ImagineBreaker 发表于 2015-8-13 06:25
你不告诉我输入的ID我也很难查明原因,按道理 ID:DATA 是完全没问题的 哦对了,请注意你的":" ...
你可以看看我的回复里:是不是英文字符。中文字符会:占用两格。我输入的ID是351:9 也就是粉色染料。输入名称同样是错的。
很棒的插件!顶一个
NikolaTesla 发表于 2015-8-13 08:34
你可以看看我的回复里:是不是英文字符。中文字符会:占用两格。我输入的ID是351:9 也就是粉色染料。输 ...
你用的是最新版插件吗?
.....我以为是不是有什么新的用法,管网的教程没更新,然后去看了遍更新记录
在3.0.3的更新有这么一条
- Using the data value in the ID not working (use quotes if you really want to use it here)
但是在3.0.3包括以后应该是修复了的.所以我也不清楚你现在的情况.尝试按照他括号里的说的用 引号试试,但是具体格式 不清楚
ImagineBreaker 发表于 2015-8-13 11:57
你用的是最新版插件吗?
.....我以为是不是有什么新的用法,管网的教程没更新,然后去看了遍更新记录
在3 ...
那么问题来了,输入名称同样错误又是怎么回事?按照我的理解应该是附加值不能用吧,那么名称应该还是可以用,照样是错误的。而且版本是3.1.1
还是算了,无非是换个图标的问题。谢谢LZ的帮助了。
chestcommand打不开bs shop的商店怎么办
还真没找到游戏172版本的插件。。。
Cauldron版服务端 3.1.1装上就开始疯狂报错
Cauldron版服务端 3.1.1装上就开始疯狂报错
请问这个插件支持playerpoints插件吗?如果支持的话怎么设置出售商店?
挺好的一个插件,可能自己有点小白,不怎么会配置,还是顶一下。
fangkuimma 发表于 2015-8-8 14:01
问一下关闭菜单命令是什么,谢谢了
现在主菜单里建了一个打开环球市场的物品链接,可以进不去,如果加 KEE ...
楼主。我跟他问题一样。不过我的是 bs shop。。楼主有解决办法吗
我加了 KEEP-OPEN:true 他显示错误然后打不开菜单了。
看起来还不错,支持一下
lz1.7.2的在哪里。
1.7.2的不能下载了么? 百度云里面没有下载的按钮
不错诶,好插件!
本帖最后由 kovi 于 2015-8-16 01:59 编辑
汉化了提示信息(然而只是屁大点事):
http://pan.baidu.com/s/1o6nCm4i
亲测可用,如果不能就设置编码格式为ANSI丢到ChestCommands文件夹里覆盖即可
哎不好意思了啦~这么屁大点事的东西~
汉化了提示信息(然而只是屁大点事):
http://pan.baidu.com/s/1o6nCm4i
亲测可用,如果不能就设置编码格式为ANSI丢到ChestCommands文件夹里覆盖即可
哎不好意思了啦~这么屁大点事的东西~
kovi 发表于 2015-8-16 01:52
汉化了提示信息(然而只是屁大点事):
http://pan.baidu.com/s/1o6nCm4i
亲测可用,如果不能就设置编码格 ...
_(:з」∠)_感谢出力.....但是你的lang好像传错了,这个还是英文的
ImagineBreaker 发表于 2015-8-16 09:11
_(:з」∠)_感谢出力.....但是你的lang好像传错了,这个还是英文的
。。。。。。。。。。。。。。乌龙了
http://pan.baidu.com/s/1eQuEdI6
求1.7.2的啊 以前那个帖子我下载不了啊
日了狗 太复杂太长
如何在服务器间传送
不使用/Server
不使用/Server
kovi 发表于 2015-8-16 09:45
。。。。。。。。。。。。。。乌龙了
http://pan.baidu.com/s/1eQuEdI6
感谢出力
终于又新版本转载了{:10_512:}
1.7.2不能用亲测
1.7.2的CB端,装上去后台直接报废
不能支持 点券吗 Playerpoints什么的
支持中文吗?
支持1.6.2吗?
太高深,表示俺不懂
话说楼主,旧帖在哪?我眼瞎
164的在那?
额.164的3.08么?
