_DIM_
我每次进别人领地都不能开门,都要用resadmin来给权限,怎么不用指令就能无视权限,之前有人说把配置文件第40行改成true,结果不仅玩家没有了任何领地权限,连OP都没了,差点被骂死…

网络摆渡客
这个不行的。
resadmin已经很够意思了。

琥珀剑心
目前没有办法,之前尝试把自己提到最高权限,或者把领地的最高权限给自己
但是都不行
/resadmin pset ID trusted t    这个指令以后就复制下就好了

510889082
本帖最后由 510889082 于 2014-11-11 01:34 编辑
  1. #These are Global Settings for Residence.
  2. #edit by wolski
  3. Global:
  4.     # This loads the <language>.yml file in the Residence Language folder
  5.     # All Residence text comes from this file. (NOT DONE YET)
  6.     Language: Chinese
  7.     # Wooden Hoe is the default selection tool for Residence.
  8.     # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  9.     SelectionToolId: 352
  10.     # This determins which tool you can use to see info on residences, default is String.
  11.     # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  12.     InfoToolId: 287
  13.     # The interval, in milliseconds, between movement checks.
  14.     # Reducing this will increase the load on the server.
  15.     # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  16.     MoveCheckInterval: 500
  17.     # The interval, in minutes, between residence saves.
  18.     SaveInterval: 10
  19.     # The default group to use if Permissions fails to attach or your not using Permissions.
  20.     DefaultGroup: default
  21.     # Enable / Disable the Lease System.
  22.     UseLeaseSystem: false
  23.     # The interval, in minutes, between residence lease checks (if leases are enabled).
  24.     LeaseCheckInterval: 10
  25.     # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  26.     LeaseAutoRenew: true
  27.     # Whether or not to use the Permissions system in conjunction with this config.
  28.     EnablePermissions: true
  29.     # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
  30.     LegacyPermissions: false
  31.     # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  32.     EnableEconomy: true
  33.     # Enables or disables the Rent System
  34.     EnableRentSystem: false
  35.     # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  36.     RentCheckInterval: 10
  37.     # Enable or disable residence chat channels.
  38.     ResidenceChatEnable: true
  39.     # Color of residence chat.
  40.     ResidenceChatColor: DARK_PURPLE
  41.     # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  42.     AdminOnlyCommands: false
  43.     # Setting this to true makes server OPs admins.
  44.     AdminOPs: true
  45.     # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  46.     # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  47.     MultiWorldPlugin: Multiverse-Core
  48.     # Setting this to true causes subzones to inherit flags from their parent zones.
  49.     ResidenceFlagsInherit: true
  50.     # Setting this to false will allow rented residences to be modified by the renting player.
  51.     PreventRentModify: true
  52.     # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
  53.     StopOnSaveFault: true
  54.     # This is the residence name filter, that filters out invalid characters.  Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
  55.     ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
  56.     # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
  57.     ShowIntervalMessages: false
  58.     # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
  59.     CustomContainers: []
  60.     CustomBothClick: []
  61.     CustomRightClick: []
  62.     # These are world flags that are applied when the player is NOT within a residence.
  63.     Flags:
  64.         Global: #these are default for all worlds unless specified below, they can be overridden per group
  65.             use: true
  66.             build: true
  67.             ignite: true
  68.             firespread: true
  69.             damage: true
  70.             creeper: true
  71.             tnt: true
  72.             pvp: true
  73.         WorldNameHere: #here you can set flags for individual worlds, these override Global
  74.             #build: true
  75.     # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  76.     FlagPermission:
  77.         move: true
  78.         build: true
  79.         place: true
  80.         destroy: true
  81.         use: true
  82.         container: true
  83.         pvp: true
  84.         tp: true
  85.         ignite: true
  86.         firespread: true
  87.         bucket: true
  88.         flow: true
  89.         lavaflow: true
  90.         waterflow: true
  91.         creeper: true
  92.         tnt: true
  93.         monsters: true
  94.         animals: true
  95.         subzone: true
  96.         healing: true
  97.         piston: true
  98.         diode: true
  99.         lever: true
  100.         button: true
  101.         door: true
  102.         table: true
  103.         enchant: true
  104.         brew: true
  105.         bed: true
  106.         cake: true
  107.         note: true
  108.         trample: false
  109.         burn: true
  110.         explode: false
  111.         fireball: true
  112.     # These are default flags applied to all residences from any user group.
  113.     ResidenceDefault:
  114.         build: false
  115.         use: false
  116.         container: false
  117.         pvp: false
  118.         tnt: false
  119.         creeper: false
  120.         flow: false
  121.         piston: false
  122.         ignite: false
  123.         firespread: false
  124.     # These are default flags applied to the residence creator of any group.
  125.     CreatorDefault:
  126.         build: true
  127.         move: true
  128.         use: true
  129.         ignite: true
  130.         container: true
  131.      # These are default group flags applied to a residence made by a user of any group.
  132.     GroupDefault:
  133.         #default: #group name
  134.             #build: true
  135.    
  136. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  137. Groups:
  138.     Default: #group name
  139.        # Information about the Residence zone that the player can define.
  140.        #Uncomment the lines below to mirror this config to other groups.
  141.        #Mirror:
  142.          #- 'group1'
  143.          #- 'group2'
  144.        Residence:
  145.            # Determins if this group can create residences or not.  This option can be overriden with the permissions node 'residence.create'
