请问更改哪个可以使MOD怪不生成
# Configuration file
####################
# block
####################
block {
I:AuraDynID=198
I:BlockAlienCobbleStoneID=176
I:BlockAlienStoneID=175
I:BlockColoredStoneID=194
I:BlockDBCFenceID=199
I:BlockDBCStairsID=200
I:BlockDragonBallID=181
I:BlockDragonBallStoneID=180
I:BlockKiFireID=189
I:BlockNamekDirtID=186
I:BlockNamekDragonBallID=178
I:BlockNamekDragonBallStoneID=177
I:BlockNamekGrassID=183
I:BlockNamekLeavesID=188
I:BlockNamekLogID=185
I:BlockNamekSaplingID=602
I:BlockNamekStoneID=187
I:BlockOreWrenaiID=182
I:BlockTCFloorID=179
I:BlockTCPortID=184
I:BlockYellowCloudID=195
I:SaibaiHatchedID=192
I:SpacePod01BlockID=190
I:stoneDoubleSlabID=197
I:stoneSingleSlabID=196
}
####################
# general
####################
general {
# Server Sided! If 'true' Buildings (like Kami lookout, Enma Palace, Karin Tower, Kaio Planet) will go through a Check, to make sure they spawned, if 'false' then no check. (may reduce lag if false)
B:"Building Spawn Check"=true
# Server Sided! If 'false' then Death System is on, If 'true' then its off. (may reduce lag if true)
B:"Death System Off"=false
# Server Sided! The maximum number (default: 2) of Dragon Blocks spawned around the players, in a 64 block radius. (from 0 to 7)
I:"Dragon Blocks Spawn Chance"=3
# Server Sided! If 'true' Dragon Blocks will spawn, if 'false' then they wont spawn at all. (may reduce lag if false)
B:"Dragon Blocks Spawn Enabled"=true
# Server Sided! The daytime when the Dragon Blocks will spawn. 3 states, 'morning', 'midday'(default), and 'evening'.
S:"Dragon Blocks Spawn Time"=midday
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Earth Dragon Block Spawn Rate"=2
# Server Sided! If 'false' then one can only fly with Fly Skill, If 'true' then one will be able to Fly without Fly Skill.
B:"Fly with no Fly Skill"=false
# Server Sided! Max training experience limit can be set from 0-30000 (default: 1000). This is not TP this is Exp.
I:"Max Training Experience Limit"=1000
# Server Sided! If 'true' NPCs (like Kami, Enma, Karin, Kaio) will go through a Check for every player, to make sure they spawned, if 'false' then no check. (may reduce lag if false)
B:"NPC Spawn Check"=true
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Namek Dragon Block Spawn Rate"=3
# If 'false' then the current sprint dash will be used, If 'true' then the one key press and hold (R) dash will be available.
B:"Old Dash"=false
# If 'false' then the current turn on/off fly will be used, If 'true' then the one key press and hold (F) Fly and (Ctrl) for float will be available.
B:"Old Fly"=false
# If 'false' then the current space jump will be used, If 'true' then the one key press and hold (X) jump will be available.