楼主大大,帮我看看这个菜单文件哪里有错,改了好几遍,后台都显示错误,游戏里也打不开,服务器1.7.10mcpc+的
菜单文件:
######################
#+ +#
# MENU SETTINGS #
#+ +#
######################
menu-settings:
# name - appears as the title - REQUIRED
name: 'Menu'
# rows - the number of rows of the chest - REQUIRED
rows: 6
# command - OPTIONAL (you can remove this or set it to '')
# Bind multiple commands using ; (command: 'menu; m; me')
command: 'menu'
# auto-refresh - OPTIONAL
# How frequently the menu will be refreshed, in seconds.
# Useful if you have variables in items' descriptions.
auto-refresh: 5
# This command command will be execute when the menu is opened.
# Supports all the icon command types.
open-action: 'sound: note pling; tell: &e你打开了指令菜单'
# open-with-item - OPTIONAL
open-with-item:
id: 340
left-click: true
right-click: true
######################
#+ +#
# ITEMS #
#+ +#
######################
tpcmd:
NAME:'&9传送指令'
ID:288
POSITION-X:1
POSITION-Y:1
spawncmd:
COMMAND: 'spawn'
NAME: '&e主城传送'
LORE:
- '&9点击传送至主城'
ID: 399
POSITION-X: 2
POSITION-Y: 1
colored-stacked-wool:
NAME: '&aWool with additional data'
LORE:
- 'This wool has a data value, an amount'
- 'greater than 1, and two enchantments.'
ID: wool
DATA-VALUE: 1
AMOUNT: 10
POSITION-X: 3
POSITION-Y: 1
this-text-will-not-appear:
NAME: '&dFormatting codes'
LORE:
- 'You can use all the formatting codes!'
- '&fColors: &c#c &a#a &9#9 &e#e &f... ...'
- '&fRandom (#k): &kfy379!H'
- '&fBold (#l): &lexample'
- '&fStrikethrough (#m): &mexample'
- '&fUnderline (#n): &nexample'
- '&fItalic (#o): &oexample'
ID: paper
POSITION-X: 4
POSITION-Y: 1
test-from-console:
COMMAND: 'console: say Hello {player}!'
NAME: '&c运行控制台指令.'
LORE:
- 'It broadcasts your name with the command /say.'
ID: command block
POSITION-X: 5
POSITION-Y: 1
test-as-op:
COMMAND: 'op: say Hello world!'
NAME: '&c运行OP指令.'
LORE:
- 'Be careful with this type of commands.'
- 'It will ignore nearly all the permissions.'
ID: command block
POSITION-X: 6
POSITION-Y: 1
test-with-placeholder:
COMMAND: 'tell: &9Online players: &f{online}/{max_players}; tell: &9Your name: &f{player}; tell: &9The world you are in: &f{world}; tell: &9Money: &f{money}'
NAME: '&6This message contains some placeholders'
LORE:
- 'Placeholders will be replaced when the item'
- 'is clicked.'
ID: empty map
POSITION-X: 7
POSITION-Y: 1
economy-give:
COMMAND: 'tell: &aYou have paid 50$ for this command!; give: gold_ingot'
NAME: '&eEconomy & Give command'
LORE:
- 'This command will be executed'
- 'only if you have at least 50$!'
- 'It gives you a gold ingot.'
ID: gold ingot
PRICE: 50
POSITION-X: 8
POSITION-Y: 1
economy-take:
REQUIRED-ITEM: 'gold_ingot'
COMMAND: 'tell: &aYou have been paid 50$; givemoney: 50'
NAME: '&eEconomy & Required item'
LORE:
- 'This command is the opposite of the previous.'
- 'It will take you a gold ingot and give you $50.'
ID: gold ingot
POSITION-X: 9
POSITION-Y: 1
will-not-close:
NAME: '&2Info'
LORE:
- '&7The menu will not close'
- '&7clicking on this item.'
ID: sign
KEEP-OPEN: true
POSITION-X: 2
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 3
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 4
POSITION-Y: 2
test-multiple-command:
COMMAND: 'console: Say Did you know that...; console: say you can run multiple commands?;'
NAME: '&aMultiple commands'
LORE:
- 'Example of multiple commands.'
ID: 322
POSITION-X: 5
POSITION-Y: 2
permission:
COMMAND: 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "chestcommands.test".'
- 'message will be displayed.'
