本帖最后由 1582952890 于 2017-9-16 20:05 编辑
本人第一次搬运插件,这个插件是二次搬运,原贴介绍不完全。版本太老。此插件经本人测试最新版本在PaperSpigot-1.8.8-R0.1-SNAPSHOT-latest可以用 原贴地址 http://www.mcbbs.net/forum.php?mod=viewthread&tid=123300 功能
无
配置
复制代码最后官网的图片
汉化进行中。。。。
不知道这个二次搬运可不可以过关{:10_497:}
本人第一次搬运插件,这个插件是二次搬运,原贴介绍不完全。版本太老。此插件经本人测试最新版本在PaperSpigot-1.8.8-R0.1-SNAPSHOT-latest可以用 原贴地址 http://www.mcbbs.net/forum.php?mod=viewthread&tid=123300 功能
- 部分物品有一定几率会在你死后返回你的背包部分物品会消失
- 轻量简单
- 支持权限、组别
- 支持设置哪个世界启用
- 支持WorldGuard
- 有黑白名单设定(用于设定某些物品必掉落或某些物品不会掉落)
- 可设置删除物品比率!既不会掉落,也不会归还给玩家
- 自动更新版本
- - idc.group.<组名> 拥有此权限的玩家死后会按照设定的掉落比率掉落物品,没有任何相关权限的玩家会丢失所有的物品和经验,同原版MC
- -idc.keepallitems 拥有此权限的玩家死后会保留所有物品
- -idc.keepxp 拥有此权限的玩家死后会保留所有经验
- -idc.noticeonupdate 拥有此权限的人会收新版更新的消息(虽然作者停更了)
无
配置
- # Inventory Drop Chance v1.6 Config
- # An item on the whitelist will always be kept.
- # An item on the blacklist will always be dropped.
- # Retain percentage is the percentage of the inv that will be kept. If this is 0, nothing will be kept and everything is dropped
- # Delete percentage is the percentage of the inv that will be deleted. If this is 0, nothing will be deleted
- # Xp loss is the percentage of the xp that will be lost. The rest will be given back to you when you respawn
- # Check first is the first thing to check:
- # 'save' = First the save check will be run, then the delete check. This way the delete check will only check from the saved items
- # 'delete' = First the delete check will be run, then the save check. This way the save check will only check the not-deleted items
- # When 'per-stack-check' is true, IDC will check every stack and will keep a % of it and delete a % of that. (Follows check-first rules)
- # When you have a stack of 64 diamonds and your retain and delete percentage is 50%, IDC will calculate:
- # stack amount * (retain percentage / 100) = kept amount. (Amount a player keeps)
- # kept amount * (delete percentage / 100) = delete amount. (Amount of the kept amount that will be deleted)
- # stack amount - kept amount = drop amount. (Amount that is dropped on the ground)
- # In the example:
- # kept amount = 64 * (50 / 100) = 32
- # delete amount = 32 * (50 / 100) = 16
- # drop amount = 64 - 32 = 32
- # A player will keep 16 diamonds after his death. 32 will be dropped at his death location.
- # You don't need to touch the default values. These are used when a player is not in a group.
- verboseLogging: true
- #是否详细记录日志(关闭节约资源)
- DisabledWorlds:
- #启用的世界
- - world
- - World_nether
- - World_the_end
- Groups:
- #idc.group.<组名>权限的组
- ExampleGroup:
- #名字可以改,可以添加组
- retain percentage: 50
- #物品保留几率%
- delete percentage: 0
- #物品消失几率
- check first: save
- #我不懂A.A最好不要改。
- per-stack-check: false
- #我不懂A.A最好不要改。
- blacklist:
- #物品黑名单
- - '35:7'
- - '273'
- whitelist:
- #物品白名单
- - '276'
- - '25'
- Default values:
- #默认配置
- retain percentage: 50
- delete percentage: 50
- xp loss: 50
- #经验掉落
- Updater:
- doCheckUpdate: true
- #检查更新
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汉化进行中。。。。
不知道这个二次搬运可不可以过关{:10_497:}
求详细介绍 如果要设置死亡后100%物品消失 要如何设置
kirara 发表于 2016-7-3 16:26
求详细介绍 如果要设置死亡后100%物品消失 要如何设置
你仔细看过配置文件的介绍没{:10_524:} delete percentage: 0改成 delete percentage: 100
不错!
这个翻译错了,应该是禁用的世界
DisabledWorlds:
#启用的世界
1048203787 发表于 2016-8-2 00:26
不错!
这个翻译错了,应该是禁用的世界
你用了就知道我翻译错没
RINNDA 发表于 2016-8-2 20:13
你用了就知道我翻译错没
我看了下源代码,的确应该是关闭的世界
1048203787 发表于 2016-8-3 19:28
我看了下源代码,的确应该是关闭的世界
但我在设置的时候,在那里写的反倒是可以
谢谢大佬转载的插件!!!