本帖最后由 1156407698 于 2016-10-4 22:13 编辑

对MC和IC2的修改
矿物
@liach @Seedking
来自群组: GoodTime Studio
(原GoodTime Industrial)
注意!从dev.0.2.215起,Mod更名为ProductionLine,不支持从旧版升级!
MOD仍在开发中,使用前请先备份地图!!!
“这个老鼠夹这么的明显老鼠会踩吗?拜托狗熊你眼瞎啊,狩猎夹这么大!哦不!这个竹筐这么大,鸟儿你制杖吗?天啊有个250meu储电器,我要立马做一个!”
GoodTimeStudio研发的平行空间储电器已经完成了最后的测试正在配发各个售货点。并且在测试的时候我们发现储电器内部装上空间仪器后还有一定量的多余空间,为了不辜负大家长久以来对我们的支持与鼓励,我们决定给它多加装了一个50meu的储电电池,并且价格比设计草稿只贵了一点。祝你玩得开心;)

对MC和IC2的修改
矿物
机器设备
储电设备
其他
开发人员名单
BestOwl 程序
liach 程序
JAVA0 程序
Seedking 材质&创意&声效
特别感谢
GoodTime Studio
Coutherxiaolaoshu12
JAVA10086
以及所有对此Mod有帮助的人
已知BUG
如何提交BUG和建议
可以在这里新开一个issue
或者直接在本帖回复
完整ChangeLog(English)
ChangeLog
BestOwl 程序
liach 程序
JAVA0 程序
Seedking 材质&创意&声效
特别感谢
GoodTime Studio
Coutherxiaolaoshu12
JAVA10086
以及所有对此Mod有帮助的人
已知BUG
如何提交BUG和建议
可以在这里新开一个issue
或者直接在本帖回复
完整ChangeLog(English)
ChangeLog
如果你喜欢这个Mod,请不要吝啬你回复和评分,让更多的人看见他!
@liach @Seedking
不要吐槽这个mod的名字
感觉意义不大啊。
没看懂介绍里的物品有什么用
没看懂介绍里的物品有什么用
我就感觉这个铱矿石不错
原创不错,建议添加更多的机器,个人认为IC不合理的就是没有更多的装备与衣服,过多的电只能用来无限UU,也就是说,到了顶端就没有玩的了,希望楼主能坚持更新,流体动能希望是放在3*3*3的水中间,得到动能,通过动能发电
好咸233,支持原创
597475358 发表于 2015-11-16 23:19
我就感觉这个铱矿石不错
如果单纯铱矿的话有一个铱矿石MOD
大世界小师 发表于 2015-11-17 19:08
原创不错,建议添加更多的机器,个人认为IC不合理的就是没有更多的装备与衣服,过多的电只能用来无限UU,也 ...
感谢支持,放在水中的话就跟水力动能差不多了....
2333,Java0前来报道
我认为工业最大的缺陷就是只有雷射枪这一个高大上的远程武器,而且还因为其方块破坏的效果不得不BAN,如果工业能出个充能远程武器的附属会更好
啊啊啊,给个百度云地址啊,我家不能反墙啊
楼主下载地址挂了 (其实这个mod的玩意很适合魔改)
乐洋C 发表于 2015-11-21 15:10
啊啊啊,给个百度云地址啊,我家不能反墙啊
服务器挂了,正在修,不需要翻墙的
还不错QAQ,了解下先
感觉不实用,另建议设置这些机器物品的uu值让他们可以复制
1156407698 发表于 2015-11-21 18:47
服务器挂了,正在修,不需要翻墙的
什么时候好啊
感觉确实没啥乱用233
不过楼主搬运辛苦√
不过楼主搬运辛苦√
我能吐槽下盐吗。完全只有减益效果啊。
谁吃啊
谁吃啊
158227452 发表于 2015-11-21 20:33
我能吐槽下盐吗。完全只有减益效果啊。
谁吃啊
这个有作用的,还在开发,只不过现在没多大用,而且我发现遇到你好多次了
158227452 发表于 2015-11-21 20:33
我能吐槽下盐吗。完全只有减益效果啊。
谁吃啊
很多作用,这是一个综合的mod,后面还有食物章
158227452 发表于 2015-11-29 15:13
就是现在没作用我才吐槽
还有就是无在MOD版的新贴无处不在
噗,6666666
158227452 发表于 2015-11-16 22:25
感觉意义不大啊。
没看懂介绍里的物品有什么用
正在制作一条奇妙的生产线,感谢支持我们的开发。
664163965 发表于 2015-11-21 18:34
楼主下载地址挂了 (其实这个mod的玩意很适合魔改)
本来就有个魔改版本的............
