话不多说直奔主题:怎么给一个权限组使用WE的权限
sahdsg 发表于 2014-9-8 20:09
http://wiki.sk89q.com/wiki/WorldEdit/Permissions
前提是你要有一个权限插件
网址打不开= =你能截图告诉我内容吗= =权限插件有ESS= =
本帖最后由 sahdsg 于 2014-9-8 20:29 编辑
sahdsg制表
转载请标明作者
xll_x66 发表于 2014-9-8 20:11
网址打不开= =你能截图告诉我内容吗= =权限插件有ESS= =
命令 | 权限 |
所有权限 | worldedit.* |
分割线 | |
/biomeinfo | worldedit.biome.info |
//setbiome | worldedit.biome.set |
/biomelist | worldedit.biome.list |
/chunkinfo | worldedit.chunkinfo |
/listchunks | worldedit.listchunks |
/delchunks | worldedit.delchunks |
//cut | worldedit.clipboard.cut |
//paste | worldedit.clipboard.paste |
//schematic | |
//schematic formats | worldedit.schematic.formats |
//schematic load | worldedit.clipboard.load worldedit.schematic.load |
//schematic list | worldedit.schematic.list |
//schematic save | worldedit.clipboard.save worldedit.schematic.save |
/clearclipboard | worldedit.clipboard.clear |
//load | worldedit.clipboard.load |
//save | worldedit.clipboard.save |
//copy | worldedit.clipboard.copy |
//flip | worldedit.clipboard.flip |
//rotate | worldedit.clipboard.rotate |
/we | |
/we reload | worldedit.reload |
/we cui | |
/we tz | |
/we version | |
/we help | worldedit.help |
//fast | worldedit.fast |
//gmask | worldedit.global-mask |
//toggleplace | |
//searchitem | |
//limit | worldedit.limit |
//hcyl | worldedit.generation.cylinder |
//cyl | worldedit.generation.cylinder |
//hsphere | worldedit.generation.sphere |
//sphere | worldedit.generation.sphere |
/forestgen | worldedit.generation.forest |
/pumpkins | worldedit.generation.pumpkins |
//pyramid | worldedit.generation.pyramid |
//hpyramid | worldedit.generation.pyramid |
//generate | worldedit.generation.shape |
//generatebiome | worldedit.generation.shape worldedit.biome.set |
//undo | worldedit.history.undo |
//redo | worldedit.history.redo |
//clearhistory | worldedit.history.clear |
/unstuck | worldedit.navigation.unstuck |
/ascend | worldedit.navigation.ascend |
/descend | worldedit.navigation.descend |
/ceil | worldedit.navigation.ceiling |
/thru | worldedit.navigation.thru.command |
/jumpto | worldedit.navigation.jumpto.command |
分割线 | |
无最大方块修改限制 | worldedit.limit.unrestricted |
无箱子物品操作修改限制 | worldedit.inventory.unrestricted |
无黑名单方块修改限制 | worldedit.anyblock |
超级斧头能破坏基岩 | worldedit.override.bedrock |
导航魔杖必须权限 | worldedit.navigation.jumpto.tool.command worldedit.navigation.thru.tool.command |
sahdsg制表
转载请标明作者
简单粗暴就直接给 worldedit.*;
Command | Permission | Aliases | Flags | Description |
/biomeinfo | worldedit.biome.info | /biomeinfo | pt | Get the biome of the targeted block. |
//setbiome | worldedit.biome.set | //setbiome | p | Sets the biome of the player's current block or region. |
/biomelist | worldedit.biome.list | /biomelist /biomels | | Gets all biomes available. |
/chunkinfo | worldedit.chunkinfo | /chunkinfo | | Get information about the chunk that you are inside |
/listchunks | worldedit.listchunks | /listchunks | | List chunks that your selection includes |
/delchunks | worldedit.delchunks | /delchunks | | Delete chunks that your selection includes |
//cut | worldedit.clipboard.cut | //cut | e | Cut the selection to the clipboard |
//paste | worldedit.clipboard.paste | //paste | sao | Paste the clipboard's contents |
//schematic | | //schematic //schem | | Schematic-related commands |
//schematic formats | worldedit.schematic.formats | //schematic formats //schematic listformats //schematic f | | List available schematic formats |
//schematic load | worldedit.clipboard.load, worldedit.schematic.load | //schematic load //schematic l | f | Load a schematic into your clipboard |
//schematic list | worldedit.schematic.list | //schematic list //schematic all //schematic ls | dn | List available schematics |
//schematic save | worldedit.clipboard.save, worldedit.schematic.save | //schematic save //schematic s | | Save a schematic into your clipboard |
/clearclipboard | worldedit.clipboard.clear | /clearclipboard | | Clear your clipboard |
