multiworld插件下plotworld(地皮世界)怎么不让怪物生成,还有把游戏模式改成和平,无饥饿,无怪兽,不生成怪兽
顺带问一下,要是改某个世界的天气应该咋搞!
求大神回复
以下是地皮世界在mv插件的.yml文件~
plotworld:
==: MVWorld
hidden: 'false'
alias: ''
color: WHITE
style: NORMAL
pvp: 'false'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'false'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'false'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'false'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: 3.5
y: 66.0
x: 3.5
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-7656693346180765913'
generator: PlotMe
playerLimit: '-1'
allowFlight: 'true'
感激不尽,麻烦了!10金粒留下!
顺带问一下,要是改某个世界的天气应该咋搞!
求大神回复
以下是地皮世界在mv插件的.yml文件~
plotworld:
==: MVWorld
hidden: 'false'
alias: ''
color: WHITE
style: NORMAL
pvp: 'false'
scale: '1.0'
respawnWorld: ''
allowWeather: 'true'
difficulty: EASY
spawning:
==: MVSpawnSettings
animals:
==: MVSpawnSubSettings
spawn: 'true'
spawnrate: '-1'
exceptions: []
monsters:
==: MVSpawnSubSettings
spawn: 'false'
spawnrate: '-1'
exceptions: []
entryfee:
==: MVEntryFee
amount: '0.0'
currency: '-1'
hunger: 'false'
autoHeal: 'true'
adjustSpawn: 'true'
portalForm: ALL
gameMode: SURVIVAL
keepSpawnInMemory: 'false'
spawnLocation:
==: MVSpawnLocation
yaw: 0.0
pitch: 0.0
z: 3.5
y: 66.0
x: 3.5
autoLoad: 'true'
bedRespawn: 'true'
worldBlacklist: []
environment: NORMAL
seed: '-7656693346180765913'
generator: PlotMe
playerLimit: '-1'
allowFlight: 'true'
感激不尽,麻烦了!10金粒留下!
server.properties里必须设置刷怪 无需修改
然后在多世界插件里 有个world.yml文件 所有的世界设置都在里面 可以把 世界难度调成PEACE和平模式 想要刷怪的就设置成其他的模式 就OK了
我特么自己回答了算了,以后腐竹们不用劳苦找贴了
然后在多世界插件里 有个world.yml文件 所有的世界设置都在里面 可以把 世界难度调成PEACE和平模式 想要刷怪的就设置成其他的模式 就OK了
我特么自己回答了算了,以后腐竹们不用劳苦找贴了
/mv modify set difficulty 0 即可,先到地皮世界去输入
fzh5837302 发表于 2014-3-26 17:25
/mv modify set difficulty 0 即可,先到地皮世界去输入
灰常感谢给你10金粒