B:"Old Jump"=false
# Server Sided! If 'false' then Kami Outlook is not a safe zone as before, If 'true' then Kami Outlook is a safe zone.
B:"Outlook Safe Zone"=true
# Server Sided! If 'false' then Planet Vegeta wont appear, If 'true' then Planet Vegeta will be available.
B:"Planet Vegeta"=true
# Server Sided! If 'true'(default) the server will print informations like how much TP gained the players and so you will be able to search hackers or rule breakers
B:"Player Gain Informations"=true
# Server Sided! If 'true' Saga System will work, if 'false' then no one will be able to progress in Saga System. (may reduce lag if false)
B:"Saga System On"=true
}
####################
# item
####################
item {
I:BattleArmorBoots00=613
I:BattleArmorBoots01=617
I:BattleArmorBoots02=621
I:BattleArmorBoots03=625
I:BattleArmorBoots04=629
I:BattleArmorBoots05=633
I:BattleArmorChest00=611
I:BattleArmorChest01=615
I:BattleArmorChest02=619
I:BattleArmorChest03=623
I:BattleArmorChest04=627
I:BattleArmorChest05=631
I:BattleArmorHelmet00=610
I:BattleArmorHelmet00a=659
I:BattleArmorHelmet00b=665
I:BattleArmorHelmet01=614
I:BattleArmorHelmet01a=660
I:BattleArmorHelmet01b=666
I:BattleArmorHelmet02=618
I:BattleArmorHelmet02a=661
I:BattleArmorHelmet02b=667
I:BattleArmorHelmet03=622
I:BattleArmorHelmet03a=662
I:BattleArmorHelmet03b=668
I:BattleArmorHelmet04=626
I:BattleArmorHelmet04a=663
I:BattleArmorHelmet04b=669
I:BattleArmorHelmet05=630
I:BattleArmorHelmet05a=664
I:BattleArmorHelmet05b=670
I:BattleArmorLegs00=612
I:BattleArmorLegs01=616
I:BattleArmorLegs02=620
I:BattleArmorLegs03=624
I:BattleArmorLegs04=628
I:BattleArmorLegs05=632
I:GiFighter1Boots=640
I:GiFighter1Leg=639
I:GiFighter1Torso=638
I:GiFighter2Boots=650
I:GiFighter2Leg=649
I:GiFighter2Torso=648
I:GiFighter3Torso=673
I:GiFutureBoots=647
I:GiFutureLeg=646
I:GiFutureTorso=645
I:GiNamekBoots=643
I:GiNamekLeg=642
I:GiNamekTorso=641
I:HairBlack=634
I:HairGohan=656
I:HairHalfSuper=637
I:HairHalfSuperS=652
I:HairPurple=636
I:HairSGohan=657
I:HairSSGohan=658
I:HairSSVegeta=655
I:HairSVegeta=654
I:HairSuper=635
I:HairSuperS=651
I:HairVegeta=653
I:ItemAlienTechChipTier1ID=810
I:ItemBigBangID=709
I:ItemBraveSwordBladeID=805
I:ItemBraveSwordHandleID=801
I:ItemBraveSwordID=809
I:ItemChipTier2ID=824
I:ItemChipTier3ID=825
I:ItemDeathBeamID=703
I:ItemDinoMeatID=813
I:ItemDodonRayID=711
I:ItemDragonBlockID=797
I:ItemDragonRadarID=799
I:ItemEnergyDiskID=712
I:ItemFinalFlashID=708
I:ItemFingerLeserID=713
I:ItemGalicGunID=716
I:ItemKameHameID=702
I:ItemKamehame10xID=707
I:ItemKatanaHandleID=800
I:ItemKatanaID=807
I:ItemKatanaSwordBladeID=804
I:ItemKatchinID=608
I:ItemKiBlastID=704
I:ItemKiBurningAttID=717
I:ItemKiID=700
I:ItemMakankoID=706
I:ItemMasenkoID=714
I:ItemNamekDragonBlockID=798
I:ItemNamekITID=600
I:ItemPlanetDestID=718
I:ItemSenzuID=601
I:ItemSpiritBombID=710
I:ItemWarenaiID=603
I:ItemZSwordBladeID=806
I:ItemZSwordHandleID=803
I:ItemZSwordID=808
I:KameBoots1=672
I:KameTorso1=671
I:KintounItemID=826
I:SpacePod01ItemID=191
I:SpacePodVegetaChipID=193
}
# Configuration file
####################
# block
####################
block {
I:AuraDynID=198
I:BlockAlienCobbleStoneID=176
I:BlockAlienStoneID=175
I:BlockColoredStoneID=194
I:BlockDBCFenceID=199
I:BlockDBCStairsID=200
I:BlockDragonBallID=181
I:BlockDragonBallStoneID=180
I:BlockKiFireID=189
I:BlockNamekDirtID=186
I:BlockNamekDragonBallID=178
I:BlockNamekDragonBallStoneID=177
I:BlockNamekGrassID=183
I:BlockNamekLeavesID=188
I:BlockNamekLogID=185
I:BlockNamekSaplingID=602
I:BlockNamekStoneID=187
I:BlockOreWrenaiID=182
I:BlockTCFloorID=179
I:BlockTCPortID=184
I:BlockYellowCloudID=195
I:SaibaiHatchedID=192
I:SpacePod01BlockID=190
I:stoneDoubleSlabID=197
I:stoneSingleSlabID=196
}
####################
# general
####################
general {
# Server Sided! If 'true' Buildings (like Kami lookout, Enma Palace, Karin Tower, Kaio Planet) will go through a Check, to make sure they spawned, if 'false' then no check.(may reduce lag if false)
B:"Building Spawn Check"=true
# Server Sided! If 'false' then Death System is on, If 'true' then its off. (may reduce lag if true)
B:"Death System Off"=false
# Server Sided! The maximum number (default: 2) of Dragon Blocks spawned around the players, in a 64 block radius. (from 0 to 7)