//load | worldedit.clipboard.load | //load | | Load a schematic into your clipboard |
//save | worldedit.clipboard.save | //save | | Save a schematic into your clipboard |
//copy | worldedit.clipboard.copy | //copy | e | Copy the selection to the clipboard |
//flip | worldedit.clipboard.flip | //flip | p | Flip the contents of the clipboard. |
//rotate | worldedit.clipboard.rotate | //rotate | | Rotate the contents of the clipboard |
/we | | /we /worldedit | | WorldEdit commands |
/we reload | worldedit.reload | /we reload | | Reload WorldEdit |
/we cui | | /we cui | | Complete CUI handshake |
/we tz | | /we tz | | Set your timezone |
/we version | | /we version /we ver | | Get WorldEdit version |
/we help | worldedit.help | /we help | | Displays help for the given command or lists all commands. |
//fast | worldedit.fast | //fast | | Toggle fast mode |
//gmask | worldedit.global-mask | //gmask /gmask | | Set the global mask |
//toggleplace | | //toggleplace /toggleplace | | Switch between your position and pos1 for placement |
//searchitem | | //searchitem //l //search /searchitem | bi | Search for an item |
//limit | worldedit.limit | //limit | | Modify block change limit |
//hcyl | worldedit.generation.cylinder | //hcyl | | Generates a hollow cylinder. |
//cyl | worldedit.generation.cylinder | //cyl | | Generates a cylinder. |
//hsphere | worldedit.generation.sphere | //hsphere | | Generates a hollow sphere. |
//sphere | worldedit.generation.sphere | //sphere | | Generates a filled sphere. |
/forestgen | worldedit.generation.forest | /forestgen | | Generate a forest |
/pumpkins | worldedit.generation.pumpkins | /pumpkins | | Generate pumpkin patches |
//pyramid | worldedit.generation.pyramid | //pyramid | | Generate a filled pyramid |
//hpyramid | worldedit.generation.pyramid | //hpyramid | | Generate a hollow pyramid |
//generate | worldedit.generation.shape | //generate //gen //g | hroc | Generates a shape according to a formula. |
//generatebiome | worldedit.generation.shape, worldedit.biome.set | //generatebiome //genbiome //gb | hroc | Sets biome according to a formula. |
//undo | worldedit.history.undo | //undo /undo | | Undoes the last action |
//redo | worldedit.history.redo | //redo /redo | | Redoes the last action (from history) |
//clearhistory | worldedit.history.clear | //clearhistory /clearhistory | | Clear your history |
/unstuck | worldedit.navigation.unstuck | /unstuck /! | | Escape from being stuck inside a block |
/ascend | worldedit.navigation.ascend | /ascend /asc | | Go up a floor |
/descend | worldedit.navigation.descend | /descend /desc | | Go down a floor |
/ceil | worldedit.navigation.ceiling | /ceil | fg | Go to the celing |
/thru | worldedit.navigation.thru.command | /thru | | Passthrough walls |
/jumpto | worldedit.navigation.jumpto.command | /jumpto /j | | Teleport to a location |
/up | worldedit.navigation.up | /up | fg | Go upwards some distance |
//hollow | worldedit.region.hollow | //hollow | | Hollows out the object contained in this selection |
//line | worldedit.region.line | //line | h | Draws a line segment between cuboid selection corners |
//curve | worldedit.region.curve | //curve | h | Draws a spline through selected points |
//overlay | worldedit.region.overlay | //overlay | | Set a block on top of blocks in the region |
//center | worldedit.region.center | //center //middle | | Set the center block(s) |
//naturalize | worldedit.region.naturalize | //naturalize | | 3 layers of dirt on top then rock below |
//walls | worldedit.region.walls | //walls | | Build the four sides of the selection |
//faces | worldedit.region.faces | //faces //outline | | Build the walls, ceiling, and floor of a selection |
//smooth | worldedit.region.smooth | //smooth | n | Smooth the elevation in the selection |
//move | worldedit.region.move | //move | s | Move the contents of the selection |
//regen | worldedit.regen | //regen | | Regenerates the contents of the selection |
