qq1812538626 发表于 2015-12-16 19:39
能反哪些作弊。。QAQ
能反你服务器md5里没有的mod
话说能客户端不装mod
只要服务器装插件就能防就好了
但是还是很赞的这个插件
只要服务器装插件就能防就好了
但是还是很赞的这个插件
反应问题:装插件了,但是进去刚登录密码,就被提示连接丢失,我网速12M还丢失?要调MaxWaitTime:多少才稳定?
fmy19960827 发表于 2015-12-15 15:23
建议加一个跳过检查的权限 因为管理组的MOD和玩家组有点冲突 所以搞的管理组挺麻烦的 ...
我也希望有这个功能
能否价格白名单,管理员登录的时候不检测
哈哈 MOD加插件一起用会怎么样
spigot1.7.2无法读取md5!
感觉这真的是个很不错的插件,很适合大部分的玩家,楼主辛苦啦
- [05:22:50] [User Authenticator #1/INFO]: UUID of player False is 52875aa3-3a33-3824-b9c5-b94b05362df5
- [05:22:51] [Netty IO #2/INFO]: Client protocol version 2
- [05:22:51] [Netty IO #2/INFO]: Client attempting to join with 57 mods : [email protected],[email protected],[email protected],[email protected],[email protected],[email protected],NEIAddons|[email protected],Micdoodlecore@,[email protected] - MC 1.7.10,NEIAddons|[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected] - MC 1.7.10,[email protected],[email protected] - MC 1.7.10,[email protected] - MC 1.7.10,[email protected] - MC 1.7.10,[email protected],[email protected],[email protected],[email protected],[email protected],[email protected] - MC 1.7.10,[email protected] - MC 1.7.10,[email protected],NEIAddons|[email protected],[email protected] - MC 1.7.10,[email protected] - MC 1.7.10,[email protected],[email protected],[email protected],NEIAddons|[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],[email protected],NEIAddons|[email protected],[email protected],[email protected],AntiCheat3@AntiCheat3,[email protected],[email protected] - MC 1.7.10,[email protected],[email protected] - MC 1.7.10,[email protected],[email protected],[email protected],[email protected] - MC 1.7.10
- [05:22:51] [Netty IO #2/INFO]: Attempting connection with missing mods [] at CLIENT
- [05:22:51] [Server thread/INFO]: [Server thread] Server side modded connection established
- [05:22:51] [Server thread/INFO]: False[/106.186.117.55:64900] logged in with entity id 225 at ([world] -87.68427830064599, 64.0, -34.66820856316271)
- [05:22:51] [Server thread/WARN]: [RPG_Items] Failed to get player locale
- [05:22:57] [Timer-2/INFO]: False lost connection: Timed out
- [05:23:02] [Server thread/ERROR]: NetworkEventFiringHandler exception
- java.lang.RuntimeException: PLAYER target expects a Player arg
- at cpw.mods.fml.common.network.FMLOutboundHandler$OutboundTarget$4.validateArgs(FMLOutboundHandler.java:102) ~[FMLOutboundHandler$OutboundTarget$4.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.network.FMLOutboundHandler.write(FMLOutboundHandler.java:262) ~[FMLOutboundHandler.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at io.netty.channel.DefaultChannelHandlerContext.invokeWrite(DefaultChannelHandlerContext.java:644) ~[DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.write(DefaultChannelHandlerContext.java:698) ~[DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:688) ~[DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:717) ~[DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:893) ~[DefaultChannelPipeline.class:?]
- at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:239) ~[AbstractChannel.class:?]
- at cpw.mods.fml.common.network.FMLEventChannel.sendTo(FMLEventChannel.java:139) [FMLEventChannel.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at CoroUtil.quest.PlayerQuests.sync(PlayerQuests.java:128) [PlayerQuests.class:?]
- at CoroUtil.forge.EventHandlerFML.playerLoggedIn(EventHandlerFML.java:77) [EventHandlerFML.class:?]
- at cpw.mods.fml.common.eventhandler.ASMEventHandler_159_EventHandlerFML_playerLoggedIn_PlayerLoggedInEvent.invoke(.dynamic) [?:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) [ASMEventHandler.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) [EventBus.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:569) [FMLCommonHandler.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:235) [oi.class:?]
- at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:190) [NetworkDispatcher.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.network.handshake.NetworkDispatcher.completeHandshake(NetworkDispatcher.java:465) [NetworkDispatcher.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:21) [HandshakeCompletionHandler.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at cpw.mods.fml.common.network.internal.HandshakeCompletionHandler.channelRead0(HandshakeCompletionHandler.java:11) [HandshakeCompletionHandler.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
- at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?]
- at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
- at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]
- at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]
- at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:77) [FMLProxyPacket.class:git-Cauldron-Reloaded-1.7.10-1.1388.1.0]
- at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:244) [ej.class:?]
- at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) [nc.class:?]
- at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:980) [MinecraftServer.class:?]
- at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:430) [lt.class:?]
- at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) [MinecraftServer.class:?]
- at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?]
- at java.lang.Thread.run(Unknown Source) [?:1.7.0_51]
有玩家登陆就秒退显示time out...
把antiCheat去掉就没这个问题了,不知道是为什么,楼主能不能帮忙看看
果酱布丁 发表于 2015-12-24 05:25
有玩家登陆就秒退显示time out...
