大家好 我是金咖啡
最近部分人都找过我了 都不会配置Item Lore Stats
没错 这个玩意真的让人头疼 而且还没汉化的配置文件介绍
让很多人也不知道怎么修改相对应的配置
所以本人今天就整理了一下
我把部分的信息全部都用中文排列在下面
这码字真的挺累的 不行了 我要去吃个西瓜
插件的版本是 Item Lore Stats v5.49
去下载对应的版本吧!
反正我修改的这个就是5.49的
ItemLoreStats配置文件config
最近部分人都找过我了 都不会配置Item Lore Stats
没错 这个玩意真的让人头疼 而且还没汉化的配置文件介绍
让很多人也不知道怎么修改相对应的配置
所以本人今天就整理了一下
我把部分的信息全部都用中文排列在下面
这码字真的挺累的 不行了 我要去吃个西瓜
插件的版本是Item Lore Stats v5.49
去下载对应的版本吧!
反正我修改的这个就是5.49的
ItemLoreStats配置文件config
# 默认配置 ItemLoreStats.
fileVersion: 549
#版本
serverVersion: 172
#服务器的版本号
checkForUpdates: true
#检查更新
languageFile: language-en
#语言文件
usingMcMMO: false
#采用McMMO
usingBarAPI: true
#使用BarAPI
usingBossBarAPI: true
#使用BossBarAPI
dropCustomILSLoot: false
#是否掉落自定义ILS物品
ILSLootFromNaturalSpawnsOnly: false
#是否生成自然物品
addSellValueToDrops: true
#增加销售价值下降
enableItemRepairing: true
#让物品修理
keepXPOnDeath: true
#保持经验死亡
addRandomLore: false
#添加随机物品
randomApplyChance: 40
#随机应用机会 咖啡表示看不懂这个有什么用 不改就是啦
baseHealth: 20
#基础生命值
baseHealthRegen: 2
#生命恢复默认值,2是按比例恢复20%的生命值
baseMovementSpeed: 0.2
#基础的移动速度,想要升级加移动速度去下面下面下面修改
baseCritDamage: 50
#基础的暴击伤害值
healthScale: 20
#游戏内显示多少血,20就一排爱心,40就两排爱心,2代表是1颗爱心
levelCap: 7516
#设置满级为7516,如果有玩家到了7516,在升级是不会到7517的
displayDurabilityWarnings:
#耐久数值是否提示
enable75%DurabilityWarning: false
#到75%是否提示
enable50%DurabilityWarning: true
#到50%是否提示
enable25%DurabilityWarning: true
#到25%是否提示
disabledInWorlds:
#这是?残疾人的世界?
- worldNEW
messages:
#信息
loreSuccessfullyAdded: true
#lore成功添加提示
upgradeSuccessful: false
#升级成功提示
upgradeCapReached: false
#装备升级的那啥
itemReceived: true
#收到物品提示
itemLooted: true
#项目得到
vanilla:
includeDamage: true
#包括攻击
includeArmour: false
#包括防御
combatMessages:
#战斗的消息
outgoing:
damageDone: false
#造成的伤害
enemyDodgedAttack: true
#躲避敌人攻击
enemyBlockedAttack: true
#敌人挡住了攻击
critStrike: true
#致命一击率及倍数
lifeSteal: true
#生命偷取
enemyReflectedAttack: true
#敌人反映进攻
fire: true
#火焰
ice: true
#冰...似乎是减速吧
poison: true
#中毒
wither: true
#凋零
harm: true
#伤害,辐射?
blind: true
#致盲
incoming:
damageTaken: false
#伤害量捕获
dodgeAttack: true
#回避
blockAttack: true
#群楼攻击
enemyCritStrike: false
#敌人暴击攻击
enemyLifeSteal: true
#敌人生命偷取
reflectAttack: true
#反射攻击 伤害反弹
enemyFire: true
#敌人火焰攻击
enemyIce: true
#敌人冰...
enemyPoison: true
#敌人施放中毒
enemyWither: true
#敌人施放凋零
enemyHarm: true
#敌人造成的伤害
enemyBlind: true
#敌人造成的致盲
prefix:
#前缀
random:
#随机
- Angelic
- Brutal
- Cursed
- Empowered
- Fine
- Gleaming
- Heavy
- Perfect
- Sharp
- Standard
- Worn
- Light
- Smooth
- Slick
- Hard
- Thick
- Grim
suffix:
#后缀
random:
#随机的
- of Chaos
- of Destruction
- of Murder
- of Power
- of Silence
- of Sorrows
- of Terror
- of Thunder
- of the Ancients
- of the UnderWorld
- of the Wilderness
randomLore:
#随机的lore 然而这些对自定义物品的并没有什么卵用
tools:
#工具
bow:
#弓
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
stick:
#棍
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
blazeRod:
- '&cCrafted with the essence of the Eternal Flame.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
string:
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
shears:
- '&9This lightweight {item} is easy to carry.'
wood:
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
stone:
- '&cThis {item} is crafted from local materials.'
- '&aThis {item} is fairly strong.'
- '&9This {item} was originally much sharper.'
iron:
- '&cThe blade on this {item} is very sharp.'
- '&aThe {item} is rusty.'
- '&9This {item} has been forged by a decent blacksmith.'
gold:
- '&cCrafted with valuable materials.'
- '&aForged for the Great King.'
- '&9Weak materials make this {item} weak.'
diamond:
- '&cThe hilt has a symbol engraved into it.'
- '&aCrafted with the finest materials of the land.'
- '&9This {item} is very strong.'
armour:#盔甲
leather:
#帽子
- '&cMade from Horse hide.'
- '&aMade from Cow hide.'
- '&9This lightweight {item} offers basic protection.'
iron:
- '&cThis {item} offers very good protection.'
- '&aThe {item} is strong.'
- '&9This {item} has been forged by a decent blacksmith.'
gold:
- '&cThis {item} offers decent protection.'
- '&aCrafted from very valuable materials.'
- '&9Weak materials make this {item} weak.'
diamond:
- '&cThis {item} offers excellent protection.'
- '&aCrafted with the finest materials of the land.'
