ImagineBreaker 发表于 2015-8-16 09:11
_(:з」∠)_感谢出力.....但是你的lang好像传错了,这个还是英文的
。。。。。。。。。。。。。。乌龙了
http://pan.baidu.com/s/1eQuEdI6
求1.7.2的啊 以前那个帖子我下载不了啊
日了狗 太复杂太长
如何在服务器间传送
不使用/Server
不使用/Server
kovi 发表于 2015-8-16 09:45
。。。。。。。。。。。。。。乌龙了
http://pan.baidu.com/s/1eQuEdI6
感谢出力
终于又新版本转载了{:10_512:}
1.7.2不能用亲测
1.7.2的CB端,装上去后台直接报废
不能支持 点券吗 Playerpoints什么的
支持中文吗?
支持1.6.2吗?
太高深,表示俺不懂
话说楼主,旧帖在哪?我眼瞎
164的在那?
额.164的3.08么?
楼主大大,帮我看看这个菜单文件哪里有错,改了好几遍,后台都显示错误,游戏里也打不开,服务器1.7.10mcpc+的
菜单文件:
######################
#+ +#
# MENU SETTINGS #
#+ +#
######################
menu-settings:
# name - appears as the title - REQUIRED
name: 'Menu'
# rows - the number of rows of the chest - REQUIRED
rows: 6
# command - OPTIONAL (you can remove this or set it to '')
# Bind multiple commands using ; (command: 'menu; m; me')
command: 'menu'
# auto-refresh - OPTIONAL
# How frequently the menu will be refreshed, in seconds.
# Useful if you have variables in items' descriptions.
auto-refresh: 5
# This command command will be execute when the menu is opened.
# Supports all the icon command types.
open-action: 'sound: note pling; tell: &e你打开了指令菜单'
# open-with-item - OPTIONAL
open-with-item:
id: 340
left-click: true
right-click: true
######################
#+ +#
# ITEMS #
#+ +#
######################
tpcmd:
NAME:'&9传送指令'
ID:288
POSITION-X:1
POSITION-Y:1
spawncmd:
COMMAND: 'spawn'
NAME: '&e主城传送'
LORE:
- '&9点击传送至主城'
ID: 399
POSITION-X: 2
POSITION-Y: 1
colored-stacked-wool:
NAME: '&aWool with additional data'
LORE:
- 'This wool has a data value, an amount'
- 'greater than 1, and two enchantments.'
ID: wool
DATA-VALUE: 1
AMOUNT: 10
POSITION-X: 3
POSITION-Y: 1
this-text-will-not-appear:
NAME: '&dFormatting codes'
LORE:
- 'You can use all the formatting codes!'
- '&fColors: &c#c &a#a &9#9 &e#e &f... ...'
- '&fRandom (#k): &kfy379!H'
- '&fBold (#l): &lexample'
- '&fStrikethrough (#m): &mexample'
- '&fUnderline (#n): &nexample'
- '&fItalic (#o): &oexample'
ID: paper
POSITION-X: 4
POSITION-Y: 1
test-from-console:
COMMAND: 'console: say Hello {player}!'
NAME: '&c运行控制台指令.'
LORE:
- 'It broadcasts your name with the command /say.'
ID: command block
POSITION-X: 5
POSITION-Y: 1
test-as-op:
COMMAND: 'op: say Hello world!'
NAME: '&c运行OP指令.'
LORE:
- 'Be careful with this type of commands.'
- 'It will ignore nearly all the permissions.'
ID: command block
POSITION-X: 6
POSITION-Y: 1
test-with-placeholder:
COMMAND: 'tell: &9Online players: &f{online}/{max_players}; tell: &9Your name: &f{player}; tell: &9The world you are in: &f{world}; tell: &9Money: &f{money}'
NAME: '&6This message contains some placeholders'
LORE:
- 'Placeholders will be replaced when the item'
- 'is clicked.'
ID: empty map
POSITION-X: 7
POSITION-Y: 1
economy-give:
COMMAND: 'tell: &aYou have paid 50$ for this command!; give: gold_ingot'
NAME: '&eEconomy & Give command'
LORE:
- 'This command will be executed'
- 'only if you have at least 50$!'
- 'It gives you a gold ingot.'
ID: gold ingot
PRICE: 50
POSITION-X: 8
POSITION-Y: 1
economy-take:
REQUIRED-ITEM: 'gold_ingot'
COMMAND: 'tell: &aYou have been paid 50$; givemoney: 50'
NAME: '&eEconomy & Required item'
LORE:
- 'This command is the opposite of the previous.'
- 'It will take you a gold ingot and give you $50.'
ID: gold ingot
POSITION-X: 9
POSITION-Y: 1
will-not-close:
NAME: '&2Info'
LORE:
- '&7The menu will not close'
- '&7clicking on this item.'
ID: sign
KEEP-OPEN: true
POSITION-X: 2
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 3
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 4
POSITION-Y: 2
test-multiple-command:
COMMAND: 'console: Say Did you know that...; console: say you can run multiple commands?;'
NAME: '&aMultiple commands'
LORE:
- 'Example of multiple commands.'