I:"Dragon Blocks Spawn Chance"=3
# Server Sided! If 'true' Dragon Blocks will spawn, if 'false' then they wont spawn at all. (may reduce lag if false)
B:"Dragon Blocks Spawn Enabled"=true
# Server Sided! The daytime when the Dragon Blocks will spawn. 3 states, 'morning', 'midday'(default), and 'evening'.
S:"Dragon Blocks Spawn Time"=midday
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Earth Dragon Block Spawn Rate"=2
# Server Sided! If 'false' then one can only fly with Fly Skill, If 'true' then one will be able to Fly without Fly Skill.
B:"Fly with no Fly Skill"=false
# Server Sided! Max training experience limit can be set from 0-30000 (default: 1000). This is not TP this is Exp.
I:"Max Training Experience Limit"=1000
# Server Sided! If 'true' NPCs (like Kami, Enma, Karin, Kaio) will go through a Check for every player, to make sure they spawned, if 'false' then no check.(may reduce lag if false)
B:"NPC Spawn Check"=true
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Namek Dragon Block Spawn Rate"=3
# If 'false' then the current sprint dash will be used, If 'true' then the one key press and hold (R) dash will be available.
B:"Old Dash"=false
# If 'false' then the current turn on/off fly will be used, If 'true' then the one key press and hold (F) Fly and (Ctrl) for float will be available.
B:"Old Fly"=false
# If 'false' then the current space jump will be used, If 'true' then the one key press and hold (X) jump will be available.
B:"Old Jump"=false
# Server Sided! If 'false' then Kami Outlook is not a safe zone as before, If 'true' then Kami Outlook is a safe zone.
B:"Outlook Safe Zone"=true
# Server Sided! If 'false' then Planet Vegeta wont appear, If 'true' then Planet Vegeta will be available.
B:"Planet Vegeta"=true
# Server Sided! If 'true'(default) the server will print informations like how much TP gained the players and so you will be able to search hackers or rule breakers
B:"Player Gain Informations"=true
# Server Sided! If 'true' Saga System will work, if 'false' then no one will be able to progress in Saga System.(may reduce lag if false)
B:"Saga System On"=true
}
####################
# item
####################
item {
I:BattleArmorBoots00=613
I:BattleArmorBoots01=617
I:BattleArmorBoots02=621
I:BattleArmorBoots03=625
I:BattleArmorBoots04=629
I:BattleArmorBoots05=633
I:BattleArmorChest00=611
I:BattleArmorChest01=615
I:BattleArmorChest02=619
I:BattleArmorChest03=623
I:BattleArmorChest04=627
I:BattleArmorChest05=631
I:BattleArmorHelmet00=610
I:BattleArmorHelmet00a=659
I:BattleArmorHelmet00b=665
I:BattleArmorHelmet01=614
I:BattleArmorHelmet01a=660
I:BattleArmorHelmet01b=666
I:BattleArmorHelmet02=618
I:BattleArmorHelmet02a=661
I:BattleArmorHelmet02b=667
I:BattleArmorHelmet03=622
I:BattleArmorHelmet03a=662
I:BattleArmorHelmet03b=668
I:BattleArmorHelmet04=626
I:BattleArmorHelmet04a=663
I:BattleArmorHelmet04b=669
I:BattleArmorHelmet05=630
I:BattleArmorHelmet05a=664
I:BattleArmorHelmet05b=670
I:BattleArmorLegs00=612
I:BattleArmorLegs01=616
I:BattleArmorLegs02=620
I:BattleArmorLegs03=624
I:BattleArmorLegs04=628
I:BattleArmorLegs05=632
I:GiFighter1Boots=640
I:GiFighter1Leg=639