把antiCheat去掉就没这个问题了,不知道是为什么,楼主能不能帮忙看看 ...
玩家名字奇葩,false被java识别为布尔变量,只能改名了
果酱布丁 发表于 2015-12-24 05:25
有玩家登陆就秒退显示time out...
把antiCheat去掉就没这个问题了,不知道是为什么,楼主能不能帮忙看看 ...
不对,我测试了一下,并没有出现以上的情况,可能是服务端问题,我测试使用的服务端是KCauldron-1.7.10-1448.133,不过既然用Cauldron还是推荐安装服务器mod
sanityko 发表于 2015-12-24 11:36
不对,我测试了一下,并没有出现以上的情况,可能是服务端问题,我测试使用的服务端是KCauldron-1.7.10-1 ...
这个就是mod版...咱回错贴了
换了id也一样,把服务端换成Kcauldron了还是一样(原先是Cauldron
果酱布丁 发表于 2015-12-24 17:43
这个就是mod版...咱回错贴了
换了id也一样,把服务端换成Kcauldron了还是一样(原先是Cauldron ...
目前看上去是超时踢出后导致的报错,把maxwaittime改大点试试
请问下楼主,那服务器加了插件版的,是不是客户端也要安装mod版的?还是怎么弄?
支持,自测很好用
顶一个,支持反作弊哈~~~
这种mod根本没用,直接被tweaker和coremod先下手为强了!
愿闻其翔
加一个检验core的功能吧,有些mod是coremod
很好的插件,支持一个!想法很好!
xiazhen3938 发表于 2016-1-9 11:00
加一个检验core的功能吧,有些mod是coremod
是我手残把检测coremod那里的代码写废了,已更新
这回好了吧!
不错 但是用起来很爽
顶一下吧
本帖最后由 936356745 于 2016-5-21 05:09 编辑
是啊 就是这样
李永杏啊 发表于 2015-12-13 16:44
是安了作弊mod就踢出吗?
一个原版不带forge的客户端能进嘛?或者能否实现
装了连接丢失怎么破
66666666666{:10_492:}
进服务器显示连接已丢失怎么办
- [17:39:45 WARN]: [AntiCheat3] Task #2086117 for AntiCheat3 v3.3.3 generated an exception
- java.lang.NullPointerException
- at net.saralab.AntiCheat.hvrwil0fnm3ua86txps7kc1yz459gdbej2oq(AntiCheat.java:168) ~[?:?]
- at net.saralab.AntiCheat.access$1(AntiCheat.java:165) ~[?:?]
- at net.saralab.AntiCheat$vdmoaqkejiwy27l96r4sfpbuht0zx3158cng.run(AntiCheat.java:232) ~[?:?]
- at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftTask.run(CraftTask.java:71) ~[spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at org.bukkit.craftbukkit.v1_8_R3.scheduler.CraftScheduler.mainThreadHeartbeat(CraftScheduler.java:350) [spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at net.minecraft.server.v1_8_R3.MinecraftServer.B(MinecraftServer.java:723) [spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at net.minecraft.server.v1_8_R3.DedicatedServer.B(DedicatedServer.java:374) [spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at net.minecraft.server.v1_8_R3.MinecraftServer.A(MinecraftServer.java:654) [spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at net.minecraft.server.v1_8_R3.MinecraftServer.run(MinecraftServer.java:557) [spigot-latest.jar:git-Spigot-db6de12-18fbb24]
- at java.lang.Thread.run(Unknown Source) [?:1.8.0_66]
刚刚刷了一个这个错误
咦?楼主,我在Mac系统下按照指示照做之后能正常进入服务器,但是我打包之后给Windows系统下运行md5就变了,中途没有进行过任何修改。这是为什么?
MD5没有卵用,MD5动态修改器都有了,(还不如在客户端上帮一个小小的软件,自动生成一个独有的码,自动连接服务器的.net验证)括号内的是幻想
li_yuan_fang 发表于 2016-1-22 15:49
MD5没有卵用,MD5动态修改器都有了,(还不如在客户端上帮一个小小的软件,自动生成一个独有的码,自动连接 ...
说得好,不过我想见识下MD5动态修改器
假若是作弊mod和这个一起装,是不是作弊就无效了?
mod装好后获取客户端MD5,如果在想加新mod是不是要重新获取MD5
插件版和MOD版有什么不同吗
防作弊太好了
这插件不错收下了!
材质包防不?
楼主 使用过程中 遇到问题了 QQ:979764425
如果是bc的话,在登录服安装 其他服不安装 是否还有效果
sanityko 发表于 2016-1-22 17:56
说得好,不过我想见识下MD5动态修改器
你好,我想询问下1.8的反作弊。3.33的反作弊mod,放上客户端 forge大多不支持运载,我想问下,forge版本多少才能挂载反作弊MOD呢。
纯净我不知道怎么改配置文件,求大神教教我 联系QQ1766141426 呜呜呜~ 求好心人 求大哥哥大姐姐帮帮我
楼主我装了,然后总说检测不过关,不知道为什么
楼主,是不是version不会检查呢?我这有人用wurst 可以直接进游戏的
貌似还行
这种插件 终于被我找到了 再也不怕什么作弊的熊孩子了
服务器人太多还是不要装此插件的吧
大神求教,我的QQ2460576182输入了MD5玩家都进不去