出现提示This world is full of islands please try later怎么解决
出现This world is full of islands 怎么解决
1429221502 发表于 2017-3-27 21:20
出现This world is full of islands 怎么解决
表示空岛世界中太多空岛了 我昨天汉化刚好看见这个了
config搜索 maxislands 后面改成0即可 或者改99999999999999
tryndamere6r 发表于 2017-3-7 21:03
想問一下 我想擴大每個玩家的島嶼擁有距離
現在預設長度是100長X100寬
你需要重置空岛世界
(我8号本来有给你回的 结果网卡了 刚刚才发现没发送出去..)
你好,请问空岛保护权限导致MOD的方块放置类机器无法自动放置方块怎么解决,比如方块放置机和自动执行机之类的。
alkkhsl 发表于 2017-4-3 01:18
你好,请问空岛保护权限导致MOD的方块放置类机器无法自动放置方块怎么解决,比如方块放置机和自动执行机之 ...
让游客允许建筑 config 保护设置那里 你找找
ping_guo_zhi 发表于 2017-3-5 09:47
把默认的地狱和末地改为空岛的生存区的玩家该怎么去地狱和末地啊???
或者互不影响? ...
互不影响的。。。空岛世界和空岛地狱是两个新世界
楼主我用了这个插件之后mod物品全都无法使用了要怎么解决
AS50 发表于 2017-4-20 20:17
楼主我用了这个插件之后mod物品全都无法使用了要怎么解决
说清楚.
怎么回事?在线等!
怎么回事啊?
丶Anni 发表于 2017-4-21 22:39
怎么回事啊?
转码啊- -
转那个文件?
我这个是windows 需要转什么码?
在不在啊?
不错的插件~
支持
这就奇怪了==为什么我的是输入is lang 10才是中文
我先给服务器装好了mod并且确认了mod可以正常使用但是当我安装了你的插件之后我的NEI中依然显示mod物品但是我无法使用哪些mod物品一旦使用就会消失使用NEI直接拿物品会跳红字说物品ID不对
空岛的任务系统有BUG啊,就是输入/C那个,比如说制作一个玻璃之后会给一个冰,点击之后,显示完成但是物品消失了,冰也没有给
新人想请教下大家 为什么我下载以后没有jar文件???这不是插件本体吗??只有yml是什么...
1290457963 发表于 2017-4-25 22:58
新人想请教下大家 为什么我下载以后没有jar文件???这不是插件本体吗??只有yml是什么... ...
你下jar去
什么核心
最新版已更新至3.0.6.3求后续汉化
请问,输入is直接回到自己的岛,而不会出现GUI页面,和其他人的服务器不太一样,请问怎么实现输入is弹出GUI页面??
本帖最后由 无聊呐 于 2017-5-1 17:07 编辑
以下为3.0.6.3多出来的QAQ
复制代码
q211316907 发表于 2016-9-23 19:27
1楼给我留备用
- schematicsection:
- # All schematics should be put in the schematics folder
- # Schematic panel - if more than one schematic is available to the player
- # Show a panel to choose. If this is false, no panel is shown and the starter
- # island is picked by permission. If a player has more than one permission
- # the island selected is undefined - the plugin will pick one.
- # Permissions are taken from the below schematics section even if the GUI is
- # not used.
- useschematicspanel: true
- # Random island, only apply when useschematicspanel is false - if set to false
- # the plugin will choose the first island it found with the user permissions
- # to generate a new island. If set to true, the plugin will generate an island
- # randomly from the list of all islands available to the player.
- chooseislandrandomly: false
- # Hack skeleton spawners to also spawn wither skeletons in 1.11. This helps with
- # older schematics that do not have explicit wither skeleton spawners. This setting
- # is ignored by older servers.
- hackskeletonspawners: false
-
- # This section lists all the schematics available
- # Settings are:
- # show - whether this island will show in the GUI or not. Typically used for partner
- # schematics, but can be used to temporarily hide schematics.