//deform | worldedit.region.deform | //deform | ro | Deforms a selected region with an expression |
//forest | worldedit.region.forest | //forest | | Make a forest within the region |
//replace | worldedit.region.replace | //replace //re //rep | f | Replace all blocks in the selection with another |
//stack | worldedit.region.stack | //stack | sa | Repeat the contents of the selection |
//set | worldedit.region.set | //set | | Set all the blocks inside the selection to a block |
/.s | worldedit.scripting.execute | /.s | | Execute last CraftScript |
/cs | worldedit.scripting.execute | /cs | | Execute a CraftScript |
//pos2 | worldedit.selection.pos | //pos2 | | Set position 2 |
//chunk | worldedit.selection.chunk | //chunk | sc | Set the selection to your current chunk. |
//pos1 | worldedit.selection.pos | //pos1 | | Set position 1 |
//hpos1 | worldedit.selection.hpos | //hpos1 | | Set position 1 to targeted block |
//hpos2 | worldedit.selection.hpos | //hpos2 | | Set position 2 to targeted block |
//wand | worldedit.wand | //wand | | Get the wand object |
/toggleeditwand | worldedit.wand.toggle | /toggleeditwand | | Toggle functionality of the edit wand |
//contract | worldedit.selection.contract | //contract | | Contract the selection area |
//outset | worldedit.selection.outset | //outset | hv | Outset the selection area |
//inset | worldedit.selection.inset | //inset | hv | Inset the selection area |
//distr | worldedit.analysis.distr | //distr | cd | Get the distribution of blocks in the selection |
//sel | | //sel /; | | Choose a region selector |
//desel | | //desel //deselect | | Deselect the current selection |
//count | worldedit.analysis.count | //count | d | Counts the number of a certain type of block |
//size | worldedit.selection.size | //size | c | Get information about the selection |
//expand | worldedit.selection.expand | //expand | | Expand the selection area |
//shift | worldedit.selection.shift | //shift | | Shift the selection area |
/snapshot | | /snapshot /snap | | Snapshot commands |
/snapshot use | worldedit.snapshots.restore | /snapshot use | | Choose a snapshot to use |
/snapshot sel | worldedit.snapshots.restore | /snapshot sel | | Choose the snapshot based on the list id |
/snapshot list | worldedit.snapshots.list | /snapshot list | | List snapshots |
/snapshot after | worldedit.snapshots.restore | /snapshot after | | Choose the nearest snapshot after a date |
/snapshot before | worldedit.snapshots.restore | /snapshot before | | Choose the nearest snapshot before a date |
/restore | worldedit.snapshots.restore | /restore //restore | | Restore the selection from a snapshot |
// | worldedit.superpickaxe | // /, | | Toggle the super pickaxe pickaxe function |
/superpickaxe | | /superpickaxe /pickaxe /sp | | Select super pickaxe mode |
/superpickaxe single | worldedit.superpickaxe | /superpickaxe single | | Enable the single block super pickaxe mode |
/superpickaxe area | worldedit.superpickaxe.area | /superpickaxe area | | Enable the area super pickaxe pickaxe mode |
/superpickaxe recur | worldedit.superpickaxe.recursive | /superpickaxe recur /superpickaxe recursive | | Enable the recursive super pickaxe pickaxe mode |
/tool | | /tool | | Select a tool to bind |
/tool none | | /tool none | | Unbind a bound tool from your current item |
/tool tree | worldedit.tool.tree | /tool tree | | Tree generator tool |
/tool repl | worldedit.tool.replacer | /tool repl | | Block replacer tool |
/tool cycler | worldedit.tool.data-cycler | /tool cycler | | Block data cycler tool |
/tool floodfill | worldedit.tool.flood-fill | /tool floodfill /tool flood | | Flood fill tool |
/tool brush | | /tool brush /tool br | | Brush tool |
/tool brush sphere | worldedit.brush.sphere | /tool brush sphere /tool brush s | h | Choose the sphere brush |
/tool brush cylinder | worldedit.brush.cylinder | /tool brush cylinder /tool brush cyl /tool brush c | h | Choose the cylinder brush |