ID: 322
POSITION-X: 5
POSITION-Y: 2
permission:
COMMAND: 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "chestcommands.test".'
- 'message will be displayed.'
ID: iron bar
POSITION-X: 6
POSITION-Y: 2
PERMISSION-MESSAGE: 'You don''t have the correct permission!'
tsml-no-commands-no-lore:
NAME:'特殊指令'
ID:357
POSITION-X:1
POSITION-Y:5
flycmd:
COMMANDS:'fly'
NAME:'飞行开关'
ID:288
LORE:
-'点击开/关飞行'
POSITION-X:2
POSITION-Y:5
lzkg:
COMMANDS:'effect'
NAME:'粒子效果开关'
ID:289
LORE:
-'点击开/关粒子效果'
POSITION-X:3
POSITION-Y:5
money-no-commands:
NAME:'金币'
ID:371
LORE:
-'你的金币:{money}'
POSITION-X: 2
POSITION-Y: 6
menu-close-no-commands:
NAME: '&6关闭菜单'
ID: 406
LORE:
- 'Create an item without command,'
- 'the GUI will just close.'
POSITION-X: 9
POSITION-Y: 6
菜单文件:
######################
#+ +#
# MENU SETTINGS #
#+ +#
######################
menu-settings:
# name - appears as the title - REQUIRED
name: 'Menu'
# rows - the number of rows of the chest - REQUIRED
rows: 6
# command - OPTIONAL (you can remove this or set it to '')
# Bind multiple commands using ; (command: 'menu; m; me')
command: 'menu'
# auto-refresh - OPTIONAL
# How frequently the menu will be refreshed, in seconds.
# Useful if you have variables in items' descriptions.
auto-refresh: 5
# This command command will be execute when the menu is opened.
# Supports all the icon command types.
open-action: 'sound: note pling; tell: &e你打开了指令菜单'
# open-with-item - OPTIONAL
open-with-item:
id: 340
left-click: true
right-click: true
######################
#+ +#
# ITEMS #
#+ +#
######################
tpcmd:
NAME:'&9传送指令'
ID:288
POSITION-X:1
POSITION-Y:1
spawncmd:
COMMAND: 'spawn'
NAME: '&e主城传送'
LORE:
- '&9点击传送至主城'
ID: 399
POSITION-X: 2
POSITION-Y: 1
colored-stacked-wool:
NAME: '&aWool with additional data'
LORE:
- 'This wool has a data value, an amount'
- 'greater than 1, and two enchantments.'
ID: wool
DATA-VALUE: 1
AMOUNT: 10
POSITION-X: 3
POSITION-Y: 1
this-text-will-not-appear:
NAME: '&dFormatting codes'
LORE:
- 'You can use all the formatting codes!'
- '&fColors: &c#c &a#a &9#9 &e#e &f... ...'
- '&fRandom (#k): &kfy379!H'
- '&fBold (#l): &lexample'
- '&fStrikethrough (#m): &mexample'
- '&fUnderline (#n): &nexample'
- '&fItalic (#o): &oexample'
ID: paper
POSITION-X: 4
POSITION-Y: 1
test-from-console:
COMMAND: 'console: say Hello {player}!'
NAME: '&c运行控制台指令.'
LORE:
- 'It broadcasts your name with the command /say.'
ID: command block
POSITION-X: 5
POSITION-Y: 1
test-as-op:
COMMAND: 'op: say Hello world!'
NAME: '&c运行OP指令.'
LORE:
- 'Be careful with this type of commands.'
- 'It will ignore nearly all the permissions.'
ID: command block
POSITION-X: 6
POSITION-Y: 1
test-with-placeholder:
COMMAND: 'tell: &9Online players: &f{online}/{max_players}; tell: &9Your name: &f{player}; tell: &9The world you are in: &f{world}; tell: &9Money: &f{money}'
NAME: '&6This message contains some placeholders'
LORE:
- 'Placeholders will be replaced when the item'
- 'is clicked.'
ID: empty map
POSITION-X: 7
POSITION-Y: 1
economy-give:
COMMAND: 'tell: &aYou have paid 50$ for this command!; give: gold_ingot'
NAME: '&eEconomy & Give command'
LORE:
- 'This command will be executed'
- 'only if you have at least 50$!'
- 'It gives you a gold ingot.'
ID: gold ingot
PRICE: 50
POSITION-X: 8
POSITION-Y: 1
economy-take:
REQUIRED-ITEM: 'gold_ingot'
COMMAND: 'tell: &aYou have been paid 50$; givemoney: 50'
NAME: '&eEconomy & Required item'
LORE:
- 'This command is the opposite of the previous.'
- 'It will take you a gold ingot and give you $50.'
ID: gold ingot
POSITION-X: 9
POSITION-Y: 1
will-not-close:
NAME: '&2Info'
LORE:
- '&7The menu will not close'
- '&7clicking on this item.'
ID: sign
KEEP-OPEN: true
POSITION-X: 2
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 3
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 4
POSITION-Y: 2
test-multiple-command:
COMMAND: 'console: Say Did you know that...; console: say you can run multiple commands?;'
NAME: '&aMultiple commands'
LORE:
- 'Example of multiple commands.'