- '&9This {item} is very strong.'
mobHead:
- '&cDecapitated head.'
primaryStats:
#物品属性的基本设置
armour:
name: 防御
colour: '&3'
#自动的颜色
sellValuePerStat: 12
#每统计的销售价值
prefix: #前缀
colour: '&3'
list:
- Shielded
suffix: #后缀
colour: '&3'
list:
- of Protection
damage:
name: 攻击
colour: '&3'
sellValuePerStat: 0.9
health:
name: 生命值
colour: '&3'
sellValuePerStat: 0.7
healthRegen:
name: 生命恢复
colour: '&3'
sellValuePerStat: 12
prefix:
colour: '&3'
list:
- Regenerating
suffix:
colour: '&3'
list:
- of Regeneration
secondaryStats:
#装备上的一种次要属性
block:
name: 格挡
colour: '&3'
sellValuePerStat: 6
#每统计销售价值
internalCooldown: 3
#内置冷却时间
prefix:
colour: '&3'
list:
- Impeding
suffix:
colour: '&3'
list:
- of the Blockade
dodge:
name: 闪避
colour: '&3'
sellValuePerStat: 9
internalCooldown: 3
prefix:
colour: '&3'
list:
- Eluding
suffix:
colour: '&3'
list:
- of Evasion
critChance:
name: 暴击几率
colour: '&3'
sellValuePerStat: 9
internalCooldown: 3
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
critDamage:
name: 暴击伤害
colour: '&3'
sellValuePerStat: 7
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
lifeSteal:
name: 生命偷取
colour: '&a'
sellValuePerStat: 5
internalCooldown: 3
prefix:
colour: '&a'
list:
- Life Stealing
suffix:
colour: '&a'
list:
- of Soul Draining
healPercentage: 0.15
reflect:
name: 伤害反弹
colour: '&e'
sellValuePerStat: 6
internalCooldown: 3
prefix:
colour: '&e'
list:
- Reflecting
suffix:
colour: '&e'
list:
- of Reflection
fire:
name: 火焰
colour: '&c'
sellValuePerStat: 9
internalCooldown: 3
effectDuration: 3
prefix:
colour: '&c'
list:
- Flaming
suffix:
colour: '&c'
list:
- of the Inferno
ice:
name: 减速
colour: '&9'
sellValuePerStat: 7
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&9'
list:
- Freezing
suffix:
colour: '&9'
list:
- of the Blizzard
poison:
name: 中毒
colour: '&2'
sellValuePerStat: 8
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&2'
list:
- Toxic
suffix:
colour: '&2'
list:
- of Poison
wither:
name: 凋零
colour: '&f'
sellValuePerStat: 9
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&f'
list:
- Corrupted
suffix:
colour: '&f'
list:
- of Corruption
harming:
name: 伤害
colour: '&5'
sellValuePerStat: 4
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&5'
list:
- Crippling
suffix:
colour: '&5'
list:
- of Harming
blind:
name: 致盲
colour: '&7'
sellValuePerStat: 10
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&7'
list:
- Visionless
suffix:
colour: '&7'
list:
- of Blinding
movementSpeed:
name: 加速
colour: '&6'
sellValuePerStat: 4
internalCooldown: 3
prefix:
colour: '&6'
list:
- Swift
suffix:
colour: '&6'
list:
- of Swiftness
bonusStats:
pvpDamage:
name: PvP群攻
colour: '&6'
sellValuePerStat: 1.5
pveDamage:
name: PvE群攻
colour: '&2'
sellValuePerStat: 1.5
xpLevel:
name: 等级
colour: '&3'
sellValuePerStat: 10
xpMultiplier:
name: 经验奖励
colour: '&d'
sellValuePerStat: 8
prefix:
colour: '&d'
list:
- Premium
suffix:
colour: '&d'
list:
- of Rewarding
soulbound:
name: 绑定
colour: '&3'
sellValuePerStat: 0
weaponSpeed:
name: 攻速
colour: '&b'
sellValuePerStat:
veryFast: 25
fast: 20
normal: 15
slow: 10
verySlow: 5
durability:
name: 耐久
colour: '&8'
sellValuePerStat: 0
splitter: /
setBonus:
name: 奖金
colour: '&6'
sellValuePerStat: 0
class:
name: 权限
colour: '&3'
sellValuePerStat: 0
separator: ','
list:
- '&4Warrior'
- '&bMage'
- '&6Thief'
sellValue:
name: 价格
colour: '&7'
currency:
name: Coins
colour: '&f'
heroesOnlyStats:
#英雄只有统计数据
heroesMaxMana:
#英雄最大法力值
enabled: true
#启用
name: Mana
#名称
colour: '&3'
#颜色
sellValuePerStat: 2
#每统计销售价值
spells:
#法术
tnt:
#TNT炸弹
name: Living Bomb
#名称
colour: '&c'
#颜色
sellValuePerStat: 25
#每统计销售价值
cooldown: 15
#冷却
detonationTime: 5
#施放时间
speed: 3
#速度
fireball:
#火球
name: Fireball
colour: '&6'
sellValuePerStat: 25
cooldown: 15
speed: 3
lightning:
#闪电
name: Lightning
colour: '&9'
sellValuePerStat: 25
cooldown: 15
frostbolt:
#寒冰箭
name: Frostbolt
colour: '&b'
sellValuePerStat: 25
cooldown: 15
speed: 3
minorHeal:
#小治愈术
name: Minor Heal
colour: '&a'
sellValuePerStat: 25
cooldown: 30
healAmount: 15
majorHeal:
#主要治疗
name: Major Heal
colour: '&2'
sellValuePerStat: 25
cooldown: 60
healAmount: 35
minorAOEHeal:
#小效果范围治愈
name: Minor AOE Heal
colour: '&d'
sellValuePerStat: 25
cooldown: 45
healAmount: 10
majorAOEHeal:
#主要效果范围治愈
name: Major AOE Heal
colour: '&5'
sellValuePerStat: 25
cooldown: 90
healAmount: 30
bossBar:
#游戏界面上血条显示
splitter: ' | '
#分界线
colour: '&7'
#分界线颜色
health:
#生命
