xgty7788
本帖最后由 xgty7788 于 2015-12-7 20:04 编辑


简介Warcry                               
其实把内容简单来说就是添加了一个双持武器模组。
“I”键打开你的双持装备栏。可以使用双刀,或者一刀一盾。
*注意*,在Warcry 1.0.3.5版本之后取消了"I"键,将双持装备栏添加到了主物品栏(E键菜单)里了,点击里面的Bg选项即可转换到双持装备栏了装备两个装备(^_^ 一些“I”键打不开的的冲突MOD就可以使用了哟。)你也可以在配置文件里自定义按键~~

“R”装备好装备之后拿到手上。
"Z"键在装备盾牌时使用盾击推开实体。

添加了一些武器:
盾牌(右击格挡)装备盾牌之后在屏幕之中会有个小读条,不同的盾牌读条速度就不一样,当读条结束说明格挡不能。当然随时间变动进度条会跳回来。

战斧(破甲):

棒槌(击晕

标枪(距离远,骑马有攻击加成

匕首(距离短,攻速高,背刺效果):

添加链甲的新合成方式:

另外我调整MOD的语言文件的时候发现还有骑士甲套装和纹章图标,不过进入游戏没发现骑士甲,纹章也不知道是什么用的。



简介Bullseye                           
总而言就是继承前版本的基础上增加了特殊箭矢在装备弓的时候,自定义箭矢栏就会出现,“Z”键切换。


添加的物品:

箭袋
(箭袋具有堆叠4堆箭矢,算是比普通叠加更牛逼一些,使用右键清空。)


各类箭头

烈焰箭(放出火焰)

爆裂箭(爆炸)

末眼箭(瞬移射中物品)

剧毒箭

穿刺箭(击穿或者说无视护甲)

奥秘箭(当然是神秘啦^_^)

水蛭箭(医疗效果,应该是吸血)








截图                                       

更新日志                               


已知问题                            


自制了一个仿SAO的血条      





抱歉这么久没更新。。。12.06,已经将最新的版本搬运过来了。适用于1.7.10版。

话说Bullseye版本也有1.6.4的了,1.6.4需要的同学可以下载

好久不玩MC了,更新不定期。

材质包PIXIE

好像这个MOD和很多的其他MOD有冲突,已知的就有很多中文输入会有BUG,所以发现例如不能移动装备、秒退等,检查下看下什么MOD冲突了,可以的话可以帮助我把哪些MOD冲突找出来,我会放页首给大家告知的。

关于整合包,其实SF的基础整合包就可以使用。用他的整合包再把MOD文件放入Mods文件夹就OK。再补个1.6.2的懒人包
另:我的世界中文频道也有介绍XXX(老地址失效了,改版了链接都改了?)



最后默默的求评个人气~~{:10_524:}















































2021.12 数据,可能有更多内容
简介Warcry   
其实把内容简单来说就是添加了一个双持武器模组。
“I”键打开你的双持装备栏。可以使用双刀,或者一刀一盾。
*注意*,在Warcry 1.0.3.5版本之后取消了"I"键,将双持装备栏添加到了主物品栏(E键菜单)里了,点击里面的Bg选项即可转换到双持装备栏了装备两个装备(^_^ 一些“I”键打不开的的冲突MOD就可以使用了哟。)你也可以在配置文件里自定义按键~~



“R”装备好装备之后拿到手上。
"Z"键在装备盾牌时使用盾击推开实体。

添加了一些武器:
盾牌(右击格挡)装备盾牌之后在屏幕之中会有个小读条,不同的盾牌读条速度就不一样,当读条结束说明格挡不能。当然随时间变动进度条会跳回来。

战斧(破甲):

棒槌(击晕

标枪(距离远,骑马有攻击加成

匕首(距离短,攻速高,背刺效果):

添加链甲的新合成方式:

另外我调整MOD的语言文件的时候发现还有骑士甲套装和纹章图标,不过进入游戏没发现骑士甲,纹章也不知道是什么用的。


简介Bullseye   
总而言就是继承前版本的基础上增加了特殊箭矢在装备弓的时候,自定义箭矢栏就会出现,“Z”键切换。



添加的物品:


箭袋
(箭袋具有堆叠4堆箭矢,算是比普通叠加更牛逼一些,使用右键清空。)



各类箭头


烈焰箭(放出火焰)

爆裂箭(爆炸)

末眼箭(瞬移射中物品)

剧毒箭

穿刺箭(击穿或者说无视护甲)

奥秘箭(当然是神秘啦^_^)

