implement a FastWorkbench approach in the Crafting Station. This should help with big modpacks with lots of recipes Several Translation Updates Slimeblocks can be crafted back into slimeballs Fix faucets trying to drain from the wrong side (which made them not drain at all in some cases) Experimental changes to how harvestlevels are handled when tools are broken Fix tool replacement not working if a tool had no modifiers on creation (so tinkers' tool leveling without starting modifiers) Several smaller fixes/changes relating to addons/other mods Fixed crossbows being held wrong in 3rd person (thanks again, spookyjuke) Vanilla advancements trigger from TiC tools again Several smaller fixes/changes that got lost in translation 1.12.2-2.10.0.79 α版 Try to implement FastWorkbench[新的计划] Vanilla Advancements trigger off of TiC tools again And a few more bugfixes.[还存在一些问题] 1.12.2-2.10.0.75 α版 Dev build, fixing 0-modifier tool leveling part replacement.[开发构建] 1.12.2-2.10.0.71 α版 Alpha Release to get bugfixes tested. See commits since last release on Github for changes.[修复/测试Bug具体见Gtihub] |
本帖更新日志
2022.9.4 更新TConstruct-1.18.2-3.5.1.31β 2022.2.33 更新TConstruct-1.18.1-3.4.0.34 2022.1.23 更新TConstruct-1.16.5-3.3.2.324 2021.4.20 更新TConstruct-1.16.5-3.0.3.111 2020.3.25 修正贴内传送门补充一个缺失版本 2020.3.16 更新TConstruct-1.12.2-2.13.0.183 2020.2.17 更新TConstruct-1.12.2-2.13.0.179 2019.10.16 更新TConstruct-1.12.2-2.13.0.171 2019.7.1 更新TConstruct-1.12.2-2.12.0.157 2019.3.21 更新TConstruct-1.12.2-2.12.0.123 2019.1.21 更新TConstruct-1.12.2-2.12.0.115 2019.1.9 更新TConstruct-1.12.2-2.12.0.113 2018.10.26 更新TConstruct-1.12.2-2.10.1.87 2018.6.13 更新TConstruct-1.12.2-2.10.1.87 2018.6.1 更新TConstruct-1.12.2-2.10.1.84 2018.5.19 更新TConstruct-1.12.2-2.10.0.81 2018.5.14 更新TConstruct-1.12.2-2.10.0.79 2018.5.7 更新TConstruct-1.12.2-2.10.0.75 2018.5.4 更新TConstruct-1.12.2-2.10.0.71 2018.2.12 更新TConstruct-1.12-2.9.1.65 2018.2.4 更新补全更新日志 2018.1.26 入门更新 2018.1.12 图床调整性更新为新的url,动态图片挂入新浪[稳定性无法保证],快速入门内容更新 2018.1.12 更新TConstruct-1.12-2.9.0.55 2017.12.26 内容维护性更新和内容校对,预计新增版块快速入门,常见问题(FAQ) 2017.12.17更新TConstruct-1.12-2.8.0.49 2017.12.10 更新TConstruct-1.12-2.8.0.45 2017.11.5 新增多条附属索引,并修正了支持版本 2017.10.19 更新TConstruct-1.12-2.7.3.34 2017.9.8 更新TConstruct-1.12-2.7.3.30 2017.8.30 下一个版本更新将尽力提供中文的更新日志 2017.8.11 新增一条附属索引 2017.8.9 已验证TIC1.12-2.7.2-15更改为稳定版 2017.7.31 TIC新增1.12-2.7.2.15β测试版 2017.7.26 图床更换至腾讯云和其他分流节点 2017.7.18 TIC新增1.12非稳定版2.7.1.7(初始版本慎重体验),新增一条附属索引 2017.7.18 TIC更新1.11.2稳定版2.7.1.34 2017.5.30 TIC更新1.11.2稳定版2.7.0.27/1.10.2更新稳定版2.64 2017.4.7 捕获一条新的索引 2017.2.27 增加附属索引列表 2017.2.16 更新TIC2.6.3稳定版(官方更新时间2017.2.13) 2017.1.13 确认最新非稳定版2.6.2版本为完整汉化版 2017.1.12 获取授权 2017.1.11 本帖发布 |