name: 生命值
#名字
colour: '&a'
#颜色
splitter: /
#数值分界线
level:
#等级
enabled: false
name: Level
colour: '&e'
exp:
#经验值
enabled: true
name: 经验值
colour: '&b'
splitter: /
upgradeStatsOnLevelChange:
#升级统计水平变化
enabled: false
#是否启用
upgradeCap: 5
#升级
stats:
#统计这里是每升一级加多少的属性
armour: 0.06
#防御
dodge: 0.07
#闪避
block: 0.08
#这个不晓得是那个属性
critChance: 0.17
#暴击几率
critDamage: 0.32
#暴击伤害
damage: 0.06
#攻击
health: 0.31
#生命值
healthregen: 0.12
#生命恢复
lifesteal: 0.16
#生命偷取
reflect: 0.07
#伤害反射
fire: 0.06
#火焰
ice: 0.12
#冰
poison: 0.09
#中毒
wither: 0.07
#凋零
harming: 0.08
#损害
blind: 0.06
#致盲
movementspeed: 0.0
#移动速度 最好设置0等级太高 移动基本就是飞了
xpmultiplier: 0.09
#经验奖励
pvpdamage: 0.3
#PVP攻击
pvedamage: 0.3
#PVE攻击
heroesMaxMana: 0.2
#英雄最大法力值
environmentalDamage:
#环境对人的伤害
block_explosion: 20
#爆炸
cactus: 5
#仙人掌
drowning: 10
#淹死
entity_explosion: 20
#实体爆炸
fall: 12
#摔死
fire: 5
#火焰
fire_tick: 5
#虫子
lava: 20
#岩浆
lightning: 25
#闪电
magic: 5
#魔法
poison: 5
#中毒
starvation: 5
#饥饿
suffocation: 5
#被方块卡住
thorns: 2
#荆棘 反伤
potions:
#药剂
instantHealthI: 15
#自身健康
instantHealthII: 35
#这是什么鬼
splashHealthI: 15
#喷溅药水健康
splashHealthII: 35
#还是不懂 似乎是多人
additionalStatsPerLevel:
#等级提升的属性
health: 1
#每1升级加的生命值
healthRegen: 0.002
#每升1级加的生命恢复比例
speed: 0
#每升1级加的移动速度
defaultCraftedDurability:
#默认的耐用性
enableDurabilityOnCrafted: false
#制作上启用耐久性
enableDurabilityOnDrops: true
#上启用耐久性下降
tools:
#工具
bow: '&7150-250'
shears: '&770-130'
stick: '&7190-270'
string: '&7160-290'
blazeRod: '&7210-340'
flintAndSteel: '&730-60'
fishingRod: '&730-80'
carrotStick: '&725-50'
wood: '&7150-300'
stone: '&7250-350'
iron: '&7300-600'
gold: '&7550-750'
diamond: '&7700-1100'
armour:
#装备
leather: '&71300-1450'
iron: '&71700-2300'
chainmail: '&71550-2050'
gold: '&72200-2500'
diamond: '&72400-3200'
mobHead: '&71600-2550'
defaultCraftedArmour:
#默认的盔甲
enableArmourOnCrafted: true
#启用盔甲制作
enableArmourOnDrops: true
#上启用盔甲夹住
armourStatFormat: '&3[statName]: &b[statValue]&3%'
armour:
#装备
leather: '&b3.6-7.3'
iron: '&b7.8-15.6'
chainmail: '&b6.2-12.5'
gold: '&b5.7-11.4'
diamond: '&b10.4-20.8'
mobHead: '&b4.0-15.0'
defaultCraftedDamage:
#损害
enableDamageOnCrafted: true
#使伤害精心制作
enableDamageOnDrops: true
damageStatFormat: '&3[statName]: +&b[statValue]-[statValue2]'
tool:
bow: '&b3.6-7.3'
wood: '&b7.8-15.6'
stone: '&b6.2-12.5'
iron: '&b5.7-11.4'
gold: '&b10.4-20.8'
diamond: '&b4.1-15.5'
durabilityAddedOnEachRepair:
#耐久性添加在每个修理
repairCostType: Material
#修理费用类型
repairBlock: WORKBENCH
#修物品的方块
tools:
bow: 75
shears: 35
flintAndSteel: 15
fishingRod: 15
carrotStick: 13
wood: 75
stone: 125
iron: 150
gold: 275
diamond: 350
armour:
leather: 650
iron: 850
chainmail: 1000
gold: 1100
diamond: 1200
repairCurrencyCost:
tools:
bow: 50
shears: 80
flintAndSteel: 75
fishingRod: 45
carrotStick: 70
wood: 60
stone: 100
iron: 135
gold: 150
diamond: 200
armour:
leather: 120
iron: 270
chainmail: 290
gold: 300
diamond: 400
materialSellValue:
tools:
bow: 30
shears: 15
flintAndSteel: 10
fishingRod: 10
carrotStick: 15
wood:
sword: 35
axe: 25
hoe: 15
pickaxe: 15
spade: 20
stone:
sword: 55
axe: 45
hoe: 35
pickaxe: 35
spade: 40
iron:
sword: 75
axe: 65
hoe: 55
pickaxe: 55
spade: 60
gold:
sword: 95
axe: 85
hoe: 75
pickaxe: 75
spade: 80
diamond:
sword: 115
axe: 105
hoe: 95
pickaxe: 95
spade: 100
armour:
leather:
helmet: 35
chestplate: 25
leggings: 15
boots: 15
iron:
helmet: 75
chestplate: 65
leggings: 55
boots: 55
chainmail:
helmet: 55
chestplate: 45
leggings: 35
boots: 35
gold:
helmet: 95
chestplate: 85
leggings: 75
boots: 75
diamond:
helmet: 115
chestplate: 105
leggings: 95
boots: 95
mobHead: 100
enchants:
sharpness:
levelMultiplier: 5
unbreaking:
levelMultiplier: 33
npcDropEquippedGear:、
#怪物的物品掉落 如果设置100 怪物穿的东西一定会掉 如果装了mythicmobs,小心怪物穿的装备哦 100%掉落的
dropChance:
helmet: 100
#头盔
chestplate: 100
#衣服
leggings: 100
#裤子
boots: 100
#鞋子
itemInHand: 100
#武器
materials:
tools:
- BLAZE_ROD
- BOW
- BUCKET
- CARROT_STICK
- FISHING_ROD
- FLINT_AND_STEEL
- SHEARS
- STICK
- STRING
- WOOD_SWORD
- STONE_SWORD
- IRON_SWORD
- GOLD_SWORD
- DIAMOND_SWORD
- WOOD_PICKAXE
- STONE_PICKAXE
- IRON_PICKAXE
- GOLD_PICKAXE
- DIAMOND_PICKAXE
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
- WOOD_SPADE
- STONE_SPADE
- IRON_SPADE
- GOLD_SPADE
- DIAMOND_SPADE
- WOOD_HOE
- STONE_HOE
- IRON_HOE
- GOLD_HOE
- DIAMOND_HOE
- X5588:HEAVY_DUTY_AXE
- X5590:HEAVY_DUTY_PICKAXE
- X5591:HEAVY_DUTY_SPADE
- X5592:HEAVY_DUTY_SWORD
- X5760:QUARTZ_AXE
- X5591:QUARTZ_HOE