水蛭箭(医疗效果,应该是吸血)



截图   







更新日志 
== Mine & Blade: Battlegear 2 - Bullseye 1.0.9.0 ==
- Implemented all attributes
- Converted items and 'bow with arrow' to model system
- Removed sword blocking


-"MinecraftForkage" support
- More languages (thanks to our contributors)
- Fixed bow "loot" enchantment
- Fixed empty left-hand swap animation
- Fixed multiple pass item rendering color
- Applied "weapon.mountedBonus" as a generic attribute
- Registered "weapon.penetrateArmor", "weapon.daze", "weapon.attackSpeed" as dummy generic attributes (no-op)
- Registered "weapon.extendedReach" as dummy player attribute (no-op)
- Reworked entity and block interaction support (fix possible duplication)
- Reworked battlemode API (fix rare case issues, prepare future changes, added docs)
- Fixed inaccurate player attributes when using an item in offhand
- Added new option into /weaponwield command


== Mine & Blade: Battlegear 2 - Bullseye 1.0.7.0 ==
- Fix bow breaking in left hand removing right hand item
- Reduce speed while wearing knight armor
- Increased knight armor damage absorption
- Fix incompatibilities removing DataWatcher need for shield
- Fix possible crash with flagpole rendering
- Made 'pick block' more reactive client side
- Added buckets as usable item in battlemode
- Silently handle incompatibity with modded skeleton rendering
- Fixed selection highlight/item offset in HUD
- Added option to disable sheathed item rendering
- Fixed invalid offset on quiver/sheathed items when wearing armor
- Added update rate option for server


== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.3 ==
- Fixed /mud command not displaying changelog screen
- Added firing arrows from a quiver in a dispenser
- Fixed ender arrows applying too much damage with feather falling boots
- Fixed english locals (consistency with vanilla items)
- Changed gui buttons placement (vertical, with NEI support)
- Fixed player inventory update when switching with buttons
- Made M.U.D changelog screen accessible while it is checking for updates
- Wooden shields can now be used in furnace as fuel
- Fixed previous known issue with arrows


- Fixed crash in option menu
- Fixed creative tab crash if heraldry item is disabled
- Fixed crash when enchantments have same id in config file
- Mystery arrow no longer duplicate children
- Improved look and functionality of inventory buttons
- Made shields repairable with their main crafting ingredient
- Made arrows shootable from dispenser


**Known issue**
When using a bow in left hand, the arrow appear to shot from the right


== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.1 ==
- Fixed compatibility with newer Forge versions
- Allowed custom shields to partially block damage
- Improved coremod patch stability
- Improved enchantments id handling
- Added Entity interaction support


== Mine & Blade: Battlegear 2 - Bullseye 1.0.6.0 ==
- Added option to force HUD elements to render (counter obnoxious HUD mods)
- Fixed enchantments rendering effect on shields and spears
- Fixed item rendering in gui when placed after vanilla damaged items (thanks Forge)
- Made shield and bow custom enchantments optional, with comments in configuration file
- Added file deletion config options in M.U.D
- Added support for different mod-subversions on client-server connection
- Added bow/custom bow usage on left hand, with optional quiver on right
- Allowed making of custom shields from other mods by IMCMessage-s
- Fixed Pneumaticraft drone crashing
- Replaced a coremod patch by event (11 coremod patches left)


== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.7 ==
- Allowed more items in battle slots: compass, clock, and more...
- Expanded Quiver API for custom bows (thanks coolAlias)
- Made Piercing Arrow to pierce multiple layers of blocks
- Added support for custom saved file name in M.U.D
- Allowed making of custom weapons from other mods by IMCMessage-s
- Added enchantment id conflict automated fixer (fixing previous known issue)
beware if you add new mods, old world saves could break
- Added a sensibility parameter for /weaponwield
- Fixed block being "stolen"/shield usage between players in battlemode on server
- Added hoe, potion and food usage in left hand
- Added API for item usage in left hand
- Allowed /weaponwield to set items with right click use as wieldable


**Warning**
May not be compatible with older versions on dedicated servers, please update both server and client


== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.6 ==
- Update for 1.7.10
- Fixed invalid attributes while using weapon in left hand
- Fixed arrows not obeying GameRule
- Added DynamicLight support for light sources in left hand
- Reduced M.U.D chatting (with verbose option to configure)
- Fixed flagpole crashing dedicated servers
- Fixed iron textures for some systems
- Remapped item registry names for consistency, world saves should be convertible without loss
- Fixed pickable quiver arrows from infinity bow