I:GiFighter1Torso=638
I:GiFighter2Boots=650
I:GiFighter2Leg=649
I:GiFighter2Torso=648
I:GiFighter3Torso=673
I:GiFutureBoots=647
I:GiFutureLeg=646
I:GiFutureTorso=645
I:GiNamekBoots=643
I:GiNamekLeg=642
I:GiNamekTorso=641
I:HairBlack=634
I:HairGohan=656
I:HairHalfSuper=637
I:HairHalfSuperS=652
I:HairPurple=636
I:HairSGohan=657
I:HairSSGohan=658
I:HairSSVegeta=655
I:HairSVegeta=654
I:HairSuper=635
I:HairSuperS=651
I:HairVegeta=653
I:ItemAlienTechChipTier1ID=810
I:ItemBigBangID=709
I:ItemBraveSwordBladeID=805
I:ItemBraveSwordHandleID=801
I:ItemBraveSwordID=809
I:ItemChipTier2ID=824
I:ItemChipTier3ID=825
I:ItemDeathBeamID=703
I:ItemDinoMeatID=813
I:ItemDodonRayID=711
I:ItemDragonBlockID=797
I:ItemDragonRadarID=799
I:ItemEnergyDiskID=712
I:ItemFinalFlashID=708
I:ItemFingerLeserID=713
I:ItemGalicGunID=716
I:ItemKameHameID=702
I:ItemKamehame10xID=707
I:ItemKatanaHandleID=800
I:ItemKatanaID=807
I:ItemKatanaSwordBladeID=804
I:ItemKatchinID=608
I:ItemKiBlastID=704
I:ItemKiBurningAttID=717
I:ItemKiID=700
I:ItemMakankoID=706
I:ItemMasenkoID=714
I:ItemNamekDragonBlockID=798
I:ItemNamekITID=600
I:ItemPlanetDestID=718
I:ItemSenzuID=601
I:ItemSpiritBombID=710
I:ItemWarenaiID=603
I:ItemZSwordBladeID=806
I:ItemZSwordHandleID=803
I:ItemZSwordID=808
I:KameBoots1=672
I:KameTorso1=671
I:KintounItemID=826
I:SpacePod01ItemID=191
I:SpacePodVegetaChipID=193
}
# Configuration file
####################
# block
####################
block {
I:AuraDynID=198
I:BlockAlienCobbleStoneID=176
I:BlockAlienStoneID=175
I:BlockColoredStoneID=194
I:BlockDBCFenceID=199
I:BlockDBCStairsID=200
I:BlockDragonBallID=181
I:BlockDragonBallStoneID=180
I:BlockKiFireID=189
I:BlockNamekDirtID=186
I:BlockNamekDragonBallID=178
I:BlockNamekDragonBallStoneID=177
I:BlockNamekGrassID=183
I:BlockNamekLeavesID=188
I:BlockNamekLogID=185
I:BlockNamekSaplingID=602
I:BlockNamekStoneID=187
I:BlockOreWrenaiID=182
I:BlockTCFloorID=179
I:BlockTCPortID=184
I:BlockYellowCloudID=195
I:SaibaiHatchedID=192
I:SpacePod01BlockID=190
I:stoneDoubleSlabID=197
I:stoneSingleSlabID=196
}
####################
# general
####################
general {
# Server Sided! If 'true' Buildings (like Kami lookout, Enma Palace, Karin Tower, Kaio Planet) will go through a Check, to make sure they spawned, if 'false' then no check. (may reduce lag if false)
B:"Building Spawn Check"=true
# Server Sided! If 'false' then Death System is on, If 'true' then its off. (may reduce lag if true)
B:"Death System Off"=false
# Server Sided! The maximum number (default: 2) of Dragon Blocks spawned around the players, in a 64 block radius. (from 0 to 7)
I:"Dragon Blocks Spawn Chance"=3
# Server Sided! If 'true' Dragon Blocks will spawn, if 'false' then they wont spawn at all. (may reduce lag if false)
B:"Dragon Blocks Spawn Enabled"=true
# Server Sided! The daytime when the Dragon Blocks will spawn. 3 states, 'morning', 'midday'(default), and 'evening'.
S:"Dragon Blocks Spawn Time"=midday
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Earth Dragon Block Spawn Rate"=2
# Server Sided! If 'false' then one can only fly with Fly Skill, If 'true' then one will be able to Fly without Fly Skill.