- X5763:QUARTZ_PICKAXE
- X5591:QUARTZ_SPADE
- X5765:QUARTZ_SWORD
- X9353:RUBY_AXE
- X9356:RUBY_HOE
- X9354:SAPPHIRE_AXE
- X9355:PERIDOT_AXE
- X9358:PERIDOT_HOE
- X9359:RUBY_PICKAXE
- X9360:SAPPHIRE_PICKAXE
- X9361:PERIDOT_PICKAXE
- X9362:RUBY_SPADE
- X9363:SAPPHIRE_SPADE
- X9364:PERIDOT_SPADE
- X9365:RUBY_SWORD
- X9366:SAPPHIRE_SWORD
- X9368:PERIDOT_SWORD
- X9381:RUBY_SICKLE
- X9382:SAPPHIRE_SICKLE
- X9383:PERIDOT_SICKLE
- X10163:DESH_SWORD
- X10164:DESH_PICKAXE
- X10165:DESH_SPADE
- X10166:DESH_HOE
- X10167:DESH_AXE
- X10261:ETHERIC_SWORD
- X11776:WOODEN_SPEAR
- X11777:STONE_SPEAR
- X11778:IRON_SPEAR
- X11779:DIAMOND_SPEAR
- X11780:GOLDEN_SPEAR
- X11781:WOODEN_HALBERD
- X11782:STONE_HALBERD
- X11783:IRON_HALBERD
- X11784:DIAMOND_HALBERD
- X11785:GOLDEN_HALBERD
- X11786:WOODEN_BATTLEAXE
- X11787:STONE_BATTLEAXE
- X11788:IRON_BATTLEAXE
- X11789:DIAMOND_BATTLEAXE
- X11790:GOLDEN_BATTLEAXE
- X11791:WOODEN_WARHAMMER
- X11792:STONE_WARHAMMER
- X11793:IRON_WARHAMMER
- X11794:DIAMOND_WARHAMMER
- X11795:GOLDEN_WARHAMMER
- X11796:WOODEN_KNIFE
- X11797:STONE_KNIFE
- X11798:IRON_KNIFE
- X11799:DIAMOND_KNIFE
- X11800:GOLDEN_KNIFE
- X11801:WOODEN_FLAIL
- X11802:STONE_FLAIL
- X11803:IRON_FLAIL
- X11804:DIAMOND_FLAIL
- X11805:GOLDEN_FLAIL
- X11806:JAVELIN
- X11819:CROSSBOW
- X11824:WOODEN_BOOMERANG
- X11825:STONE_BOOMERANG
- X11826:IRON_BOOMERANG
- X11827:DIAMOND_BOOMERANG
- X11828:GOLDEN_BOOMERANG
- X11834:WOODEN_KATANA
- X11835:STONE_KATANA
- X11836:IRON_KATANA
- X11837:DIAMOND_KATANA
- X11838:GOLDEN_KATANA
- X20259:INVAR_SWORD
- X20260:INVAR_SPADE
- X20261:INVAR_PICKAXE
- X20262:INVAR_AXE
- X20263:INVAR_HOE
- X20264:INVAR_SHEARS
- X20264:INVAR_FISHING_ROD
- X20264:INVAR_SICKLE
- X20267:INVAR_BATTLEWRENCH
- X20759:INVAR_SWORD
armour:
helmet:
- LEATHER_HELMET
- STONE_HELMET
- CHAINMAIL_HELMET
- IRON_HELMET
- GOLD_HELMET
- DIAMOND_HELMET
- SKULL_ITEM
- X5561:HEAVY_DUTY_HELMET
- X8893:INVAR_HELMET
- X10168:DESH_HELMET
- X20413:HAZMAT_HELMET
- X25027:POWER_ARMOUR_HELMET
chest:
- LEATHER_CHESTPLATE
- STONE_CHESTPLATE
- CHAINMAIL_CHESTPLATE
- IRON_CHESTPLATE
- GOLD_CHESTPLATE
- DIAMOND_CHESTPLATE
- X5560:HEAVY_DUTY_CHESTPLATE
- X8891:INVAR_CHESTPLATE
- X10169:DESH_CHESTPLATE
- X20410:HAZMAT_CHESTPLATE
- X25028:POWER_ARMOUR_CHESTPLATE
legs:
- LEATHER_LEGGINGS
- STONE_LEGGINGS
- CHAINMAIL_LEGGINGS
- IRON_LEGGINGS
- GOLD_LEGGINGS
- DIAMOND_LEGGINGS
- X5562:HEAVY_DUTY_LEGGINGS
- X8892:INVAR_LEGGINGS
- X10170:DESH_LEGGINGS
- X20412:HAZMAT_LEGGINGS
- X25029:POWER_ARMOUR_LEGGINGS
boots:
- LEATHER_BOOTS
- STONE_BOOTS
- CHAINMAIL_BOOTS
- IRON_BOOTS
- GOLD_BOOTS
- DIAMOND_BOOTS
- X5559:HEAVY_DUTY_BOOTS
- X8894:INVAR_BOOTS
- X10171:DESH_BOOTS
- X12306:PLASTIC_BOOTS
- X20411:HAZMAT_BOOTS
- X25030:POWER_ARMOUR_BOOTS
npcModifier:
worldNEW:
healthMultiplier: 0.045
damageMultiplier: 0.004
expMultiplier: 0.004
location:
x: 0
y: 65
z: 0
worldNEW_NETHER:
healthMultiplier: 0.055
damageMultiplier: 0.0045
expMultiplier: 0.0045
location:
x: 0
y: 65
z: 0
最近部分人都找过我了 都不会配置Item Lore Stats
没错 这个玩意真的让人头疼 而且还没汉化的配置文件介绍
让很多人也不知道怎么修改相对应的配置
所以本人今天就整理了一下
我把部分的信息全部都用中文排列在下面
这码字真的挺累的 不行了 我要去吃个西瓜
插件的版本是 Item Lore Stats v5.49
去下载对应的版本吧!
反正我修改的这个就是5.49的
ItemLoreStats配置文件config
2021.12 数据,可能有更多内容
大家好 我是金咖啡最近部分人都找过我了 都不会配置Item Lore Stats
没错 这个玩意真的让人头疼 而且还没汉化的配置文件介绍
让很多人也不知道怎么修改相对应的配置
所以本人今天就整理了一下
我把部分的信息全部都用中文排列在下面
这码字真的挺累的 不行了 我要去吃个西瓜
插件的版本是Item Lore Stats v5.49
去下载对应的版本吧!
反正我修改的这个就是5.49的
ItemLoreStats配置文件config
# 默认配置 ItemLoreStats.
fileVersion: 549
#版本
serverVersion: 172
#服务器的版本号
checkForUpdates: true
#检查更新
languageFile: language-en
#语言文件
usingMcMMO: false
#采用McMMO
usingBarAPI: true
#使用BarAPI
usingBossBarAPI: true
#使用BossBarAPI
dropCustomILSLoot: false
#是否掉落自定义ILS物品
ILSLootFromNaturalSpawnsOnly: false
#是否生成自然物品
addSellValueToDrops: true
#增加销售价值下降
enableItemRepairing: true
#让物品修理
keepXPOnDeath: true
#保持经验死亡
addRandomLore: false
#添加随机物品
randomApplyChance: 40
#随机应用机会 咖啡表示看不懂这个有什么用 不改就是啦
baseHealth: 20
#基础生命值
baseHealthRegen: 2
#生命恢复默认值,2是按比例恢复20%的生命值
baseMovementSpeed: 0.2
#基础的移动速度,想要升级加移动速度去下面下面下面修改
baseCritDamage: 50
#基础的暴击伤害值
healthScale: 20
#游戏内显示多少血,20就一排爱心,40就两排爱心,2代表是1颗爱心
levelCap: 7516
#设置满级为7516,如果有玩家到了7516,在升级是不会到7517的
displayDurabilityWarnings:
#耐久数值是否提示
enable75%DurabilityWarning: false
#到75%是否提示
enable50%DurabilityWarning: true
#到50%是否提示
enable25%DurabilityWarning: true
#到25%是否提示
disabledInWorlds:
#这是?残疾人的世界?