搬运授权
![]() |
附属索引
本索引均为站内搬运索引,站外暂时没有寻找, 默默说一句可以以我提供的版本为准,我在2月1日对内容进行逐个检查版本和修改。 [1.12.2-1.10.2][Moar Tinkers——更多材料[汉化][传送门] [1.12.2-1.10.2]PlusTiC——匠魂扩充 [传送门] [1.12.2-1.9][匠魂拓展-Tinkers' Addons]再也不怕装备没耐久啦~ [传送门] [1.12.2-1.7.10][Tinker I/O-匠魂接口][原生中文]全自动匠魂! [传送门] [1.12.2-1.10.2][Tinkers' Tool Leveling——匠魂工具升级][汉化]升级你的匠魂工具 [传送门] [1.12.2-1.6.4][UD][简单矿石-SimpleOres]一个神奇的矿石MOD[传送门] [1.11.2-1.10.2][匠魂拓展-Simple Tcon]让匠魂可以使用SimpleOres的...(还需要简单矿石作为前置)[传送门] [1.10.2][TAIGA~匠魂合金附加] 32种新材料,你能全做出来吗? [传送门] [1.10.2-1.7.10][Tinkers' Golems Addon——匠魂傀儡扩展][汉化][传送门] [1.7.10-1.6.4][SSP/SMP][自带中文][匠魂附属]TiC Tooltips - 匠魂工具提示 [传送门] [1.7.10-1.6.4][Tinkers' Mechworks——吊桥][匠魂附属][自带中文] [传送门] [1.7.10][Tinkers' Steelworks——匠魂炼钢厂]全新的匠魂炼钢工艺! [传送门] [1.7.10][Iguanas Tinker Tweaks——匠魂强化][HAYO][永久更新]提高匠魂难度 [传送门] [1.7.10][匠魂附属]ExtraTiC更多匠魂材料——更多神器 [传送门] [1.7.10][ssp]VeinMiner Mod Integration——连锁集成|连锁矿工 [传送门] [1.7.10][匠魂附属][TiConAutoToolStation——匠魂自动工具台] [传送门] |
常见问题Q&A
Q:为什么1.10.2(Tic2)没有,铜和锡?
A:匠魂书页内,已经说明匠魂主世界不再会生成除了史莱姆空岛以外的东西,如果需要则需要安装诸如工业等其支持的模组。
Q:没有耐酸铝如何挖掘钴?
A:按照级别来说,只有匠魂的情况下,使用黑曜石稿子即可。
Q:1.8.9没有汉化?
A:1.8.9没有汉化但是可以尝试37楼的做法。
Q:高清修复和匠魂冲突怎么办?
A:作者对于高清修复造成的Bug表示无能为力。
感谢
mDiyo——最初的创造者
boni——维护者
Knightminer——开发人员
Alexbegt——开发人员
Firedingo ——开发人员
crafteverywhere——手册本地化支持与早期汉化
ViKaleidoscope——共同完成了手册新版汉化校正
DYColdWind——汉化维护
匠魂啊
本来看见一个1.7.10起步的mod的标题感觉可开心了
结果进来一看是匠魂= =
测试不能啊,著名的mod测试不能23333
【↑此人已疯】
本来看见一个1.7.10起步的mod的标题感觉可开心了
结果进来一看是匠魂= =
测试不能啊,著名的mod测试不能23333
【↑此人已疯】
本帖最后由 滑稽佬 于 2017-1-11 12:50 编辑
lz能告诉我为什么我的空岛存档刷不出蓝史莱姆岛呢
lz能告诉我为什么我的空岛存档刷不出蓝史莱姆岛呢
滑稽佬 发表于 2017-1-11 12:49
lz能告诉我为什么我的空岛存档刷不出蓝史莱姆岛呢
区块概率刷新史莱姆空岛,如果你在安装MOD前区块已经加载,那么自然不会再刷新史莱姆空岛
匠魂,我用的版本已经很老了。
标题有点问题
火钳刘明 看我刷出了什么!
1.89的匠魂还是没有说明书吗?
66666666
66666
大哥 我50兆电信网络都打不开
谢谢你的搬运!终于汉化新版本了,辛苦辛苦~
谢谢搬运
感谢搬运,终于有人接坑了,加油
2.6.2 的1.10版本貌似会与沉浸工艺冲突欸
闪退
闪退
楼主辛苦了 谢谢!!!!!!!!
没有铜矿,锡矿,钢
本帖最后由 没糖的葫芦 于 2017-2-10 14:06 编辑
匠魂会生成铜/锡矿石(沙硕),钢是用锁链套装(锁链甲,锁链头等)
以上内容基于原版+TIC[1.7.10]
1.10.2 取消了沙硕和莓丛
飞一个 发表于 2017-1-24 09:44
没有铜矿,锡矿,钢
匠魂会生成铜/锡矿石(沙硕),钢是用锁链套装(锁链甲,锁链头等)
以上内容基于原版+TIC[1.7.10]
1.10.2 取消了沙硕和莓丛