  146.            CanCreate: true
  147.            # The maximum number of Residences a player can have.
  148.            MaxResidences: 3
  149.            # The maximum number of physical areas a residence can have.
  150.            MaxAreasPerResidence: 2
  151.            # The maximum number of blocks a Residence can be, East to West (X).
  152.            MaxEastWest: 128
  153.            # The maximum number of blocks a Residence can be, North to South (Z).
  154.            MaxNorthSouth: 128
  155.            # The maximum number of blocks a Residence can be, High to Low (Y).
  156.            MaxUpDown: 256
  157.            # The lowest altitude this group is allowed to protect.
  158.            MinHeight: 0
  159.            # The highest altitude this group is allowed to protect.
  160.            MaxHeight: 255
  161.             # The maximum recursive depth that subzones can go.
  162.             # A subzone within a subzone within the Residence zone would be a depth of 2.
  163.             # Set to 0 to disable subzones.
  164.            SubzoneDepth: 3
  165.            # Whether or not to allow teleporting to Residences.
  166.            CanTeleport: true
  167.            # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  168.            Unstuck: true
  169.            # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  170.            SelectCommandAccess: true
  171.            # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  172.            ItemListAccess: true
  173.        # Options relating to enter and leave messages on the residence.
  174.        Messaging:
  175.            # Whether or not the player can change the Residence enter and leave messages.
  176.            CanChange: true
  177.            # The default enter message to apply to new Residences created by players in this group.
  178.            # Leaving the message blank will disable it.
  179.            DefaultEnter: Welcome %player to %residence, owned by %owner.
  180.            # The default leave message to apply to new Residences created by players in this group.
  181.            # Leaving the message blank will disable it.
  182.            DefaultLeave: Now leaving %residence.
  183.        # Options relating to the Lease system.
  184.        Lease:
  185.           # The maximum number of days to allow leases.
  186.           MaxDays: 16
  187.           # The number of days to add to the lease following a '/res lease renew' command.
  188.           RenewIncrement: 14
  189.        #Options related to the rent system
  190.        Rent:
  191.            #determines how many residences can be rented by players of this group at once
  192.            MaxRents: 3
  193.            #determines how many residences can be set for rent by players of this group at once
  194.            MaxRentables: 3
  195.        # Options relating to the Residence Economy.
  196.        Economy:
  197.           # Whether or not players in this group can buy other Residences that are for sale.
  198.           CanBuy: true
  199.           # Whether or not players in this group can sell their Residences.
  200.           CanSell: false
  201.           # Whether or not to ignore the Residence size/count limits when buying a residence.
  202.           IgnoreLimits: false
  203.           # The cost, per block, of making a new Residence or adding a area to it.
  204.           BuyCost: 3.0
  205.           # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  206.           RenewCost: 0.02
  207.        # Flags are checked in the order:
  208.        # 1: Player
  209.        # 2: Group
  210.        # 3: Owner
  211.        # 4: If all others are undefined, reverts to default value (usually true).
  212.        # Flag permissions default to false.
  213.        # These flags settings override the globals.
  214.        Flags:
  215.           # Specifically allow or deny this group from changing certain flags.
  216.           Permission:
  217.                #build: true
  218.           # Specifys the flags that are applied at residence creation for players of this group.
  219.           Default:
  220.               #build: true
  221.           # Specifys the flags that are applied at to the creator at residence creation.
  222.           CreatorDefault:
  223.               #build: true
  224.           # Specifys the flags that are applied to other groups for this residence, at creation.
  225.           GroupDefault:
  226.                #default: #group name
  227.                    #build: false
  228.           #these flags are applied specifically to this group whenever they are outside a residence
  229.           #these flags will override the flags at the top, under the Global section.
  230.           World:
  231.                 Global: #these flags will apply to all worlds
  232.                      #build: false
  233.                 WorldNameHere: #or you can apply them by each individual world
  234.                      #build: false
  235. # You can manually specify the group a player is in below, this overrides their permissions group.
  236. GroupAssignments:
  237.      bekvon: default
  238.      player: default

  239. ItemList: #this is where you can create blacklists / whitelists
  240.      DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  241.         #type of the list, can be blacklist, whitelist, or ignorelist
  242.         Type: blacklist
  243.         #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  244.         #World: world
  245.         #You can also have the list apply only to one group, otherwise it applys for all groups
  246.         #Group: default
  247.         #this is the actual list of material names that this list allows or dissallows
  248.         #You can look up the material name by item ID in game by typing /res material <id>
  249.         #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  250.         Items:
  251.            - 'BEDROCK'
  252.            - 'LAVA'
  253.            - 'WATER'
  254.            - 'STATIONARY_LAVA'
  255.            - 'STATIONARY_WATER'
  256.            - 'MOB_SPAWNER'
  257. # Used to determine which major revision of Residence this config is from, dont change this.
  258. ResidenceVersion: 2
复制代码

我服务器不知道咋弄的和你想要的一样

第一页 上一页 下一页 最后一页