- worldNEW
messages:
#信息
loreSuccessfullyAdded: true
#lore成功添加提示
upgradeSuccessful: false
#升级成功提示
upgradeCapReached: false
#装备升级的那啥
itemReceived: true
#收到物品提示
itemLooted: true
#项目得到
vanilla:
includeDamage: true
#包括攻击
includeArmour: false
#包括防御
combatMessages:
#战斗的消息
outgoing:
damageDone: false
#造成的伤害
enemyDodgedAttack: true
#躲避敌人攻击
enemyBlockedAttack: true
#敌人挡住了攻击
critStrike: true
#致命一击率及倍数
lifeSteal: true
#生命偷取
enemyReflectedAttack: true
#敌人反映进攻
fire: true
#火焰
ice: true
#冰...似乎是减速吧
poison: true
#中毒
wither: true
#凋零
harm: true
#伤害,辐射?
blind: true
#致盲
incoming:
damageTaken: false
#伤害量捕获
dodgeAttack: true
#回避
blockAttack: true
#群楼攻击
enemyCritStrike: false
#敌人暴击攻击
enemyLifeSteal: true
#敌人生命偷取
reflectAttack: true
#反射攻击 伤害反弹
enemyFire: true
#敌人火焰攻击
enemyIce: true
#敌人冰...
enemyPoison: true
#敌人施放中毒
enemyWither: true
#敌人施放凋零
enemyHarm: true
#敌人造成的伤害
enemyBlind: true
#敌人造成的致盲
prefix:
#前缀
random:
#随机
- Angelic
- Brutal
- Cursed
- Empowered
- Fine
- Gleaming
- Heavy
- Perfect
- Sharp
- Standard
- Worn
- Light
- Smooth
- Slick
- Hard
- Thick
- Grim
suffix:
#后缀
random:
#随机的
- of Chaos
- of Destruction
- of Murder
- of Power
- of Silence
- of Sorrows
- of Terror
- of Thunder
- of the Ancients
- of the UnderWorld
- of the Wilderness
randomLore:
#随机的lore 然而这些对自定义物品的并没有什么卵用
tools:
#工具
bow:
#弓
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
stick:
#棍
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
blazeRod:
- '&cCrafted with the essence of the Eternal Flame.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
string:
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
shears:
- '&9This lightweight {item} is easy to carry.'
wood:
- '&cCrafted with the essence of the Ancient Tree.'
- '&aThe corruption has weakened this {item}.'
- '&9This lightweight {item} is easy to carry.'
stone:
- '&cThis {item} is crafted from local materials.'
- '&aThis {item} is fairly strong.'
- '&9This {item} was originally much sharper.'
iron:
- '&cThe blade on this {item} is very sharp.'
- '&aThe {item} is rusty.'
- '&9This {item} has been forged by a decent blacksmith.'
gold:
- '&cCrafted with valuable materials.'
- '&aForged for the Great King.'
- '&9Weak materials make this {item} weak.'
diamond:
- '&cThe hilt has a symbol engraved into it.'
- '&aCrafted with the finest materials of the land.'
- '&9This {item} is very strong.'
armour:#盔甲
leather:
#帽子
- '&cMade from Horse hide.'
- '&aMade from Cow hide.'
- '&9This lightweight {item} offers basic protection.'
iron:
- '&cThis {item} offers very good protection.'
- '&aThe {item} is strong.'
- '&9This {item} has been forged by a decent blacksmith.'
gold:
- '&cThis {item} offers decent protection.'
- '&aCrafted from very valuable materials.'
- '&9Weak materials make this {item} weak.'
diamond:
- '&cThis {item} offers excellent protection.'
- '&aCrafted with the finest materials of the land.'
- '&9This {item} is very strong.'
mobHead:
- '&cDecapitated head.'
primaryStats:
#物品属性的基本设置
armour:
name: 防御
colour: '&3'
#自动的颜色
sellValuePerStat: 12
#每统计的销售价值
prefix: #前缀
colour: '&3'
list:
- Shielded
suffix: #后缀
colour: '&3'
list:
- of Protection
damage:
name: 攻击
colour: '&3'
sellValuePerStat: 0.9
health:
name: 生命值
colour: '&3'
sellValuePerStat: 0.7
healthRegen:
name: 生命恢复
colour: '&3'
sellValuePerStat: 12
prefix:
colour: '&3'
list:
- Regenerating
suffix:
colour: '&3'
list:
- of Regeneration
secondaryStats:
#装备上的一种次要属性
block:
name: 格挡
colour: '&3'
sellValuePerStat: 6
#每统计销售价值
internalCooldown: 3
#内置冷却时间
prefix:
colour: '&3'
list:
- Impeding
suffix:
colour: '&3'
list:
- of the Blockade
dodge:
name: 闪避
colour: '&3'
sellValuePerStat: 9
internalCooldown: 3
prefix:
colour: '&3'
list:
- Eluding
suffix:
colour: '&3'
list:
- of Evasion
critChance:
name: 暴击几率
colour: '&3'
sellValuePerStat: 9
internalCooldown: 3
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
critDamage:
name: 暴击伤害
colour: '&3'
sellValuePerStat: 7
prefix:
colour: '&3'
list:
- Lethal
suffix:
colour: '&3'
list:
- of Deep Wounds
lifeSteal:
name: 生命偷取
colour: '&a'
sellValuePerStat: 5
internalCooldown: 3
prefix:
colour: '&a'
list:
- Life Stealing
suffix:
colour: '&a'
