bobby825
本帖最后由 bobby825 于 2015-8-20 18:02 编辑


Searge: Thanks for the great feedback on the command blocks. I've thought about it and decided to improve handling of flow with failing commands.
Searge: 感谢关于命令方块的反馈。我对此经过了思考,并打算增强处理失败的命令的方法。





Searge: The fact that chain command blocks need to be powered to be executed will not change. I designed it in this way for a good reasons.
Searge: Chain命令方块需要被充能才能被激活的特性不会改变。我设计成这样是有原因的。





Searge: It's a good example why I prefer a description of the problems people want to solve instead of ideas how something should be implemented.
Searge: 对于为什么我喜欢的是玩家对于他们想解决的问题的描述,而不是他们对于游戏中一些东西应该如何实现的想法,这是一个好的例子。

呆瓜Domado
屠版也要......

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