ID: iron bar
POSITION-X: 6
POSITION-Y: 2
PERMISSION-MESSAGE: 'You don''t have the correct permission!'
tsml-no-commands-no-lore:
NAME:'特殊指令'
ID:357
POSITION-X:1
POSITION-Y:5
flycmd:
COMMANDS:'fly'
NAME:'飞行开关'
ID:288
LORE:
-'点击开/关飞行'
POSITION-X:2
POSITION-Y:5
lzkg:
COMMANDS:'effect'
NAME:'粒子效果开关'
ID:289
LORE:
-'点击开/关粒子效果'
POSITION-X:3
POSITION-Y:5
money-no-commands:
NAME:'金币'
ID:371
LORE:
-'你的金币:{money}'
POSITION-X: 2
POSITION-Y: 6
menu-close-no-commands:
NAME: '&6关闭菜单'
ID: 406
LORE:
- 'Create an item without command,'
- 'the GUI will just close.'
POSITION-X: 9
POSITION-Y: 6
菜单文件:
######################
#+ +#
# MENU SETTINGS #
#+ +#
######################
menu-settings:
# name - appears as the title - REQUIRED
name: 'Menu'
# rows - the number of rows of the chest - REQUIRED
rows: 6
# command - OPTIONAL (you can remove this or set it to '')
# Bind multiple commands using ; (command: 'menu; m; me')
command: 'menu'
# auto-refresh - OPTIONAL
# How frequently the menu will be refreshed, in seconds.
# Useful if you have variables in items' descriptions.
auto-refresh: 5
# This command command will be execute when the menu is opened.
# Supports all the icon command types.
open-action: 'sound: note pling; tell: &e你打开了指令菜单'
# open-with-item - OPTIONAL
open-with-item:
id: 340
left-click: true
right-click: true
######################
#+ +#
# ITEMS #
#+ +#
######################
tpcmd:
NAME:'&9传送指令'
ID:288
POSITION-X:1
POSITION-Y:1
spawncmd:
COMMAND: 'spawn'
NAME: '&e主城传送'
LORE:
- '&9点击传送至主城'
ID: 399
POSITION-X: 2
POSITION-Y: 1
colored-stacked-wool:
NAME: '&aWool with additional data'
LORE:
- 'This wool has a data value, an amount'
- 'greater than 1, and two enchantments.'
ID: wool
DATA-VALUE: 1
AMOUNT: 10
POSITION-X: 3
POSITION-Y: 1
this-text-will-not-appear:
NAME: '&dFormatting codes'
LORE:
- 'You can use all the formatting codes!'
- '&fColors: &c#c &a#a &9#9 &e#e &f... ...'
- '&fRandom (#k): &kfy379!H'
- '&fBold (#l): &lexample'
- '&fStrikethrough (#m): &mexample'
- '&fUnderline (#n): &nexample'
- '&fItalic (#o): &oexample'
ID: paper
POSITION-X: 4
POSITION-Y: 1
test-from-console:
COMMAND: 'console: say Hello {player}!'
NAME: '&c运行控制台指令.'
LORE:
- 'It broadcasts your name with the command /say.'
ID: command block
POSITION-X: 5
POSITION-Y: 1
test-as-op:
COMMAND: 'op: say Hello world!'
NAME: '&c运行OP指令.'
LORE:
- 'Be careful with this type of commands.'
- 'It will ignore nearly all the permissions.'
ID: command block
POSITION-X: 6
POSITION-Y: 1
test-with-placeholder:
COMMAND: 'tell: &9Online players: &f{online}/{max_players}; tell: &9Your name: &f{player}; tell: &9The world you are in: &f{world}; tell: &9Money: &f{money}'
NAME: '&6This message contains some placeholders'
LORE:
- 'Placeholders will be replaced when the item'
- 'is clicked.'
ID: empty map
POSITION-X: 7
POSITION-Y: 1
economy-give:
COMMAND: 'tell: &aYou have paid 50$ for this command!; give: gold_ingot'
NAME: '&eEconomy & Give command'
LORE:
- 'This command will be executed'
- 'only if you have at least 50$!'
- 'It gives you a gold ingot.'
ID: gold ingot
PRICE: 50
POSITION-X: 8
POSITION-Y: 1
economy-take:
REQUIRED-ITEM: 'gold_ingot'
COMMAND: 'tell: &aYou have been paid 50$; givemoney: 50'
NAME: '&eEconomy & Required item'
LORE:
- 'This command is the opposite of the previous.'
- 'It will take you a gold ingot and give you $50.'