list:
- of Soul Draining
healPercentage: 0.15
reflect:
name: 伤害反弹
colour: '&e'
sellValuePerStat: 6
internalCooldown: 3
prefix:
colour: '&e'
list:
- Reflecting
suffix:
colour: '&e'
list:
- of Reflection
fire:
name: 火焰
colour: '&c'
sellValuePerStat: 9
internalCooldown: 3
effectDuration: 3
prefix:
colour: '&c'
list:
- Flaming
suffix:
colour: '&c'
list:
- of the Inferno
ice:
name: 减速
colour: '&9'
sellValuePerStat: 7
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&9'
list:
- Freezing
suffix:
colour: '&9'
list:
- of the Blizzard
poison:
name: 中毒
colour: '&2'
sellValuePerStat: 8
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&2'
list:
- Toxic
suffix:
colour: '&2'
list:
- of Poison
wither:
name: 凋零
colour: '&f'
sellValuePerStat: 9
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&f'
list:
- Corrupted
suffix:
colour: '&f'
list:
- of Corruption
harming:
name: 伤害
colour: '&5'
sellValuePerStat: 4
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&5'
list:
- Crippling
suffix:
colour: '&5'
list:
- of Harming
blind:
name: 致盲
colour: '&7'
sellValuePerStat: 10
internalCooldown: 3
effectDuration: 3
effectAmplifier: 1
prefix:
colour: '&7'
list:
- Visionless
suffix:
colour: '&7'
list:
- of Blinding
movementSpeed:
name: 加速
colour: '&6'
sellValuePerStat: 4
internalCooldown: 3
prefix:
colour: '&6'
list:
- Swift
suffix:
colour: '&6'
list:
- of Swiftness
bonusStats:
pvpDamage:
name: PvP群攻
colour: '&6'
sellValuePerStat: 1.5
pveDamage:
name: PvE群攻
colour: '&2'
sellValuePerStat: 1.5
xpLevel:
name: 等级
colour: '&3'
sellValuePerStat: 10
xpMultiplier:
name: 经验奖励
colour: '&d'
sellValuePerStat: 8
prefix:
colour: '&d'
list:
- Premium
suffix:
colour: '&d'
list:
- of Rewarding
soulbound:
name: 绑定
colour: '&3'
sellValuePerStat: 0
weaponSpeed:
name: 攻速
colour: '&b'
sellValuePerStat:
veryFast: 25
fast: 20
normal: 15
slow: 10
verySlow: 5
durability:
name: 耐久
colour: '&8'
sellValuePerStat: 0
splitter: /
setBonus:
name: 奖金
colour: '&6'
sellValuePerStat: 0
class:
name: 权限
colour: '&3'
sellValuePerStat: 0
separator: ','
list:
- '&4Warrior'
- '&bMage'
- '&6Thief'
sellValue:
name: 价格
colour: '&7'
currency:
name: Coins
colour: '&f'
heroesOnlyStats:
#英雄只有统计数据
heroesMaxMana:
#英雄最大法力值
enabled: true
#启用
name: Mana
#名称
colour: '&3'
#颜色
sellValuePerStat: 2
#每统计销售价值
spells:
#法术
tnt:
#TNT炸弹
name: Living Bomb
#名称
colour: '&c'
#颜色
sellValuePerStat: 25
#每统计销售价值
cooldown: 15
#冷却
detonationTime: 5
#施放时间
speed: 3
#速度
fireball:
#火球
name: Fireball
colour: '&6'
sellValuePerStat: 25
cooldown: 15
speed: 3
lightning:
#闪电
name: Lightning
colour: '&9'
sellValuePerStat: 25
cooldown: 15
frostbolt:
#寒冰箭
name: Frostbolt
colour: '&b'
sellValuePerStat: 25
cooldown: 15
speed: 3
minorHeal:
#小治愈术
name: Minor Heal
colour: '&a'
sellValuePerStat: 25
cooldown: 30
healAmount: 15
majorHeal:
#主要治疗
name: Major Heal
colour: '&2'
sellValuePerStat: 25
cooldown: 60
healAmount: 35
minorAOEHeal:
#小效果范围治愈
name: Minor AOE Heal
colour: '&d'
sellValuePerStat: 25
cooldown: 45
healAmount: 10
majorAOEHeal:
#主要效果范围治愈
name: Major AOE Heal
colour: '&5'
sellValuePerStat: 25
cooldown: 90
healAmount: 30
bossBar:
#游戏界面上血条显示
splitter: ' | '
#分界线
colour: '&7'
#分界线颜色
health:
#生命
name: 生命值
#名字
colour: '&a'
#颜色
splitter: /
#数值分界线
level:
#等级
enabled: false
name: Level
colour: '&e'
exp:
#经验值
enabled: true
name: 经验值
colour: '&b'
splitter: /
upgradeStatsOnLevelChange:
#升级统计水平变化
enabled: false
#是否启用
upgradeCap: 5
#升级
stats:
#统计这里是每升一级加多少的属性
armour: 0.06
#防御
dodge: 0.07
#闪避
block: 0.08
#这个不晓得是那个属性
critChance: 0.17
#暴击几率
critDamage: 0.32
#暴击伤害
damage: 0.06
#攻击
health: 0.31
#生命值
healthregen: 0.12
#生命恢复
lifesteal: 0.16
#生命偷取
reflect: 0.07
#伤害反射
fire: 0.06
#火焰
ice: 0.12
#冰
poison: 0.09
#中毒
wither: 0.07
#凋零
harming: 0.08
#损害
blind: 0.06
#致盲
movementspeed: 0.0
#移动速度 最好设置0等级太高 移动基本就是飞了
xpmultiplier: 0.09
#经验奖励
pvpdamage: 0.3
#PVP攻击
pvedamage: 0.3
#PVE攻击
heroesMaxMana: 0.2
#英雄最大法力值
environmentalDamage:
#环境对人的伤害
block_explosion: 20
#爆炸
cactus: 5
#仙人掌
drowning: 10
#淹死
entity_explosion: 20
#实体爆炸
fall: 12
#摔死
fire: 5
#火焰
fire_tick: 5
#虫子
lava: 20
#岩浆
lightning: 25
#闪电
magic: 5
#魔法
poison: 5
#中毒
starvation: 5
#饥饿
suffocation: 5
#被方块卡住
thorns: 2