- # icon - the icon to show in the GUI. It must be a known Material
- # order - the priority for showing in the GUI. Lower numbers are shown first.
- # name - a friendly short name for the schematic. Color codes okay.
- # description - a longer description. Use | to split lines. Color codes okay.
- # filename - the filename of the schematic in the schematic folder
- # useDefaultChest - fill a chest on the island with the items in this config. If false
- # the contents will come from the schematic.
- # partnerSchematic - the island that will be pasted in the Nether.
- # biome - the biome this island should have. All pasted blocks will have this biome.
- # These next settings may cause lag if true. Default is false. Use judiciously.
- # pasteentities - if the schematic has entities in it (mobs) this will paste them.
- # usephysics - if true, causes lava or water to flow after being pasted.
- # pasteair - Only set to true if you need to paste below sea level.
- # permission - the permission required to use this schematic. It can be anything you like
- # You can add or remove from this list. If this section is missing, only the default
- # island works.
- schematics:
- # default heading is required
- default:
- # Icon - if this is missing or wrong, it will be a MAP
- icon: DIRT
- # Order of preference in listing
- order: 1
- # Short name - color codes with & okay
- name: "The Original"
- # Longer description. Use | for new lines. Color codes okay.
- description: "Challenging|starter|island!"
- # Filename of the schematic in the schematic folder
- filename: island.schematic
- # Use default chest if true, or use schematic chest contents if false
- useDefaultChest: true
- # Which schematic will be used in the opposite world if newnether:true
- # If there is no partner, this island will be used
- partnerSchematic: nether
- #Level handicap zeros the initial island level.
- levelHandicap: 3
- # This is the default nether island - do not remove this section!
- nether:
- # Hide or show this schematic to players in the GUI
- show: false
- icon: NETHERRACK
- # If the biome is HELL it is assumed this island goes in the Nether
- biome: HELL
- name: "NetherBlock Island"
- description: "An island in the nether|overlooked by a mob tower"
- filename: nether.schematic
- # Nether schematics should generally use the schematic chest contents
- useDefaultChest: false
- # The partner to this schematic is the default island
- partnerSchematic: default
- # Schematics can include entities (mobs) in them and if pasteentities is true,
- # mobs will be pasted.
- pasteentities: true
- # Usephysics causes lava or water to flow after being pasted. Change to false
- # if it lags
- usephysics: true
- #Level handicap zeros the initial island level.
- levelHandicap: 93
-
- # Additional heading names can be anything you like, but must be unique
- island1:
- # Credit to Antal1609 for this schematic!
- icon: RED_ROSE
- order: 2
- name: "Island Duo"
- description: "Two close islands!|Double the fun,|but a little easier.|&a[Credit] Antal1609"
- filename: double.schematic
- # Schematics can have biomes set when they are created
- biome: FOREST
- # If useDefaultChest is false, the items in the schematic will be used
- # If false, the default chest items will be used, or the list below
- useDefaultChest: true
- # Chest items defined here will override the default chest items.
- # You can set the chest items here in this list
- # Material:Qty, or Material:Data:Qty
- #chestItems:
- #- MELON:1
- #- ICE:1
- # Your island companion. Overrides the default setting. If more than one is
- # listed, one will be chosen at random.
- # Recommended choices: COW, PIG, SHEEP, CHICKEN, VILLAGER, HORSE, IRON_GOLEM, OCELOT,
- # RABBIT, WOLF, LLAMA or NOTHING.
- companion:
- - CHICKEN
- # This is a list of names, picked at random that will apply to the companion
- # You can add more if you like. If none are listed, the companion will not be
- # named.
- companionnames:
- - "&9[player]'s chicken"
- - "&dFree-Range Eggs"
- partnerSchematic: nether
- #permission: any.perm.you.like
- #Level handicap zeros the initial island level.