**Known issue**
Enchanted books from vanilla creative tabs (weapons, misc) with the Battlegear enchantments don't apply correctly to items


== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.4 ==
- Added picking up arrows into offhand quiver
- Fixed creative knight armor missing things
- Fixed mace effects
- Force-fixed MCPC+ inventory bug
- Fixed multiple null errors
- Attempt to be more compatible with modded bows
- Improved weapon selection in battle slots
- Added command for op to set weapons wielding


== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.2 ==
- Fixed keys toggle
- Fixed darkened slots in inventory
- Fixed delay issue for addon shields
- Fixed leech arrow healing player even if his victim is invulnerable
- Fixed incorrect version number (stop MUD cycle)


== Mine & Blade: Battlegear 2 - Bullseye 1.0.5.1 ==
- Fixed crash from using empty quiver
- Registered recipes into forge sorter
- Fixed pick block in survival
- Added ShieldBlockEvent (API upgrade)
- Fixed shields no catching arrows
- Fixed quiver arrow switch
- Enable possibility of mouse keybind for custom gameplay keys


1.0.5.0
更新了1.7.2
加入了官方标注的API所有部分。
*纹章系统的研究进展中
在配置界面下,添加了 "Disabled Renderers" 选项
还有“禁用”更新选项。
提前预览:添加back骑士。(不完全绘制)(我也不知道什么东西。)
还有些些别的。
下一个大更新应该会在1.7.4,添加纹章系统后。


== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.7 ==
- Fixed daggers out-of-slot bug
- Fixed creative pick block
- Fixed blocks wrongly consumed in offhand
- Added more support for TinkersConstruct tabs
- Internal changes for the API
-- Incompatibilities may appear
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.6 ==
- Fixed piercing arrow
- Organized config file, added more comments
- Added default enchantment rendering on spear
- Improved durability for mace and waraxe
- Added chinese and french locals for MUD
- Transition towards 1.7 secured
- Perfected block placing with offhand
- Added leech arrow: heals with the enemy life
- Improved ender arrow: gives block if player sneak
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.5 ==
-Allowed quiver into offhand slots to use with bow
-Added more rendering events into the API
-Default quiver now allows all registered arrows
-Added another effect into the mystery arrow
-Added config options to disable items completely
-Moved gui buttons slightly to the right
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.4 ==
Added 3 arrows with recipes: Piercing, Poison, Mystery
Added uncrafting recipes for all arrows
Added options to disable items special rendering
Added options to move shield stamina bar and quiver hotbar
Added bow enchantments: loot, charging
Fixed ender arrow teleport going through bedrock
* Fixed picking arrow on the ground returning wrong arrow
== Mine & Blade: Battlegear 2 - Bullseye 1.0.4.3 ==
Added Quiver with 4 slots to put arrows into
Slots are selected with the special action key
Added 3 arrows with recipes: Explosive, Ender, Fire
Changed the way the bow is rendered, to show selected arrow
Quiver is rendered on player's back when a bow is equiped
Gave skeletons a chance to use a new arrow type See config options to modify this Added an API for modders to use or make quivers
** and change the way the bow fire arrows


1.0.4.2
解决了数据库崩溃的问题完善了选项系统。
warcry的最后一个版本,应该也算是比较稳定的版本了,不过已知的MCPC+等几个问题依然存在。
下一个版本就是bullseye添加了箭袋系统,我这里就直接更出1.0.4.7了,有需要的朋友可以自己去官网下载。


1.0.3.9
找到了M.U.D中的配置崩溃的内容
制作了mud更新检测的客户端命令
添加配置选项来禁用GUI按钮
添加自定义的魔法盾?(custom enchantments for Shields)
已知问题:
MCPC +
PlayerRenderAPI 依赖项mods


1.0.3.8
添加配置文件,在第一次启动之后出现
加回钥匙库存和纹章,默认情况下禁用
(参见配置文件中启用的GUI设置键)
添加了Tinker's的支持构建库存标签
分组码的改进
已知问题:
MCPC +


1.0.3.7
*移动开关按钮来避免冲突的Tinker's的构建
已知问题:
MCPC +
IC2


1.0.3.6
完成coremod修复
更换库存GUI库存和开关按钮的纹章的钥匙


1.0.3.5
简化entityotherplayermp补丁,和其他coremod修复
添加按钮切换界面


1.0.3.4
修复BUG
*在服务器上固定EntityOtherplayerMP会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃


1.0.3.3
修复BUG
*服务器上固定NetClientHandler会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃


1.0.3.2
修复BUG
*在服务器上固定BattlegearSyncPacket会崩溃的问题
已知问题
*如果玩家在打破方块的同时摆动物品会造成崩溃


1.0.3.1
修复BUG
重新添加MUD
添加一个MUD的配置文件
删除还在工作进度中的纹章设计里所需要的“P”键
已知问题
*还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD


1.0.3
更新MC的1.6.4
修复BUG:
修正了与minecraft的forge850及更高版本
修正了一个在视觉错误的情况下,弓每3秒就会重置动画的问题。
已知问题
*还有一些问题在MCPC+上,所以MCPC服务器里不能使用这个MOD


{:10_501:}


已知问题 


1.7.10的BUG相关
   左手/右手拿着食物可以无视领地开箱子(lxc0123提供)   和更多武器不冲突(你吊你真吊提供)


和豆腐craft一起装会导致豆腐机器无法打开GUI()(qwerex提供)
装备双持之后进入另外一个世界装备会消失
MCPC +
PlayerRenderAPI
动作类MOD有可能冲突
可能更多武器MOD冲突。(毁灭者提供)
http://www.mcbbs.net/forum.php?mod=viewthread&tid=143749&highlight=%CE%E4%C6%F7
两个中文输入MOD(YakumoCrimson提供)
http://www.mcbbs.net/forum.php?m ... hlight=%D6%D0%CE%C4 这个会让R键状态弹回来
http://www.mcbbs.net/forum.php?m ... hlight=%D6%D0%CE%C4 这个会让I键没法移动物品
和暮色、更多食物、更多附魔冲突(大水拜
http://www.mcbbs.net/forum.php?mod=viewthread&tid=119223&highlight= 暮色森林
http://www.mcbbs.net/thread-325018-1-1.html 更多食物
http://www.mcbbs.net/forum.php?mod=viewthread&tid=319625&highlight=%E6%9B%B4%E5%A4%9A%E9%99%84%E9%AD%94 更多附魔


自制了一个仿SAO的血条   




下载 SAO_HP.rar 后解压文件夹,添加到 "显示血量MOD.zip\DITextures" 里,
或者直接下载伤害血条显示MOD到MOD文件夹,在游戏中按“。”选择SAO皮肤。


*地址里的伤害血条显示MOD的版本是1.6.4的,其他版本可以按第一个方法加入。下载地址
其他版本下载出门左转【血量显示MOD】搬运贴


抱歉这么久没更新。。。12.06,已经将最新的版本搬运过来了。适用于1.7.10版。


话说Bullseye版本也有1.6.4的了,1.6.4需要的同学可以下载


好久不玩MC了,更新不定期。


材质包PIXIE

好像这个MOD和很多的其他MOD有冲突,已知的就有很多中文输入会有BUG,所以发现例如不能移动装备、秒退等,检查下看下什么MOD冲突了,可以的话可以帮助我把哪些MOD冲突找出来,我会放页首给大家告知的。

关于整合包,其实SF的基础整合包就可以使用。用他的整合包再把MOD文件放入Mods文件夹就OK。再补个1.6.2的懒人包
另:我的世界中文频道也有介绍XXX(老地址失效了,改版了链接都改了?)


最后默默的求评个人气~~{:10_524:}







德玛西亚小蜗牛
双刀,很帅,我喜欢,我要下载

913164597
不知道攻击力怎么样

x25202062
太酷了,我也要的说。

HolyLighT
以前在旧版本区看见过,但是后面找不到了,楼主你又发出来真是太好了

58115310
为什么我按I打开挖砍背包界面结果什么东西都移动不了?

神秘预言师
求懒人包

mrc100
在1.6.2可以玩骑马与砍杀MC版那

yes1998go
卧槽,更新了!这个好玩!

695755510
表示以前在外网看到过的说...不错呢.{:10_492:}

mozhiwei96
58115310 发表于 2013-9-11 06:28
为什么我按I打开挖砍背包界面结果什么东西都移动不了?

我也是,同求答案。

CI010
mozhiwei96 发表于 2013-9-11 14:19
我也是,同求答案。

^q^什么叫什么都移动不了
是武器放不上去吗……

xgty7788
58115310 发表于 2013-9-11 06:28
为什么我按I打开挖砍背包界面结果什么东西都移动不了?

什么意思,不能装备武器?

xgty7788
神秘预言师 发表于 2013-9-11 09:25
求懒人包

快点这里用SF的基础整合包可用

123468746846
哈哈,我找了5个版本的mod终于找到了!!!