依矿太赞了。。。。
194兼容有大问题 和IC一起开就崩溃 我已经排除了任何其他MOD的可能 除非是forge
664163965 发表于 2015-12-19 11:00
194兼容有大问题 和IC一起开就崩溃 我已经排除了任何其他MOD的可能 除非是forge ...
把崩溃报告发上来
我下载了不行啊
1163307747 发表于 2015-12-19 15:49
我下载了不行啊
把崩溃报告发上来,在.minecraft/crash-report里面
1156407698 发表于 2015-12-19 16:58
把崩溃报告发上来,在.minecraft/crash-report里面
---- Minecraft Crash Report ----
// I feel sad now :(
Time: 15-12-18 下午6:45
Description: Stitching texture atlas
java.lang.NullPointerException: Stitching texture atlas
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.jackhuang.hellominecraft.launcher.Launcher.main(Launcher.java:147)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at shadersmodcore.client.ShadersTex.readImage(ShadersTex.java:464)
at shadersmodcore.client.ShadersTex.readImageAndMipmaps(ShadersTex.java:439)
at shadersmodcore.client.ShadersTex.uploadTexSubForLoadAtlas(ShadersTex.java:419)
-- Texture being stitched together --
Details:
Atlas path: textures/blocks
Sprite: TextureAtlasSprite{name='missingno', frameCount=1, rotated=false, x=0, y=0, height=32, width=32, u0=3.125E-4, u1=0.9996875, v0=3.125E-4, v1=0.9996875}
Stacktrace:
at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:283)
at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:97)
-- Resource location being registered --
Details:
Resource location: minecraft:textures/atlas/blocks.png
Texture object class: net.minecraft.client.renderer.texture.TextureMap
Stacktrace:
at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:89)
at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:71)
at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:58)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:545)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at org.jackhuang.hellominecraft.launcher.Launcher.main(Launcher.java:147)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_66, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 106660800 bytes (101 MB) / 342831104 bytes (326 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx1024m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 43 mods loaded, 43 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCH Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar)
UCH CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar)
UCH NotEnoughItems{1.0.4.83} [Not Enough Items] ([NEI物品管理器]NotEnoughItems-1.0.4.83-universal.jar)
UCH craftguide{1.6.8.2} [CraftGuide] ([G键合成表]CraftGuide-1.6.8.2.jar)
UCH inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] ([R键整理]InventoryTweaks-1.59-dev-156.jar)
UCH deconstruction{2.2.0} [The Deconstruction Mod] ([分解工作台]Deconstruction-V2.2.0.jar)
UCH enchvil{1.0} [Enchvil Mod] ([分解附魔台]Enchvil-CN.jar)
UCH DynamicLights{1.3.9} [Dynamic Lights] ([动态光源]DynamicLights.jar)
UCH DynamicLights_onFire{1.0.5} [Dynamic Lights Burning Entity Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_dropItems{1.0.8} [Dynamic Lights EntityItem Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_mobEquipment{1.0.8} [Dynamic Lights Mob Equipment Light Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_floodLights{1.0.2} [Dynamic Lights Flood Light] ([动态光源]DynamicLights.jar)