/tool brush clipboard | worldedit.brush.clipboard | /tool brush clipboard /tool brush copy | a | Choose the clipboard brush |
/tool brush smooth | worldedit.brush.smooth | /tool brush smooth | n | Choose the terrain softener brush |
/tool brush ex | worldedit.brush.ex | /tool brush ex /tool brush extinguish | | Shortcut fire extinguisher brush |
/tool brush gravity | worldedit.brush.gravity | /tool brush gravity /tool brush grav | h | Gravity brush |
/tool brush butcher | worldedit.brush.butcher | /tool brush butcher /tool brush kill | | Butcher brush |
/tool deltree | worldedit.tool.deltree | /tool deltree | | Floating tree remover tool |
/tool farwand | worldedit.tool.farwand | /tool farwand | | Wand at a distance tool |
/tool lrbuild | worldedit.tool.lrbuild | /tool lrbuild /tool /lrbuild | | Long-range building tool |
/tool info | worldedit.tool.info | /tool info | | Block information tool |
/mat | worldedit.brush.options.material | /mat /material | | Set the brush material |
/range | worldedit.brush.options.range | /range | | Set the brush range |
/size | worldedit.brush.options.size | /size | | Set the brush size |
/mask | worldedit.brush.options.mask | /mask | | Set the brush mask |
/none | | /none | | Unbind a bound tool from your current item |
/tree | worldedit.tool.tree | /tree | | Tree generator tool |
/repl | worldedit.tool.replacer | /repl | | Block replacer tool |
/cycler | worldedit.tool.data-cycler | /cycler | | Block data cycler tool |
/floodfill | worldedit.tool.flood-fill | /floodfill /flood | | Flood fill tool |
/brush | | /brush /br | | Brush tool |
/brush sphere | worldedit.brush.sphere | /brush sphere /brush s | h | Choose the sphere brush |
/brush cylinder | worldedit.brush.cylinder | /brush cylinder /brush cyl /brush c | h | Choose the cylinder brush |
/brush clipboard | worldedit.brush.clipboard | /brush clipboard /brush copy | a | Choose the clipboard brush |
/brush smooth | worldedit.brush.smooth | /brush smooth | n | Choose the terrain softener brush |
/brush ex | worldedit.brush.ex | /brush ex /brush extinguish | | Shortcut fire extinguisher brush |
/brush gravity | worldedit.brush.gravity | /brush gravity /brush grav | h | Gravity brush |
/brush butcher | worldedit.brush.butcher | /brush butcher /brush kill | | Butcher brush |
/deltree | worldedit.tool.deltree | /deltree | | Floating tree remover tool |
/farwand | worldedit.tool.farwand | /farwand | | Wand at a distance tool |
/lrbuild | worldedit.tool.lrbuild | /lrbuild //lrbuild | | Long-range building tool |
/info | worldedit.tool.info | /info | | Block information tool |
//fillr | worldedit.fill.recursive | //fillr | | Fill a hole recursively |
//drain | worldedit.drain | //drain | | Drain a pool |
//fixlava | worldedit.fixlava | //fixlava /fixlava | | Fix lava to be stationary |
//fixwater | worldedit.fixwater | //fixwater /fixwater | | Fix water to be stationary |
//removeabove | worldedit.removeabove | //removeabove /removeabove | | Remove blocks above your head. |
//removebelow | worldedit.removebelow | //removebelow /removebelow | | Remove blocks below you. |
//removenear | worldedit.removenear | //removenear /removenear | | Remove blocks near you. |
//replacenear | worldedit.replacenear | //replacenear /replacenear | f | Replace nearby blocks |
//snow | worldedit.snow | //snow /snow | | Simulates snow |
//thaw | worldedit.thaw | //thaw /thaw | | Thaws the area |
//green | worldedit.green | //green /green | f | Greens the area |
//ex | worldedit.extinguish | //ex //ext //extinguish /ex /ext /extinguish | | Extinguish nearby fire |
/butcher | worldedit.butcher | /butcher | plangbf | Kill all or nearby mobs |
/remove | worldedit.remove | /remove /rem /rement | | Remove all entities of a type |
//fill | worldedit.fill | //fill | | Fill a hole |
//help | worldedit.help | //help | | Displays help for the given command or lists all commands. |