- levelHandicap: 9
- # Cost - if an economy is in use, this can be used to require a fee
- # Only works with the schematic panel
- # The cost is a double and displayed in the description if [cost] is there
- cost: 0
- # New snowy schematic
- extrahard:
- icon: OBSIDIAN
- order: 3
- # Ski theme - a black diamond run is hard.
- name: "&lBlack &bDiamonds"
- description: "Experts only!|&aMinimal resources|&awith a few diamonds."
- filename: harder.schematic
- biome: COLD_BEACH
- useDefaultChest: false
- # Chest items defined here will override the default chest items.
- # You can set the chest items here in this list
- # Material:Qty, or Material:Data:Qty
- #chestItems:
- #- MELON:1
- #- ICE:1
- # Schematics that require water or lava to hover can prevent physics when pasting
- usephysics: false
- # Schematics may include entities (mobs) in them and if pasteentities is true,
- # mobs will be pasted.
- # Example: Setting this to true for this schematic will give a wolf.
- pasteentities: false
- partnerSchematic: nether
- #permission: any.perm.you.like
- # This optional block determines where the player will spawn. It must be unique in
- # the schematic and will be replaced by air when pasted.
- #spawnblock: SPONGE
- #Level handicap zeros the initial island level.
- levelHandicap: 1
- # Cost - if an economy is in use, this can be used to require a fee
- # Only works with the schematic panel
- # The cost is a double and displayed in the description if [cost] is there
- cost: 0
艾力 发表于 2017-5-1 13:37
请问,输入is直接回到自己的岛,而不会出现GUI页面,和其他人的服务器不太一样,请问怎么实现输入is弹出GUI ...
请在config.yml中找到如下
- # Use the control panel as the default display for /island
- # /island will always create an island if one does not exist
- # If the control panel is not used, then /island will teleport the player home
- # Players can change this setting using /island cp on or /island cp off
- # 是否让空岛的控制面板作为/is默认出现的东西 不知道啥是控制面板的输入/is cp看看
- # 玩家也可以输入指令开启或关闭设置 /is cp on 或 /is cp off 对他们自己有效 每个人爱好不同
- usecontrolpanel: false
建议不开启,
无聊呐 发表于 2017-5-1 17:13
请在config.yml中找到如下
建议不开启,
谢谢这位大大
希望作者能够继续努力,多发更好的插件,已拿,谢谢、
楼主空岛的基础变量有哪些?比如空岛等级前10名的排行榜。
1.7.10汉化方法 我的服务器无法汉化 或者怎么修改语言文件 求告诉
问一下怎么清理长期无人在线的岛屿
1.7.10KC端为毛一直汉化不了- -
1208341968 发表于 2017-5-9 17:34
1.7.10KC端为毛一直汉化不了- -
转码!!!!!!!
2212426297 发表于 2017-5-5 16:18
楼主空岛的基础变量有哪些?比如空岛等级前10名的排行榜。
官网上找下吧 我下次补上
q211316907 发表于 2017-5-9 18:22
转码!!!!!!!
说清楚!!!!
转了啊- -都是三行红字 不然就是原来的样子
防盗插件不见人thermos58的
1208341968 发表于 2017-5-9 20:45
转了啊- -都是三行红字 不然就是原来的样子
图片....
蓝图教程的图挂了,能补下吗
指令没汉化呢
为啥我输入is是直接创建岛=.=没出来菜单
我吧配置调成ansi然后输入is land 15 为什么是乱码来的
为何输入is lang 15 就是乱码?
ASkyBlock里面哪里来的schematic
Not102 发表于 2017-5-14 09:10
为何输入is lang 15 就是乱码?
等等并不是转码的那意思 是没那个消息的东西 我吧消息里面加了就可以了
为什么,空岛里面,漏斗不能用
1208341968 发表于 2017-5-9 20:45
转了啊- -都是三行红字 不然就是原来的样子
转码用Notepad++来转
不能开死亡不掉落啊