B:"Fly with no Fly Skill"=false
# Server Sided! Max training experience limit can be set from 0-30000 (default: 1000). This is not TP this is Exp.
I:"Max Training Experience Limit"=1000
# Server Sided! If 'true' NPCs (like Kami, Enma, Karin, Kaio) will go through a Check for every player, to make sure they spawned, if 'false' then no check. (may reduce lag if false)
B:"NPC Spawn Check"=true
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Namek Dragon Block Spawn Rate"=3
# If 'false' then the current sprint dash will be used, If 'true' then the one key press and hold (R) dash will be available.
B:"Old Dash"=false
# If 'false' then the current turn on/off fly will be used, If 'true' then the one key press and hold (F) Fly and (Ctrl) for float will be available.
B:"Old Fly"=false
# If 'false' then the current space jump will be used, If 'true' then the one key press and hold (X) jump will be available.
B:"Old Jump"=false
# Server Sided! If 'false' then Kami Outlook is not a safe zone as before, If 'true' then Kami Outlook is a safe zone.
B:"Outlook Safe Zone"=true
# Server Sided! If 'false' then Planet Vegeta wont appear, If 'true' then Planet Vegeta will be available.
B:"Planet Vegeta"=true
# Server Sided! If 'true'(default) the server will print informations like how much TP gained the players and so you will be able to search hackers or rule breakers
B:"Player Gain Informations"=true
# Server Sided! If 'true' Saga System will work, if 'false' then no one will be able to progress in Saga System. (may reduce lag if false)
B:"Saga System On"=true
}
####################
# item
####################
item {
I:BattleArmorBoots00=613
I:BattleArmorBoots01=617
I:BattleArmorBoots02=621
I:BattleArmorBoots03=625
I:BattleArmorBoots04=629
I:BattleArmorBoots05=633
I:BattleArmorChest00=611
I:BattleArmorChest01=615
I:BattleArmorChest02=619
I:BattleArmorChest03=623
I:BattleArmorChest04=627
I:BattleArmorChest05=631
I:BattleArmorHelmet00=610
I:BattleArmorHelmet00a=659
I:BattleArmorHelmet00b=665
I:BattleArmorHelmet01=614
I:BattleArmorHelmet01a=660
I:BattleArmorHelmet01b=666
I:BattleArmorHelmet02=618
I:BattleArmorHelmet02a=661
I:BattleArmorHelmet02b=667
I:BattleArmorHelmet03=622
I:BattleArmorHelmet03a=662
I:BattleArmorHelmet03b=668
I:BattleArmorHelmet04=626
I:BattleArmorHelmet04a=663
I:BattleArmorHelmet04b=669
I:BattleArmorHelmet05=630
I:BattleArmorHelmet05a=664
I:BattleArmorHelmet05b=670
I:BattleArmorLegs00=612
I:BattleArmorLegs01=616
I:BattleArmorLegs02=620
I:BattleArmorLegs03=624
I:BattleArmorLegs04=628
I:BattleArmorLegs05=632
I:GiFighter1Boots=640
I:GiFighter1Leg=639
I:GiFighter1Torso=638
I:GiFighter2Boots=650
I:GiFighter2Leg=649
I:GiFighter2Torso=648
I:GiFighter3Torso=673
I:GiFutureBoots=647
I:GiFutureLeg=646
I:GiFutureTorso=645
I:GiNamekBoots=643
I:GiNamekLeg=642
I:GiNamekTorso=641
I:HairBlack=634
I:HairGohan=656
I:HairHalfSuper=637
I:HairHalfSuperS=652
I:HairPurple=636
I:HairSGohan=657
I:HairSSGohan=658
I:HairSSVegeta=655
I:HairSVegeta=654
I:HairSuper=635
I:HairSuperS=651
I:HairVegeta=653
I:ItemAlienTechChipTier1ID=810
I:ItemBigBangID=709
I:ItemBraveSwordBladeID=805
I:ItemBraveSwordHandleID=801
I:ItemBraveSwordID=809
I:ItemChipTier2ID=824
I:ItemChipTier3ID=825
I:ItemDeathBeamID=703
I:ItemDinoMeatID=813
I:ItemDodonRayID=711
I:ItemDragonBlockID=797
I:ItemDragonRadarID=799
I:ItemEnergyDiskID=712
I:ItemFinalFlashID=708
I:ItemFingerLeserID=713