ID: gold ingot
POSITION-X: 9
POSITION-Y: 1
will-not-close:
NAME: '&2Info'
LORE:
- '&7The menu will not close'
- '&7clicking on this item.'
ID: sign
KEEP-OPEN: true
POSITION-X: 2
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 3
POSITION-Y: 2
a-talking-head:
COMMAND: 'tell: This is a simple message, without using commands!'
NAME: '&3Tells you something.'
LORE:
- '&7It tells you something without commands.'
ID: head
DATA-VALUE: 3
POSITION-X: 4
POSITION-Y: 2
test-multiple-command:
COMMAND: 'console: Say Did you know that...; console: say you can run multiple commands?;'
NAME: '&aMultiple commands'
LORE:
- 'Example of multiple commands.'
ID: 322
POSITION-X: 5
POSITION-Y: 2
permission:
COMMAND: 'tell: &a[v] You have the correct permission!'
NAME: '&8Permission test'
LORE:
- 'To use this item, you need the'
- 'permission "chestcommands.test".'
- 'message will be displayed.'
ID: iron bar
POSITION-X: 6
POSITION-Y: 2
PERMISSION-MESSAGE: 'You don''t have the correct permission!'
tsml-no-commands-no-lore:
NAME:'特殊指令'
ID:357
POSITION-X:1
POSITION-Y:5
flycmd:
COMMANDS:'fly'
NAME:'飞行开关'
ID:288
LORE:
-'点击开/关飞行'
POSITION-X:2
POSITION-Y:5
lzkg:
COMMANDS:'effect'
NAME:'粒子效果开关'
ID:289
LORE:
-'点击开/关粒子效果'
POSITION-X:3
POSITION-Y:5
money-no-commands:
NAME:'金币'
ID:371
LORE:
-'你的金币:{money}'
POSITION-X: 2
POSITION-Y: 6
menu-close-no-commands:
NAME: '&6关闭菜单'
ID: 406
LORE:
- 'Create an item without command,'
- 'the GUI will just close.'
POSITION-X: 9
POSITION-Y: 6
fangkuimma 发表于 2015-8-8 14:01
问一下关闭菜单命令是什么,谢谢了
现在主菜单里建了一个打开环球市场的物品链接,可以进不去,如果加 KEE ...
似乎给你自动切换环球市场的界面。我自己的服务器里就是这样。
楼主插件不错棒棒哒自持
很有用途的插件{:10_512:}
为什么不是op不能用添加了权限到builder组也还是不能用求解{:10_501:}
楼主的示例不太对哦
只有3.07版本才完美兼容MCPC+[新名字不太记得]
只有3.07版本才完美兼容MCPC+[新名字不太记得]
1125728371 发表于 2015-8-22 23:36
楼主的示例不太对哦
只有3.07版本才完美兼容MCPC+[新名字不太记得]
...没看出来....能解释下原因吗?
ImagineBreaker 发表于 2015-8-23 11:41
...没看出来....能解释下原因吗?
你上面的商店那
PRICE : 500
COMMAND:"give:57"
和
COMMAND:"give:57"
PRICE : 500
你猜猜有啥区别
ImagineBreaker 发表于 2015-8-23 11:41
...没看出来....能解释下原因吗?
PRICE
COMMAND
假如你钱不够,就不会继续往下执行COMMAND
COMMAND
PRICE
是先执行COMMAND
然后再扣钱
云杉木 17:1 在ID里面怎么写 17:1显示错误 17-1显示的是171的物品,17_1也不行
本帖最后由 ImagineBreaker 于 2015-8-23 16:04 编辑
你的意思是如果mcpc+为核心的话不完美兼容, 节点执行是有顺序的?
而用CB是同时执行的?
1125728371 发表于 2015-8-23 13:11
PRICE
COMMAND
假如你钱不够,就不会继续往下执行COMMAND
你的意思是如果mcpc+为核心的话不完美兼容, 节点执行是有顺序的?
而用CB是同时执行的?
这东西,从上往下执行,bug有几个
command在上面,PRICE在下面,其中一个
给了玩家物品,如果玩家不够钱,就不执行PRICE
command在上面,PRICE在下面,其中一个
给了玩家物品,如果玩家不够钱,就不执行PRICE
确实是精品啊,收益匪浅,楼主真真的用心了,顶一个
不错,带走
不会用qwq

如何设置购买次数和间隔
这是极好的{:10_496:}