UCH DynamicLights_otherPlayers{1.0.8} [Dynamic Lights OtherPlayers Light Module] ([动态光源]DynamicLights.jar)
UCH DynamicLights_thePlayer{1.1.4} [Dynamic Lights Player Light Module] ([动态光源]DynamicLights.jar)
UCH trashslot{1.0.31} [TrashSlot] ([回收站]Trashslot-1.0.31.jar)
UCH cfm{3.4.8} [MrCrayfish's Furniture] ([家具]MrCrayfish's Furniture-3.4.8.jar)
UCH IC2{2.2.807-experimental} [IndustrialCraft 2] ([工业2]Industrialcraft-2-2.2.807-experimental.jar)
UCH IC2BackpackHUD{3.0} [IC2 Backpack HUD] ([工业2装备UI]Backpack-HUD-V3.0.zip)
UCH BuildCraft|Core{7.1.14} [BuildCraft] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Builders{7.1.14} [BC Builders] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Transport{7.1.14} [BC Transport] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Energy{7.1.14} [BC Energy] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Silicon{7.1.14} [BC Silicon] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Robotics{7.1.14} [BC Robotics] ([建筑]Buildcraft-7.1.14.jar)
UCH BuildCraft|Factory{7.1.14} [BC Factory] ([建筑]Buildcraft-7.1.14.jar)
UCH IronChest{6.0.62.742} [Iron Chest] ([更多箱子]Iron-Chests.jar)
UCH FLabsBF{4.1.1} [Better Furnaces] ([更好熔炉]Better-Furnaces-V4.1.1.jar)
UCH OmnisCore{0.1.0} [Omnis Core] ([次元口袋核心]OmnisCore-0.0.6-universal.jar)
UCH dimensionalPockets{0.11.4.1} [Dimensional Pockets] ([次元口袋]DimensionalPockets-0.11.4.1-universal.jar)
UCH Backpack{2.0.0} [Backpack] ([背包]Backpacks.jar)
UCH recipemod{0.2} [NoMoreRecipeConflict] ([防止合成冲突]NoMoreRecipeConflict-0.2.jar)
UCH thebombzenapi{2.4.1} [ThebombzenAPI] ([附魔预览API]ThebombzenAPI-V2.4.1.jar)
UCH enchantview{4.0.4} [EnchantView] ([附魔预览]EnchantView-V4.0.4.jar)
UCH CLG{1.0.3} [Compact Lava Generator] ([高级地热发电机]CompactLavaGenerator-1.0.3.jar)
UCH AdvancedSolarPanel{1.7.10-3.5.1} [Advanced Solar Panels] ([高级太阳能]AdvancedSolarPanel.jar)
UCH ImmibisCore{59.1.2} [Immibis Core] ([高级机器扩展核心]Immibis-core-59.1.2.jar)
UCH AdvancedMachines{59.0.2} [Advanced Machines] ([高级机器扩展]Advanced-machines-59.0.2.jar)
UCH WaterPower{0.3s} [WaterPower] ([高级水力发电机]WaterPower-0.3s.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '3.3.0' Renderer: 'GeForce GT 220/PCIe/SSE2'
DPAnalytics Crash Check: Will analyze crash-log before shutdown and send it to the Dimensional Pockets developer
Launched Version: 1.7.10-Forge10.13.4.1614-1.7.10
LWJGL: 2.9.1
OpenGL: GeForce GT 220/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: 简体中文 (中国)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: On (2)
这就是崩溃报告
支持一下
1163307747 发表于 2015-12-19 17:41
---- Minecraft Crash Report ----
// I feel sad now :(
你的崩溃报告显示你并没有安装这个模组,你看一下日期,把最新的发上来
1156407698 发表于 2015-12-19 21:10
你的崩溃报告显示你并没有安装这个模组,你看一下日期,把最新的发上来 ...
我安装了,而且这个就是最新的
1163307747 发表于 2015-12-19 21:13
我安装了,而且这个就是最新的
那是昨天下午的崩溃报告,而且崩溃报告里的mod列表没有这个mod