本帖最后由 Oven_N 于 2012-9-10 01:23 编辑
今日瞎晃,惊觉Forge更新,一看论坛暂时没有动静咱立马屁颠屁颠把消息转过来……
主要的更新是恢复了对Modloader的兼容(Forge 4.0.0出来时Modloader还没更新所导致),修复BUG等,具体内容如下:
(原文)
New:- Adds a SkyProvider class that can handle the rendering of the sky
- Expose more of the village construction parts for building village piece
- Villager trading, manipulation and village enhancement. Still WIP
- Updated onItemUseFirst call to include the new hit vector information
- Client side only classes are properly annotated, and denied loading on server side
- Add in a utility function that will tell you the context you're running in on either client or server: FMLCommonHandler.getEffectiveSide
- Server mods can now use noClip to push players through solid blocks without is being an invalid move and resetting the players position.
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新功能:
- 增加一个“SkyProvider”类用于处理天空图像的渲染
- 公开更多用于组成村庄的建筑结构
- NPC村民的操纵、交易,及装备附魔等控制功能仍在构建当中
- 更新函数“onItemUseFirst”来调用新的(X不知道是什么鬼的X)向量信息
- 仅限客户端使用的代码已被标注,它们将不会被服务端读取
- 增加一个功能性函数,它会告知你目前是运行在客户端还是服务器上:FMLCommonHandler.getEffectiveSide
- 服务器端的MOD现在可以用NoClip(大概是指无碰撞,即幽灵模式)来让玩家穿过固体方块,不再会被当做无效的移动而重设玩家的位置
BUG部分略长,咱偷懒不翻啦,英文好的童鞋可自行阅读:
(原文)Bug Fix:
- EntityEvent.CanUpdate now functions properly
- EntityItemPickupEvent nolonger spams the 'pop' sound
- Added timeout to MC's download of sound resouces, allows sounds to play if MC's webservers are unreachable.
- Added and error if channel name is invalid - either too short, or too long for mod devs.
- Added a connect and read timeout for downloading libraries. This should really stop the "waiting forever" at startup screen.
- Fix up ML GUI ticking. Thanks sharose!
- Fixed bug in EntityMinecart that would cause them to fall through the ground at the bottom of slopes.
- Fix vanilla MC packet bugs for remote servers that use blocks with ids > 256
- Fix ModLoader adding XP Smelting
- Changed order in which EntityItemPickupEvent is called, it will no longer be called if the 'delay' on the item is still active.
- EntityItems that are in the world with invalid item stacks will now kill themselves. (Fixes infinite items from items on the ground)
- Added missing server side onBlockStartBreak hook, fixes Sheers.
- Use original minecart drag co-efficients for regular carts.
- Pickblock now replaces the currently selected item if it could not find a empty space.
- Fix textures not applying properly
- Fix lighting issue for air related to 4096 fix.
- Fix call to createTileEntity on blocks that extend BlockContainer.
- FillBucketEvent actually fires now.
- Fix custom items not properly having texture applied for partical effects.
- Fix silk touch on Ender Chests
- Fix keybindings not loading properly from gamesettings file after restart
- Fix placing torches and the like on inverted woden slabs.
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第一次发帖,若有问题请告知,拜谢
上方的下载地址可直连。
另:支持原MOD作者,请点击带广告的链接:
http://adf.ly/673885/251bin