I:ItemGalicGunID=716
I:ItemKameHameID=702
I:ItemKamehame10xID=707
I:ItemKatanaHandleID=800
I:ItemKatanaID=807
I:ItemKatanaSwordBladeID=804
I:ItemKatchinID=608
I:ItemKiBlastID=704
I:ItemKiBurningAttID=717
I:ItemKiID=700
I:ItemMakankoID=706
I:ItemMasenkoID=714
I:ItemNamekDragonBlockID=798
I:ItemNamekITID=600
I:ItemPlanetDestID=718
I:ItemSenzuID=601
I:ItemSpiritBombID=710
I:ItemWarenaiID=603
I:ItemZSwordBladeID=806
I:ItemZSwordHandleID=803
I:ItemZSwordID=808
I:KameBoots1=672
I:KameTorso1=671
I:KintounItemID=826
I:SpacePod01ItemID=191
I:SpacePodVegetaChipID=193
}
2021.12 数据,可能有更多内容
请问更改哪个可以使MOD怪不生成# Configuration file
####################
# block
####################
block {
I:AuraDynID=198
I:BlockAlienCobbleStoneID=176
I:BlockAlienStoneID=175
I:BlockColoredStoneID=194
I:BlockDBCFenceID=199
I:BlockDBCStairsID=200
I:BlockDragonBallID=181
I:BlockDragonBallStoneID=180
I:BlockKiFireID=189
I:BlockNamekDirtID=186
I:BlockNamekDragonBallID=178
I:BlockNamekDragonBallStoneID=177
I:BlockNamekGrassID=183
I:BlockNamekLeavesID=188
I:BlockNamekLogID=185
I:BlockNamekSaplingID=602
I:BlockNamekStoneID=187
I:BlockOreWrenaiID=182
I:BlockTCFloorID=179
I:BlockTCPortID=184
I:BlockYellowCloudID=195
I:SaibaiHatchedID=192
I:SpacePod01BlockID=190
I:stoneDoubleSlabID=197
I:stoneSingleSlabID=196
}
####################
# general
####################
general {
# Server Sided! If 'true' Buildings (like Kami lookout, Enma Palace, Karin Tower, Kaio Planet) will go through a Check, to make sure they spawned, if 'false' then no check.(may reduce lag if false)
B:"Building Spawn Check"=true
# Server Sided! If 'false' then Death System is on, If 'true' then its off. (may reduce lag if true)
B:"Death System Off"=false
# Server Sided! The maximum number (default: 2) of Dragon Blocks spawned around the players, in a 64 block radius. (from 0 to 7)
I:"Dragon Blocks Spawn Chance"=3
# Server Sided! If 'true' Dragon Blocks will spawn, if 'false' then they wont spawn at all. (may reduce lag if false)
B:"Dragon Blocks Spawn Enabled"=true
# Server Sided! The daytime when the Dragon Blocks will spawn. 3 states, 'morning', 'midday'(default), and 'evening'.
S:"Dragon Blocks Spawn Time"=midday
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Earth Dragon Block Spawn Rate"=2
# Server Sided! If 'false' then one can only fly with Fly Skill, If 'true' then one will be able to Fly without Fly Skill.
B:"Fly with no Fly Skill"=false
# Server Sided! Max training experience limit can be set from 0-30000 (default: 1000). This is not TP this is Exp.
I:"Max Training Experience Limit"=1000
# Server Sided! If 'true' NPCs (like Kami, Enma, Karin, Kaio) will go through a Check for every player, to make sure they spawned, if 'false' then no check.(may reduce lag if false)
B:"NPC Spawn Check"=true
# Server Sided! Spawn rate can only be from 1 (everyday 1 DB, around everyplayer somewhere) to 100 (extremly rare spawn, 100 days 1 DB)
I:"Namek Dragon Block Spawn Rate"=3
# If 'false' then the current sprint dash will be used, If 'true' then the one key press and hold (R) dash will be available.
B:"Old Dash"=false
# If 'false' then the current turn on/off fly will be used, If 'true' then the one key press and hold (F) Fly and (Ctrl) for float will be available.
B:"Old Fly"=false
# If 'false' then the current space jump will be used, If 'true' then the one key press and hold (X) jump will be available.