#荆棘 反伤
potions:
#药剂
instantHealthI: 15
#自身健康
instantHealthII: 35
#这是什么鬼
splashHealthI: 15
#喷溅药水健康
splashHealthII: 35
#还是不懂 似乎是多人
additionalStatsPerLevel:
#等级提升的属性
health: 1
#每1升级加的生命值
healthRegen: 0.002
#每升1级加的生命恢复比例
speed: 0
#每升1级加的移动速度
defaultCraftedDurability:
#默认的耐用性
enableDurabilityOnCrafted: false
#制作上启用耐久性
enableDurabilityOnDrops: true
#上启用耐久性下降
tools:
#工具
bow: '&7150-250'
shears: '&770-130'
stick: '&7190-270'
string: '&7160-290'
blazeRod: '&7210-340'
flintAndSteel: '&730-60'
fishingRod: '&730-80'
carrotStick: '&725-50'
wood: '&7150-300'
stone: '&7250-350'
iron: '&7300-600'
gold: '&7550-750'
diamond: '&7700-1100'
armour:
#装备
leather: '&71300-1450'
iron: '&71700-2300'
chainmail: '&71550-2050'
gold: '&72200-2500'
diamond: '&72400-3200'
mobHead: '&71600-2550'
defaultCraftedArmour:
#默认的盔甲
enableArmourOnCrafted: true
#启用盔甲制作
enableArmourOnDrops: true
#上启用盔甲夹住
armourStatFormat: '&3[statName]: &b[statValue]&3%'
armour:
#装备
leather: '&b3.6-7.3'
iron: '&b7.8-15.6'
chainmail: '&b6.2-12.5'
gold: '&b5.7-11.4'
diamond: '&b10.4-20.8'
mobHead: '&b4.0-15.0'
defaultCraftedDamage:
#损害
enableDamageOnCrafted: true
#使伤害精心制作
enableDamageOnDrops: true
damageStatFormat: '&3[statName]: +&b[statValue]-[statValue2]'
tool:
bow: '&b3.6-7.3'
wood: '&b7.8-15.6'
stone: '&b6.2-12.5'
iron: '&b5.7-11.4'
gold: '&b10.4-20.8'
diamond: '&b4.1-15.5'
durabilityAddedOnEachRepair:
#耐久性添加在每个修理
repairCostType: Material
#修理费用类型
repairBlock: WORKBENCH
#修物品的方块
tools:
bow: 75
shears: 35
flintAndSteel: 15
fishingRod: 15
carrotStick: 13
wood: 75
stone: 125
iron: 150
gold: 275
diamond: 350
armour:
leather: 650
iron: 850
chainmail: 1000
gold: 1100
diamond: 1200
repairCurrencyCost:
tools:
bow: 50
shears: 80
flintAndSteel: 75
fishingRod: 45
carrotStick: 70
wood: 60
stone: 100
iron: 135
gold: 150
diamond: 200
armour:
leather: 120
iron: 270
chainmail: 290
gold: 300
diamond: 400
materialSellValue:
tools:
bow: 30
shears: 15
flintAndSteel: 10
fishingRod: 10
carrotStick: 15
wood:
sword: 35
axe: 25
hoe: 15
pickaxe: 15
spade: 20
stone:
sword: 55
axe: 45
hoe: 35
pickaxe: 35
spade: 40
iron:
sword: 75
axe: 65
hoe: 55
pickaxe: 55
spade: 60
gold:
sword: 95
axe: 85
hoe: 75
pickaxe: 75
spade: 80
diamond:
sword: 115
axe: 105
hoe: 95
pickaxe: 95
spade: 100
armour:
leather:
helmet: 35
chestplate: 25
leggings: 15
boots: 15
iron:
helmet: 75
chestplate: 65
leggings: 55
boots: 55
chainmail:
helmet: 55
chestplate: 45
leggings: 35
boots: 35
gold:
helmet: 95
chestplate: 85
leggings: 75
boots: 75
diamond:
helmet: 115
chestplate: 105
leggings: 95
boots: 95
mobHead: 100
enchants:
sharpness:
levelMultiplier: 5
unbreaking:
levelMultiplier: 33
npcDropEquippedGear:、
#怪物的物品掉落 如果设置100 怪物穿的东西一定会掉 如果装了mythicmobs,小心怪物穿的装备哦 100%掉落的
dropChance:
helmet: 100
#头盔
chestplate: 100
#衣服
leggings: 100
#裤子
boots: 100
#鞋子
itemInHand: 100
#武器
materials:
tools:
- BLAZE_ROD
- BOW
- BUCKET
- CARROT_STICK
- FISHING_ROD
- FLINT_AND_STEEL
- SHEARS
- STICK
- STRING
- WOOD_SWORD
- STONE_SWORD
- IRON_SWORD
- GOLD_SWORD
- DIAMOND_SWORD
- WOOD_PICKAXE
- STONE_PICKAXE
- IRON_PICKAXE
- GOLD_PICKAXE
- DIAMOND_PICKAXE
- WOOD_AXE
- STONE_AXE
- IRON_AXE
- GOLD_AXE
- DIAMOND_AXE
- WOOD_SPADE
- STONE_SPADE
- IRON_SPADE
- GOLD_SPADE
- DIAMOND_SPADE
- WOOD_HOE
- STONE_HOE
- IRON_HOE
- GOLD_HOE
- DIAMOND_HOE
- X5588:HEAVY_DUTY_AXE
- X5590:HEAVY_DUTY_PICKAXE
- X5591:HEAVY_DUTY_SPADE
- X5592:HEAVY_DUTY_SWORD
- X5760:QUARTZ_AXE
- X5591:QUARTZ_HOE
- X5763:QUARTZ_PICKAXE
- X5591:QUARTZ_SPADE
- X5765:QUARTZ_SWORD
- X9353:RUBY_AXE
- X9356:RUBY_HOE
- X9354:SAPPHIRE_AXE
- X9355:PERIDOT_AXE
- X9358:PERIDOT_HOE
- X9359:RUBY_PICKAXE
- X9360:SAPPHIRE_PICKAXE
- X9361:PERIDOT_PICKAXE
- X9362:RUBY_SPADE
- X9363:SAPPHIRE_SPADE
- X9364:PERIDOT_SPADE
- X9365:RUBY_SWORD
- X9366:SAPPHIRE_SWORD
- X9368:PERIDOT_SWORD
- X9381:RUBY_SICKLE
- X9382:SAPPHIRE_SICKLE
- X9383:PERIDOT_SICKLE
- X10163:DESH_SWORD
- X10164:DESH_PICKAXE
- X10165:DESH_SPADE
- X10166:DESH_HOE
- X10167:DESH_AXE
- X10261:ETHERIC_SWORD
- X11776:WOODEN_SPEAR
- X11777:STONE_SPEAR
- X11778:IRON_SPEAR
- X11779:DIAMOND_SPEAR
- X11780:GOLDEN_SPEAR
- X11781:WOODEN_HALBERD
- X11782:STONE_HALBERD
- X11783:IRON_HALBERD
