如题

authme即可实现 在插件目录里的commands.yml文件编辑 onFirstLogin 这一项即可
如果基础插件使用的是cmi 可以在 EventCommands.yml 中的 firstJoinServer 配置使用
ConditionalEvents
player_join事件,设置为一次性的
player_join事件,设置为一次性的
个人使用skript脚本插件,灵活一点,会英语就会写
范例:
on first join:
execute console command "/xxx"
let player execute command "/xxx"
或者用权限来判断是否首次进入,进完后发权限
on join:
player don't have permission "example.test"
execute console command "/lp user %player% permission set example.test true"
execute console command "/xxx"
let player execute command "/xxx"
范例:
on first join:
execute console command "/xxx"
let player execute command "/xxx"
或者用权限来判断是否首次进入,进完后发权限
on join:
player don't have permission "example.test"
execute console command "/lp user %player% permission set example.test true"
execute console command "/xxx"
let player execute command "/xxx"