<div>@Override</div><div>public void damageArmor(EntityLivingBase entity, ItemStack stack, DamageSource source, int damage, int slot) </div><div>{</div><div><span class="Apple-tab-span" style="white-space:pre"> </span>//Do nothing to the armour. It should not break as that would leave the player's team ambiguous</div><div>}</div>