- X11784:DIAMOND_HALBERD
- X11785:GOLDEN_HALBERD
- X11786:WOODEN_BATTLEAXE
- X11787:STONE_BATTLEAXE
- X11788:IRON_BATTLEAXE
- X11789:DIAMOND_BATTLEAXE
- X11790:GOLDEN_BATTLEAXE
- X11791:WOODEN_WARHAMMER
- X11792:STONE_WARHAMMER
- X11793:IRON_WARHAMMER
- X11794:DIAMOND_WARHAMMER
- X11795:GOLDEN_WARHAMMER
- X11796:WOODEN_KNIFE
- X11797:STONE_KNIFE
- X11798:IRON_KNIFE
- X11799:DIAMOND_KNIFE
- X11800:GOLDEN_KNIFE
- X11801:WOODEN_FLAIL
- X11802:STONE_FLAIL
- X11803:IRON_FLAIL
- X11804:DIAMOND_FLAIL
- X11805:GOLDEN_FLAIL
- X11806:JAVELIN
- X11819:CROSSBOW
- X11824:WOODEN_BOOMERANG
- X11825:STONE_BOOMERANG
- X11826:IRON_BOOMERANG
- X11827:DIAMOND_BOOMERANG
- X11828:GOLDEN_BOOMERANG
- X11834:WOODEN_KATANA
- X11835:STONE_KATANA
- X11836:IRON_KATANA
- X11837:DIAMOND_KATANA
- X11838:GOLDEN_KATANA
- X20259:INVAR_SWORD
- X20260:INVAR_SPADE
- X20261:INVAR_PICKAXE
- X20262:INVAR_AXE
- X20263:INVAR_HOE
- X20264:INVAR_SHEARS
- X20264:INVAR_FISHING_ROD
- X20264:INVAR_SICKLE
- X20267:INVAR_BATTLEWRENCH
- X20759:INVAR_SWORD
armour:
helmet:
- LEATHER_HELMET
- STONE_HELMET
- CHAINMAIL_HELMET
- IRON_HELMET
- GOLD_HELMET
- DIAMOND_HELMET
- SKULL_ITEM
- X5561:HEAVY_DUTY_HELMET
- X8893:INVAR_HELMET
- X10168:DESH_HELMET
- X20413:HAZMAT_HELMET
- X25027:POWER_ARMOUR_HELMET
chest:
- LEATHER_CHESTPLATE
- STONE_CHESTPLATE
- CHAINMAIL_CHESTPLATE
- IRON_CHESTPLATE
- GOLD_CHESTPLATE
- DIAMOND_CHESTPLATE
- X5560:HEAVY_DUTY_CHESTPLATE
- X8891:INVAR_CHESTPLATE
- X10169:DESH_CHESTPLATE
- X20410:HAZMAT_CHESTPLATE
- X25028:POWER_ARMOUR_CHESTPLATE
legs:
- LEATHER_LEGGINGS
- STONE_LEGGINGS
- CHAINMAIL_LEGGINGS
- IRON_LEGGINGS
- GOLD_LEGGINGS
- DIAMOND_LEGGINGS
- X5562:HEAVY_DUTY_LEGGINGS
- X8892:INVAR_LEGGINGS
- X10170:DESH_LEGGINGS
- X20412:HAZMAT_LEGGINGS
- X25029:POWER_ARMOUR_LEGGINGS
boots:
- LEATHER_BOOTS
- STONE_BOOTS
- CHAINMAIL_BOOTS
- IRON_BOOTS
- GOLD_BOOTS
- DIAMOND_BOOTS
- X5559:HEAVY_DUTY_BOOTS
- X8894:INVAR_BOOTS
- X10171:DESH_BOOTS
- X12306:PLASTIC_BOOTS
- X20411:HAZMAT_BOOTS
- X25030:POWER_ARMOUR_BOOTS
npcModifier:
worldNEW:
healthMultiplier: 0.045
damageMultiplier: 0.004
expMultiplier: 0.004
location:
x: 0
y: 65
z: 0
worldNEW_NETHER:
healthMultiplier: 0.055
damageMultiplier: 0.0045
expMultiplier: 0.0045
location:
x: 0
y: 65
z: 0
好 顶 赞 \(≧▽≦)/ 咖啡加油
不错!赞赞赞赞赞
咖啡
求出汉化文件= =
面对一大堆英文实在头疼
求出汉化文件= =
面对一大堆英文实在头疼
超平坦之王 发表于 2015-8-2 12:26
咖啡
求出汉化文件= =
面对一大堆英文实在头疼
额就是指令界面的汉化文件和/ils stats那里面的汉化文件
超平坦之王 发表于 2015-8-2 12:27
额就是指令界面的汉化文件和/ils stats那里面的汉化文件
你一刀弄死我把 还汉化 累啊 码字真麻烦
残疾人的世界是指关闭插件的世界
948672463 发表于 2015-8-16 15:38
残疾人的世界是指关闭插件的世界
那个不是pvp群攻和pve群攻
是pvp/pve伤害增加
pvp是打人
pve是打怪
在lore里用的是百分比
我我想知道吸血的那个分数,到底是指几率还是吸血百分比?
尸柩 发表于 2015-10-18 09:10
我我想知道吸血的那个分数,到底是指几率还是吸血百分比?
那些都是释放的几率 如果是吸血百分比估计会更好吧
992979148 发表于 2015-10-18 11:53
那些都是释放的几率 如果是吸血百分比估计会更好吧
就是。。。
赞!!!力顶
和flan不兼容
赞一个,但是我有个问题想请教金咖啡爸爸,请问那个ils和Cmob在一起的时候,为什么cmob怪物穿的装备也会跟着掉落?我就算是设置成0掉落几率,求金咖啡爸爸解决
好东西我收下了qwq{:10_492:}谢谢咖啡
好厉害 学习了。。。马上就试试
求咖啡大神解答我一个问题,请问升级增加的属性怎么弄?我这样弄了以后发现没用
upgradeStatsOnLevelChange:
enabled: true
upgradeCap: 5
stats:
armour: 0.05
dodge: 0.05
block: 0.05
critChance: 0.05
critDamage: 0.5
damage: 5
health: 10
healthregen: 0.05
lifesteal: 0.05
reflect: 0.05
fire: 0.05
ice: 0.05
poison: 0.05
wither: 0.05
harming: 0.05
blind: 0.05
movementspeed: 0
xpmultiplier: 0.01
pvpdamage: 0.05
pvedamage: 0.05
heroesMaxMana: 0.2
upgradeStatsOnLevelChange:
enabled: true
upgradeCap: 5
stats:
armour: 0.05
dodge: 0.05
block: 0.05
critChance: 0.05
critDamage: 0.5
damage: 5
health: 10
healthregen: 0.05
lifesteal: 0.05
reflect: 0.05
fire: 0.05
ice: 0.05
poison: 0.05
wither: 0.05
harming: 0.05
blind: 0.05
movementspeed: 0
xpmultiplier: 0.01
pvpdamage: 0.05
pvedamage: 0.05
heroesMaxMana: 0.2
为什么我不能复制粘贴.....
87821583 发表于 2015-11-14 14:54
赞一个,但是我有个问题想请教金咖啡爸爸,请问那个ils和Cmob在一起的时候,为什么cmob怪物穿的装备也会跟 ...
有一个npc drop什么的,默认的掉落率是百分之百,你把它改成0 即可
好长。。。。
问下,为什么服务器显示的还是英文,比如攻击力还是Damage
超平坦之王 发表于 2015-8-2 12:27
额就是指令界面的汉化文件和/ils stats那里面的汉化文件
那个stat的文件是哪个?config吗?为什么我都弄进去了还是英文
为什么配置文本里的中文全都变了 例如物理伤害变 成了 锟斤拷锟斤拷锟剿猴拷
666666666666666666
少时诵诗书所
好好好好好好好好好好好好好好好
非常赞啊0 0 我想取消工作台能做BUFF的效果。在这篇配置文件里面看到了,在别的地方看不到,非常感谢大佬
我想知道一下前面的例如:- X11779:DIAMOND_SPEAR的x11779是什么意思