B:"Old Jump"=false
# Server Sided! If 'false' then Kami Outlook is not a safe zone as before, If 'true' then Kami Outlook is a safe zone.
B:"Outlook Safe Zone"=true
# Server Sided! If 'false' then Planet Vegeta wont appear, If 'true' then Planet Vegeta will be available.
B:"Planet Vegeta"=true
# Server Sided! If 'true'(default) the server will print informations like how much TP gained the players and so you will be able to search hackers or rule breakers
B:"Player Gain Informations"=true
# Server Sided! If 'true' Saga System will work, if 'false' then no one will be able to progress in Saga System.(may reduce lag if false)
B:"Saga System On"=true
}
####################
# item
####################
item {
I:BattleArmorBoots00=613
I:BattleArmorBoots01=617
I:BattleArmorBoots02=621
I:BattleArmorBoots03=625
I:BattleArmorBoots04=629
I:BattleArmorBoots05=633
I:BattleArmorChest00=611
I:BattleArmorChest01=615
I:BattleArmorChest02=619
I:BattleArmorChest03=623
I:BattleArmorChest04=627
I:BattleArmorChest05=631
I:BattleArmorHelmet00=610
I:BattleArmorHelmet00a=659
I:BattleArmorHelmet00b=665
I:BattleArmorHelmet01=614
I:BattleArmorHelmet01a=660
I:BattleArmorHelmet01b=666
I:BattleArmorHelmet02=618
I:BattleArmorHelmet02a=661
I:BattleArmorHelmet02b=667
I:BattleArmorHelmet03=622
I:BattleArmorHelmet03a=662
I:BattleArmorHelmet03b=668
I:BattleArmorHelmet04=626
I:BattleArmorHelmet04a=663
I:BattleArmorHelmet04b=669
I:BattleArmorHelmet05=630
I:BattleArmorHelmet05a=664
I:BattleArmorHelmet05b=670
I:BattleArmorLegs00=612
I:BattleArmorLegs01=616
I:BattleArmorLegs02=620
I:BattleArmorLegs03=624
I:BattleArmorLegs04=628
I:BattleArmorLegs05=632
I:GiFighter1Boots=640
I:GiFighter1Leg=639
I:GiFighter1Torso=638
I:GiFighter2Boots=650
I:GiFighter2Leg=649
I:GiFighter2Torso=648
I:GiFighter3Torso=673
I:GiFutureBoots=647
I:GiFutureLeg=646
I:GiFutureTorso=645
I:GiNamekBoots=643
I:GiNamekLeg=642
I:GiNamekTorso=641
I:HairBlack=634
I:HairGohan=656
I:HairHalfSuper=637
I:HairHalfSuperS=652
I:HairPurple=636
I:HairSGohan=657
I:HairSSGohan=658
I:HairSSVegeta=655
I:HairSVegeta=654
I:HairSuper=635
I:HairSuperS=651
I:HairVegeta=653
I:ItemAlienTechChipTier1ID=810
I:ItemBigBangID=709
I:ItemBraveSwordBladeID=805
I:ItemBraveSwordHandleID=801
I:ItemBraveSwordID=809
I:ItemChipTier2ID=824
I:ItemChipTier3ID=825
I:ItemDeathBeamID=703
I:ItemDinoMeatID=813
I:ItemDodonRayID=711
I:ItemDragonBlockID=797
I:ItemDragonRadarID=799
I:ItemEnergyDiskID=712
I:ItemFinalFlashID=708
I:ItemFingerLeserID=713
I:ItemGalicGunID=716
I:ItemKameHameID=702
I:ItemKamehame10xID=707
I:ItemKatanaHandleID=800
I:ItemKatanaID=807
I:ItemKatanaSwordBladeID=804
I:ItemKatchinID=608
I:ItemKiBlastID=704
I:ItemKiBurningAttID=717
I:ItemKiID=700
I:ItemMakankoID=706
I:ItemMasenkoID=714
I:ItemNamekDragonBlockID=798
I:ItemNamekITID=600
I:ItemPlanetDestID=718
I:ItemSenzuID=601
I:ItemSpiritBombID=710
I:ItemWarenaiID=603
I:ItemZSwordBladeID=806
I:ItemZSwordHandleID=803
I:ItemZSwordID=808
I:KameBoots1=672
I:KameTorso1=671
I:KintounItemID=826
I:SpacePod01ItemID=191
I:SpacePodVegetaChipID=193
}
我没看到关于怪物的设置
你确定是这个设置
加的是什么mod