ID: 322
POSITION-X: 5
POSITION-Y: 2
permission:
COMMAND: 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "chestcommands.test".'
- 'message will be displayed.'
ID: iron bar
POSITION-X: 6
POSITION-Y: 2
PERMISSION-MESSAGE: 'You don''t have the correct permission!'
tsml-no-commands-no-lore:
NAME:'特殊指令'
ID:357
POSITION-X:1
POSITION-Y:5
flycmd:
COMMANDS:'fly'
NAME:'飞行开关'
ID:288
LORE:
-'点击开/关飞行'
POSITION-X:2
POSITION-Y:5
lzkg:
COMMANDS:'effect'
NAME:'粒子效果开关'
ID:289
LORE:
-'点击开/关粒子效果'
POSITION-X:3
POSITION-Y:5
money-no-commands:
NAME:'金币'
ID:371
LORE:
-'你的金币:{money}'
POSITION-X: 2
POSITION-Y: 6
menu-close-no-commands:
NAME: '&6关闭菜单'
ID: 406
LORE:
- 'Create an item without command,'
- 'the GUI will just close.'
POSITION-X: 9
POSITION-Y: 6
fangkuimma 发表于 2015-8-8 14:01
问一下关闭菜单命令是什么,谢谢了
现在主菜单里建了一个打开环球市场的物品链接,可以进不去,如果加 KEE ...
似乎给你自动切换环球市场的界面。我自己的服务器里就是这样。
楼主插件不错棒棒哒自持
很有用途的插件{:10_512:}
为什么不是op不能用添加了权限到builder组也还是不能用求解{:10_501:}
楼主的示例不太对哦
只有3.07版本才完美兼容MCPC+[新名字不太记得]
只有3.07版本才完美兼容MCPC+[新名字不太记得]
1125728371 发表于 2015-8-22 23:36
楼主的示例不太对哦
只有3.07版本才完美兼容MCPC+[新名字不太记得]
...没看出来....能解释下原因吗?
ImagineBreaker 发表于 2015-8-23 11:41
...没看出来....能解释下原因吗?
你上面的商店那
PRICE : 500
COMMAND:"give:57"
和
COMMAND:"give:57"
PRICE : 500
你猜猜有啥区别
ImagineBreaker 发表于 2015-8-23 11:41
...没看出来....能解释下原因吗?
PRICE
COMMAND
假如你钱不够,就不会继续往下执行COMMAND
COMMAND
PRICE
是先执行COMMAND
然后再扣钱
云杉木 17:1 在ID里面怎么写 17:1显示错误 17-1显示的是171的物品,17_1也不行
本帖最后由 ImagineBreaker 于 2015-8-23 16:04 编辑
你的意思是如果mcpc+为核心的话不完美兼容, 节点执行是有顺序的?
而用CB是同时执行的?
1125728371 发表于 2015-8-23 13:11
PRICE
COMMAND
假如你钱不够,就不会继续往下执行COMMAND
你的意思是如果mcpc+为核心的话不完美兼容, 节点执行是有顺序的?
而用CB是同时执行的?
这东西,从上往下执行,bug有几个
command在上面,PRICE在下面,其中一个
给了玩家物品,如果玩家不够钱,就不执行PRICE
command在上面,PRICE在下面,其中一个
给了玩家物品,如果玩家不够钱,就不执行PRICE
确实是精品啊,收益匪浅,楼主真真的用心了,顶一个
不错,带走
不会用qwq

如何设置购买次数和间隔
这是极好的{:10_496:}
164的是不是要下载3.1?
楼主,提问一下,如何让每个玩家有一个菜单的其余的花钱就能把权限移动到那个菜单上QWQ
menu文件夹的文件加载不出来,reload了以后也没用
menu文件夹的文件加载不出来,reload了以后也没用
能不能设置点了物品不关掉菜单的
给了chestcommands.open.example.yml权限后只能输入指令打开面板,右键钟打不开
很好的插件!!
本帖最后由 樱雪集 于 2015-8-31 10:14 编辑
不会啊求教为什么我服务器打了中文之后保存进游戏是乱码还有的就是我编辑了其他东西用钟打开可是打不开有时候用指令也不行,还有用重新加载的指令去重载还是没有用反而出现了红色的英文········版本172最新3.1.1
小白腐竹求教
不会啊求教为什么我服务器打了中文之后保存进游戏是乱码还有的就是我编辑了其他东西用钟打开可是打不开有时候用指令也不行,还有用重新加载的指令去重载还是没有用反而出现了红色的英文········版本172最新3.1.1
小白腐竹求教
音效列表链接404了
楼主你太帅了
楼主版本172的能不能汉化啊
问一下,为什么菜单无法读取?我用的是uf8编码,可是到了服务器里一重新读取插件再打开,就变成uf8无bom编码了,这是怎么回事
非常有用的插件,适合中大型服务器,楼主辛苦啦{:10_512:}
不知道这个版本的配置文件是否与2.0版本的配置文件通用
使用KEEP-OPEN节点时菜单错误